<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[G42 Practice Mikawgunichi vs Booper]]></title><description><![CDATA[<p dir="auto">First game, X+13</p>
]]></description><link>https://www.axisandallies.org/forums/topic/42508/g42-practice-mikawgunichi-vs-booper</link><generator>RSS for Node</generator><lastBuildDate>Wed, 03 Jun 2026 13:58:19 GMT</lastBuildDate><atom:link href="https://www.axisandallies.org/forums/topic/42508.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 25 May 2026 22:28:51 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to G42 Practice Mikawgunichi vs Booper on Mon, 01 Jun 2026 01:28:40 GMT]]></title><description><![CDATA[<h3>TripleA Manual Gamesave Post: Chinese round 5</h3>
<p dir="auto">TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition</p>
<p dir="auto">Game History</p>
<pre><code>Round: 5

    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 7 infantry; Remaining resources: 2 PUs; 

    Combat Move - Chinese
        1 infantry moved from Szechwan to Yunnan
              Chinese take Yunnan from Japanese
        1 infantry moved from Hunan to Kwangsi
              Chinese take Kwangsi from Japanese
        1 infantry moved from Jehol to Manchuria
              Chinese take Manchuria from Japanese
        1 infantry moved from Shantung to Kiangsu
              Chinese take Kiangsu from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
        1 infantry moved from Kweichow to Hunan
        1 infantry moved from Hunan to Kwangsi
        1 infantry moved from Chahar to Jehol

    Place Units - Chinese
        1 infantry placed in Hunan
        Chinese undo move 1.
        7 infantry placed in Manchuria

    Turn Complete - Chinese
        Chinese collect 22 PUs; end with 24 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto"><a href="/forums/assets/uploads/files/1780277320574-triplea_42508_5chi.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1805033</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1805033</guid><dc:creator><![CDATA[mikawagunichi]]></dc:creator><pubDate>Mon, 01 Jun 2026 01:28:40 GMT</pubDate></item><item><title><![CDATA[Reply to G42 Practice Mikawgunichi vs Booper on Mon, 01 Jun 2026 01:06:55 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/10506">@Booper</a> Edits are fine, it’s a test game. More important to get a high quality test than anything else.</p>
<p dir="auto">The planes from Hopei could land on my Hawaii CVs, but that would take away from how many of the planes on those CVs currently could attack there.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1805026</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1805026</guid><dc:creator><![CDATA[mikawagunichi]]></dc:creator><pubDate>Mon, 01 Jun 2026 01:06:55 GMT</pubDate></item><item><title><![CDATA[Reply to G42 Practice Mikawgunichi vs Booper on Mon, 01 Jun 2026 00:59:56 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Japanese round 5</h3>
<p dir="auto">TripleA Turn Summary for game: World War II Global 1942 2nd Edition</p>
<p dir="auto">Game History</p>
<pre><code>Round: 5

    Purchase Units - Japanese
        Japanese buy 3 bombers, 10 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 

    Combat Move - Japanese
        1 destroyer and 1 submarine moved from 36 Sea Zone to 20 Sea Zone
        1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
        1 fighter moved from 6 Sea Zone to Manchuria
        1 infantry moved from Korea to Manchuria
        2 artilleries and 6 infantry moved from Japan to 6 Sea Zone
        2 artilleries, 6 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
        2 infantry moved from India to West India
        1 fighter and 1 tactical_bomber moved from 39 Sea Zone to West India
        1 bomber moved from Malaya to West India
        4 artilleries moved from India to West India
        9 infantry moved from India to West India
        1 tactical_bomber moved from 6 Sea Zone to Kiangsu
        1 fighter moved from 6 Sea Zone to Japan
        1 fighter moved from 6 Sea Zone to 20 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
        1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
        1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
        2 fighters moved from Japan to Kiangsu
        2 fighters moved from Japan to Kiangsi
        1 artillery and 5 infantry moved from 19 Sea Zone to Kiangsu

    Combat - Japanese
        Battle in Manchuria
            Japanese attack with 1 fighter and 1 infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 1 fighter and 1 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
                Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Manchuria
            Japanese win, taking Manchuria from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in Kiangsu
            Japanese attack with 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber
            Chinese defend with 1 infantry; Russians defend with 2 infantry
                Japanese roll dice for 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber in Kiangsu, round 2 : 3/9 hits, 3.00 expected hits
                Chinese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 1.00 expected hits
                1 infantry owned by the Japanese lost in Kiangsu
                2 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Kiangsu
            Japanese win, taking Kiangsu from Chinese with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 1 infantry
            Casualties for Russians: 2 infantry
        Battle in West India
            Japanese attack with 4 artilleries, 1 bomber, 1 fighter, 11 infantry and 1 tactical_bomber
            British defend with 1 infantry
                Japanese roll dice for 4 artilleries, 1 bomber, 1 fighter, 11 infantry and 1 tactical_bomber in West India, round 2 : 4/18 hits, 5.67 expected hits
                UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in West India
            Japanese win, taking West India from UK_Pacific with 4 artilleries, 1 bomber, 1 fighter, 11 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
        Battle in 20 Sea Zone
            Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
            Americans defend with 1 submarine
                Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 submarine owned by the Americans lost in 20 Sea Zone
            Japanese win with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
            Casualties for Americans: 1 submarine
        Battle in Kiangsi
            Japanese attack with 1 artillery, 2 fighters and 1 infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Kiangsi, round 2 : 1/4 hits, 1.67 expected hits
                Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Kiangsi
            Japanese win, taking Kiangsi from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in 25 Sea Zone
            Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
            Americans defend with 1 destroyer
                Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 25 Sea Zone
            Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
        1 destroyer moved from 6 Sea Zone to 16 Sea Zone
        1 fighter moved from Kiangsi to Kwangtung
        1 fighter moved from Kiangsi to Kwangtung
        2 fighters moved from Kiangsu to 19 Sea Zone
        1 fighter moved from Manchuria to 19 Sea Zone
        1 fighter moved from 20 Sea Zone to 19 Sea Zone
        1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
        1 tactical_bomber moved from Kiangsu to 6 Sea Zone
        1 battleship moved from 6 Sea Zone to 19 Sea Zone
        2 carriers moved from 6 Sea Zone to 19 Sea Zone
        2 armour, 2 artilleries and 4 infantry moved from India to 39 Sea Zone
        2 armour, 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 4 infantry and 4 transports moved from 39 Sea Zone to 77 Sea Zone
        1 fighter and 1 tactical_bomber moved from West India to 77 Sea Zone
        1 bomber moved from West India to India
        2 infantry moved from Malaya to Shan State

