<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Classic trimlinger(x) v gamerman01]]></title><description><![CDATA[<p dir="auto">Classic game league defaults modified by the following:</p>
<p dir="auto">Besides all other neutrals, Spain is in play.  3 IPC cost<br />
Germany starts with jets, Japan with super subs<br />
May NOT build in enemy-occupied sea zones</p>
<p dir="auto">trimlinger takes bid transport to the Carolines</p>
]]></description><link>https://www.axisandallies.org/forums/topic/42513/classic-trimlinger-x-v-gamerman01</link><generator>RSS for Node</generator><lastBuildDate>Wed, 03 Jun 2026 13:58:31 GMT</lastBuildDate><atom:link href="https://www.axisandallies.org/forums/topic/42513.rss" rel="self" type="application/rss+xml"/><pubDate>Tue, 26 May 2026 23:48:40 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Classic trimlinger(x) v gamerman01 on Mon, 01 Jun 2026 03:53:26 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/2541">@gamerman01</a> Done. Thank you for the reminder and my apologies for the oversight! If you agree, could we play another game of classic with the standard Classic league rules? Since you said you are open to playing either side, I request another shot with the Carolines transport bid, although I do recognize that is not how the bidding system works.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1805045</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1805045</guid><dc:creator><![CDATA[trimlinger]]></dc:creator><pubDate>Mon, 01 Jun 2026 03:53:26 GMT</pubDate></item><item><title><![CDATA[Reply to Classic trimlinger(x) v gamerman01 on Mon, 01 Jun 2026 03:29:31 GMT]]></title><description><![CDATA[<p dir="auto">Please post the game result in the Post game results thread as per league rules :)</p>
]]></description><link>https://www.axisandallies.org/forums/post/1805042</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1805042</guid><dc:creator><![CDATA[gamerman01]]></dc:creator><pubDate>Mon, 01 Jun 2026 03:29:31 GMT</pubDate></item><item><title><![CDATA[Reply to Classic trimlinger(x) v gamerman01 on Mon, 01 Jun 2026 03:29:05 GMT]]></title><description><![CDATA[<p dir="auto">I would like another, yes thank you</p>
<p dir="auto">Same conditions are fine but I don’t think we should allow Spain to be violated.  I think I’m open to either side with those conditions, too</p>
]]></description><link>https://www.axisandallies.org/forums/post/1805041</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1805041</guid><dc:creator><![CDATA[gamerman01]]></dc:creator><pubDate>Mon, 01 Jun 2026 03:29:05 GMT</pubDate></item><item><title><![CDATA[Reply to Classic trimlinger(x) v gamerman01 on Sun, 31 May 2026 21:24:03 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/2541">@gamerman01</a> I will resign early. Such a pointless way to lose, sigh. I have a battle calculator, knew that was the likely result, and did it anyway. No clue what I was thinking. Thanks for the game! If you are interested in another please let me know, I will try to put up more of a fight.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1804994</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1804994</guid><dc:creator><![CDATA[trimlinger]]></dc:creator><pubDate>Sun, 31 May 2026 21:24:03 GMT</pubDate></item><item><title><![CDATA[Reply to Classic trimlinger(x) v gamerman01 on Sun, 31 May 2026 21:10:20 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Russians round 3</h3>
<p dir="auto">TripleA Turn Summary for game: Classic League</p>
<p dir="auto">Game History</p>
<pre><code>Round: 3

    Purchase Units - Russians
        Russians buy 9 infantry; Remaining resources: 0 PUs; 

    Combat Move - Russians
        3 armour moved from Finland Norway to Ukraine S.S.R.
        20 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
        1 armour moved from Russia to Ukraine S.S.R.
        2 fighters moved from Karelia S.S.R. to Ukraine S.S.R.

