don’t like the idea of combining the A&AP and A&AE forums. The games are different, i have a different understanding of both, and they require completely different strats.
Also, call me a purist, but its nice to go to a forum and know that there is one “focus” there.
(although Gen Dis is fun too)
A Russian sub in North Sea would prevent Germany from taking 4 IPCs of the Archangelsk convoy in R1! (And of course never again!)
(If Germany has “bad” rolls in attacking North sea maybe even as compensation to save the UK Battleship on occasion!)
Simoultaneaously it allows:
1. Agressive Russian play in Scandinavian territories (1 Art from the cash advance placed as Art in Karelia; transport can load 2 Inf from Archangelsk in R1) - to take IPCs and annihilate the isolated German troops there as fast as possible - and be back in time to face the main German threat! (More money, more inf-build possible for defending Moscow!)
2. Speed up UK retaking its convoy zones to allow for faster development.
I am curious what Larry will say!
I like to play where there are mines in the danish sea that act as anti-aircraft for naval units. This really deters any major naval invasions of germany or shipping of troops to russia.
Also, to represent Germany’s superior armor, their tanks defend on a 3.
Finally, because the game starts in the spring of 41 and I like to think that one turn is a season, the United States cant enter play until turn 4 (cant do anything in the spring, summer, or fall), UNLESS germany attacks one of their shipping-box thing-ma-bobs or attacks any US units.