    Place Units - Japanese
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from West India: 4 infantry
        EDIT: Adding units owned by Japanese to India: 4 infantry
        EDIT: Turning off Edit Mode
        3 bombers placed in India
        1 transport placed in 36 Sea Zone
        2 infantry placed in French Indo China
        8 infantry placed in Japan

    Turn Complete - Japanese
        Japanese collect 56 PUs; end with 56 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier
        EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 carrier
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer and 1 tactical_bomber
        EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 destroyer and 1 tactical_bomber
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
        EDIT: Removing units owned by Japanese from French Indo China: 1 infantry
        EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
        EDIT: Adding units owned by Japanese to Japan: 1 infantry
        EDIT: Turning off Edit Mode
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>Chinese regular : -0.67
Americans regular : -0.33
Japanese regular : -0.83
UK_Pacific regular : -0.33
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1780275596651-triplea_42508_5jap.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1805025</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1805025</guid><dc:creator><![CDATA[Booper]]></dc:creator><pubDate>Mon, 01 Jun 2026 00:59:56 GMT</pubDate></item><item><title><![CDATA[Reply to G42 Practice Mikawgunichi vs Booper on Mon, 01 Jun 2026 00:53:34 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/15285">@mikawagunichi</a></p>
<p dir="auto">Argh, sorry, will need to make one more change, I didn’t see your bombers in Queensland…</p>
]]></description><link>https://www.axisandallies.org/forums/post/1805021</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1805021</guid><dc:creator><![CDATA[Booper]]></dc:creator><pubDate>Mon, 01 Jun 2026 00:53:34 GMT</pubDate></item><item><title><![CDATA[Reply to G42 Practice Mikawgunichi vs Booper on Mon, 01 Jun 2026 00:52:03 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/15285">@mikawagunichi</a></p>
<p dir="auto">Sorry, made one more adjustment. Am I correct that the planes in Hopei cannot attack SZ6 with no viable landing spot?</p>
]]></description><link>https://www.axisandallies.org/forums/post/1805020</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1805020</guid><dc:creator><![CDATA[Booper]]></dc:creator><pubDate>Mon, 01 Jun 2026 00:52:03 GMT</pubDate></item><item><title><![CDATA[Reply to G42 Practice Mikawgunichi vs Booper on Mon, 01 Jun 2026 00:50:47 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Japanese round 5</h3>
<p dir="auto">TripleA Turn Summary for game: World War II Global 1942 2nd Edition</p>
<p dir="auto">Game History</p>
<pre><code>Round: 5

    Purchase Units - Japanese
        Japanese buy 3 bombers, 10 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 

    Combat Move - Japanese
        1 destroyer and 1 submarine moved from 36 Sea Zone to 20 Sea Zone
        1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
        1 fighter moved from 6 Sea Zone to Manchuria
        1 infantry moved from Korea to Manchuria
        2 artilleries and 6 infantry moved from Japan to 6 Sea Zone
        2 artilleries, 6 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
        2 infantry moved from India to West India
        1 fighter and 1 tactical_bomber moved from 39 Sea Zone to West India
        1 bomber moved from Malaya to West India
        4 artilleries moved from India to West India
        9 infantry moved from India to West India
        1 tactical_bomber moved from 6 Sea Zone to Kiangsu
        1 fighter moved from 6 Sea Zone to Japan
        1 fighter moved from 6 Sea Zone to 20 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
        1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
        1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
        2 fighters moved from Japan to Kiangsu
        2 fighters moved from Japan to Kiangsi
        1 artillery and 5 infantry moved from 19 Sea Zone to Kiangsu

    Combat - Japanese
        Battle in Manchuria
            Japanese attack with 1 fighter and 1 infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 1 fighter and 1 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
                Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Manchuria
            Japanese win, taking Manchuria from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in Kiangsu
            Japanese attack with 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber
            Chinese defend with 1 infantry; Russians defend with 2 infantry
                Japanese roll dice for 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber in Kiangsu, round 2 : 3/9 hits, 3.00 expected hits
                Chinese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 1.00 expected hits
                1 infantry owned by the Japanese lost in Kiangsu
                2 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Kiangsu
            Japanese win, taking Kiangsu from Chinese with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 1 infantry
            Casualties for Russians: 2 infantry
        Battle in West India
            Japanese attack with 4 artilleries, 1 bomber, 1 fighter, 11 infantry and 1 tactical_bomber
            British defend with 1 infantry
                Japanese roll dice for 4 artilleries, 1 bomber, 1 fighter, 11 infantry and 1 tactical_bomber in West India, round 2 : 4/18 hits, 5.67 expected hits
                UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in West India
            Japanese win, taking West India from UK_Pacific with 4 artilleries, 1 bomber, 1 fighter, 11 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
        Battle in 20 Sea Zone
            Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
            Americans defend with 1 submarine
                Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 submarine owned by the Americans lost in 20 Sea Zone
            Japanese win with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
            Casualties for Americans: 1 submarine
        Battle in Kiangsi
            Japanese attack with 1 artillery, 2 fighters and 1 infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Kiangsi, round 2 : 1/4 hits, 1.67 expected hits
                Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Kiangsi
            Japanese win, taking Kiangsi from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in 25 Sea Zone
            Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
            Americans defend with 1 destroyer
                Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 25 Sea Zone
            Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
        1 destroyer moved from 6 Sea Zone to 16 Sea Zone
        1 fighter moved from Kiangsi to Kwangtung
        1 fighter moved from Kiangsi to Kwangtung
        2 fighters moved from Kiangsu to 19 Sea Zone
        1 fighter moved from Manchuria to 19 Sea Zone
        1 fighter moved from 20 Sea Zone to 19 Sea Zone
        1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
        1 tactical_bomber moved from Kiangsu to 6 Sea Zone
        1 battleship moved from 6 Sea Zone to 19 Sea Zone
        2 carriers moved from 6 Sea Zone to 19 Sea Zone
        2 armour, 2 artilleries and 4 infantry moved from India to 39 Sea Zone
        2 armour, 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 4 infantry and 4 transports moved from 39 Sea Zone to 77 Sea Zone
        1 fighter and 1 tactical_bomber moved from West India to 77 Sea Zone
        1 bomber moved from West India to India
        2 infantry moved from Malaya to Shan State