    Combat - Russians
        Battle in Ukraine S.S.R.
            Russians attack with 4 armour, 2 fighters and 20 infantry
            Germans defend with 1 aaGun, 8 armour and 9 infantry
                Germans roll AA dice in Ukraine S.S.R. : 0/2 hits, 0.33 expected hits
                Russians roll dice for 4 armour, 2 fighters and 20 infantry in Ukraine S.S.R., round 2 : 5/26 hits, 6.33 expected hits
                Germans roll dice for 8 armour and 9 infantry in Ukraine S.S.R., round 2 : 5/17 hits, 5.67 expected hits
                5 infantry owned by the Russians lost in Ukraine S.S.R.
                5 infantry owned by the Germans lost in Ukraine S.S.R.
                Russians roll dice for 4 armour, 2 fighters and 15 infantry in Ukraine S.S.R., round 3 : 6/21 hits, 5.50 expected hits
                Germans roll dice for 8 armour and 4 infantry in Ukraine S.S.R., round 3 : 4/12 hits, 4.00 expected hits
                4 infantry owned by the Russians lost in Ukraine S.S.R.
                4 infantry owned by the Germans and 2 armour owned by the Germans lost in Ukraine S.S.R.
                Russians roll dice for 4 armour, 2 fighters and 11 infantry in Ukraine S.S.R., round 4 : 6/17 hits, 4.83 expected hits
                Germans roll dice for 6 armour in Ukraine S.S.R., round 4 : 1/6 hits, 2.00 expected hits
                1 infantry owned by the Russians lost in Ukraine S.S.R.
                6 armour owned by the Germans lost in Ukraine S.S.R.
            Russians win, taking Ukraine S.S.R. from Germans with 4 armour, 2 fighters and 10 infantry remaining. Battle score for attacker is 37
            Casualties for Russians: 10 infantry
            Casualties for Germans: 8 armour and 9 infantry

    Non Combat Move - Russians
        1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
        1 fighter moved from Ukraine S.S.R. to Novosibirsk

    Place Units - Russians
        6 infantry placed in Karelia S.S.R.
        3 infantry placed in Russia

    Turn Complete - Russians
        Russians collect 25 PUs; end with 25 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>Germans AA : -0.33
Germans regular : -1.67
Russians regular : 0.33
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1780261820118-triplea_42513_3rus.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1804985</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1804985</guid><dc:creator><![CDATA[gamerman01]]></dc:creator><pubDate>Sun, 31 May 2026 21:10:20 GMT</pubDate></item><item><title><![CDATA[Reply to Classic trimlinger(x) v gamerman01 on Sun, 31 May 2026 21:06:43 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/2541">@gamerman01</a> If I thought I could hold it I would! But it would have just been an all in with very low chances of success, especially since you had the battleship to support the counter. Now those infantry and transports can be used elsewhere. But it was a difficult decision.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1804983</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1804983</guid><dc:creator><![CDATA[trimlinger]]></dc:creator><pubDate>Sun, 31 May 2026 21:06:43 GMT</pubDate></item><item><title><![CDATA[Reply to Classic trimlinger(x) v gamerman01 on Sun, 31 May 2026 20:34:00 GMT]]></title><description><![CDATA[<p dir="auto">Most citizens of North Dakota to Texas to California suddenly shelve their constant prayers and church attendance.</p>
<p dir="auto">The Japanese were content to subjugate Hawaii for the foreseeable future and sent one kamikaze man on a mission to post a note on a door in San Francisco.  It said “Banzai!”  In Japanese.  The soldier never made it back.  His fleet is already 11,900 km away.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1804963</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1804963</guid><dc:creator><![CDATA[gamerman01]]></dc:creator><pubDate>Sun, 31 May 2026 20:34:00 GMT</pubDate></item><item><title><![CDATA[Reply to Classic trimlinger(x) v gamerman01 on Sun, 31 May 2026 20:28:38 GMT]]></title><description><![CDATA[<p dir="auto">Yes I’m offering!  Got it.</p>
<p dir="auto">OK, up from my nap so the hostilities will continue now</p>
]]></description><link>https://www.axisandallies.org/forums/post/1804960</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1804960</guid><dc:creator><![CDATA[gamerman01]]></dc:creator><pubDate>Sun, 31 May 2026 20:28:38 GMT</pubDate></item><item><title><![CDATA[Reply to Classic trimlinger(x) v gamerman01 on Sun, 31 May 2026 19:43:43 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/2541">@gamerman01</a> Well this is embarrassing, somehow I got it in my head that the bomber was in Xinjiang and not Novosibirsk. Yes, if you are offering, I would like to move it to Borneo. Thank you!</p>
]]></description><link>https://www.axisandallies.org/forums/post/1804943</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1804943</guid><dc:creator><![CDATA[trimlinger]]></dc:creator><pubDate>Sun, 31 May 2026 19:43:43 GMT</pubDate></item><item><title><![CDATA[Reply to Classic trimlinger(x) v gamerman01 on Sun, 31 May 2026 18:09:24 GMT]]></title><description><![CDATA[<p dir="auto">Oh, and that would be my turn now!</p>
<p dir="auto">Are you sure you don’t want Borneo?  Seems like a good thought.  UK bomber out of range, Sea of Japan very safe</p>
]]></description><link>https://www.axisandallies.org/forums/post/1804928</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1804928</guid><dc:creator><![CDATA[gamerman01]]></dc:creator><pubDate>Sun, 31 May 2026 18:09:24 GMT</pubDate></item><item><title><![CDATA[Reply to Classic trimlinger(x) v gamerman01 on Sun, 31 May 2026 12:45:46 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/2541">@gamerman01</a> Thanks for pointing that out! I was originally hoping to move it to Borneo, but as that is now in range of the British bomber in Xinjiang I will just leave it in the Japan sea zone for extra defense.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1804875</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1804875</guid><dc:creator><![CDATA[trimlinger]]></dc:creator><pubDate>Sun, 31 May 2026 12:45:46 GMT</pubDate></item><item><title><![CDATA[Reply to Classic trimlinger(x) v gamerman01 on Sun, 31 May 2026 08:14:15 GMT]]></title><description><![CDATA[<p dir="auto">That’s not a problem, I used edit mode to change everything you wanted.</p>
<p dir="auto">Before I play, did you want to leave the 4 transports, now 5 after the purchase, in the Sea of Japan?  I think you only used 3 to unload Manchuria so giving you a chance to move the 4th that didn’t transport, if you want.  I’m guessing no.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1804851</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1804851</guid><dc:creator><![CDATA[gamerman01]]></dc:creator><pubDate>Sun, 31 May 2026 08:14:15 GMT</pubDate></item><item><title><![CDATA[Reply to Classic trimlinger(x) v gamerman01 on Sun, 31 May 2026 08:12:41 GMT]]></title><description><![CDATA[<h3>TripleA Manual Gamesave Post: Japanese round 2</h3>
<p dir="auto">TripleA Manual Gamesave Post for game: Classic League</p>
<p dir="auto">Game History</p>
<pre><code>Round: 2

