• Yeah, ok. That’s a plan for the Allies, but without an additional IC for the UK you’re not doing a lot against the Japs now are you? :cry:
    I think that even in a KGF you should slow down the Japs as much as possible.


  • @FM_Rommel:

    Yeah, ok. That’s a plan for the Allies, but without an additional IC for the UK you’re not doing a lot against the Japs now are you? :cry:
    I think that even in a KGF you should slow down the Japs as much as possible.

    One thing not to be dismissed is the role of R against J. Russia has a severe disadvantage which is to have to fight in 2 fronts (Europe and Asia) but there’s also several mitigating factors that can help:

    1. Space to trade for time. Japanese INF take a lot of turns to reach the Novo/Kazakh territories (and J using only tanks can be a waste of IPCs by leaving them vulnerable to counterattacks)
    2. J has to split its units between 3 different routes: FIC/India/Persia; China/Sinkiang; Bur/Yak

    To me the key for a successful Russian defense on Asia consists on:

    1. Retreat from dead zones as they appear on any of those territories.
    2. Counterattack any J move into a dead zone.

    Eventually your the line of defense will be Novo/Kazakh/Persia. Here the key is to be able to have enough striking ability to discourage J from making a strong move and occupation into any of those 3 territories  (and to be able to do so without risking losing Caucasus or R to G). If you are able to land such a force into Kazakh then you’ve effectively disrupted J’s advance (not indefinitely though, always remember that).

    It isn’t easy though because R has to be able to switch its efforts between the European and Asian fronts, ideally only focusing from 1 at the time.


  • @FM_Rommel:

    Yeah, ok. That’s a plan for the Allies, but without an additional IC for the UK you’re not doing a lot against the Japs now are you? :cry:
    I think that even in a KGF you should slow down the Japs as much as possible.

    In a KGF, you want to unite the Allied forces and smash the Axis, not split the Allied forces and allow the Axis to swing against one.  Unite your forces when you can.

    Illustration:  You have 100 tanks, and your opponent has 100 tanks.  Seems even, right?

    But if your opponent splits his tanks between 2 territories with 50 tanks each, let’s say you hit one of those territories with your 100 tanks.  You lose 25 tanks, your opponent loses 50.  So on the next turn you take your 75 tanks and attack the other 50 tanks; you lose 32 tanks over two rounds and kill the rest of those 50; leaving you with 43 tanks to your opponent’s 0.  43 to 0!  And all your opponent did was split forces between two territories.


  • Agreed, uniting against Germany is important, but getting your Indian and Australian fleet to the Atlantic Ocean is going to take a lot of turns isn’t it? I think instead of wasting time by transferring your UK Fleets they are better used against the Japs.
    But then again, that’s just my opinion and none of you have to agree with me… :-)

  • '18 '17 '16 '11 Moderator

    Indian Ocean Fleet:

    UK 1: SZ 35 to SZ 33
    UK 2: SZ 33 to SZ 27
    UK 3: SZ 27 to SZ 17
    UK 4: SZ 17 to SZ 7

    Australian Fleet:

    UK 1: SZ 40 to SZ 42
    UK 2: SZ 42 to SZ 22
    UK 3: SZ 22 to SZ 12
    UK 4: SZ 12 to SZ 7

    Compared to Japan:

    Japan 1:  Build Industrial Complex
    Japan 2:  Build 3 Infantry in FIC
    Japan 3:  FIC to China
    Japan 4:  China to Sinkiang
    Japan 5:  Sinkiang to Novosibirsk

    That’s assuming that Japan actually wins and HOLDs all that land mind you.  That does not include Russia, England and/or America knocking them back forcing them to stack before advancing.

    So yea, you can get that British fleet united long before Japan’s a major threat to Russia.  It generally takes about 10 rounds for Japan to be a serious contender in Russia.  It generally takes 4 rounds for the British fleet to be united.  That’s assuming a KGF game mind you.  KJF and it all falls down to how England and Russia’s dice are in defense against Germany, since Japan’s a non-entity in Asia. (a few infantry, maybe they own the Siberian coast lines and part of China, but really, they’re not putting a lot into Asia like they are in KGF.)


  • @FM_Rommel:

    Agreed, uniting against Germany is important, but getting your Indian and Australian fleet to the Atlantic Ocean is going to take a lot of turns isn’t it? I think instead of wasting time by transferring your UK Fleets they are better used against the Japs.
    But then again, that’s just my opinion and none of you have to agree with me… :-)

    Think of your existing units as assets that you can invest in (i.e. reinforce with more units) or expend (i.e. kill off to get some gain).

    Look at India/Australia.  How are you going to reinforce that area?

    The only practical answers are flying fighters or bombers built in London in (quickest), or dropping ground units at Algeria from London (fairly slow but maybe has a chance if combined with US reinforcements) or sailing around the world (frickin SLOW), or building an IC.  Now what happens if you build an IC?  You have to defend it, don’t you?  How do you propose to defend South Africa AND India?  The answer is that you just can’t do it unless the U.S. is helping you in the Pacific.  Either way, you’re talking about time and IPCs.