    Place Units - Japanese
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from West India: 4 infantry
        EDIT: Adding units owned by Japanese to India: 4 infantry
        EDIT: Turning off Edit Mode
        3 bombers placed in India
        1 transport placed in 36 Sea Zone
        2 infantry placed in French Indo China
        8 infantry placed in Japan

    Turn Complete - Japanese
        Japanese collect 56 PUs; end with 56 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier
        EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 carrier
        EDIT: Turning off Edit Mode
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>Chinese regular : -0.67
Americans regular : -0.33
Japanese regular : -0.83
UK_Pacific regular : -0.33
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1780275046978-triplea_42508_5jap.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1805019</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1805019</guid><dc:creator><![CDATA[Booper]]></dc:creator><pubDate>Mon, 01 Jun 2026 00:50:47 GMT</pubDate></item><item><title><![CDATA[Reply to G42 Practice Mikawgunichi vs Booper on Mon, 01 Jun 2026 00:47:27 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/15285">@mikawagunichi</a></p>
<p dir="auto">Hey, I made an error going into West India - my original plan was to just go in with 2 guys, but then I brought the entire force without thinking - forgot I needed to still defend my bombers. I pulled 4 guys back if you are OK with that. I only needed to kill 1 inf, so it was extreme overkill…</p>
<p dir="auto">Let me know if you want to reverse it back. I don’t know if those planes would have gone for 4 naked bombers, or are heading to Egypt anyways. I guess I could also re-do some of my build if necessary, to put an inf or 2 there instead.</p>
<p dir="auto">I guess I’m considering these as proof-of-concept games, to try to work out different strats.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1805018</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1805018</guid><dc:creator><![CDATA[Booper]]></dc:creator><pubDate>Mon, 01 Jun 2026 00:47:27 GMT</pubDate></item><item><title><![CDATA[Reply to G42 Practice Mikawgunichi vs Booper on Mon, 01 Jun 2026 00:42:31 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Japanese round 5</h3>
<p dir="auto">TripleA Turn Summary for game: World War II Global 1942 2nd Edition</p>
<p dir="auto">Game History</p>
<pre><code>Round: 5

    Purchase Units - Japanese
        Japanese buy 3 bombers, 10 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 

    Combat Move - Japanese
        1 destroyer and 1 submarine moved from 36 Sea Zone to 20 Sea Zone
        1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
        1 fighter moved from 6 Sea Zone to Manchuria
        1 infantry moved from Korea to Manchuria
        2 artilleries and 6 infantry moved from Japan to 6 Sea Zone
        2 artilleries, 6 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
        2 infantry moved from India to West India
        1 fighter and 1 tactical_bomber moved from 39 Sea Zone to West India
        1 bomber moved from Malaya to West India
        4 artilleries moved from India to West India
        9 infantry moved from India to West India
        1 tactical_bomber moved from 6 Sea Zone to Kiangsu
        1 fighter moved from 6 Sea Zone to Japan
        1 fighter moved from 6 Sea Zone to 20 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
        1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
        1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
        2 fighters moved from Japan to Kiangsu
        2 fighters moved from Japan to Kiangsi
        1 artillery and 5 infantry moved from 19 Sea Zone to Kiangsu

    Combat - Japanese
        Battle in Manchuria
            Japanese attack with 1 fighter and 1 infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 1 fighter and 1 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
                Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Manchuria
            Japanese win, taking Manchuria from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in Kiangsu
            Japanese attack with 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber
            Chinese defend with 1 infantry; Russians defend with 2 infantry
                Japanese roll dice for 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber in Kiangsu, round 2 : 3/9 hits, 3.00 expected hits
                Chinese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 1.00 expected hits
                1 infantry owned by the Japanese lost in Kiangsu
                2 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Kiangsu
            Japanese win, taking Kiangsu from Chinese with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 1 infantry
            Casualties for Russians: 2 infantry
        Battle in West India
            Japanese attack with 4 artilleries, 1 bomber, 1 fighter, 11 infantry and 1 tactical_bomber
            British defend with 1 infantry
                Japanese roll dice for 4 artilleries, 1 bomber, 1 fighter, 11 infantry and 1 tactical_bomber in West India, round 2 : 4/18 hits, 5.67 expected hits
                UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in West India
            Japanese win, taking West India from UK_Pacific with 4 artilleries, 1 bomber, 1 fighter, 11 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
        Battle in 20 Sea Zone
            Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
            Americans defend with 1 submarine
                Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 submarine owned by the Americans lost in 20 Sea Zone
            Japanese win with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
            Casualties for Americans: 1 submarine
        Battle in Kiangsi
            Japanese attack with 1 artillery, 2 fighters and 1 infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Kiangsi, round 2 : 1/4 hits, 1.67 expected hits
                Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Kiangsi
            Japanese win, taking Kiangsi from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in 25 Sea Zone
            Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
            Americans defend with 1 destroyer
                Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 25 Sea Zone
            Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
        1 destroyer moved from 6 Sea Zone to 16 Sea Zone
        1 fighter moved from Kiangsi to Kwangtung
        1 fighter moved from Kiangsi to Kwangtung
        2 fighters moved from Kiangsu to 19 Sea Zone
        1 fighter moved from Manchuria to 19 Sea Zone
        1 fighter moved from 20 Sea Zone to 19 Sea Zone
        1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
        1 tactical_bomber moved from Kiangsu to 6 Sea Zone
        1 battleship moved from 6 Sea Zone to 19 Sea Zone
        2 carriers moved from 6 Sea Zone to 19 Sea Zone
        2 armour, 2 artilleries and 4 infantry moved from India to 39 Sea Zone
        2 armour, 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 4 infantry and 4 transports moved from 39 Sea Zone to 77 Sea Zone
        1 fighter and 1 tactical_bomber moved from West India to 77 Sea Zone
        1 bomber moved from West India to India
        2 infantry moved from Malaya to Shan State

    Place Units - Japanese
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from West India: 4 infantry
        EDIT: Adding units owned by Japanese to India: 4 infantry
        EDIT: Turning off Edit Mode
        3 bombers placed in India
        1 transport placed in 36 Sea Zone
        2 infantry placed in French Indo China
        8 infantry placed in Japan

    Turn Complete - Japanese
        Japanese collect 56 PUs; end with 56 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>Chinese regular : -0.67
Americans regular : -0.33
Japanese regular : -0.83
UK_Pacific regular : -0.33
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1780274550753-triplea_42508_5jap.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1805016</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1805016</guid><dc:creator><![CDATA[Booper]]></dc:creator><pubDate>Mon, 01 Jun 2026 00:42:31 GMT</pubDate></item><item><title><![CDATA[Reply to G42 Practice Mikawgunichi vs Booper on Sun, 31 May 2026 23:56:26 GMT]]></title><description><![CDATA[<h3>TripleA Manual Gamesave Post: Russians round 5</h3>
<p dir="auto">TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition</p>
<p dir="auto">Game History</p>
<pre><code>Round: 5