    Purchase Units - Japanese
        Japanese buy 1 armour, 6 infantry and 1 transport; Remaining resources: 0 PUs; 

    Combat Move - Japanese
        1 bomber moved from Manchuria to Indian Ocean Sea Zone
        2 fighters moved from Hawaii Sea Zone to Mexico Sea Zone
        4 infantry moved from Hawaiian Islands to Hawaii Sea Zone
        2 infantry and 1 transport moved from Hawaii Sea Zone to New Zealand Sea Zone
        2 infantry moved from New Zealand Sea Zone to New Zealand
              Japanese take New Zealand from British
        2 battleships, 1 carrier, 2 infantry, 1 submarine and 1 transport moved from Hawaii Sea Zone to North Australia Sea Zone
        2 infantry moved from North Australia Sea Zone to Australia
              Japanese take Australia from British
        1 infantry moved from Soviet Far East to Yakut S.S.R.
              Japanese take Yakut S.S.R. from Russians

    Combat - Japanese
        Battle in Mexico Sea Zone
            Japanese attack with 2 fighters
            Americans defend with 1 transport
                Japanese roll dice for 2 fighters in Mexico Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                Americans roll dice for 1 transport in Mexico Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                Japanese roll dice for 2 fighters in Mexico Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                Americans roll dice for 1 transport in Mexico Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                1 fighter owned by the Japanese lost in Mexico Sea Zone
                1 transport owned by the Americans lost in Mexico Sea Zone
            Japanese win with 1 fighter remaining. Battle score for attacker is -4
            Casualties for Japanese: 1 fighter
            Casualties for Americans: 1 transport
        Battle in Indian Ocean Sea Zone
            Japanese attack with 1 bomber
            British defend with 1 transport
                Japanese roll dice for 1 bomber in Indian Ocean Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                British roll dice for 1 transport in Indian Ocean Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                Japanese roll dice for 1 bomber in Indian Ocean Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                British roll dice for 1 transport in Indian Ocean Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                1 transport owned by the British lost in Indian Ocean Sea Zone
            Japanese win with 1 bomber remaining. Battle score for attacker is 8
            Casualties for British: 1 transport

    Non Combat Move - Japanese
        1 bomber moved from Indian Ocean Sea Zone to East Indies
        1 fighter moved from Mexico Sea Zone to North Australia Sea Zone

