Here’s my favorite G1 (assuming RR and 2-hit BB), I’ll explain it in detail:
Buy 8 infantry, 1 Transport
I think the transport is a better purchase than a sub for a few reasons: the chance of a lone transport destroying a bomber is about 25%, if the UK hits the Battleship & Transport instead I can get two more infantry to Africa instead of being shut out with a worthless sub (Hint to UK - you should do this if possible), and if they don’t hit either I have extra fodder or can transport 2 Infantry and a Tank to Africa on G2.
Hit the North Sea with 5 Fighters and 2 submarines. You shouldn’t lose a plane.
Hit the UK Canada transport with a bomber and ALWAYS land in Western Europe so you can threaten the Eastern US SZ on G2.
Ignore the Gibraltar BB.
Hit Egypt & sub with transport & 2 Inf, BB, and troops from Libya. :)
Don’t take the Caucasus on G1 - you can’t afford to to spare the infantry - you must stack Eastern Europe with everything you can.
All pretty standard except I haven’t used the other German transport yet…
Suprise Move:
Move 2 infantry from Norway to Algeria during the non-combat move.
The reason I like this so much is that it gives Germany the best possible start in Africa, which is where the game is won or lost.
If you do this, hit Egypt, and placed your bidded infantry in Libya you will have a firm grasp in Africa with 6-8 infantry and a tank, and you have also blocked the Allies from landing in Algeria on Turn 1!
The biggest disadvantage to this opening is that you have left the Gibralter BB alone, but it can’t do much because it is boxed in by the two transports.
As a variation I sometimes ignore the Canadian transport (since it can’t hit Algeria), use the Bomber in the North Sea and send 1 Fighter to Egypt instead.