@CWO-Marc said in Axis and Alies Jedko Games version:
@Midnight_Reaper said in Axis and Alies Jedko Games version:
The Nova Games / JEDKO edition of A&A predated the Milton Bradley edition and is wildly different. You can’t use the setup cards for Milton Bradley in the JEDKO game, there are too many differences.
Yes, the colors are wildly different. When I say the Nova Games / JEDKO editions are different from what came after, I’m not kidding.
I think of that version of the game as the “pre-sculpt” version, to distinguish it from all the later incarnations.
That’s not an unfair way of putting things. One of these days I’m going to put together my Nova Games / Milton Bradley A&A mash-up game together and show it off. Over on Axisandallies.fandom.com there is an image of the Nova Games map done to the colors and image textures on the Milton Bradley era A&A map. I have a copy of the Nova Games edition, with the rule book and the initial setups. I have plenty of Milton Bradley era A&A game pieces and a couple extra copies of the game itself.
My plan is to print a copy of the Nova Games / Milton Bradley map, adhere it to a copy of the Milton Bradley map board, boost the parts to a copy of the game with number of pieces from Nova Games, remove the stacking chips, redo the starting setups to use the information from Nova Games, and play a game of Nova Games A&A on the map board and and pieces from Milton Bradley A&A. Should prove interesting if I ever get it done. I think the original costs of the game made more sense in a game where you have a hard cap on how many infantry or tanks can be built as opposed to a game where you can and probably should build 5-10 infantry or more nearly every single turn.
The Nova Games pieces for Germany:
The Nova Games map:
The Nova Games / Milton Bradley map: