I had a similar idea for my my big variant where that uses some historical and balance modifications. Basically there would be more than just an axis or allies alliance. The game starts in 1919 and carries on into the 21st century and has technological advancement stages and political rules. It has build-up/political rounds and at turn 20 i.e. 1939 the war starts WWII and doesn’t until either the Comitern, Nationalist, or Allied forces lose a super power’s capital. A cold war begins and limited warfare and second build up/political phase begins. The first superpower to make an aggressive action then starts World War III.
Everyone will start out with exactly the same military forces but maintains thier sphere of influence and must choose their alignments and government styles.
The game will be complicated but simple at the same time with most of the luck factor going towards combat.
The US, UK, USSR, Germany, and Japan will be the five major superpowers. The USSR represents all communist aligned powers but may make alliances with either the Axis or Allies. France, Italy and Anzac may ally themselves with any major superpower except Anzac may never go to war against the U.K.
All minors will play a role in the game too with limited but playable forces. Some will literally act as puppet-states to the superpowers.
I would go on further but there are more details im working on and do not want to divert the thread from the original topic. Also my post is just part of a rough draft.
May I suggest a possible infantry change based on historic facts. Russians had more men, Germans had better equipment and training for their troops not to mention their skill at combined arms tactics. So, why not let the Russians have their cheap infantry buys while giving the Germans a bonus in attack strength, say 2 in attack and 2 in defense when combined with armor or air units, ( no need for Artillary). Now that is what I call an easy fix. Since the germans start out with more tanks and planes than thier opponents they will kick butt early. But when the allies start to build up their combined arms, Germany will be overwhelmed in numbers. So the axis better do a lot of damage real quick to win.
Should be more fun though.
If someone does play-test this in a game could they let me know how it worked out? Thanks.
:roll: Crazy Ivan
If something doesn’t work right,
I can’t help it, I’m left handed
Hi! Im newbie in this forum but i have been reading for a long time. I have discouraged to post because I understand reading english well but I write it very badly. I’m from Barcelona and my languages are Spanish and Catalan
I like A&A a lot but in Spain there are not much tradition of board games and my A&A is obtained in english and of import in a specialist shop.
I have made a reprint of the board and I used a map made by Imperious Leader (thank to you for all your work!!!) but I also translated to Spanish all the locations and put the initial troops in it. I want to offer my version of the map to all the comunity and I also offer my help to Imperious Leader in any of the projects he always have in hands.
I also like to know if there are more people here that speaks Spanish.
Thanks to all members for that great forum! :lol:
well i speak spanish a bit
understand more than i can write tough but for basic communication there shouldn be biger problems i think, i was in Seville for a month so…