    Place Units - Japanese
        1 armour and 6 infantry placed in Japan
        1 transport placed in Japan Sea Zone

    Turn Complete - Japanese
        Japanese collect 35 PUs; end with 35 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from China: 4 infantry
        EDIT: Adding units owned by Japanese to French Indo China: 4 infantry
        EDIT: Removing units owned by Japanese from Manchuria: 2 fighters and 2 infantry
        EDIT: Adding units owned by Japanese to China: 2 infantry
        EDIT: Adding units owned by Japanese to China: 1 fighter
        EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
        EDIT: Removing units owned by Japanese from Japan: 1 armour and 2 infantry
        EDIT: Adding units owned by Japanese to Manchuria: 1 armour and 2 infantry
        EDIT: Removing units owned by Japanese from Philippines: 1 infantry
        EDIT: Adding units owned by Japanese to Manchuria: 1 infantry
        EDIT: Turning off Edit Mode
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>Americans regular : 0.67
Japanese regular : -0.33
British regular : -0.33
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1780215161698-triplea_42513_2jap.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1804848</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1804848</guid><dc:creator><![CDATA[gamerman01]]></dc:creator><pubDate>Sun, 31 May 2026 08:12:41 GMT</pubDate></item><item><title><![CDATA[Reply to Classic trimlinger(x) v gamerman01 on Sun, 31 May 2026 03:27:25 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/19652">@trimlinger</a> Ah to be clear, by “every unit in Japan” I meant two infantry and one armor.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1804819</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1804819</guid><dc:creator><![CDATA[trimlinger]]></dc:creator><pubDate>Sun, 31 May 2026 03:27:25 GMT</pubDate></item><item><title><![CDATA[Reply to Classic trimlinger(x) v gamerman01 on Sun, 31 May 2026 03:19:22 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/19652">@trimlinger</a> Argh and also to move the fighters in Manchuria to China and French Indochina Burma</p>
]]></description><link>https://www.axisandallies.org/forums/post/1804818</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1804818</guid><dc:creator><![CDATA[trimlinger]]></dc:creator><pubDate>Sun, 31 May 2026 03:19:22 GMT</pubDate></item><item><title><![CDATA[Reply to Classic trimlinger(x) v gamerman01 on Sun, 31 May 2026 03:08:07 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/2541">@gamerman01</a> I messed up my non-combat movement. I meant to move the two infantry in Manchuria to China and then move four infantry from China into French Indochina Burma. I also meant to bridge every unit except the AA gun from Japan into Manchuria and also to move the infantry in the Philippines to Manchuria. Is there any way for me to retcon that movement?</p>
]]></description><link>https://www.axisandallies.org/forums/post/1804817</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1804817</guid><dc:creator><![CDATA[trimlinger]]></dc:creator><pubDate>Sun, 31 May 2026 03:08:07 GMT</pubDate></item><item><title><![CDATA[Reply to Classic trimlinger(x) v gamerman01 on Sun, 31 May 2026 03:05:42 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Japanese round 2</h3>
<p dir="auto">TripleA Turn Summary for game: Classic League</p>
<p dir="auto">Game History</p>
<pre><code>Round: 2

    Purchase Units - Japanese
        Japanese buy 1 armour, 6 infantry and 1 transport; Remaining resources: 0 PUs; 

    Combat Move - Japanese
        1 bomber moved from Manchuria to Indian Ocean Sea Zone
        2 fighters moved from Hawaii Sea Zone to Mexico Sea Zone
        4 infantry moved from Hawaiian Islands to Hawaii Sea Zone
        2 infantry and 1 transport moved from Hawaii Sea Zone to New Zealand Sea Zone
        2 infantry moved from New Zealand Sea Zone to New Zealand
              Japanese take New Zealand from British
        2 battleships, 1 carrier, 2 infantry, 1 submarine and 1 transport moved from Hawaii Sea Zone to North Australia Sea Zone
        2 infantry moved from North Australia Sea Zone to Australia
              Japanese take Australia from British
        1 infantry moved from Soviet Far East to Yakut S.S.R.
              Japanese take Yakut S.S.R. from Russians

