If by tourney para bomb you mean too many paratroopers to shoot at. then the answer to this is NO. this 150 point build isn’t the way to go. I tried this and my buddy brought out 8 paratroopers and 2 captains. that alone caused way too much chaos, not to mention the shermans. i haven’t tried it against an all out sherman swarm. but again i would say NO. shermans are so powerful especially in hordes. ( but that def of the KT is awe strucking)
Build limits
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Hi Folks :
I know I asked this question a couple of months ago, but I can’t remember what thread it was on. What is the general standard for UNIT BUILD LIMITS. 100 points @ 15 units is the base, but I remember there being an increase at higher points. I’m thinking about 350 to 400 points
on either a reg map (random) or 6 sections. Does anyone have input?Axis Fan
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I’m afraid I won’t actually be much help on this issue. We don’t use any standard rules for unit limits in my group; we use my historic formations. I seem to recall that a while back we came up with something like 15 units at 100 and an extra 5 (10?) units per 100 points. Sorry I can’t recall exactly what it was, though I’m fairly sure it was 5; simply so you don’t have the battllefield littered with infantry that make the game drag on forever.
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Thanks Leiter. That rings a bell but I wanted to confirm
Axis fan
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