New Axis & Allies Global War Variant (free map)


  • its not even done yet. Every week it gets changed  thats why their no official draft… wait a few months and perhaps it will be ready.


  • Link, sorry to be a pain, i was looking for the Rar file link, i think that one had better resolution, and something i can play with.


  • ITS ON PAGE ONE but it looks nothing like the current map which is not yet availible until its finished in a few months when you can then play it at that time with your friends once the rules have been written for it. Sorry for the bad sentence structure.


  • Great map, pals

    How do you treat canals and straits ?

    Of course Suez canal and Panama canal is as usual, but what about Bosporous Strait ? Do you need to control Turkey in order to move navy from sz 54 to sz 56 ?

    I think English Channel, Gibraltar strait and the strait between Denmark and Sweden, could be closed if one player who controll an adjacent territory to that strait, place an Blockhouse in that territory. Blockhouses will have big guns that covers the strait, remember the Royal Navys attempt to cross Bospurous strait during WW I, they got bottomed by the Turkish Forts.

    Look at this funny link
    http://www.civilization.ca/cwm/disp/dis003_e.html

    Place a Blockhouse in France and Royal navy can not sail from sz 18 to sz 17, or if it do the blockhouse may roll a dice

    [attachment deleted by admin]


  • It’s Friday!

    The Tenth draft has arrived!  I can’t believe it.  Hopefully at some point this project will end.

    I have made the following changes from the ninth draft:

    Added:
    Berlin City Circle.
    Panama Port (SZ27)
    Iraq Port (SZ58)

    Changed:
    SZ 49 has been divided.  (I have not renumbered the sea zones yet)
    This change required the port on Lower Egypt to move to Tobruk.

    SZ 26 has been divided.

    Redesigned Central Europe (allowed addition of Berlin City Circle).

    Reminders:
    When reviewing the map please consider both historical accuracy and game play.
    The image has been reduced by 50% for faster downloads. (Makes it a little fuzzy)
    Unfinished elements have been removed.
    This is a work in progress.

    http://www.mediafire.com/?bxazc1zzvjz


  • I hate that Berlin city circle, who’s big idea was that ?

  • Founder TripleA Admin

    If you want to host any Axis & Allies related files, I’m more than happy to host them here on this site so that you don’t have to wait and watch a video trailer to download a map.

    Just send your files to david.jensen(you should know that an at symbol goes here)axisandallies.org

    @deepblue:

    Gentlemen,

    I was wondering if this project is still underway or has it lost its momentum. To often these things come to a halt due to lack of time and/or continued interest.

    Positronica your map is wonderful piece of work, Great Job.  I would also like to thank you for posting your source files to allow others to continue to work on it and improve it.  It is not often that someone is willing to share their work with others.  Thanks.  The map is great, but it still needs some work.  I have begun making the corrections outlined on this thread and some other changes as well.

    If this project has lost steam and if Positronica does not have the time to continue the work I would like to offer my time.  I am not by any means a graphic artiest but I know my way around Photoshop to get the job done.

    Current Map Updates:

    05/18/2007 http://www.mediafire.com/?1cglnzondyt
    05/04/2007 http://www.mediafire.com/?fjjrvm2nyzn
    04/27/2007 http://www.mediafire.com/?80jbfymybo0
    04/13/2007 http://www.mediafire.com/?7mydyyje2jm
    04/06/2007 http://www.mediafire.com/?enuvyjmek2o
    03/30/2007 http://www.mediafire.com/?8jnm23jjm5j
    03/24/2007 http://www.mediafire.com/?33tytmjmgkk
    03/15/2007 http://www.mediafire.com/?84zwmod2qrz
    03/08/2007 http://www.mediafire.com/?0djq4ynzwln

  • Moderator

    Not a fan Of berlin circle either. So Now Is Germany going to get 3 factories because they can no longer build ships out of Berlin space.


  • Right, skip the Berlin city circle, it have no value.

    As for convoys, I miss a german 3 point convoy zone in seazone 10, because all the high grade Swedish steel and iron ore from nort sweden was shipped from port Narvik, because the Baltic sea is frozen most of the year. Now this is the reason Germany had to occupie Norway, and let Luftwaffe make CAP (combat air patrol) to protect the convoys. And this convoy zone should be adjacent to Norway territory, and NOT in the center of the sea zone. Because CAP fighters only move 1 space.

