You’ll get a better reply in the OOB global 40 thread that is listed near the top of site page.
Global War 1940/41
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The Issue is Germany’s ability to build Ships in the English channel.
If Germany focus’s its efforts on a combined arms sea lion with repeated assaults Uk Will fall on rd 2 with good german dice or rd 3 if Ge dice average. -
Well played again last weekend.
Axis victory….Allied player surrendered…after 13 hrs lol.
game was far from over… Russia was close to being on the ropes.we played w 2 national advantages ea.
Russia had noble industry and salvage
Germany had Wolf packs and U boat intervention
Uk had Sub Hunters and joint strike
Japan had kamikazes and kaiten torps
Usa had island bases, and Flying Fortresses
Italy had Bravado Inf. And Germanic InfluenceUsa got the only tech of the game of long range aircraft
German players focus was 80-20 for most of the game vs Russia.
Although Germany did focus 2 buy phases solely on Naval power.
At quitting time Germany hosted a 3 carrier, 1 cruiser, 1 BB, 7 DD, 3 TRNY, 11 sub Fleet along w about 10 land based fighters, 2 tac bombers, 3 strategic bombers.Uk used its joint strike almost to perfection… They wiped out 2/3rds of japans total naval and naval air power, sizeable landings in Europe,Africa, and a major India thrust w. China in support.
Axis land based airpower eventually crushed indias uprising, the Luftwaffe pushed the French invasion back to the beaches and Italian Armour and air pushed them off the mainland. Although losing a chunk of Africa in the process. America had a nice convoy going back and forth between Washington and morrocco.
Overall a fun game…
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@Deaths:
Industrial complexes can produce = to their IPC level of that territory
Capitols may produce 2x IPC valueI haven’t played this map yet but my question is with the industrial complexes in the capitols you said may produce 2x IPC value. Do you mean 2 more unites or if the capital value is 8 you can put 16? And can you post a link for the rules or can i use any AAA rules we the player agree to play with
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capitols may produce x2 of their respective capitols ipc value of that territory, all other territories production is = to ipc value
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Updated map version on the way, and yes cruisers, Mech inf, Tactical bombers will be part of set up charts
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Glad to see ya around again. :-D
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O I never left, just been quite
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And Yes it WILL be a FREE Download for everyone.
If it gets copied again and sold by a 3rd party again, (HBG) I WILL sue you for royalties. And yes I do have a lawyer.
It will be copyrighted, A mistake I will not make again. -
@Deaths:
Updated map version on the way, and yes cruisers, Mech inf, Tactical bombers will be part of set up charts
This is what i’m talking about.
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Is anybody out there still playing this game ? Will be getting map printed and setting up this week. Have a few players to play it.
Also will have the General’s Fortress Player’s look at too to see if they want to play it. -
Well well looks like every body took map and went there ways. Great map for G40. Will be playing on this map instead the AA G40 map. I rather play on 4 x 8 vinyl maps.
Deaths Heads should of been :-( compensated :-( for designing this map first. IMO.
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Pics of new 2’ x 3’ magnetic boards coming soon.
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:-D
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Workin on it Death’s
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Here’s the magnetic boards I made for 40 game.
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@SS:
Here’s the magnetic boards I made for 40 game.
That’s really cool SS. I like that a lot.
If I was more nifty with things like this, I would use a heck of a lot of magnets -
The magnetic boards are super sweet and help w off board clutter immensely
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Am I the only person who can’t find the rules…
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Am I the only person who can’t find the rules…
The rules are kinda on page 1 of this thread otherwise if not listed in 1st page of this thread refer to AA50 rules.If you go to house rules I have started a 2nd edition of this game at top of thread in house rules. You can see what my game is like using Deathheads map.
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This map was designed with the original releases of pacific and europe.
Use those rulebooks,
Anniversary edition ruleset also works as well.