I guess ill answer my own post…
I have nearly created a decent map file using OOB Milton Bradley map at double size after dozens of scanning and cropping.
I hope to have it available soon.
I had problems with the center of the map ( between words algeria and afgan L/R and words Rome and FEA top/bottom). My scan is poor and if somebody has access to a real scanner please get this area.
too many I
I thought downloadign those games and music off kazaa was illegal, or is it not?
and furthermore against the spirit of the site. I’m going to lock this unless Yanny/DJ say otherwise.
I often remember that all the dirty tricks and annoying habits do result often in a higher winning percentage. Do the players that you are matched up against, simply irritate to throw you off your game? I am reminded on one such case where I went up against a fellow Axis and Allies player that couldn’t stop talking. I’m serious; the whole ordeal was simply excruciating, and this coming from a guy that usually kept to himself! Every single move I made, whether it was simply placing my units or routinely refilling my transports, he would question and nitpick at it. Always pressuring you to hurry up and end your move, whereupon the start of his, he would spend 5 minutes intentionally pondering on what to purchase.
Did he win? You sure bet he did. And it was not the fact that he was a better player tactical wise, but because he could convince you to reconsider your own sound moves and making senseless judgment errors. I still believe that the 99% of all Axis and Allies players are fine, upstanding individuals, but there are just some people who will go to any level to win. And when you go up against these like, question yourself if the game is really worth playing against him.
There is a chat feature, asnd the turns are made instantly, games take anywhere from 30 min. to 3 Hours.
You can get up to five players in a game.
It has been awhile since I was on the Zone, but there were always between 30 and 100 people there when I looked. Games were fairly easy to get. The best way to insure you get games is to join an online club like Spring1942.
It’s much more effective and timely to put the pressure on Germany through the well-known troop ferry, eventually crashing into WEu, or sending a transport to harrass/reclaim Afrika. A KJF strategy can work, but only with substantial coordination, and is more risky. (but that’s the fun of the game)