Blog: The grand Strategy Game.

  • 2025

    @Narvik

    JAPAN TURN 24 - SUMMER 1945

    Tokyo Kid rejects the Potsdam Declaration.

    PURCHASE
    2 FTR, Inf

    NON-COMB MOVE
    Siam: 2 Inf (JA) + Inf (Siam) + Inf (Free India) to Shan State

    COLLECT INCOME CONVOY DISRUPTION
    4 Subs in sz 6 = loss 11 IPC
    US Fleet in sz 19 = loss 9 IPC
    2 Subs in sz 20 = loss 5 IPC
    total loss = 25 IPC

  • 2025

    @Narvik

    USA TURN 24 - SUMMER 1945

    UN Charter signed in San Francisco

    Truman approves the use of A-Bomb in Japan

    TECH
    Trinity test in New Mexico - first a-bomb ever,

    PURCHASE
    East: CA, 3 FTR, TAC, 3 BMB
    Okinava: Airbase

    COMBAT

    OPERATION MATTERHORN
    Iwo: BMB SBR> Jap = total damage
    Oki: BMB SBR> Jap; = total damage
    Guam: BMB SBR> Jap: = total damage

    OPERATION CENTERBOARD
    Marianas: H. BMB nuke> Jap: = total damage

    TF 58: 8 CV, 16 Air, 2 BB, 5 CA, 5 DD attack> sz 6: DD, 5 Trannis + FTR scrambled
    Loss Jap: all units
    8 cv-Air SBR> Jap: Naval Base = total damage

    sz 22: CA to sz 21: Sub (Jap)
    Loss US: CA Indianapolis sunk

    2 Trannies to sz 6 + 2 inf, Art amp> South Korea: contestet territory with USSR
    This was the beginning of a divided Korea and later the Korean War

    15. august - Tokyo Kid surrender

    538915390_743622958535188_3936331490710310240_n.jpg

  • 2025

    @Narvik

    CHINA TURN 24 - SUMMER 1945

    Chiang and Mao meet in Chongqing. This start the civil war.

    Ho Chi Minh start an uprising in French Indo China, now named Vietnam.

    Sukarno start an uprising in Indonesia (Java) and declare independence from Holland

    PURCHASE
    KMT 1 Inf
    CCP 5 Inf
    Vietnam: Inf
    Java: 2 Inf

  • 2025

    @Narvik

    UK TURN 24 - SUMMER 1945

    Winston resign, Attlee new UK player.

    King is re-elected as the Canada player

    UK take over Syria and Lebanon from France

    British Somaliland: Sheik Bashir start a rebellion against UK rule

    NURENBERG TRIALS BEGIN

  • 2025

    @Narvik

    ITALY TURN 24 - SUMMER 1945

    Tito back down. Trieste (town in Italy) is not worth a new world war.

    NON-COMB MOVE
    N: It: 2 Inf (Yugo) to Yugo

  • 2025

    @Narvik

    ANZAC AND UK PAC TURN 24 - SUMMER 1945

    Aus: Curtin dies in office. Ben is the new ANZAC player

    Subas Bose, the Free India player, is assassinated

    Tokyo Kid signs the surrender abord USS Missouri in sz 6.
    D. MacArthur is supreme commander in Japan.

    539323765_743642505199900_8218671423499253536_n.jpg
    Unfortunately I miss a MacArthur figurine so Patton step in. Will edit later
    Martha Gellhorn and Capa far right
    Also the cleaners have startet to put away the game. Next holiday this basement will be used for the A&A 1914 game. But that will be another Blog

    COMBAT
    OPERATION CAPITAL
    India: 4 Inf, Art, Tank (UK) + 4 Inf (Pun) + Inf (Gur) attack> Shan State: 2 Inf (JA), Inf (Siam), Inf (Free)
    Loss Axis: all units

    Tranny to sz 43 + Inf (UK) Inf (ANZ) amp> Borneo; Inf
    Loss Jap: all units

    BATTLE OF SURABAYA
    TF 37: CA, DD, Tranny to sz 42 + Inf (UK), Inf (ANZ) amp> Java: 2 Inf (Indonesia)
    Loss Indonesia: all units

    537702082_743642908533193_5757131546851031606_n.jpg

  • 2025

    @Narvik

    FRANCE TURN 24 - SUMMER 1945

    Charles de Gaulle become PRESIDENT of France for job well done

    537731425_743663721864445_8516752367482454144_n.jpg

    Winners of the A&A Global 1939 Tournament game is:
    The Allied Team: Clement, Truman, Stalin and Chiang- the Big Four

    539451987_743664075197743_1698079025810518019_n.jpg

  • 2025

    @Narvik

    How risky was the real WW II game for the players?