    Combat - Japanese
        Battle in Mexico Sea Zone
            Japanese attack with 2 fighters
            Americans defend with 1 transport
                Japanese roll dice for 2 fighters in Mexico Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                Americans roll dice for 1 transport in Mexico Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                Japanese roll dice for 2 fighters in Mexico Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                Americans roll dice for 1 transport in Mexico Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                1 fighter owned by the Japanese lost in Mexico Sea Zone
                1 transport owned by the Americans lost in Mexico Sea Zone
            Japanese win with 1 fighter remaining. Battle score for attacker is -4
            Casualties for Japanese: 1 fighter
            Casualties for Americans: 1 transport
        Battle in Indian Ocean Sea Zone
            Japanese attack with 1 bomber
            British defend with 1 transport
                Japanese roll dice for 1 bomber in Indian Ocean Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                British roll dice for 1 transport in Indian Ocean Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                Japanese roll dice for 1 bomber in Indian Ocean Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                British roll dice for 1 transport in Indian Ocean Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                1 transport owned by the British lost in Indian Ocean Sea Zone
            Japanese win with 1 bomber remaining. Battle score for attacker is 8
            Casualties for British: 1 transport

    Non Combat Move - Japanese
        1 bomber moved from Indian Ocean Sea Zone to East Indies
        1 fighter moved from Mexico Sea Zone to North Australia Sea Zone

    Place Units - Japanese
        1 armour and 6 infantry placed in Japan
        1 transport placed in Japan Sea Zone

    Turn Complete - Japanese
        Japanese collect 35 PUs; end with 35 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>Americans regular : 0.67
Japanese regular : -0.33
British regular : -0.33
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1780196742881-triplea_42513_2jap.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1804815</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1804815</guid><dc:creator><![CDATA[trimlinger]]></dc:creator><pubDate>Sun, 31 May 2026 03:05:42 GMT</pubDate></item><item><title><![CDATA[Reply to Classic trimlinger(x) v gamerman01 on Sun, 31 May 2026 01:35:39 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: British round 2</h3>
<p dir="auto">TripleA Turn Summary for game: Classic League</p>
<p dir="auto">Game History</p>
<pre><code>Round: 2

    Purchase Units - British
        British buy 1 armour, 3 infantry and 4 transports; Remaining resources: 0 PUs; 

    Combat Move - British
        1 bomber and 2 infantry moved from Syria Jordan to Anglo Sudan Egypt
        1 infantry moved from Kenya-Rhodesia to Anglo Sudan Egypt
        1 armour moved from Persia to Anglo Sudan Egypt

    Combat - British
        Battle in Anglo Sudan Egypt
            British attack with 1 armour, 1 bomber and 3 infantry
            Germans defend with 1 armour and 3 infantry
                British roll dice for 1 armour, 1 bomber and 3 infantry in Anglo Sudan Egypt, round 2 : 2/5 hits, 1.67 expected hits
                Germans roll dice for 1 armour and 3 infantry in Anglo Sudan Egypt, round 2 : 2/4 hits, 1.33 expected hits
                2 infantry owned by the British lost in Anglo Sudan Egypt
                2 infantry owned by the Germans lost in Anglo Sudan Egypt
                British roll dice for 1 armour, 1 bomber and 1 infantry in Anglo Sudan Egypt, round 3 : 1/3 hits, 1.33 expected hits
                Germans roll dice for 1 armour and 1 infantry in Anglo Sudan Egypt, round 3 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Germans lost in Anglo Sudan Egypt
                British roll dice for 1 armour, 1 bomber and 1 infantry in Anglo Sudan Egypt, round 4 : 2/3 hits, 1.33 expected hits
                Germans roll dice for 1 armour in Anglo Sudan Egypt, round 4 : 0/1 hits, 0.33 expected hits
                1 armour owned by the Germans lost in Anglo Sudan Egypt
            British win, taking Anglo Sudan Egypt from Germans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
            Casualties for British: 2 infantry
            Casualties for Germans: 1 armour and 3 infantry

    Non Combat Move - British
        2 infantry moved from Australia to South Australia Sea Zone
        2 infantry and 1 transport moved from South Australia Sea Zone to Indian Ocean Sea Zone
        2 infantry moved from Indian Ocean Sea Zone to India
        2 fighters moved from United Kingdom to Karelia S.S.R.
        1 bomber moved from Anglo Sudan Egypt to Novosibirsk
        1 armour moved from East US to East US Sea Zone
        1 armour and 1 transport moved from East US Sea Zone to North Sea Zone
        1 armour moved from North Sea Zone to Finland Norway
        1 infantry moved from East US to East Canada

