New Axis & Allies Global War Variant (free map)


  • Yea and the total number of potential IPC that can be lost would be the total value in these colonies… thus in the case of UK all her colonies say =37… now you will need to make a number of convoy boxes that is the same as this total from which it can be attacked.

    So some convoy boxes will have more value than others…

    ok a more easy example: The German baltic convoy box would be the same as the aid Germany recieves from Sweden…i guess that 2 or 3 IPC

    In Italys case the convoy box is equal to the value of her african starting colonies as the maximum potential of IPC that can be attacked per turn.

    The Soviet Boxes represent the total amount of aid that can be sent via lend lease

    US convoy boxes = the total value in all starting territories outside the USA.

    Allow Subs, planes, and warships to conduct attacks on these boxes. Each rolls a die= lost income


  • Aaaah….  I see, that’s a great idea, adds a lot of variance too, as you could attack each turn.

    At first I thought you were talking about if UK had 40 total IPCs, the convoys would represent half, and taking them would just deduct that from the total as the supplies couldn’t get through to the homeland. 
    Your way forces attacks on them every turn if you want to keep knocking them down.  Very nice.


  • Yea and it also displays the problem of “island economies”  everything for them is dependant on the ability to get the value of their territorial holdings by ship…which is now abstracted by these convoy zones.


  • I hope "we"can get an agreement on those convoy boxes and rules… Btw, looking forward to the fifth draft for tomorrow.


  • A project suggestion, deepblue.
    Why don’t you make your first post a release point for drafts.
    It’ll be easier for new people to get up to speed.


  • Wow!  Great discussion.

    Glad to see new (and old) contributors to the thread.

    Didn’t think Convoy Boxes were such a hot topic.

    Everyone made great points.

    Micoom,

    Your points are valid.  Britain and Japan were reliant on their convoys heavily.  I just don’t think the map needs 5 British convoy boxes in the Atlantic.  But you’re right I may have gotten too carried away with removing convoy boxes (CBs).

    I still don’t see how the map needs three British CBs around Africa.  I have left off the CB next to Madagascar.

    I will move a CB to the west Med. but I am not sure if I like it, it may make it a bit too crowed, we will see.

    I will move the Soviet CB north, good suggestion.
    I don’t see how adding another Russian CB will add value to the map.

    I will try to add/move a Japanese CB near the Dutch East Indies.  The problem is this area is British so the closest I can get it is near the Palau Island, any further and it will look really out of place.

    I liked the idea about the German CB but it will not fit.  I have tried to angle it several different ways and no go.  Even if I make it smaller it will take up almost the entire area and the title still would not fit in the box.  So not sure if that is going to work.  I thought about a punch out box or maybe put the box somewhere close with an arrow, but I don’t really like any of those ideas.

    I still do not like the CBs adjacent to the home sea zones of nations. This just doesn’t add value for me.  If these CBs ever become threatened then it is probably too late for the nation and they will have bigger issues to deal with.  So I will try to move them out a bit.

    Craig,

    Thanks for sharing your maps they are a great resource.  I haven’t had a chance to read the thread but I look forward to it.

    Everyone else,

    Thanks again for the input.  Good rules discussion I will try to narrow it down and let the thread vote on the system they like once I have the time to absorb them.

    I do however think we are a bit off target.  What I want to decide first, is location of the CBs then dive into the rules once the map is set.

    All of this is not set in stone.  To be honest I have not given CBs the attention they deserve.  I have focused all my time at creating the sea zones.  They took an unbelievable about of time.


  • Hey Deepblue,

    I’ll take the blame for getting the discussion off topic.  I like having CBs, just had the thought strike me that if we didn’t have a good basis for them (ie, didn’t need them), maybe it would save time for you in making them.

    There is basis and need for them and they add alot.  The moves and additions you have I think will work well.

