<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Rule question for League play]]></title><description><![CDATA[<p dir="auto">Hello there comrades,</p>
<p dir="auto">Is there any general gentlemen rules regarding if someone (in this case myself) messes up and don’t have enough safe landing spaces for air units? In this case I miscalculated and can’t seem to find a safe spot for one of my Japanese fighters.</p>
<p dir="auto">I would assume it is up to the opponent to decide, but a few outcomes I can think of are:</p>
<ol>
<li>Re-do the whole turn.</li>
<li>Re-do or nullify a certain battle where the involved air unit participated.</li>
<li>Let one of the air units crashland</li>
<li>Other?</li>
</ol>
<p dir="auto">There could be potential issues with 2 and 3 since it involves some kind of choice based on the outcomes in all battles overall.</p>
<p dir="auto">Thanks!</p>
]]></description><link>https://www.axisandallies.org/forums/topic/42516/rule-question-for-league-play</link><generator>RSS for Node</generator><lastBuildDate>Wed, 03 Jun 2026 13:58:54 GMT</lastBuildDate><atom:link href="https://www.axisandallies.org/forums/topic/42516.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 28 May 2026 09:59:27 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Rule question for League play on Fri, 29 May 2026 08:27:08 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/14406">@cwglee51</a> Hi nice to meet you and thanks for chipping in :)</p>
<p dir="auto">Yes, I would also say that the defender has the freedom to decide since the attacker (me) messed up.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1804379</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1804379</guid><dc:creator><![CDATA[Pejon_88]]></dc:creator><pubDate>Fri, 29 May 2026 08:27:08 GMT</pubDate></item><item><title><![CDATA[Reply to Rule question for League play on Thu, 28 May 2026 22:01:32 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/13106">@Pejon_88</a> i think it’d be up to the defender to say whether to re-roll the turn w/ 1 less plane or continue with the result if the defender is happy with it…and the plane unable to land dies if it was not destroyed in battle.<br />
Just my 2 cents.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1804345</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1804345</guid><dc:creator><![CDATA[cwglee51]]></dc:creator><pubDate>Thu, 28 May 2026 22:01:32 GMT</pubDate></item><item><title><![CDATA[Reply to Rule question for League play on Thu, 28 May 2026 15:30:38 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/19547">@discalced</a> Hi discalced, nice to meet you. Unfortunately not since I can only place the bought AC in Tokyo which is too far away. Thanks for asking though.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1804286</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1804286</guid><dc:creator><![CDATA[Pejon_88]]></dc:creator><pubDate>Thu, 28 May 2026 15:30:38 GMT</pubDate></item><item><title><![CDATA[Reply to Rule question for League play on Thu, 28 May 2026 15:29:35 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/2494">@Panther</a> Yes thank you, just wanted to double check. It was definitely my own fault.</p>
<p dir="auto">Does anybody in the community have any ideas how these instances have been solved before?</p>
]]></description><link>https://www.axisandallies.org/forums/post/1804285</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1804285</guid><dc:creator><![CDATA[Pejon_88]]></dc:creator><pubDate>Thu, 28 May 2026 15:29:35 GMT</pubDate></item><item><title><![CDATA[Reply to Rule question for League play on Thu, 28 May 2026 15:09:45 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/13106">@Pejon_88</a> said in <a href="/forums/post/1804255">Rule question for League play</a>:</p>
<blockquote>
<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/2494">@Panther</a> Hi Panther,</p>
<p dir="auto">I checked again and there seems to be neither ACs or territories enough. I need to land 7 air units but only have 3 ACs available. It’s been a few years since I played, but I was under the impression that TripleA sometimes overlooks safe landing spots?</p>
</blockquote>
<p dir="auto">could one of the fighters land on a purchased/built (but not yet placed) AC?</p>
]]></description><link>https://www.axisandallies.org/forums/post/1804279</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1804279</guid><dc:creator><![CDATA[discalced]]></dc:creator><pubDate>Thu, 28 May 2026 15:09:45 GMT</pubDate></item><item><title><![CDATA[Reply to Rule question for League play on Thu, 28 May 2026 15:09:37 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/13106">@Pejon_88</a> Ok, so in this case it isn’t TripleA’s fault.</p>
<p dir="auto">Above I said:</p>
<blockquote>
<p dir="auto">When during combat move phase all of your units have a safe landing spot - and after the battles a unit is left that has no longer a valid landing spot, you can be sure that TripleA did a suboptimal choice.</p>
</blockquote>
<p dir="auto">Looking at your game I see that by the end of the Combat Moves it was already obvious that you would not have a valid landing space for one of your planes, so it was - sorry to say - a mistake during Combat Move Phase - and not a TripleA issue.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1804278</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1804278</guid><dc:creator><![CDATA[Panther]]></dc:creator><pubDate>Thu, 28 May 2026 15:09:37 GMT</pubDate></item><item><title><![CDATA[Reply to Rule question for League play on Thu, 28 May 2026 10:57:57 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/2494">@Panther</a> Oh yes, sorry forgot to say that I lost no air units in any battles that round.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1804256</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1804256</guid><dc:creator><![CDATA[Pejon_88]]></dc:creator><pubDate>Thu, 28 May 2026 10:57:57 GMT</pubDate></item><item><title><![CDATA[Reply to Rule question for League play on Thu, 28 May 2026 10:42:46 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/2494">@Panther</a> Hi Panther,</p>
<p dir="auto">I checked again and there seems to be neither ACs or territories enough. I need to land 7 air units but only have 3 ACs available. It’s been a few years since I played, but I was under the impression that TripleA sometimes overlooks safe landing spots?</p>
]]></description><link>https://www.axisandallies.org/forums/post/1804255</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1804255</guid><dc:creator><![CDATA[Pejon_88]]></dc:creator><pubDate>Thu, 28 May 2026 10:42:46 GMT</pubDate></item><item><title><![CDATA[Reply to Rule question for League play on Thu, 28 May 2026 10:22:51 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/13106">@Pejon_88</a><br />
Are you sure that you have messed it up?</p>
<p dir="auto">Just a question  - because it is a well known TripleA issue that the software does not always take out the units with the least remaining movement points. Better check what TripleA has done…<br />
When during combat move phase all of your units have a safe landing spot - and after the battles a unit is left that has no longer a valid landing spot, you can be sure that TripleA did a suboptimal choice.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1804250</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1804250</guid><dc:creator><![CDATA[Panther]]></dc:creator><pubDate>Thu, 28 May 2026 10:22:51 GMT</pubDate></item></channel></rss>