KGF is prevelent because just about anyone with average dice results can win it, assuming no bid.
KJF is easier, but it takes intelligence and cunning to pull it off and a bad round of dice in the first few rounds can severely kill you.
Hm. I wonder what Jennifer plays. Could it be . . . KJF?!! I sadly admit that I am one of the “prevalent”. Instead of being very intelligent and cunning (like American Civil War general Robert E. Lee), I will be very plebian (like American Civil War general Ulysses Grant).
Anyway, Germany and Japan are probably the two nations that do not need fighters.
There are policies that state that 1 fighter a round for each nation for 6 rounds is a good policy, but I’ve implemented it twice and seen no real improvement, in one case I saw a lack of improvement, rather a detriment.Â The other I still won, but I did it in Round 15 instead of Round 10.
There should be no “1 fighter a round” policy. Things that say “Ignore your opponent and charge foolhardily ahead with one fixed strategy, regardless of what your opponent does” are things that should be left alone in a corner to die an unmourned death. UNLESS you are playing against me, in which I heartily recommend those things.
Russia needs a 3rd plane, IMHO, and should buy it prior to Round 3.
agh! the heresy!
England needs a plane every other round if at all possible.
America should be getting a plane a round until she has 6 fighters.Â The mobility alone is worth it, and let’s face it, if you can afford 6 Infantry, 4 Artillery and 1 Fighter a round, filling 5 transports easily, why not?
Burn the heretic! Burn!
Of course, you realize that I am saying this is heresy from a KGF point of view . . . KJF requires a lot of Allied fighters.
But saying that Russia needs fighters, that the Axis don’t need fighters . . . that is quite bold.
(cough CRAZY cough)
Of course, the crazy ones are always much smexier.