    Place Units - British
        4 transports placed in North Sea Zone
        1 armour and 3 infantry placed in United Kingdom

    Turn Complete - British
        British collect 27 PUs; end with 27 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>Germans regular : -0.33
British regular : 0.67
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1780191339298-triplea_42513_2bri.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1804807</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1804807</guid><dc:creator><![CDATA[gamerman01]]></dc:creator><pubDate>Sun, 31 May 2026 01:35:39 GMT</pubDate></item><item><title><![CDATA[Reply to Classic trimlinger(x) v gamerman01 on Sat, 30 May 2026 23:56:47 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Germans round 2</h3>
<p dir="auto">TripleA Turn Summary for game: Classic League</p>
<p dir="auto">Game History</p>
<pre><code>Round: 2

    Purchase Units - Germans
        Germans buy 11 infantry; Remaining resources: 1 PUs; 

    Combat Move - Germans
        1 infantry moved from French Equatorial Africa to Congo
              Germans take Congo from British
        1 infantry moved from French Equatorial Africa to Anglo Sudan Egypt
              Germans take Anglo Sudan Egypt from British
        1 armour moved from French West Africa to Anglo Sudan Egypt
        1 fighter moved from Algeria to Central Mediteranean Sea Zone
        1 bomber moved from Algeria to Central Mediteranean Sea Zone
        2 fighters moved from East Europe to Central Mediteranean Sea Zone
        8 armour and 9 infantry moved from East Europe to Ukraine S.S.R.

    Combat - Germans
        Battle in Central Mediteranean Sea Zone
            Germans attack with 1 bomber and 3 fighters
            British defend with 1 submarine
                Germans roll dice for 1 bomber and 3 fighters in Central Mediteranean Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                1 submarine owned by the British lost in Central Mediteranean Sea Zone
            Germans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
            Casualties for British: 1 submarine
        Battle in Ukraine S.S.R.
            Germans attack with 8 armour and 9 infantry
            Russians defend with 1 aaGun and 3 infantry
                Germans roll dice for 8 armour and 9 infantry in Ukraine S.S.R., round 2 : 4/17 hits, 5.50 expected hits
                Russians roll dice for 3 infantry in Ukraine S.S.R., round 2 : 0/3 hits, 1.00 expected hits
                3 infantry owned by the Russians lost in Ukraine S.S.R.
            Germans win, taking Ukraine S.S.R. from Russians with 8 armour and 9 infantry remaining. Battle score for attacker is 9
            Casualties for Russians: 3 infantry

    Non Combat Move - Germans
        1 infantry moved from Gibraltar to West Mediteranean Sea Zone
        1 battleship, 1 infantry, 1 submarine and 1 transport moved from West Mediteranean Sea Zone to Central Mediteranean Sea Zone
        1 infantry moved from South Europe to Central Mediteranean Sea Zone
        1 bomber moved from Central Mediteranean Sea Zone to West Europe
        1 fighter moved from Central Mediteranean Sea Zone to West Europe
        2 infantry moved from Algeria to French Equatorial Africa
        7 infantry moved from Germany to East Europe
        1 battleship, 2 infantry, 1 submarine and 1 transport moved from Central Mediteranean Sea Zone to East Mediteranean Sea Zone
        1 infantry moved from East Mediteranean Sea Zone to Anglo Sudan Egypt
        1 infantry moved from East Mediteranean Sea Zone to Anglo Sudan Egypt
        2 fighters moved from Central Mediteranean Sea Zone to West Europe

    Place Units - Germans
        2 infantry placed in South Europe
        9 infantry placed in Germany

