The fugo raid seems a little unrealistic as according to the history you have supplied they did not stop any war production. So 10 and a turn of mobilizing is seriously out of line. Particularly since you get to choose its use, say the turn before a move towards LA? It seems overpowered both in game terms and historical terms. Perhaps if that were changed to some form of SBR? Can’t get shot down and roll a dice minus one (one min) of loss?Â Maybe in some other form but the no mobilization is certainly too much.
Wow, this was an old one! You are right! The Fugo Raid is over powered as is, but I skipped it in my revised NAs!