initial 12 IPCs: 1 Fghtr in Yugoslavia
–> (better than tunisia as it does not reveal the real intentions yet! From Yugoslavia you can use it perfectly on the russian front for an eastern front initial move or for a middle east oil blitz!)
Assumption: no UK reinforcement buy with 12 IPCs!
N.Italy (Fgthr) + Yugoslavia (Fightr) + Germany (Bmbr) -> Eastern Mediterranean sinking UK fleet
Tyrrh. Sea (DD, Tr (Art fr. N.Italy, Inf fr. S.Italy)) -> Sicilian Sea (amphibious assault on Malta)
Tyrrh. Sea (BB) -> Strait of Gibraltar
Tunisia (all) -> Libya
leave 1 Inf in S.Italy to join most likely remaining Art on Malta for next round transport!
be prepared to have 1 Art in Greece for the following round in conjunction with Crete Infantry to perform the next landing!
If all goes at least statistically half of Med East is yours by round 4 threatening the other 4 IPCs for round 5!
This can be far more as a bonus if the game lasts more than 6 rounds for the ultimate moscow battle to happen (which can be absolutely possible if the allies play very smartly counterwise an all out russia attack!).
Note: 8 oil IPCs conquered is a difference of 16 IPCs as the Allies must pay Germany directly and at this early stage it can definately make the difference! This additional money can still reach Moscow as you can afford more tanks (or later Bmbrs)(with enough movement range to join the concentration of troops late) and the Allies (most likely USA) has 8 IPCs less to reinforce Russia or put pressure on Germany! Usually all this buys Germany time and power to crunch Russia, even if is is one round (or two rounds) later but with even better odds.