Im quite new to the game but my strat for Russia usally looks something like this:
Build 4 inf and 3 art.
Attack Belorussia with 6 inf and a bomber, 100 %, losses 2 inf,
Attack E Ukraine with rest 100 %, losses 3 inf
Land bomb in Novo (can strike everything you might want to strike) and fighter in Cau
Move 2 inf into Cau from Kaz
Move 2 into Russia from Novo
Move 7 inf to Bur
Move 1 inf in Ural
Move 1 in Eve
Move AA from Russia into E Ukr
Move AA from Kar to Arc
Place 1 art and 3 inf in Cau and 1 inf and 2 art in Russia
Collect 31 IPC
Your attacks are safe and will most likely lead to more German losses then Russian
Germany now has a few alternatives:
He can attack Cau, to make this a good attack he needs to a transport and a bomber. This will make it easier for the UK fleet and also weaken the Axis in Africa. Even if he uses everything the average loss for both is 27 ipc witch means the Germans are likely to get a plane shot down. It will also mean the end of the German transport as the UK fighter and destroyer can kill it in UK turn. If he skips the transport or the bomber in the attack it is not a fun attack to make. Loosing Cau is not so terrible as the Germans will have their NO anyway (as he can just walk or ship units into Kar) and you can always spend your money on tanks.
If he attacks Cau he can’t take out your tanks in E Ukr. To do this safely he needs all available land troops and planes. Even if this is the case the IPC loss is quite even (35-36) and again it is quite likely he will have a plane destroyed.
If he attacks Cau he also has the option to attack Bel with one tank, one art and 5 inf. This attack will have your 4 inf killed taking 3 inf with them on average. He can ofc decide only to attack Bel with full force leaving (again on average) 3 inf, 1 art and 3 tanks there or just commit minimum of forces to kill you (4 inf and a plane), an attack with forces left will (on average) result in an exchange where the Russians comes out 5 IPC ahead (assuming both commit all they can w is np for you but might be annoying for Germany as it does not allow him to take Arc).
If he committed his bomber against you (a must if he wants to attack Cau and needed if he does not want the attack on E Ukr to be an (on average) IPC loss he has a 50 % chance to take out the UK BB and even a lower chance to take out the TRS. He can try and take out the 2 other fleets, moving the 2 subs to Canada and attacking the ships at Gib with 2-3 fighters (one might be committed in E Ukr). This means risking even more planes. The safe thing is to go for only the gib fleet with subs and planes. If he uses his bomber and the fighter from Ger he can to more dmg to the UK fleet but on the other side his attacks against you will be weaker and he will either just have hit you in E Ukr (on average net loss for him) and losing a plane if he wants to take it or killing you in Belo.
Germanys builds and non combats will ofc differ. He will move and/or ships into Kar (an attack) and move up his forces against the eastern front. I would say a likely position would be:
If E Ukr was attacked:
Kar: 1 tank, 3 inf
Ukr: 1 inf
E ukr: 1 tank
Bal: 1 inf
E Pol: 6 inf,
Pol: 3 tanks, 2 fig, 5 inf
If Cau and Bel was attacked:
Kar: 1 tank, 3 inf
Ukr: 1 inf
Cau: 1-2 tank
Bel: 3 inf, 1 art
E Pol: 4 inf
Pol: 3 tanks, 5 inf
Bul/Rum: 2 fig, 1 bomb
If Bel was attacked low:
Kar: 1 tank, 3 inf
Ukr: 1 inf
Bel: 1 inf
E Pol: 6 inf, 5 tanks, 1 art
Pol: 2 tanks, 5 inf, 2 fig
There will also be a bunch of newly build units in Germany.
This will match up against your:
Ural: 1 inf
Bel: 4 inf (might be dead)
E Ukr: 3 inf, 2 art, 4 tanks (might be dead)
Cau: 5 inf, 1 art, 1 fig (might be dead)
Russia: 3 inf, 2 art
Novo: 1 bomb
Eve: 1 inf
Might look grim but remember you get to build units be4 he gets to move again.
In UK 1 he might have a lot of options. If Germany went after you and did not make optimal attacks in his first turn he might only have lost the destroyer. In this case he can go after a lot of prices. Attacking the Italian fleet with 1 bomb, 1 fig, 2 DD and 1 CA is an 98 % attack where both planes are not unlikely to survive. This will put an end to all the Allies problems in Africa. They can also kill the fleet in Bal making Finland and Norway hard to reinforce and forcing the German land troops to march all the way to Kar. On top of this they can put 4 land units supported by 2 bombardments into Norway or even France.
If one of the fleets was sunk by the Germans only one of these options might be open but still it’s a good first turn for the UK. If both fleet where destroyed the UK can’t do much but you are on the other hand in a very good position.
There are more forces that can be committed against you, inf in Norway can move to Finland and Italy can ship in more units and start rolling tanks against you. If Germany and Italy goes all out againt you ofc you will be in trouble but that is the case even if you did not go on the offensive and take some risks. You will need the UK and US to bail you out either by opening a second front in western europe or by covering your northern front. Such an hardcore attack on you from the western axis makes life easy for your allies and it should not be long before 12-18 tan and green units start assaulting Europe every turn.
Anyhow in your turn 2 you can hit what ever needs to be hit.
If E Ukr was hit you hit the tank there with a few bel and a bomber. You should also hit Ukr w the inf and art you need to take it. Leave one inf in Bel and move one into Arc.
If Cau and Bel was hit you hit Ukr and Bel with what you need to destroy them and move the rest into Cau.
If only Bel was hit your action depends on if the German tanks joined the attack and how many units got in. If you need to commit big to kill them, do so, on average you will come out ahead of the exchange and your reinforcements arrive quicker. If you don’t need to put your tanks in to take it back don’t. Save them for later.
You might also want to attack the Japanese in Man but that depends on their builds and moves and is not of great importance to this strat.
After R2 you will still produce 31. Have a buffer zone around Russia and Cau and be capable of dead zoning these for a while.
Sorry for poor spelling and grammar, its not my strongest suite.