• 2007 AAR League

    Mojo and Tekkyy to see who goes second and thrid
    Tekkyy
    Rolls: 1@12; Total Hits: 11@12: (3)

    Mojo
    Rolls: 1@12; Total Hits: 11@12: (3)

  • 2007 AAR League

    Try again
    Tekkyy
    Rolls: 1@12; Total Hits: 11@12: (1)

    Mojo
    Rolls: 1@12; Total Hits: 11@12: (5)

  • 2007 AAR League

    So the order goes

    Jen
    Mojo
    Tekkyy
    DM
    Randmacts


  • hehe due to easy tie breaks thats why I rolled many dice for the pick order on day 3

    like
    Rolls: 6@6; Total Hits: 66@6: (5, 6, 1, 4, 4, 5)

    anyway thats fine we use the rules in OP

  • 2007 AAR League

    ok Rand i like it,  i like all the rules we’ve set up.   just a couple questions.

    can we roll for tech?  just asking i don’t care either way.  and if so we use tech the round we get it, correct ?

    and as for NA’s we all pick 1  +  russia & uk roll for 1 more,  or do we roll for them all ?  
    once NA’s are picked we do not get anymore, correct ?        and we do this before the game starts?

    i need to see the NA’s,  i have the board game revised is it the 2.0 version?  i can’t find what version i have.  someone send a link i’ll go look for it.

    all in all this should be a fun game,   so we pick country’s and then we pick NA’s,  and then it’s battle on time.  good luck to all


  • @mojo:

    good luck to all

    We don’t needz teh luck.  We has teh MOJO.  😉

    (We’ll take teh luck if we gets it tho).

  • 2007 AAR League

    did you trade your new paint brush for some mojo ?  theres only 1 original MOJO  :mrgreen:

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