Great stuff. Sure makes the game a heck of a lot more interesting! I am in the midst of trying this, and interestingly, Russia broke it’s back on my stack trying to be the first one to strike. Should have been a fairly even fight, but they got diced a bit and their front lines are smashed but left me with 8 tanks and a few guys in EE.
Still though, Allies have 6 transports in immediate play in europe and you have to keep a heck of a lot back to protect WE, Germany, an EE.
I’d say hit the Solomans with maybe as much air as you can send (if it reaches), but if it can’t reach safely, hit that area with everything you got. Those are the closets transports. The WUS ones are 2 turns away. Hit Solomans, but buy more air for a) defence and b) hitting power because when you go south, he’ll move north/northeast into your path to block you, really putting a cramp in your plans to come back to the defence of Japan.
And if you could post a map or something of what you face, that would be great. But kill transports. Battleships can’t transport men anyway! :lol:
Thanks, that’s what I was thinking. My focus is Russia while they’re super weak. I can hit his loaded carrier, and trans with 2 BB’s, an AC and four planes. That should do it, and I can take two hits and won’t mind losing a couple planes.
I anticapted his blocking move too and was considering buying planes. I think I’ll buy 1 plane and all land forces.
An AA Gun only fires once per combat - in the opening fire step of the first cycle only. It has been this way (with different terminology sometimes but essentially unchanged) in Classic, Pacific, Europe, and Revised, both OOB and LHTR. Never any different.
@ohwrm said in Are either of these the National production Chart for the 2004 revised edition?:
I’m missing it and currently trying to find one to print out but since I don’t know what it looks like, I’m having difficulties
The Production Chart at the top of this page is for some version of A&A Global 1940 (the admixture of A&A Europe 1940 and A&A Pacific 1940). While nifty looking, it won’t help you much with A&A Revised.
This Production Chart is also for A&A 1940, in this case A&A Pacific 1940.
This production chart is for the Milton Bradley version of A&A. Again, nifty looking, but it won’t help you much with A&A Revised.
or if anyone has the game, if they could send me a photo that would be seriously appreciated (I’m also missing the Reference Chart for the Soviet Union)
By finding BGG, you’ve hit on a source of information about A&A, you just haven’t found the right mine shaft to explore. Instead of looking at BGG’s Nova Games & Milton Bradley A&A page, try BGG’s Avalon Hill A&A (A&A Revised) page. Yes, they are both “helpfully” named “Axis & Allies”. This is both technically correct and wildly unhelpful. That said, the BGG A&A Revised page has much information, to include:
But there are also resources on this website that can help you. The front page to the site has a link to “Rules & Downloads”. Going there will land you on a page of basic information about the different A&A games. Scroll down until you get to the “Axis & Allies Revised (2004)” section. You will have two options, a link to download a pdf version of the rules for the game and a link to a setup chart for the game. The setup chart gives you the unique information found on Reference Chart for the Soviets (the rest of the information on the chart is about the names, abilities, and prices for the units in the game, information that is duplicated both in the rule book and on the other four reference charts.
If you want to duplicate the look of a reference chart, combine the reference chart from another country with the setup from here. You might find a picture of another country’s reference chart here.
I hope that helps.