I have a expansion set in my closet that I bought in probably '94-'96 that starts around '40 and has rules for how and when Russia and US enter the war. When Germany takes France, you roll a die to determine whether French territories + troops are either Vichy or Free French, and whether the French Navy is Vichy, Free or scuttled. ( I think the Free French are played by the UK). Haven’t played it in years. I think it was by Xeno Games and called “The World at War”. Also had destroyers and some other cool changes.
Starting Position for Germany
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Hello everybody. I’m new to this forum, but I have a very specific question which practically anybody here can likely answer. I have Axis & Allies revised, and I’ve really wanted to play for the past few months but when I finally found the box, the manual and starting card for Germany were missing. After a bit of searching online I was able to find the manual but am left a bit dissatisfied with Avalon Hill’s lack of foresight in not including the turn 0 information about any of the players.
I would really appreciate a bit of help from somebody so I can continue to enjoy this great game.
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German starting units
Seazone 8 1 sub
seazone 5 2 subs 1 transport 1 destroyer
Seazone 14 1 transport 1 battleship
Norway 3 infantry 1 fighter
Germany 3 infantry 2 armor 1 fighter 1 bomber 1 aa gun
Western Europe 2 infantry 2 armor 1 fighter 1 aa gun
Southern Europe 2 infantry 1 artillery 1 armor 1 aa gun
Balkans 2 infantry 1 armor 1 fighter
Eastern Europe 2 infantry 1 armor 1 fighter
Belorussia 3 infantry
West Russia 3 infantry 1 artillery 1 armor
Ukraine 3 infantry 1 artillery 1 armor 1 fighter
Algeria 1 infantry 1 armor
Libya 1 infantry 1 armorStarting income and money 40 IPCs.