    I think the British Med CB instead of another in the Atlantic, though it would seem crowded would be great, especially if you remove one of the ones from the coast of Africa.  Unless the Germans or Italians get to start with sub or something down that way, they are unlikely though I think to hit it unless they are steamrolling the rest of the world.


  • Yea when can we see a map update?


  • I would just skip putting in a German Convoy zone.  I tried adding one myself when I first made the map, put there’s just not even close to enough room.  Plus, the relatively short hop from across the Baltic sea from Scandinavia to mainland Europe is quite a bit different than transporting goods across the Pacific, Atlantic, or even the Mediterranean.

    Also, before we start moving around, adding, or removing too many convoy zones, or changing the rules for how they work, we should clarify what their purpose is from a game play perspective.  The Atlantic convoy zones are there to give Germany an incentive to put his subs to use, and to possibly even buy a new sub or two each turn.  They’re also there to punish the UK is she tries to ignore her convoy routes and instead focus solely on invading mainland Europe as quickly as possible.  The Italian convoy zone is there to make sure that Italy doesn’t just abandon control of the Med and dump all its money into helping Germany push against Russia.  The convoy zones in the Pacific and to an extent the Indian Ocean are there to make sure that Japan tries to maintain a naval presence in the Pacific, rather than just turtling at sea and going for a big push into India.  The US also needs to have high value convoy zones in both the Atlantic and the Pacific so that they have a greater incentive to put money into both theaters, rather than just completely ignoring Japan or Germany until the other is destroyed.  Also, the southern UK convoy zones can be usefull if the game ends up going in a non-historical route, i.e., if Germany gets solid control of the Atlantic, the convoy zones to the south give them an incentive to try and go for control down there, too.  Or if Italy gets control of all of Africa, they might start sending ships out into the Indian ocean or into the south Atlantic.  Or if India falls to Japan, you could see the Japanese fleet pushing towards Africa.  Basically, by putting convoy zones all around the world, you make sure that any area could potentially become a fully featured area of gameplay.

    IL’s idea of adding a dice roll to how attacking convoy zones work is interesting, but I’m not sure if the game needs any more randomness.  Also, if we went with IL’s rules, would that mean that every convoy zone is the same?


  • Also, one other thing.  The large Japanese controlled Island to the north-east of Primorsky is called Sakhalin.  During WWII the Japanese used it’s Japanese name, Karafuto, which might be a better name to use than Sakhalin.  I realize there’s a few other unnamed islands still, but none as large as this one, plus some people might confuse Sakhalin as being part of the Japan capital terrioty and thus they might think that the sea zone around Sakhalin/Karafuto touches Japan.  Giving it its own name will help to get rid of any confusion.  According to Wikipedia, Japan only controlled a little less than half the island with the rest being in Russian hands, but I would still say to leave it all colored yellow, since the Russians did have to land troops there to get control of it in the closing days of the way.  Since its not worth any money it will probably never come into play, but I still think its worth labeling.


  • IL’s idea of adding a dice roll to how attacking convoy zones work is interesting, but I’m not sure if the game needs any more randomness.  Also, if we went with IL’s rules, would that mean that every convoy zone is the same?

    No the value on each CB may be different so some convoy areas will represent a higher value of what can be destroyed. I suspect the values will have something to do with what colonies they connect. For example UK will have a small CB off of Canada because thats the only British territory, while Cape Horn CB and South Atlantic will have more action as it may represent india, persia,egypt and eastern africa british territories.

    They have maps in the internet that illustrate the primary trading routes during these times. Or you can look at Uboat.net and check out where all the ship sinkings are located.

    Remember the value of all the convoy boxes = only the total IPC value of un-connected territories that potentially could be destroyed. In this way some CB are naturally have more trade and a higher potential for interception and destruction.


  • It’s Friday!

    The Fifth draft has arrived!

    I have made the following changes from the fourth draft:

    Added:
    Revised Sea Zones
    Corsica

    Changed:
    West Africa, French West Africa and Madagascar are now British.
    Revised the Convoy Boxes.