    Lets look into the 9 playable powers:

    3 players died in Round 23, all in april 1945.
    Adolf, the german player, commited suicide because he lost the game.
    Benito, the italian player, was hanged because he lost the game.

    FDR was winning the game, but died of natural causes just before cashing in. An intriguing fact is that if Wendell Willkie had won the election, and become the US player, he too died during the game, in Round 21, oct 1944. So either way a vice had to finish the game. In this case Truman.

    Also two ANZAC players died in office during the game. Michael Savage died in Round 3 and John Curtin in Round 24, the last round. ANZAC was played by 6 different players, starting with “Pig Iron Bob” Menzies and finishing with Ben and Fraser.

    The first UK player, Neville Chamberlain, resigned in Round 3 and died in Round 5.
    The most famous UK player, Winston, resigned in Round 24, the last round, and was replaced in the Victory Parade by Clement Attlee. Now that must have been disappointing to Winnie.

    None of the 5 french players died but 4 of them was arrested and spent some time in prison.
    Both Daladier and Reynauld were locked up at Itter Castle prison already in Round 4.
    Petain and Pierre Laval got locked op in Round 21 for switching to the Axis.
    de Gaulle would pop up and play France the last round, rejecting the Allied victory and keep a solo game going in the old french colonies all over the world.

    Of the main 9 players only Stalin, Tokyo Kid and Chiang would play from Round 1 to the final Round 24.

    Of the minor neutral non-playable powers, a lot of players would be arrested after the game, for being war criminals. Others would be assassinated during play.

    Poland, the first to fight, lost 2 great players:
    Ryds-Smigly in round 10 and Sikorsky in round 16.

    Metaxa, playing Greece, was possible poisoned in round 6.
    Tsar Boris III, playing Bulgaria, was possible poisoned in round 16.
    Stauning, playing Denmark, died in round 11.
    Ulmanis, playing one of the Baltic States, died in GULAG in round 13, and Smedina in round 21.
    Szalasi, playing Hungary, was hanged in round 23.
    Quisling, who tried to play Norway unofficial after the worlds first solo coup by a radio speech, and with no back up what so ever, and even during a german attack, in wich the german player Adolf nor any of his officers was prepared for this, is hanged in round 23.

    In China, the ROC- player Wang Jingwei is killed in round 21. The other puppet players to Japan, Prince De and emperor Puyi, spent some time in GULAG, but survive a short time after round 24.
    KMT-player Chiang survive round 24, but are soon to be replaced by Mao, playing CCP.

    The dominion players Will King, playing Canada, and Smuts, playing South Africa, are in the game from round 1 to round 24. Now that pretty much sums it up. Hopeful we won’t see this much drama on a Con, a Turnament game in our basement with casual friends.


  • @Narvik First of all, apologies for going through and liking every one of these posts. I just liked your thread that much.

    Thank you so much for taking the time and effort to create this project. The idea of actually recreating WW2 on the actual board was a really good visual experience and it’s exactly this kind of thing that helps keep learning about history interesting. When I one day have a kid, I hope to use a similar idea to teach them about historical events in a way that can be visually represented easily.

    Thanks again!

  • 2025

    @DoManMacgee

    Thank you so much for taking time to go through and liking this blog. I guess we both love history.

    I can’t take credit for the idea. The Classic A&A MB edition was publised in 1984, and from 1995 online homepages on the WWW had become common. I remember there were lots of homepages about A&A, like Don’s Essays and Thrasher, and a dude made a blog almost exactly like this, but with MB Classic and start in 1942 and each Round was 6 months. It was so well done. Unfortunately I can’t find it, it’s propably lost. I loved it so much I wanted to do the same. Now his blog was really well done, and my blog is just the beta test. I was hoping for some discussion and feedback before I make my homepage. So far I understand that I have to make better pics. To represent historical events visually is important. Nobody read a lot of text.