    Purchase Units - Russians
        Russians buy 1 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 

    Combat Move - Russians
        1 armour moved from Smolensk to Belarus
              Russians take Belarus from Germans
        1 armour moved from Belarus to Eastern Poland
              Russians take Eastern Poland from Germans
        2 infantry moved from Ukraine to Bessarabia
        1 fighter moved from Russia to Bessarabia
        1 tactical_bomber moved from Russia to Bessarabia
        1 artillery moved from Ukraine to Western Ukraine
        3 armour moved from Smolensk to Western Ukraine
        3 mech_infantrys moved from Smolensk to Western Ukraine
        1 mech_infantry moved from Smolensk to Western Ukraine
        1 armour moved from Smolensk to Western Ukraine

    Combat - Russians
        Battle in Bessarabia
            Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/4 hits, 1.50 expected hits
                Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Bessarabia
            Russians win, taking Bessarabia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Western Ukraine
            Russians attack with 4 armour, 1 artillery and 4 mech_infantrys
            Germans defend with 1 aaGun, 2 artilleries and 3 infantry
                Russians roll dice for 4 armour, 1 artillery and 4 mech_infantrys in Western Ukraine, round 2 : 6/9 hits, 3.17 expected hits
                Germans roll dice for 1 aaGun, 2 artilleries and 3 infantry in Western Ukraine, round 2 : 2/5 hits, 1.67 expected hits
                2 mech_infantrys owned by the Russians lost in Western Ukraine
                1 aaGun owned by the Germans, 2 artilleries owned by the Germans and 3 infantry owned by the Germans lost in Western Ukraine
            Russians win, taking Western Ukraine from Germans with 4 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 14
            Casualties for Russians: 2 mech_infantrys
            Casualties for Germans: 1 aaGun, 2 artilleries and 3 infantry

    Non Combat Move - Russians
        1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
        1 infantry moved from Smolensk to Belarus
        1 infantry moved from Smolensk to Archangel
        1 mech_infantry moved from Russia to Bryansk
        5 mech_infantrys moved from Russia to Smolensk
        1 infantry moved from Anhwe to Kiangsu
        1 infantry moved from Anhwe to Kiangsu
        2 infantry moved from Shensi to Kweichow

    Place Units - Russians
        3 infantry placed in Ukraine
        1 armour and 5 mech_infantrys placed in Russia

    Turn Complete - Russians
        Russians collect 33 PUs; end with 33 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>Germans regular : -0.00
Russians regular : 3.33
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1780271786571-triplea_42508_5rus.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1805007</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1805007</guid><dc:creator><![CDATA[mikawagunichi]]></dc:creator><pubDate>Sun, 31 May 2026 23:56:26 GMT</pubDate></item><item><title><![CDATA[Reply to G42 Practice Mikawgunichi vs Booper on Sun, 31 May 2026 22:58:06 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Italians round 4</h3>
<p dir="auto">TripleA Turn Summary for game: World War II Global 1942 2nd Edition</p>
<p dir="auto">Game History</p>
<pre><code>Round: 4

    Purchase Units - Italians
        Italians buy 1 transport; Remaining resources: 6 PUs; 

    Combat Move - Italians
        1 armour moved from Yugoslavia to Southern Italy

    Non Combat Move - Italians

    Place Units - Italians
        1 transport placed in 97 Sea Zone
        Turning on Edit Mode
        EDIT: Removing units owned by Italians from Alexandria: 1 fighter and 1 tactical_bomber
        EDIT: Adding units owned by Italians to Southern Italy: 1 fighter and 1 tactical_bomber
        EDIT: Turning off Edit Mode

    Turn Complete - Italians
        Italians collect 8 PUs; end with 14 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto"><a href="/forums/assets/uploads/files/1780268285979-triplea_42508_4ita.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1805004</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1805004</guid><dc:creator><![CDATA[Booper]]></dc:creator><pubDate>Sun, 31 May 2026 22:58:06 GMT</pubDate></item><item><title><![CDATA[Reply to G42 Practice Mikawgunichi vs Booper on Sun, 31 May 2026 20:32:25 GMT]]></title><description><![CDATA[<h3>TripleA Manual Gamesave Post: UK_Pacific round 4</h3>
<p dir="auto">TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition</p>
<p dir="auto">Game History</p>
<pre><code>Round: 4

    Purchase Units - British
        British buy 1 carrier, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 

    Combat Move - British

    Combat - British

    Non Combat Move - British
        1 infantry moved from Morocco to 91 Sea Zone
        1 battleship, 2 destroyers, 1 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
        1 infantry moved from 109 Sea Zone to United Kingdom
        1 tactical_bomber moved from Gibraltar to United Kingdom
        2 aaGuns, 2 fighters, 9 infantry and 1 tactical_bomber moved from West India to Eastern Persia
        1 armour moved from Algeria to Morocco

    Place Units - British
        1 carrier placed in 109 Sea Zone
        3 infantry placed in Egypt
        2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,4,5
        British collect 30 PUs (3 lost to blockades); end with 30 PUs

    Turn Complete - UK_Pacific
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto"><a href="/forums/assets/uploads/files/1780259545109-triplea_42508_4uk_.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1804962</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1804962</guid><dc:creator><![CDATA[mikawagunichi]]></dc:creator><pubDate>Sun, 31 May 2026 20:32:25 GMT</pubDate></item><item><title><![CDATA[Reply to G42 Practice Mikawgunichi vs Booper on Sun, 31 May 2026 20:29:45 GMT]]></title><description><![CDATA[<h3>TripleA Manual Gamesave Post: UK_Pacific round 4</h3>
<p dir="auto">TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition</p>
<p dir="auto">Game History</p>
<pre><code>Round: 4

    Purchase Units - British
        British buy 1 carrier, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 

    Combat Move - British

    Combat - British

    Non Combat Move - British
        1 infantry moved from Morocco to 91 Sea Zone
        1 battleship, 2 destroyers, 1 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
        1 infantry moved from 109 Sea Zone to United Kingdom
        1 tactical_bomber moved from Gibraltar to United Kingdom
        2 aaGuns, 2 fighters, 9 infantry and 1 tactical_bomber moved from West India to Eastern Persia
        1 armour moved from Algeria to Morocco

