I don’t think that Germany is overpowered in the game, I was just pointing out that they have a very large military buildup at the begginning of the game. They clearly need this in order take advantage of early game action. However, anyone who plays the Allies correctly should have a very good advantage against Germany starting in mid game.
Yes, a Stalingrad expansion would be sweet.
You could stop this one of 2 ways:
1. With the $12 you get at the beginning, buy a transport and put it in the Danish Sea and buy artillery with the remaining $4 and put it in Germany (or possibly Finland). If Russia does not put any additional infantry in Leningrad with the Allies’ $12, attack Leningrad on your first turn by transporting 2 infantry and 2 artillery and maybe 1 or 2 fighters (Russia only has 2 infantry to begin with. You should also attack from Poland to Baltic States and Finland to Vyborg. This way you not only take Leningrad but you encircle it and are prepared to counterattack if Russia takes it back. This also prevents the Allies from being able to land fighters in Russia from UK (all 3 of those spaces are exactly 4 zones from UK - everything else is out of reach).
2. Buy a transport with the initial $12 and keep $4. Buy a Battleship & Aircraft Carrier with your remaining money an place them with your 2 transports in the Baltic Sea. (You could combine this with the above strategy as well if you don’t by the artillery). Assuming that you have knocked out all of the UK’s navy surrounding the UK mainland, UK can only attack your navy with their bomber and 2 - fighters on their first turn. That would be gamble for them, considering your battleship can take 2 hits and defends at a 4, the carrier defends at a 3 and the 2 tranports can be used as fodder. Assuming your carrier survives, land 2 fighters on it next round (and add more navy if you’d like) and you have a decent-strength navy in the area for UK and US to have to unseat. Having a strong navy here also gives you the flexibility to invade UK depending on the circumstances.
AND JUST WHO IS IT YOU’LL BE ATTACKING? MY LARGE BORDER GUARD MAKING YOU COMMIT SUBSTANTIAL FORCES PERHAPS EVEN TANKS TO HOLD A REGION IN THE FACE OF THE WHOLE RED ARMY WITH NO AIR COVER? BRING IT ON !
P.S. YOUR RIGHT ONLY your DEAD WILL SEE THE END OF WAR
It needs some work-Germany would most likely take out Britain’s fleet, plus some of their convoys, so it would be a pretty risky propostion. Not to mention the fact that Russia will be pretty hard pressed to support two offensives at once. What I would do is have the US build infantry the first turn, then transports, then by turn 4 make one large amphib assault at the closest territory.
i just played a game that took 15 turns (i finally got moscow)
i think it was 73 inf 24 rtl 39 arm attacking 86 infantry 16 rtl and 22 ftrs
obviously the allies sent in fighters! Had they sent a few more he certainly could have, instead he build a large ineffective fleet, i would have lost (i took moscow with 19 arm))
if you figure that germany has 2x the production of russia, but i’m considering the strategy where the allies mainly build fighters, and send them all to moscow russia bids armor with the bid so they can get finland and norway asap, then infantry so if leningrad falls, the allies can land in norway instead) The usa can build 3 fighters a turn, the uk 2, this is the same as 10 infantry, or 30 ipc’s. At this rate, you can almost say it’s russia against germany, russia get’s 54 ipc’s a turn, germany get’s 40. remember russia has finland and norway. Of course it is even harder for germany since moscow is 4 turns away. All russia has to do is hold out, eventually with 30-40 fighters, they can kill the german stack… or if they have enough to hold a few turns, the allies can build their fleet, or whatever, the allies are cashing out extremely high.
you can build a few bombers as allies, and leave leningrad and stalingrad open (germany takes, sbr it!) If germany sends into ME, russia just get’s stronger (i personally thing sending there is a waste of troops). Usa and uk have to build subs and stuff the first turn or so to get the convoys though. Not really sure, but it might work. I’ll try it my next game.
It depends on the outcome of the firswt battle. As a German player, I try to capture Vborg and Leningrad in the first turn to take away lending area for fighters from England. Fighters are better to give to the Russians since they are cheaper, and they help defend agaisnt industrial bombing. If I play as an ally, I send all the initial fighter force to Russia, both British and American. I don’t donate the bombers, as they can help in Operation Torch, and industrial bombing.