I’ll post my thoughts on 2 games played here on the boards.
Title: Axis start slow, finish strong (Me vs. Funcioneta 1941) Date: jan-feb 2009
Special Rules: NOs and Techs
Game 11 rounds - allied surrender with axis about to take moscow
Bias: Advantage to Allies - this was my first AA50 game and I definitely made some early mistakes
The first couple rounds, things were really breaking the allies way. Germany got chewed up on the eastern front in the opening salvos (although it took egypt without bringing the bomber) and foolishly left FRA poorly defended early-on before I understood the importance of the NOs. Uk got Improved Factories on the first round and started cranking 4 units from johannesburg so the axis never controlled africa. Japan got Shipyards on rd 1, but didn’t maximize it’s NOs early on because I was still learning the options. US got LRA on turn 2 and sunk a loaded jap carrier with minimal losses. I think the italian fleet went down to a slew of LR air on US4. With the exception of a few units and air support in Eur/Afr, US went almost entirely Pacific.
Around turn 4 or so, the russians had a spate of bad dice and I started figuring out the axis. From that point on, it was a fairly slow churn as germany methodically massed forces and moved on moscow while japan moved up with tanks from the east. The allies couldn’t make any serious headway in europe without US support and Japan was able to hold them off in the pacific. Towards the end, the US started making headway in the pacific while japan tried to split its focus but it was too late. Once the med fleet was gone, italy turned to churning out most of the defenders for france and a few units to the eastern front, allowing germany to focus almost entirely to the east.
Title: Axis Romp (me vs. DarthMaximus 1941)
Date: jan-feb 2009
Special Rules: NOs but no tech
Game Length: 7 rounds - allied surrender with moscow surrounded by overwhelming force from all 3 axis powers.
Bias: Axis - DM is flat out better than me, plus he had more experience in aa50. My 2nd aa50 game, and first as allies.
Germany pushed hard on russia, and I started giving too much ground too quickly. Around round 3, russia tried to make a move toward retaking Karelia, but instead got its forward stack completly crushed by the germans in Bel. From that point on, Russia just tried to survive as long as possible.
US tried to engage in the pacific, but was hardly even able to mount a minor nusiance campaign. I tried to divert a few us troops to support the UK in africa and europe but most investment was in pacific. As the game got to the end, A small us fleet got the Japanese to split their navy attempting to protect both the islands and japan and the US was able to score some damage to part of the Japanese fleet, but there wasn’t enough US firepower left to finish the job. But at least there was potential to do damage to the japanese. UK had an IC in s.africa but the Axis were able to seriously threaten it (but not take it, although it took a good portion of the RAF to secure it.) with combined german, italian and japanese forces. Even with the US pressuring the pacific, japan could afford a small fleet to help out africa.
DM could probably give more insight to the axis perspective, but it was just an axis rout from the get-go. Japan exploded as usual, and Germany in particular was not at all contained. The only question was how long could the allies prolong the inevitable.
I invite both DM and Funcionteta to add their perspectives to this.