    Place Units - British
        1 carrier placed in 109 Sea Zone
        3 infantry placed in Egypt
        2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,4,5
        British collect 30 PUs (3 lost to blockades); end with 30 PUs

    Turn Complete - UK_Pacific
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto"><a href="/forums/assets/uploads/files/1780259385103-triplea_42508_4uk_.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1804961</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1804961</guid><dc:creator><![CDATA[mikawagunichi]]></dc:creator><pubDate>Sun, 31 May 2026 20:29:45 GMT</pubDate></item><item><title><![CDATA[Reply to G42 Practice Mikawgunichi vs Booper on Sun, 31 May 2026 17:24:04 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Germans round 4</h3>
<p dir="auto">TripleA Turn Summary for game: World War II Global 1942 2nd Edition</p>
<p dir="auto">Game History</p>
<pre><code>Round: 4

    Purchase Units - Germans
        Germans buy 1 bomber, 1 fighter, 4 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 

    Combat Move - Germans
        2 infantry moved from Eastern Poland to Western Ukraine
        1 artillery moved from Eastern Poland to Western Ukraine
        1 infantry moved from Vyborg to Novgorod
        5 infantry moved from Karelia to Novgorod
        6 armour moved from Eastern Poland to Belarus
              Germans take Belarus from Russians
        6 mech_infantrys moved from Eastern Poland to Belarus
        6 armour and 6 mech_infantrys moved from Belarus to Novgorod
        1 fighter moved from Eastern Poland to Bessarabia
        1 fighter moved from Eastern Poland to Bessarabia
        3 submarines moved from 97 Sea Zone to 98 Sea Zone
        1 fighter moved from Alexandria to 98 Sea Zone
        1 tactical_bomber moved from Alexandria to 98 Sea Zone
        1 bomber and 1 tactical_bomber moved from Western Germany to 98 Sea Zone
        1 fighter moved from Southern Italy to 98 Sea Zone
        5 armour moved from Eastern Poland to Baltic States
        1 armour and 7 mech_infantrys moved from Germany to Baltic States
        1 artillery moved from Eastern Poland to Western Ukraine
        2 fighters and 1 tactical_bomber moved from Eastern Poland to Bessarabia
        8 artilleries moved from Eastern Poland to Baltic States
        1 infantry moved from Eastern Poland to Western Ukraine
        1 infantry moved from Eastern Poland to Bessarabia

    Combat - Germans
        Battle in Novgorod
            Germans attack with 6 armour, 6 infantry and 6 mech_infantrys
            Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                Germans roll dice for 6 armour, 6 infantry and 6 mech_infantrys in Novgorod, round 2 : 7/18 hits, 5.00 expected hits
                Russians roll dice for 1 aaGun and 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Novgorod
            Germans win, taking Novgorod from Russians with 6 armour, 6 infantry and 6 mech_infantrys remaining. Battle score for attacker is 8
            Casualties for Russians: 1 aaGun and 1 infantry
        Battle in Bessarabia
            Germans attack with 4 fighters, 1 infantry and 1 tactical_bomber
            Russians defend with 1 infantry
                Germans roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/6 hits, 2.83 expected hits
                Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Bessarabia
            Germans win, taking Bessarabia from Russians with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Western Ukraine
            Germans attack with 2 artilleries and 3 infantry
            Russians defend with 1 aaGun and 2 artilleries
                Germans roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 2 : 3/5 hits, 1.50 expected hits
                Russians roll dice for 1 aaGun and 2 artilleries in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                2 artilleries owned by the Russians and 1 aaGun owned by the Russians lost in Western Ukraine
            Germans win, taking Western Ukraine from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 13
            Casualties for Russians: 1 aaGun and 2 artilleries
        Battle in 98 Sea Zone
            Germans attack with 1 bomber, 2 fighters, 3 submarines and 2 tactical_bombers
            British defend with 1 cruiser, 2 destroyers and 1 transport
                Germans roll dice for 3 submarines in 98 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
                British roll dice for 1 cruiser, 2 destroyers and 1 transport in 98 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                1 submarine owned by the Germans lost in 98 Sea Zone
                2 destroyers owned by the British, 1 transport owned by the British and 1 cruiser owned by the British lost in 98 Sea Zone
            Germans win, taking 98 Sea Zone from British with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 29
            Casualties for Germans: 1 submarine
            Casualties for British: 1 cruiser, 2 destroyers and 1 transport
        Battle in Baltic States
            Germans attack with 6 armour, 8 artilleries and 7 mech_infantrys
            Russians defend with 1 infantry
                Germans roll dice for 6 armour, 8 artilleries and 7 mech_infantrys in Baltic States, round 2 : 11/21 hits, 8.00 expected hits
                Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Baltic States
            Germans win, taking Baltic States from Russians with 6 armour, 8 artilleries and 7 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry

    Non Combat Move - Germans
        1 aaGun moved from Eastern Poland to Western Ukraine
        8 mech_infantrys moved from Eastern Poland to Baltic States
        1 mech_infantry moved from Poland to Novgorod
        8 mech_infantrys moved from Baltic States to Novgorod
        1 mech_infantry moved from Western Germany to Poland
        1 bomber moved from 98 Sea Zone to Southern Italy
        2 fighters moved from 98 Sea Zone to Alexandria
        2 tactical_bombers moved from 98 Sea Zone to Alexandria
        4 fighters and 1 tactical_bomber moved from Bessarabia to Greece

    Place Units - Germans
        3 submarines placed in 97 Sea Zone
        3 infantry placed in France
        1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
        Germans collect 54 PUs; end with 54 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>Russians regular : -1.67
Germans regular : 7.67
British regular : -0.17
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1780248244369-triplea_42508_4ger.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1804921</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1804921</guid><dc:creator><![CDATA[Booper]]></dc:creator><pubDate>Sun, 31 May 2026 17:24:04 GMT</pubDate></item><item><title><![CDATA[Reply to G42 Practice Mikawgunichi vs Booper on Sun, 31 May 2026 16:21:43 GMT]]></title><description><![CDATA[<h3>TripleA Manual Gamesave Post: Chinese round 4</h3>
<p dir="auto">TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition</p>
<p dir="auto">Game History</p>
<pre><code>Round: 4

    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 2 PUs; 