  • 2007 AAR League

    I’ve been following the progress of this map and first of all would like to say excellent job guys. But as a very proud Australian I have noticed that you have failed to include Victoria on the map ( Victoria is the Southern tip of Eastern Australia ) as well as the little Island State of Tasmania ( which should be below Victoria ).
    Just thought I’d bring it to your attention should you want to add them. Cheers 8-)


  • Hey All,

    Just curious, I’ve noticed “city circles”: Berlin, D.C., Calcutta, Hong Kong, Stalingrad, Moscow, London, et all.

    Why isn’t there one for Tokyo?

    Was there something I missed?

    Rowdy


  • @Rowdy:

    Just curious, I’ve noticed “city circles”: Berlin, D.C., Calcutta, Hong Kong, Stalingrad, Moscow, London, et all.

    Why isn’t there one for Tokyo?

    Was there something I missed?

    Your right, Tokyo and Rome do not have city circles due to size restrictions (there just is not enough room).  I tried working the Tokyo circle but after a few tries I still felt it was just to cramped.

    @Randmacts:

    I have noticed that you have failed to include Victoria on the map ( Victoria is the Southern tip of Eastern Australia ) as well as the little Island State of Tasmania ( which should be below Victoria ).
    Just thought I’d bring it to your attention should you want to add them. Cheers 8-)

    Sorry, but I have to declined due to the fact that this map will never finish if I keep adding to it.  (I will make sure to add them to my vector map version)

    @Adlertag:

    As for convoys, I miss a german 3 point convoy zone in seazone 10, because all the high grade Swedish steel and iron ore from nort sweden was shipped from port Narvik, because the Baltic sea is frozen most of the year

    This topic has already been discussed at length.

    @djensen:

    If you want to host any Axis & Allies related files, I’m more than happy to host them here on this site so that you don’t have to wait and watch a video trailer to download a map.

    Thanks for the offer but,  MediaFire does not require you to watch a video or anything else to download a file.

  • Founder TripleA Admin

    Well it seems like that. It took me a few minutes to figure out where the download link was, with the distracting video and all.

    @deepblue:

    @djensen:

    If you want to host any Axis & Allies related files, I’m more than happy to host them here on this site so that you don’t have to wait and watch a video trailer to download a map.

    Thanks for the offer but,  MediaFire does not require you to watch a video or anything else to download a file.


  • @Deaths:

    Not a fan Of berlin circle either. So Now Is Germany going to get 3 factories because they can no longer build ships out of Berlin space.

    I agree.  I don’t see what value the extra Berlin circle adds?  It seems easier to make Germany worth 14 points and eliminate the Berlin circle.  Is there some tactical or strategic play the Berlin circle has that I don’t see?

    Craig


  • @CraigBee:

    I agree.  I don’t see what value the extra Berlin circle adds?  It seems easier to make Germany worth 14 points and eliminate the Berlin circle.  Is there some tactical or strategic play the Berlin circle has that I don’t see?

    Craig

    1. To give cred to the hard core players that dont surrender until the last battle of Berlin is done.

    2. If the game continue after Germany is killed, like the cold war between US and Sovjet is going hot


  • Berlin City Circle

    If the Berlin City Circle has no value then neither does London, Washington, Moscow, Etc.

    City Circles provide garrison points, last stand locations.

    The Berlin circle increases the distance between Berlin and London, limiting direct attacks by either city on one another.

    Berlin is not a coastal city.  It would be a shame for the German player to lose Berlin (their capital) from an amphibious assault on a map of this detail.

  • Moderator

    If Germany loses because of a Amphibious landing that german player stinks


  • @deepblue:

    Berlin City Circle

    If the Berlin City Circle has no value then neither does London, Washington, Moscow, Etc.

    City Circles provide garrison points, last stand locations.

    The Berlin circle increases the distance between Berlin and London, limiting direct attacks by either city on one another.

    Berlin is not a coastal city.  It would be a shame for the German player to lose Berlin (their capital) from an amphibious assault on a map of this detail.

    I really like the Moscow, Leningrad, and Stalingrad circles because they boarder on several territories.  So do all the circles, except Berlin.  I guess that is what makes it different for me.  I’m guessing if Germany is lost, but not Berlin, the game is over anyway.  Also, is bombing the factory in Berlin any different than bombing the factory in Germany?  I don’t think this is a big issue.  I was hoping there was something ‘cool’ that I didn’t see about Berlin being there.

    Craig


  • yea… if you do your circle thing you need to be consistent.

    Moscow Leningrad and Stalingrad should be candidates, as well as Tobruck, Berlin, and Paris. The map has the same number of territories as AAE so you might as well make it look similar.


  • Berlin Version 2

    [attachment deleted by admin]

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