    Now look at the Atlantic.  How are you going to reinforce that area?

    A UK/US fleet is relatively easy to defend, doesn’t require IPCs to be spent on ICs, and transports allow you to QUICKLY drop off cost-efficient infantry at any number of different locations in Africa/Europe (i.e. Algeria, or Norway/Karelia/Archangel or Eastern Europe).  But you still have to purchase the transport escorts and the transports themselves, and all this requires time and IPCs.

    Remember the example of the tanks I gave before.  If you build up strongly against Germany, Germany will find it difficult to stop you.  If you build up strongly against Japan, Japan will find it difficult to stop you.  But if you SPLIT your forces between Germany and Japan, you allow BOTH to ignore you - Germany can ignore you because you won’t have the transport infrastructure to drop infantry into Africa and/or Europe at will (you need to build an escort fleet too), and Japan can ignore you because it takes time and valuable naval units to reach the higher-IPC islands in the west Pacific/eastern Indian.  Of course while both Germany and Japan are not focusing on DEFENSE, they are focusing on OFFENSE, and that means a crack of Russia, which is a big problem.

    I can see that placing some units in Africa early requires minimal Allied expenditure, and establishing a Eastern Canada-London-Europe connection also requires minimal Allied expenditure, but I certainly don’t see that happening while the Allies SIMULTANEOUSLY penetrate Japan’s islands in the Pacific to the point that the Phillipines and/or East Indies are seriously pressured.

    It would be nice if you could use the Indian and African UK units for some sort of low-investment high-return strategy that would bear fruit immediately against Japan, but it’s probably better to just blow up the whole damn UK fleet and concentrate on Germany if you ARE doing KGF.  There’s a few different ways to do this - attacking an island or French Indochina UK1, going after the Kwangtung transport and using naval survivors to threaten Japan’s fleet, retaking Africa, attacking Japan’s Solomon sub to lessen the fodder at Pearl Harbor, using the Australian transport to cut off the Japanese consolidation to force a weaker Japan attack J1 or a weaker J2 counterthreat after US1; usually most of these involving UK bomber to Persia or China or Yakut UK1 or to Anglo-Egypt UK1 to assist in retake and further threat against Japan.  Those are just a few options of course; you could always do UK1 air build.

    But maybe by “using against the Japs” you meant to expend the UK fleet?  I’m finding it pretty hard to keep track of what plan you’re discussing; first you’re suggesting a KJF with US support that’s pretty normal excepting leaving six unsupported infantry in Burytia (better to fly UK fighter in to support at LEAST) but then you’re talking about unifying against Germany which suggests a KGF.  OMG!

  • '18 '17 '16 '11 Moderator

    Protecting the S. African complex is a synch, really.

    America buys 5 Transports and shuffles troops, tanks, artillery and AA Guns through North Africa.  Japan will NEVER threaten S. Africa and Germany will never get entrenched enough to slow down the Americans and deny England the money.


  • @Cmdr:

    Protecting the S. African complex is a synch, really.

    The problem is defending South Africa AND Moscow.

    Also -

    Main Entry:
      cinch
    Pronunciation:
        \ˈsinch
    Function:
        noun
    Etymology:
        Spanish cincha, from Latin cingula girdle, girth, from cingere — more at cincture
    Date:
        1859

    1: a girth for a pack or saddle2: a tight grip3 a: a thing done with ease b: a certainty to happen


  • I just had the board out and played through a couple sample turns. It seems possiblethat the US can take Africa and still put some pressure on Japan. I think that if the UK supports Russia and harasses Germany in Europe that the US should be able to take and hold africa (with some moderate UK help) and still slug it out with Japan. That should keep Japan from pressuring Russia and allow the USSR and UK to handle Germany. Is this reasonable?

  • '18 '17 '16 '11 Moderator

    @Bunnies:

    @Cmdr:

    Protecting the S. African complex is a synch, really.

    The problem is defending South Africa AND Moscow.

    Easier to do then not having units producing in S. Africa.

    1)  Instead of driving units to Algeria to reclaim Africa, you can start off the bat dumping units into Arkhangelsk on UK 1.  That means at least 3 rounds more unit drops in Russia then otherwise.

    2)  With America going through Africa, America has already saved 40 IPC on Transports AND saved on warships. (2 Destroyers, Battleship, 5 Transports is a pretty good deterant in and of itself, against the Luftwaffe.  The Kriegsmarine should be made short order of with the US Air Corps (3 Fighters, Bomber + I like to have two more bombers out of the saved 40 IPC, netting me 10 IPC.))

    3)  2 Transports, Carrier, Destroyer, Submarine in SZ 28 (British) + 2 Infantry/Artillery/Armor in S. Africa per round is plenty to stop Germany from even getting the land in the first place, saving cash for England.  And once you get 24-30 IPC in equipment in place down in Africa (I like Egypt, close enough to run south if Japan comes close, far enough to run to Caucasus in a hurry if needed) for England and Africa’s yours forever.  (Don’t forget, America’s landing 10 Ground Units a round into North Africa as well, it’s not JUST the 24-30 IPC worth of British units there.)

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