Thanks for the suggestions. Just to update those who only surf this site, here are the updates as of 1.3.15:
1. Speeded up the load time
2. Decreased memory footprint of MapView when using large/long games by pushing inactive objects to disk.
3. Changed the behavior of arrow dragging.
4. Removed unused Help menu items.
5. Update links jumped to via some of the Help menu items.
6. Added a cursor change behavior when hovering over a clickable region of a unit (AKA hotspot).
7. Open Game dialog changed to default to currently-used MapView file extensions. Older extensions are still present for backwards-compatibility.
8. Fixed the Undo/Redo crash that happens if either is invoked while there is no current game.
9. Removed the default OK behavior whenever editing a potentially multi-line field.
10. Added mouse-based map navigation AKA “panning”. Hold CTRL while left-clicking on the map to pan the map in various directions.
11. Changed drag-drop behavior of units.
12. Changed inplementation of arrow anchors to avoid having to define end point images. (Alot of DP’s modules just used a completetly transparent image for this, which is what game me the idea).
13. The “Install Module” feature now handles both mvm and udm type modules.
14. Added the ability to tear off units in a stack during a drag-drop. Previously to move 3 units out of a stack of 10 you would first Right-Click and select Split 3 and then grab the new mini-stack of three and drag-drop to a new location. Now you can do this in one step. Press the numeric key that represents the number of units you want to tear off the top (three in this example) and then start a drag-drop operation. 3 units will be dragged off to be placed where you want!