Germany: Gain 5 IPC if no allies naval units are in SZ 5 and axis control of Norway and Finland
-this gives a reason to build a fleet without outright forcing it, and gives the allies another way of slowing down the Germans, perhaps even the Russians.
Italy: Gain 10 IPC if axis control Union of South Africa
-very difficult to get, but huge cash bonus, perhaps only 5 IPC? i’m not really sure what Italy was doing in the war other than getting beat up.
Japan: Gain 5 IPC if axis control Yakut(?!)
-not sure where the oil fields were, but there was a group in japan that wanted to attack Russia, it is already very difficult to go the northern route and hit Russia, and this gives them more options/choices in the early game.
US: Gain 5 IPC if allies SBR Japan this round
-was a huge boost in allied moral, not sure if this should be in or not as it breaks the mold of ‘hold a territory’.
ALT US: Gain 5 IPC if allies control Caroline islands
-was a large japan naval base there, just like the location because it would give UK 5 extra IPCs as well if not retaken and is smack dab in the middle of the ocean, only one turn from the US coast as well.
Russia: Gain 5 IPC if allies control Manchuria
-there was fighting along there, and it would make japan think twice about leaving it wide open on T1. Not sure though.
UK: Gain 5 IPC if no axis ships are in SZ 5, 13, 14, 16 (maybe add 35, 39, 47, maybe remove 5, perhaps just the SZ around the capital?)
-it was extremely important for the UK to control the sea.
These may be horrible, or they may be decent, but I tried.