    Combat Move - Chinese
        1 infantry moved from Shensi to Szechwan
              Chinese take Szechwan from Japanese
        1 infantry moved from Shensi to Kweichow
              Chinese take Kweichow from Japanese
        1 infantry moved from Chahar to Jehol
              Chinese take Jehol from Japanese
        1 infantry moved from Anhwe to Shantung
              Chinese take Shantung from Japanese
        1 infantry moved from Anhwe to Kiangsu
              Chinese take Kiangsu from Japanese
        1 infantry moved from Anhwe to Kiangsi
              Chinese take Kiangsi from Japanese
        1 infantry moved from Anhwe to Hunan
              Chinese take Hunan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
        1 infantry moved from Suiyuyan to Chahar
        1 fighter moved from Kansu to Anhwe

    Place Units - Chinese
        1 infantry placed in Manchuria
        1 infantry placed in Hunan
        2 infantry placed in Anhwe

    Turn Complete - Chinese
        Chinese collect 21 PUs; end with 23 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from 43 Sea Zone: 1 submarine
        EDIT: Adding units owned by Americans to 20 Sea Zone: 1 submarine
        EDIT: Turning off Edit Mode
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto"><a href="/forums/assets/uploads/files/1780244503165-triplea_42508_4chi.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1804906</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1804906</guid><dc:creator><![CDATA[mikawagunichi]]></dc:creator><pubDate>Sun, 31 May 2026 16:21:43 GMT</pubDate></item><item><title><![CDATA[Reply to G42 Practice Mikawgunichi vs Booper on Sun, 31 May 2026 01:01:59 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/15285">@mikawagunichi</a></p>
<p dir="auto">That’s OK, I’m happy to play it out either way. It’s fine this way as well - we can see how the dice go!</p>
]]></description><link>https://www.axisandallies.org/forums/post/1804805</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1804805</guid><dc:creator><![CDATA[Booper]]></dc:creator><pubDate>Sun, 31 May 2026 01:01:59 GMT</pubDate></item><item><title><![CDATA[Reply to G42 Practice Mikawgunichi vs Booper on Sun, 31 May 2026 01:00:37 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Japanese round 4</h3>
<p dir="auto">TripleA Turn Summary for game: World War II Global 1942 2nd Edition</p>
<p dir="auto">Game History</p>
<pre><code>Round: 4

    Purchase Units - Japanese
        Japanese buy 2 destroyers, 1 fighter, 5 infantry and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 

    Combat Move - Japanese
        1 unit repaired.
        1 artillery moved from Kwangsi to 36 Sea Zone
        1 artillery and 1 transport moved from 36 Sea Zone to 6 Sea Zone
        1 infantry moved from Japan to 6 Sea Zone
        1 transport moved from 6 Sea Zone to 17 Sea Zone
        1 infantry moved from Iwo Jima to 17 Sea Zone
        1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
        1 infantry moved from Japan to 6 Sea Zone
        2 infantry moved from Japan to 6 Sea Zone
        4 infantry moved from 6 Sea Zone to Korea
        1 submarine moved from 6 Sea Zone to 25 Sea Zone
        1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
        3 fighters moved from 6 Sea Zone to 25 Sea Zone
        1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
        3 fighters moved from Japan to Korea
        1 infantry moved from Szechwan to Kweichow
        1 bomber moved from Burma to Kweichow
        2 armour, 4 artilleries and 9 infantry moved from Burma to India
        2 artilleries moved from Shan State to 37 Sea Zone
        6 infantry moved from Shan State to 37 Sea Zone
        2 artilleries, 6 infantry and 4 transports moved from 37 Sea Zone to 39 Sea Zone
        2 artilleries and 6 infantry moved from 39 Sea Zone to India
        1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
        1 battleship moved from 37 Sea Zone to 39 Sea Zone

    Combat - Japanese
        Battle in Kweichow
            Japanese attack with 1 bomber and 1 infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 2/2 hits, 0.83 expected hits
                Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Kweichow
            Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in 25 Sea Zone
            Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
            Americans defend with 1 destroyer
                Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 25 Sea Zone
            Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in Korea
            Japanese attack with 4 fighters, 4 infantry and 1 tactical_bomber
            Russians defend with 3 infantry
                Japanese roll dice for 1 battleship in Korea, round 2 : 0/1 hits, 0.67 expected hits
                Japanese roll dice for 4 fighters, 4 infantry and 1 tactical_bomber in Korea, round 2 : 2/9 hits, 3.33 expected hits
                Russians roll dice for 3 infantry in Korea, round 2 : 2/3 hits, 1.00 expected hits
                2 infantry owned by the Japanese lost in Korea
                2 infantry owned by the Russians lost in Korea
                Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Korea, round 3 : 5/7 hits, 3.00 expected hits
                Russians roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Korea
            Japanese win, taking Korea from Russians with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 2 infantry
            Casualties for Russians: 3 infantry
        Battle in India
            Japanese attack with 2 armour, 6 artilleries, 1 fighter, 15 infantry and 1 tactical_bomber
            British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits
                Japanese roll dice for 2 armour, 6 artilleries, 1 fighter, 15 infantry and 1 tactical_bomber in India, round 2 : 7/25 hits, 7.67 expected hits
                UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the British lost in India
            Japanese captures 5PUs while taking UK_Pacific capital
            Japanese converts factory_major into different units
            Japanese win, taking India from UK_Pacific with 2 armour, 6 artilleries, 1 fighter, 15 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for British: 2 infantry

    Non Combat Move - Japanese
        1 fighter moved from India to 39 Sea Zone
        1 tactical_bomber moved from India to 39 Sea Zone
        1 artillery moved from French Indo China to 36 Sea Zone
        1 artillery and 1 transport moved from 36 Sea Zone to 6 Sea Zone
        2 artilleries moved from 6 Sea Zone to Japan
        1 infantry moved from 6 Sea Zone to Japan
        3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
        3 fighters moved from Korea to Japan
        1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
        1 carrier, 2 submarines and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
        1 carrier moved from 37 Sea Zone to 39 Sea Zone
        1 destroyer moved from 37 Sea Zone to 39 Sea Zone
        2 infantry moved from Shan State to Malaya
        1 bomber moved from Kweichow to Malaya

    Place Units - Japanese
        1 fighter and 5 infantry placed in Japan
        1 destroyer and 3 submarines placed in 6 Sea Zone
        1 destroyer and 1 submarine placed in 36 Sea Zone

