Mikawa vs Daaras G42 Practice


  • @mikawagunichi idk why we’re having so many bugs this game


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 fighter, 7 infantry and 1 transport; Remaining resources: 0 PUs; 
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - British
            British buy 2 fighters and 6 infantry; Remaining resources: 1 PUs; 
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Italians round 2

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 carrier; Remaining resources: 1 PUs; 
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 3 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Japanese round 3

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 1 factory_minor, 1 fighter, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Germans
            Germans buy 1 armour, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Germans
            Germans buy 2 artilleries and 16 infantry; Remaining resources: 0 PUs; 
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 1 carrier, 1 cruiser and 1 transport; Remaining resources: 2 PUs; 
    

    Combat Hit Differential Summary :

    Savegame


  • @mikawagunichi winning a 45% battle certainly goes a long way lol

  • 2025 2024

    TripleA Manual Gamesave Post: Italians round 3

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs; 
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Japanese round 4

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 5 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Germans
            Germans repair damage of 7x factory_major; Remaining resources: 48 PUs; 
            Germans buy 2 artilleries and 4 fighters; Remaining resources: 0 PUs; 
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Italians round 4

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            2 infantry moved from Greece to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Libya
            3 fighters moved from Southern Italy to Libya
            1 bomber moved from Greece to Libya
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Libya
            1 battleship and 1 cruiser moved from 98 Sea Zone to 96 Sea Zone
    
        Combat - Italians
            Battle in Libya
                Italians attack with 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber
                British defend with 2 artilleries and 3 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber in Libya, round 2 : 1/8 hits, 3.67 expected hits
                    British roll dice for 2 artilleries and 3 infantry in Libya, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Italians lost in Libya
                    2 infantry owned by the British lost in Libya
                1 tactical_bomber owned by the Italians, 1 bomber owned by the Italians and 4 fighters owned by the Italians retreated
                British win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 2 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            1 carrier and 1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            2 fighters moved from Libya to 96 Sea Zone
            1 bomber moved from Libya to Southern Italy
            1 fighter and 1 tactical_bomber moved from Libya to Tunisia
            1 fighter moved from Libya to Tunisia
    

    Combat Hit Differential Summary :

    Italians regular : -2.83
    British regular : 0.33
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Italians round 4

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            2 infantry moved from Greece to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Libya
            3 fighters moved from Southern Italy to Libya
            1 bomber moved from Greece to Libya
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Libya
            1 battleship and 1 cruiser moved from 98 Sea Zone to 96 Sea Zone
    
        Combat - Italians
            Battle in Libya
                Italians attack with 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber
                British defend with 2 artilleries and 3 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber in Libya, round 2 : 1/8 hits, 3.67 expected hits
                    British roll dice for 2 artilleries and 3 infantry in Libya, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Italians lost in Libya
                    2 infantry owned by the British lost in Libya
                1 tactical_bomber owned by the Italians, 1 bomber owned by the Italians and 4 fighters owned by the Italians retreated
                British win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 2 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            1 carrier and 1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            2 fighters moved from Libya to 96 Sea Zone
            1 bomber moved from Libya to Southern Italy
            1 fighter and 1 tactical_bomber moved from Libya to Tunisia
            1 fighter moved from Libya to Tunisia
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            2 artilleries placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 9 PUs; end with 9 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2.83
    British regular : 0.33
    

    Savegame

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