    Again, thanks for giving me feedback


  • @Narvik Yes I have heard of similar projects but I had never seen anything like it myself before. I really appreciated seeing yours play out, even if I only got to see it after it was 100% completed.

  • 2025

    @DoManMacgee Oh no, it’s not finished, it’s in progress. I need to figure out the Collect Income too, and that is not easy. We have the GDP that change all the time, and also the Military Outlays change from month to month. I don’t even know for sure how many aircrafts were made because the estimates differ from source to source. Some say US made 30 000 aircrafts but no more than 2000 were operational at any time, so where did all the planes go? And the estimates of casualties on the Eastern Front differ one million men give or take. In my Blog that is like 10 Infantry. I can’t make an accurate historical correct Blog if I don’t know the correct numbers.

    This Blog have surprisingnly many wievs but not so much diskussion. Lets look into how I solved the US entry. In the real war Japan dow’ed USA, and then Germany dow’ed USA some days after. But the Turn order in A&A, which I follow strictly, is Germany, Japan, USA. Also a dow should be made in that players turn. That left me with a few choices:

    -Round 10 winter 1941/42. Jap dow US. Next US attack Germany. Round 11 spring: Germany dow USA. Now attacking nazis is not bad, but this was not historically correct. Germany did in fact dow USA before strict neutral USA started attacking the Axis.

    to solve this I could let Germany dow USA in Round 9 fall. Also not historically correct, since in fact Japan dow’ed USA before Germany dow’ed USA. A very importent point is that Japan would’nt dow anyone before the german attack on Moscow was resolved. IF success Japan would attack USSR far east, but if failure Japan would attack USA.

    To change the Turn order was never even considered. That would mess up everything.

    My solution was, as you know, to let all Axis players dow USA simultaneously on Japans turn. My rational for this is the Berlin Pact, signed in Berlin september 1940 by Germany, Italy and Japan, and later the other Axis, and this pact was an agreement to dow USA all toghether at the same time. One for all, all for one. I don’t see any other way to do it. A slight violation of the OOB rules yes, but also the less of many evils. But I am surprised it was no questions. All wievers just accepted my solutin. I miss that kind of discussions. I guess you have to be a super nerd of a history buff to engage in that. And I figure the casual A&A players are not. They just want a good time playing a board game


  • @Narvik said in Blog: The grand Strategy Game.:

    @DoManMacgee Oh no, it’s not finished, it’s in progress. I need to figure out the Collect Income too, and that is not easy. We have the GDP that change all the time, and also the Military Outlays change from month to month. I don’t even know for sure how many aircrafts were made because the estimates differ from source to source. Some say US made 30 000 aircrafts but no more than 2000 were operational at any time, so where did all the planes go? And the estimates of casualties on the Eastern Front differ one million men give or take. In my Blog that is like 10 Infantry. I can’t make an accurate historical correct Blog if I don’t know the correct numbers.

    Oh wow I didn’t know you were actively going back and editing it to be more correct. That makes it a much more interesting project because of the level of accuracy that you’re striving for.

    to solve this I could let Germany dow USA in Round 9 fall. Also not historically correct, since in fact Japan dow’ed USA before Germany dow’ed USA. A very importent point is that Japan would’nt dow anyone before the german attack on Moscow was resolved. IF success Japan would attack USSR far east, but if failure Japan would attack USA.
    Have you considered using one of the unofficial fangames like HBG’s Global War 1936 to go to a finer level of detail? It may help with some aspects of the simulation since basically every country from the era has its own space on the map (so, for example, Hungary and Czechoslovakia are their own territories, no “Hungary-Slovakia”).

    To change the Turn order was never even considered. That would mess up everything.
    Yes I agree. The point is to simulate the war using in-game rules as closely as possible.

    I don’t see any other way to do it. A slight violation of the OOB rules yes, but also the less of many evils. But I am surprised it was no questions.
    I didn’t mind the liberties you took because I was not familiar with other projects that have done similar things. I will have to go through and read some sections again to ask more detailed questions.

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