Just finished reading the rules to AA50 last night. Does anyone know why escort and cap were not included/considered in this version?
Second, jet fighters…. why should the attack factor be increased when their speed made them more difficult to shoot down?
My only wish for the game would’ve been that he could’ve incorporated the national advantages from the original revised and put them in anniversary. Other than that it’s the best one ever.
We’ve done this as part of our Chicago House Rules:
There are Tech rules for the Chicago Rules as well as the ‘base’ Chicago Rules.
Both are also in the House rules section
-Think I am getting off easy because you “only” role 2 dice for heavy bombers
-Am still filled with wonder by transporting an infantry unit AND ANYTHING ELSE I WANT!
-Still think it is a bit rude and unsportsmanlike to attack Germany with Russia on R1.
Hehe - what a great post. Yes, I’ve played enough Revised (about 70 games on GTO) and Anniversary that I think all of the Classic stuff is actually expelled from my system. However, the ones I quoted still resonate with me. Although with Germany right on the doorstep, it doesn’t seem rude or unsportsmanlike to attack Germany on R1 (which was crippling in Classic, as you imply) In Classic you had the Caucasus buffer zone.
I’ve got some new ones to add.
- I still have urges to attack subs with planes for the free shots.
- Still cringe at attacking transports with planes because I might lose my planes and still not hit the transports (actually, I got used to the Anny rule very quickly)
- Still have the urge to attack Russia with Germany with all available personnel every turn, especially turn 1, to get that all important Karelia factory!