I have seen Japan roll China quickly and take India… it upped their IPCs enough to have three battleships with various cruisers/destroyers/subs/Aircraft carriers w/ fighters… Very very risky if the United States focuses on putting Pressure on Germany/Italy. IMO, UK needs to consolidate its African forces to Egypt, blow up the German Fleet, and industrial bomb Italy. Italy doesn’t start with a lot of IPCs, thus making it repair its factory each turn really hurts their effort, and hinders their ability to leave Italy/Balkans.
That does seem to be the way to go for the Allies, but you are painting a very positive picture.
United States should fully focus on Japan. If the US is throwing enough Pressure on Japan, Japan worries less about taking China, and more about defending against the US.
USA going for Japan, wont be making Japan take on China any less. In J1, japan can get enough units positioned to take on China. Without any further investment on this front, Japan should easily make it to Chinghai before being stopped there.
By then, Japan’s income will have outgrown USA’s, especially if NO’s are in play.
If USA wants to pose a threat to Japan, they need to invest EVERYTHING. And as others stated, without USA help in Europe, the European theatre will heavily benefit the Axis.
Russia needs to pump out infantry each turn, and not worry about anything. Russia needs to bleed German forces and force the Germans to defend with valuable ground units.
German’s production > Russia’s. The only advantage Russia has, is the sheer amout of attacking units from the start available, and the long way from Berlin to Moscow.
Only INF’s for Russia, will be their death. Over time, you will lose your attacking units, as Germany is constantly pumping out tanks and fighters.
My point being, if you hinder Japans ability to gain a lot of IPCs,
and you trap Italy in Italy…
UK focusing on Italy, and no USA help? Germany will have a field day, and even possibily set up an effective Operation Sealion.
you beat the Axis. If you put a bomber in Alaska (I’m not sure yet) I think you can industrial bomb the hell out of Japan.
2 transport’s shucking from Japan to Alaska = a dead bomber.
Which should let you have an edge over them with IPCs,
Not an edge. Maybe get on par at best.
allowing your fleet to become more and more larger than Japan’s Each turn. China STARTS WITH ONE FIGHTER,
which is dead at J1
this is immensely import to keep alive. It makes taking China a bit harder.
Eventually the UK and secure Africa, invade Italy, get reinforced by Russian Infantry, and bomb Germany. This in turn lets the Soviets advance into Poland. You have basically thrown Germany into France, Northwestern Europe, and Germany…. (assuming you sent some Russians to get Norway/Finland. Bam, you beat the Germans. Russians attack the Japs from China, UK starts invading the Asian islands, United States sends its fleet to the sea Zone Japan is in, hindering Japans ability to actually defend its islands from the UK. Russia garrisons the borders of China… and I guess you can get crazy and start building a fleet at this point but whatever.
I am not saying your strategy is bull, in fact, it is very feasible, but you are neglecting everything the Axis can do aswell.
With an Axis player just sitting there, doing nothing, it might work, but believe me, the Axis can do enough to hinder your plans.
1. Meh, forgive me for not knowing out to break up quotes……
2. Its just what happened in my game as allies… I was trying to beat 3 Jap battleships, 2 carriers, like 8 subs, 4 destroyers, and 3 cruisers I mean seriously I was like, “WTH?” Japanese turn comes first… and they are set up so perfectly for some early victories. They can take a couple Chinese provinces right off the bat, hit the UK fleet in India, hit the crappy small US fleet near Hawaii and ignore the one off hte coast of California.
3. If you get a couple tanks to garrison the Chinese frontlines along with that single chinese fighter they start with, Japan must devote a lot more to taking China, which is further made harder if the US is invading Islands.
4. Germany’s production is 1 greater than Russia, and the benefit Russia has is that it places its infantry all over the place. If you don’t get shoved back to Moscow I’m pretty sure you can afford 8-10 infantry per turn… you can place 4 in Caucasus just in case Italy gets ambitious, 2 in Karelia, and the 4 in Moscow. The key is to keep your starting units alive, the tanks you start with and the little tiny Russian air force (fighter/bomber) are good to attack with, as they will allow you to easily dispatch some Germans in an area you attack. Russia was who I was doing best with because the German player failed to kill my airforce and tanks that I started with, and my mass infantry hordes just took hits as my tanks/airforce dealt out the damage. I pushed German back to Poland WITHOUT the help of UK/US. UK’s fleet got blown up so it couldn’t do anything lol… so it went and bombed Italy a lot.
5. By garrisoning China with a couple tanks or getting more US fighter support there. I got long range aircraft my first turn as US so I was able to get like three fighters to China before htey took those Russian territories. The UK can usually easily invade Burma with its 3 infantry/fighter against hte Japs 1 infantry and then gain a bonus as well.
6. You said yourself Germany has to throw ground units towards Russia… A lot of htem too if they are attacking, because while infantry hit on 1s they defend on twos, lots of german casualties in the east… not to mention if you SBR Germany as UK you are screwing his economy up (I also got rockets as UK… and I managed to get an AA gun to Norway…, I was making him Dish 15-20 IPCs each turn to repair his factory… I was slowly but surely winning.) If the UK sends an invasion fleet into Italy, It would take German infantry two turns to move there to react unless they have mechanized infantry, and if they diverted troops from the Eastern front to go liberate Italy and/or Balkans, it just gives the Russians more breathing space.
7. I usually have a couple infantry, a tank, and a fighter in Alaska, so those two transports wouldn’t equal a dead bomber :D… Don’t leave it undefended of course!!!
8. Depending on how the UK is doing in the Pacific theatre, an edge should be more than likely. I can’t remember the exact value of Borneo or the East Indies… but I know they are worth decent amounts to the Japs… and are relatively undefended but by a couple infantry. Really easy to cut off Japanese income if you know what you are doing.
9. How does the fighter die right away? I have never seen this happen… It doesn’t start on the front lines (it starts in Yunnan), and there is an infantry with it. The most the japs should be able to throw at it is an infantry and maybe a fighter, which both odds are more in your favor… unless rolling really goes bad.
10. Yes yes of course the Axis player can hinder my plans, but the game would be amazingly boring if they couldn’t right? I mean… well… you get the picture… lol. I actually like when my plans are hindered and I have to re-think everything or die… hehehehe.