yeah they are all good games and fun to collect the only thing I find is its hard to play all of them or find people to play against for all of them, my area is WAS territory so thats the game people have and/or want to play out of the axis and allies line.
Unit Scale
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I am trying to understand the scale of units in terms of on board representation. Â When I got my first pack I was expecting something similar to Squad Leader. Â I was surprised that whole towns fit into single hexes. Â In SL single buildings often covered multiple hexes. Â
What I am trying to figure out is what does say a K98 soldier represent? A team? A squad? Â How about a singleTank?
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Aircraft and Vehicles are supposed to represent a single unit, while officially soldiers represent “several men,” which of course leads it wide open to interpretation.
My view is that for regular infantry it represents a Half-Squad or Fire Team. For support units such as the Bazooka, Panzerfaust, etc, it represents roughly two teams. Commanders are the commander plus staff, which could be largely non-combatant such as with the SS-Hauptsturmfurher or a command squad using more regular soldiers such as the Red Devil Captain.
I’m also fairly sure that artillery pieces such as the Anti-Tank Guns represent one unit. As for the Light Mortars it’s likely a battery of them, though the Japanese one seems more equivalent to a full squad (which is actually how the Japanese fielded them in Rifle Companies).
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Thanks that helps, I still think that the Maps are out of scale though. It seems od that a small town can be controled by a single tank.
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Can’t say I disagree.
There’s other things that don’t make sense either; such as the Sd Kfz 251 having the same capacity as the '250 or a Jeep. Overall though the basic guidelines work.
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Well, I think my group is going to modify the stacking limits spesificly for the purpose of getting two Inf into a halftrack. I think we will go with 3units per side one vehicle max. It might get crowded, if it does I’ll make a map with bigger hexes.