    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6
        Japanese collect 57 PUs; end with 63 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>Chinese regular : -0.33
Americans regular : -0.33
Japanese regular : 0.33
UK_Pacific regular : -0.67
Russians regular : 0.67
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1780189237432-triplea_42508_4jap.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1804804</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1804804</guid><dc:creator><![CDATA[Booper]]></dc:creator><pubDate>Sun, 31 May 2026 01:00:37 GMT</pubDate></item><item><title><![CDATA[Reply to G42 Practice Mikawgunichi vs Booper on Sun, 31 May 2026 00:33:09 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/10506">@Booper</a> No my bad thought I used the most recent save. Edit the French stuff back to where it was, wouldn’t effect any other part of my turn.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1804803</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1804803</guid><dc:creator><![CDATA[mikawagunichi]]></dc:creator><pubDate>Sun, 31 May 2026 00:33:09 GMT</pubDate></item><item><title><![CDATA[Reply to G42 Practice Mikawgunichi vs Booper on Sun, 31 May 2026 00:21:27 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/15285">@mikawagunichi</a></p>
<p dir="auto">Hey, I had actually reverse that and saved the planes instead of the cruiser/BB. But why don’t we note this point - but play on. If Axis can’t get a win, we can potentially re-visit and play out the other branch.</p>
<p dir="auto">Seems really challenging to play Axis. The onus is really on Axis to make something happen in this format!</p>
]]></description><link>https://www.axisandallies.org/forums/post/1804802</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1804802</guid><dc:creator><![CDATA[Booper]]></dc:creator><pubDate>Sun, 31 May 2026 00:21:27 GMT</pubDate></item><item><title><![CDATA[Reply to G42 Practice Mikawgunichi vs Booper on Sat, 30 May 2026 23:35:38 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/10506">@Booper</a> Tried to achieve glory with the French, close but not quite.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1804792</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1804792</guid><dc:creator><![CDATA[mikawagunichi]]></dc:creator><pubDate>Sat, 30 May 2026 23:35:38 GMT</pubDate></item><item><title><![CDATA[Reply to G42 Practice Mikawgunichi vs Booper on Sat, 30 May 2026 23:34:42 GMT]]></title><description><![CDATA[<h3>TripleA Manual Gamesave Post: Russians round 4</h3>
<p dir="auto">TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition</p>
<p dir="auto">Game History</p>
<pre><code>Round: 4

    Purchase Units - Russians
        Russians buy 1 artillery, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 

    Combat Move - Russians
        5 infantry moved from Amur to Korea
        2 infantry moved from Belarus to Novgorod
        1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
        2 fighters moved from Belarus to Baltic States
        1 infantry moved from Belarus to Baltic States
        1 infantry moved from Ukraine to Bessarabia
              Russians take Bessarabia from Germans
        3 artilleries and 1 infantry moved from Ukraine to Western Ukraine
        1 infantry moved from Belarus to Baltic States

    Combat - Russians
        Battle in Novgorod
            Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1.50 expected hits
                Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Novgorod
                1 infantry owned by the Germans lost in Novgorod
            Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
        Battle in Western Ukraine
            Russians attack with 3 artilleries and 1 infantry
            Germans defend with 1 aaGun and 2 infantry
                Russians roll dice for 3 artilleries and 1 infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits
                Germans roll dice for 1 aaGun and 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Russians lost in Western Ukraine
                1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine
                Russians roll dice for 3 artilleries in Western Ukraine, round 3 : 1/3 hits, 1.00 expected hits
                Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Russians lost in Western Ukraine
                1 infantry owned by the Germans lost in Western Ukraine
            Russians win, taking Western Ukraine from Germans with 2 artilleries remaining. Battle score for attacker is 4
            Casualties for Russians: 1 artillery and 1 infantry
            Casualties for Germans: 1 aaGun and 2 infantry
        Battle in Baltic States
            Russians attack with 2 fighters and 2 infantry
            Germans defend with 1 infantry
                Russians roll dice for 2 fighters and 2 infantry in Baltic States, round 2 : 0/4 hits, 1.33 expected hits
                Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Baltic States
                Russians roll dice for 2 fighters and 1 infantry in Baltic States, round 3 : 2/3 hits, 1.17 expected hits
                Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Baltic States
            Russians win, taking Baltic States from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
        Battle in Korea
            Russians attack with 5 infantry
            Japanese defend with 1 aaGun and 1 infantry
                Russians roll dice for 5 infantry in Korea, round 2 : 0/5 hits, 0.83 expected hits
                Japanese roll dice for 1 aaGun and 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                Russians roll dice for 5 infantry in Korea, round 3 : 1/5 hits, 0.83 expected hits
                Japanese roll dice for 1 aaGun and 1 infantry in Korea, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Korea
                1 aaGun owned by the Japanese lost in Korea
                Russians roll dice for 4 infantry in Korea, round 4 : 2/4 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Korea, round 4 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Korea
                1 infantry owned by the Japanese lost in Korea
            Russians win, taking Korea from Japanese with 3 infantry remaining. Battle score for attacker is 2
            Casualties for Russians: 2 infantry
            Casualties for Japanese: 1 aaGun and 1 infantry
        Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
        2 infantry moved from Hopei to Anhwe
        2 infantry moved from Kansu to Shensi
        1 aaGun moved from Ukraine to Western Ukraine
        7 artilleries moved from Russia to Smolensk
        2 fighters moved from Baltic States to Russia
        1 fighter and 1 tactical_bomber moved from Novgorod to Russia
        1 aaGun moved from Belarus to Novgorod
        2 aaGuns, 8 armour, 5 artilleries, 9 infantry and 4 mech_infantrys moved from Belarus to Smolensk

    Place Units - Russians
        1 artillery and 2 infantry placed in Ukraine
        6 mech_infantrys placed in Russia

    Turn Complete - Russians
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,1,6,6,1,1,5,5,3,3,6,6,3,5,2,6,3,5,2,3,4
        Russians collect 35 PUs (3 lost to blockades); end with 35 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>Japanese regular : 1.00
Germans regular : 2.00
Russians regular : 1.33
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1780184082083-triplea_42508_4rus.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1804791</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1804791</guid><dc:creator><![CDATA[mikawagunichi]]></dc:creator><pubDate>Sat, 30 May 2026 23:34:42 GMT</pubDate></item><item><title><![CDATA[Reply to G42 Practice Mikawgunichi vs Booper on Sat, 30 May 2026 20:37:10 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/15285">@mikawagunichi</a></p>
<p dir="auto">Argh - tough call, but going to stick with my original instinct and save the planes…</p>
]]></description><link>https://www.axisandallies.org/forums/post/1804764</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1804764</guid><dc:creator><![CDATA[Booper]]></dc:creator><pubDate>Sat, 30 May 2026 20:37:10 GMT</pubDate></item><item><title><![CDATA[Reply to G42 Practice Mikawgunichi vs Booper on Sat, 30 May 2026 20:36:26 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Italians round 3</h3>
<p dir="auto">TripleA Turn Summary for game: World War II Global 1942 2nd Edition</p>
<p dir="auto">Game History</p>
<pre><code>Round: 3

