Looking to find a full page scan of the A&A:E map? Then head on down to http://www.wargamer.com/axisandallies/images/aae_large_map.jpg
The image is huge so expect a long load time if you have a slow connection. But what a beauty it is.
I’m also thinking that an easy way to leave the British Bonus Infantry rule alone while keeping the game balanced would be to connect Iran to India, and allow for amphib assaults of Egypt via the Red Sea. That way Japan actually has the option of entering the theatre without having to go all the way around the freaking world.
Yes, connecting the Red Sea interboard space to Egypt and India to Iran makes sense.
Dear ANON long post (if you are still out thar),
What UK,US & SOV players would allow a GER AC to survive in the Baltic SZ after UK1, US1, or SOV2? This GER build would allow for a massive SOV INF overload that the German player could not beat.
xxstefanx, this move frees your med fleet for the atlantic theater.
There are three difficulties:
It is a horrible feeling losing one or two fighters. One is the average.
The destroyer has to move with the btls to gibraltar. The UK may land fighters here after a 2 fig 1 bomb attack on a lone btls
Malta has to be taken. With only one transport and without any bombardment this is a tight fight. Should it be lost the trans will be sunk.
Solution? Spend 20 ipc for 1 trans 1 des on T1, skip malta, take Gibraltar and have a turbo supply tube of 1 des 2 trans which this lonely, pesky fighter cannot attack.
Well with Germany, I wold go with Subs.
For USA/UK probably a destroyer or battleship.
But really, this all depends on what’s on the board. If there’s a of air power on the other side, then chances are I won’t build subs. If I already have a small navy (say a convoy of transports), I would probably go with a BB. And if I know the other side is using subs, then I probably buy destroyers. It all depends on how you look at it.