    Reminders:
    When reviewing the map please consider both historical accuracy and game play.
    The image has been reduced by 50% for faster downloads. (Makes it a little fuzzy)
    Unfinished elements have been removed.
    This is a work in progress.

    http://www.mediafire.com/?enuvyjmek2o


  • Got a question:  “When reviewing the map please consider both historical accuracy and game play.”

    I haven’t been paying that close of attention when does the map take place? I’m asking b/c the UK has a great deal of influence over the South Pacific and Japan doesn’t.

    Side note: I like how the US has the Philippines nice touch. I also like how Japan has all the convoy routes in that area.

    I like the map; however, do you have a proposal for unit starting locations? I think thats where at least half of the accuracy will come from. Also I think you should take into consideration that for example in North Africa you may have both German and Italian troops in the same places. (I know that that came up just not sure where that led).

    Question: was Africa spelled Afrika at the time I looked it up in Websters the only reference to the alternitave was with South Africa starting in 1908. I hate to be a pain but I’ll look into it, but if any of you know off the top of your head I would be grateful.

    Thanks for listening to the ramblings of an outsider looking in.

    -LT04


  • I think Japan has one too many CB. I would remove the one above wake island. Japan didnt have any trade routes there. Also you would need a CB between Hawaii and the west coast replacing the one above the marshall islands.

    I would boost the one near cape horn as it was a major point of trade and id boost it up to 3 and the one west of west africa should also go to 3.

    The sea zones look much better than those lines.

    Also is their any way to reduce the waves to 3 rather than 7?

    was Africa spelled Afrika

    This was only to the Germans who spelled it that way.


  • Imperious Leader thanks for the clarification.

    -LT04


  • @tekkyy:

    Why don’t you make your first post a release point for drafts.
    It’ll be easier for new people to get up to speed.

    Thanks for the suggestion.  Will do.


  • @Craig:

    What are you trying to represent with the US convoy in the middle of the Atlantic?

    It is just the original CB from the US Eastern Coast moved forward a bit.


  • Wow Deepblue, you went to town on the Seazones.  The new dotted lines look great, and your SZ movement streamlines the zone movement.

    Convoy Zone thoughts
      Just about every CB appears to touch at least 3 SZs.  That may not be a goal necesarily, but there are a couple that do not, and I think it could help if they did.

    The Russian CB should be moved down just a bit so it rests on the line of SZ extending from Finland.  That would make it accesible by 4 SZ.

    The US CB north of Midway, could be moved SW to so that it touches the Midway SZ, as well as the ones East and North of it.  It looks like the CB is big enough to still touch the Eastern SZ that it currently touches.

    The UK CB East of the Solomons.  It could be moved north to touch the Gilbert and Line SZs (which would make it a bit closer to Jap attack) or South to touch the Fiji SZ (which may be more realistic to shipping routes from the South Pacific around South America)


  • Map gets looking better and better…

    I think you should remove the Japanese convoy at Wake… Don’t think Japan had any convoying in that region.

    I like the British Convoy in the Western Mediterranean.

    I saw some discusion on the US Convoy in the Middle of the Atlantic, well I think it could represent American support for it’s own troops in England and later Europe. Not necessarily Lend Lease.

    Thought about my suggestion on splitting the seazone of the Philippines? And maybe also even the Islands?


  • Gentlemen,

    I did not add the Wake Island CB; it is from the original map.

    I also did not move the CB near Alaska.

    The only CB changes I made are:

    1. Moved the one British CB from the Atlantic Ocean to the Med. per Micoom’s request.
    2. Moved the US East Coast CB forward.
    3. Removed Madagascar CB.
    4. Some of the CBs were adjusted due to the SZ changes.
    5. Added CB near Palau Island

    Micoom,

    Splitting the Philippines would be hard to represent on the map.

    Craig,

    Having CBs adjacent to a nation’s home SZ does not add value to the map.

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