Been a while since I played my AA50 game……
What I used was plastic grooved strips for the edge of paneling or wall board from Home Depot (very inexpensive). You can just use them across the top and bottom of the map to keep it together better.
For my g40 game I built a custom table that the map fit into (so it can’t move). I retrofitted an old pool table so the map it inset about 4 inches below the rails. Over the rails is felt covered plywood that is used for unit cases and dice rolling etc…
Triple A build 188.8.131.52 lobby should be working fine. Was on last night, just connect anonymously. I usually have to use Hamachi to get around router issues.
ALWAYS play your games on tripleA if you can, btw, its so much faster than PBEM. Even if you have to start over (if it crashes), but I haven’t seen any crashes so far.
the fact that the game is not set for a re-print would encourage a lot of people to purchase at least 2 set’s,
if 1 set were lost or chewed by a dog or similar household pet, without the option to go to a local shop to purchase a replacement, most players would purchase 2 set’s,
i should get a copy soon, before they are all sold,
i had 1 ordered, and the shop was out of stock and have not replied to the re-order,
i would suppose that they have not got a re-stock,
if risk 40th anniversary is the 1 with the cities and arrow marker’s, i have seen that in stock a few month’s ago,
i did not purchase the game because i thought that they could have made a more comprehensive game, and they really made a sub standard effort with the playing pieces,
the new rules could have been more expansive while keeping the fast pace intact
Yes, by round 4 technically.
I’ve always been of the belief that if games are ending early, either its a particularly bad dice outcome, or the other side is not playing very well.
What did each of you buy as Germany?
When you were allies, did he attack you, or vice versa?
Q1 I bought like 4inf, 4tnk, 1ftr. He bought something similar
Q2 Russia went too strong the first round and it backlashed quickly. The 2nd game seemed more like the normal Eastern Front stuggle- eventual stack on either side but the Allied planes came in to defend and bomb just in the nick of time. This is why I think Allies have the advantage. Against a strong KGF, there are just too many fronts for the Axis to defend- the new map with chopped up territories doesn’t allow it.
I didn’t completley ignore Japan though. I simply left a small annoying force to sail south and become a potential menace- but I put all my money and builds towards Europe. Japan is way to slow- you need more builds to get to Russia because it takes forever. That’s why I think the NOs help balance it out more because they help the Axis more than the Allies on the onset.
In the first game, he did have some dice whoopings. The 2nd game seemed pretty normal. Tech really didn’t effect the games much because the games ended fairly quickly (4 rounds). They are a lot of fun though and pretty balanced I think because both sides can invest in them- especially with NO’s.
Remember that a capital manages infrastructure and IPC’s are representative of production and infrastructure. Even in war soldiers are paid as are the people who build their weapons. If Washington fell tomorrow how many of us can just get together with the nieghbors and build a tank? Not to mention the only thing of yours that would have value is hard goods and equipment. I f the Chinese invaded tomorrow do you think Canadians or Mexicans would except US dollars for guns?
That’s why I think the money should go back to the bank, or as cruel twist of fate, the assests are frozen and given to the loser’s allies as if they were a government in exile.