    Purchase Units - Italians
        Italians buy 1 submarine; Remaining resources: 5 PUs; 

    Combat Move - Italians
        2 submarines moved from 97 Sea Zone to 98 Sea Zone
        1 cruiser moved from 97 Sea Zone to 98 Sea Zone
        1 battleship moved from 97 Sea Zone to 98 Sea Zone
        1 fighter and 1 tactical_bomber moved from Greece to 98 Sea Zone
        1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone

    Combat - Italians
        Battle in 98 Sea Zone
            Italians attack with 1 battleship, 1 bomber, 1 cruiser, 3 fighters, 2 submarines and 1 tactical_bomber
            British defend with 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
                Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Italians roll dice for 1 battleship, 1 bomber, 1 cruiser, 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits
                British roll dice for 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 98 Sea Zone, round 2 : 5/11 hits, 4.83 expected hits
                1 cruiser owned by the Italians, 2 submarines owned by the Italians and 1 battleship owned by the Italians lost in 98 Sea Zone
                2 destroyers owned by the British and 2 carriers owned by the British lost in 98 Sea Zone
            1 tactical_bomber owned by the Italians, 1 bomber owned by the Italians and 3 fighters owned by the Italians retreated
            British win with 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 4
            Casualties for Italians: 1 battleship, 1 cruiser and 2 submarines
            Casualties for British: 2 carriers and 2 destroyers
            2 tactical_bombers owned by the British and 2 fighters owned by the British forced to land in Egypt

    Non Combat Move - Italians
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        3 fighters moved from 98 Sea Zone to Alexandria
        1 tactical_bomber moved from 98 Sea Zone to Alexandria
        1 bomber moved from 98 Sea Zone to Southern Italy
        1 armour, 1 artillery and 1 infantry moved from Northern Italy to Southern Italy
        1 armour moved from Greece to Yugoslavia

    Place Units - Italians
        1 submarine placed in 97 Sea Zone
        Turning on Edit Mode
        EDIT: Removing units owned by Italians from Alexandria: 2 fighters
        EDIT: Adding units owned by Italians to 99 Sea Zone: 1 battleship and 1 cruiser
        EDIT: Changing unit hit damage for these Italians owned units to: battleship = 1
        EDIT: Turning off Edit Mode

    Turn Complete - Italians
        Italians collect 8 PUs; end with 13 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Italians from 99 Sea Zone: 1 battleship and 1 cruiser
        EDIT: Adding units owned by Italians to Alexandria: 2 fighters
        EDIT: Turning off Edit Mode
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>Italians regular : 1.33
British regular : 0.17
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1780173385995-triplea_42508_3ita.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1804763</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1804763</guid><dc:creator><![CDATA[Booper]]></dc:creator><pubDate>Sat, 30 May 2026 20:36:26 GMT</pubDate></item><item><title><![CDATA[Reply to G42 Practice Mikawgunichi vs Booper on Sat, 30 May 2026 20:13:41 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Italians round 3</h3>
<p dir="auto">TripleA Turn Summary for game: World War II Global 1942 2nd Edition</p>
<p dir="auto">Game History</p>
<pre><code>Round: 3

    Purchase Units - Italians
        Italians buy 1 submarine; Remaining resources: 5 PUs; 

    Combat Move - Italians
        2 submarines moved from 97 Sea Zone to 98 Sea Zone
        1 cruiser moved from 97 Sea Zone to 98 Sea Zone
        1 battleship moved from 97 Sea Zone to 98 Sea Zone
        1 fighter and 1 tactical_bomber moved from Greece to 98 Sea Zone
        1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone

    Combat - Italians
        Battle in 98 Sea Zone
            Italians attack with 1 battleship, 1 bomber, 1 cruiser, 3 fighters, 2 submarines and 1 tactical_bomber
            British defend with 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
                Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Italians roll dice for 1 battleship, 1 bomber, 1 cruiser, 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits
                British roll dice for 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 98 Sea Zone, round 2 : 5/11 hits, 4.83 expected hits
                1 cruiser owned by the Italians, 2 submarines owned by the Italians and 1 battleship owned by the Italians lost in 98 Sea Zone
                2 destroyers owned by the British and 2 carriers owned by the British lost in 98 Sea Zone
            1 tactical_bomber owned by the Italians, 1 bomber owned by the Italians and 3 fighters owned by the Italians retreated
            British win with 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 4
            Casualties for Italians: 1 battleship, 1 cruiser and 2 submarines
            Casualties for British: 2 carriers and 2 destroyers
            2 tactical_bombers owned by the British and 2 fighters owned by the British forced to land in Egypt

    Non Combat Move - Italians
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        3 fighters moved from 98 Sea Zone to Alexandria
        1 tactical_bomber moved from 98 Sea Zone to Alexandria
        1 bomber moved from 98 Sea Zone to Southern Italy
        1 armour, 1 artillery and 1 infantry moved from Northern Italy to Southern Italy
        1 armour moved from Greece to Yugoslavia

    Place Units - Italians
        1 submarine placed in 97 Sea Zone
        Turning on Edit Mode
        EDIT: Removing units owned by Italians from Alexandria: 2 fighters
        EDIT: Adding units owned by Italians to 99 Sea Zone: 1 battleship and 1 cruiser
        EDIT: Changing unit hit damage for these Italians owned units to: battleship = 1
        EDIT: Turning off Edit Mode

    Turn Complete - Italians
        Italians collect 8 PUs; end with 13 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>Italians regular : 1.33
British regular : 0.17
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1780172021283-triplea_42508_3ita.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1804757</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1804757</guid><dc:creator><![CDATA[Booper]]></dc:creator><pubDate>Sat, 30 May 2026 20:13:41 GMT</pubDate></item><item><title><![CDATA[Reply to G42 Practice Mikawgunichi vs Booper on Sat, 30 May 2026 19:57:14 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/10506">@Booper</a> kill both CVs and take another DD</p>
]]></description><link>https://www.axisandallies.org/forums/post/1804753</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1804753</guid><dc:creator><![CDATA[mikawagunichi]]></dc:creator><pubDate>Sat, 30 May 2026 19:57:14 GMT</pubDate></item></channel></rss>