    Turn Complete - Germans
        Germans collect 35 PUs; end with 36 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>Russians regular : -1.00
Germans regular : -2.67
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1780185407553-triplea_42513_2ger.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1804795</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1804795</guid><dc:creator><![CDATA[trimlinger]]></dc:creator><pubDate>Sat, 30 May 2026 23:56:47 GMT</pubDate></item><item><title><![CDATA[Reply to Classic trimlinger(x) v gamerman01 on Sat, 30 May 2026 21:12:40 GMT]]></title><description><![CDATA[<p dir="auto">Wow, thanks!</p>
]]></description><link>https://www.axisandallies.org/forums/post/1804768</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1804768</guid><dc:creator><![CDATA[gamerman01]]></dc:creator><pubDate>Sat, 30 May 2026 21:12:40 GMT</pubDate></item><item><title><![CDATA[Reply to Classic trimlinger(x) v gamerman01 on Sat, 30 May 2026 20:52:34 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/2541">@gamerman01</a> No need, I accept that response. It takes me from bad to worse though… I’ve never been shut down on all fronts so quickly and easily like this before, although I suspected something like this would happen. It’s inspiring and humbling!</p>
]]></description><link>https://www.axisandallies.org/forums/post/1804766</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1804766</guid><dc:creator><![CDATA[trimlinger]]></dc:creator><pubDate>Sat, 30 May 2026 20:52:34 GMT</pubDate></item><item><title><![CDATA[Reply to Classic trimlinger(x) v gamerman01 on Sat, 30 May 2026 15:10:51 GMT]]></title><description><![CDATA[<p dir="auto">The sea zone surrounding New Zealand… is adjacent to</p>
<p dir="auto">he 2 sea zones on the lower left side of the board…</p>
<p dir="auto">1 bordering Peru + Argentina/Chile<br />
The other has to be the one enveloping the Tierra del Fuego</p>
<p dir="auto">All territories and sea zones on the left side of the board end at the dashed border line, so these 2 sea zones do also.</p>
<p dir="auto">Surely the border lines of sea zones in this area of the map are all straight lines, especially since covered up by blow up boxes (what were they thinking?!!)</p>
<p dir="auto">If you draw the northern border of the New Zealand zone to the east until you hit the Peru/Argentina/Tierra del Fuego zones you must draw to the right border of the map, and if you draw straight, you get exactly what’s in Triple A.</p>
<p dir="auto">If that doesn’t do it for you, I understand.  We have a rule-book writer on A&amp;<a href="http://A.org" target="_blank" rel="noopener noreferrer nofollow ugc">A.org</a> who answers quickly and authoritatively (he’s about 468:1 on right answers) and he can change my 98% answer into 100.  I would also be stunned if the TripleA map isn’t correct by now, especially because they would have consulted with said rule-book writer.</p>
<p dir="auto">Just say the word</p>
]]></description><link>https://www.axisandallies.org/forums/post/1804686</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1804686</guid><dc:creator><![CDATA[gamerman01]]></dc:creator><pubDate>Sat, 30 May 2026 15:10:51 GMT</pubDate></item><item><title><![CDATA[Reply to Classic trimlinger(x) v gamerman01 on Sat, 30 May 2026 14:48:32 GMT]]></title><description><![CDATA[<p dir="auto">I’ll go get my actual board and check!</p>
]]></description><link>https://www.axisandallies.org/forums/post/1804681</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1804681</guid><dc:creator><![CDATA[gamerman01]]></dc:creator><pubDate>Sat, 30 May 2026 14:48:32 GMT</pubDate></item><item><title><![CDATA[Reply to Classic trimlinger(x) v gamerman01 on Sat, 30 May 2026 07:47:04 GMT]]></title><description><![CDATA[<p dir="auto">Question about the game map that I somehow only now noticed: I thought that all the territories adjacent to the blowup boxes in the South Pacific were supposed to be adjacent to each other. See the sixth bullet in the “More About The Gameboard Map” section in the Rules Clarifications manual (<a href="https://www.axisandallies.org/forums/assets/uploads/files/1738000328583-axis-allies-rules-classic-2nd-edition-clarification.pdf">https://www.axisandallies.org/forums/assets/uploads/files/1738000328583-axis-allies-rules-classic-2nd-edition-clarification.pdf</a>):</p>
<p dir="auto">“The blow-up boxes on the lower right side of the gameboard cannot be moved on or off from adjacent sea zones. For example, the sea zone surrounding New Zealand is adjacent to the two sea zones surrounding Peru and Argentina/Chile on the lower left side of the board – not to the blow-up boxes!”</p>
<p dir="auto">In particular, I thought that the sea zone east of the Solomons and south of Hawai’i was adjacent to the sea zone directly south of Argentina including Tierra del Fuego. Of course, the TripleA map does not show that. Could you or someone else confirm?</p>
]]></description><link>https://www.axisandallies.org/forums/post/1804620</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1804620</guid><dc:creator><![CDATA[trimlinger]]></dc:creator><pubDate>Sat, 30 May 2026 07:47:04 GMT</pubDate></item></channel></rss>