• 2007 AAR League

    Wouldn’t it be better to build your armour at japan and build your artillery at your mainland complexes?  That way your armour (more movement) will be the unit travelling further.

  • 2007 AAR League

    Well I guess it would but as Japan you can build 6 Arm in Japan and Trn them over but then there is wasted space on the Trns because you can only build 8 units in Japan. But now if I have just 4 Trns I can fill them every turn if I have the income and I can still build 6 Arm in Asia


  • You never want to build pure ART and ARM anyway (ART is a waste w/o INF)

    So you build ARM, INF on Japan to TRN capacity, then ART/ARM and INF at mainland IC’s


  • So how much art should you have if you want to assault Russia, for example.  Let’s say you have 20 inf.  Should you have 10 art and leave the other 10 as meat shields?  Or should you have slightly more or less?  Because if Russia is just stacked with US and UK men and fighters, you have to do some major hacking and slashing!  :|


  • Anyone?  I’m just curious as to what you do when faced with the fact you could potentially take Russia - or any other capital/land for that matter.  How much arty do you build up for your assault in comparison with/the ratio to your inf?

  • 2007 AAR League

    if you have 20 Inf, probably about 5-8 Art, all of them will be your meat shields for your good stack of tanks + some fgts for those big punches of 3


  • @General_D.Fox:

    Anyone?  I’m just curious as to what you do when faced with the fact you could potentially take Russia - or any other capital/land for that matter.  How much arty do you build up for your assault in comparison with/the ratio to your inf?

    okay i would do 14 artillery for the 20 infantry( assuming you have no tanks) so 6 or 7 artillery per 10 infantry. just to note if you did 15 artillery it would cost as much a 20 infantry. don’t know if thats a bad thing or not.


  • @NoMercy:

    if you have 20 Inf, probably about 5-8 Art, all of them will be your meat shields for your good stack of tanks + some fgts for those big punches of 3

    if you have tanks then. 20 infantry, 7 artillery and 6 tanks.


  • For a Moscow assault, I want my INF/ART combos to be at least half of Russia’s INF (more if possible), with enough additional infantry to EXCEED Russia’s total of INF and ART.
    Then I want ARM/FIGs/BOM that exceed Russian ARM/FIGs by 2 to 1.

  • 2007 AAR League

    I just want enough Inf to absorb all the hits I might take in Round 1, and for me to have enough Art/Arm that I have enough punch to wipe out all of Russia’s Inf in Round 1.

    Basically, I just don’t want to run out of Inf before the other guy.

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