W@W captain walker (axis) vs dawgoneit


  • TripleA Turn Summary: Yamamoto round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Yamamoto
            1 Artillery moved from Ponape to 102 Sea Zone
            1 Artillery and 1 Transport moved from 102 Sea Zone to 86 Sea Zone
            1 Infantry moved from Iwo Jima to 86 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 86 Sea Zone to 85 Sea Zone
            1 Artillery moved from 85 Sea Zone to Hokkaido
            1 Infantry moved from 85 Sea Zone to Hokkaido
            1 Adv.Fighter moved from Tokyo to Hokkaido
            1 Adv.Fighter and 1 Fighter moved from 102 Sea Zone to 75 Sea Zone
            1 Bomber moved from Saipan to 75 Sea Zone
            1 Cruiser moved from 92 Sea Zone to 93 Sea Zone
            1 Infantry moved from Peleliu to 93 Sea Zone
            1 Cruiser and 1 Infantry moved from 93 Sea Zone to 107 Sea Zone
            1 Infantry moved from 107 Sea Zone to Hollandia
                  Yamamoto take Hollandia from Dutch
            1 Infantry moved from S.French Indochina to N.Thailand
                  Thai take N.Thailand from Chinese
            1 Tank moved from N.French Indochina to Kweichow
                  Yamamoto take Kweichow from Chinese
            1 Tank moved from Kweichow to Yunnan
            3 Infantrys moved from N.French Indochina to Yunnan
            1 Bomber moved from Bangkok to Yunnan
            1 Artillery moved from Kwangtung to 92 Sea Zone
            1 Elite moved from Hong Kong to 92 Sea Zone
            1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Tank moved from Kwangsi to 92 Sea Zone
            1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Artillery, 1 Cruiser, 1 Elite, 2 Infantrys, 1 Tank and 2 Transports moved from 92 Sea Zone to 110 Sea Zone
            1 Artillery, 1 Elite, 2 Infantrys and 1 Tank moved from 110 Sea Zone to Malaya
            1 Fighter moved from 110 Sea Zone to Malaya
            2 Tanks moved from Kwangsi to 92 Sea Zone
            1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Infantry and 2 Tanks moved from 92 Sea Zone to Manila
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 1 Elite, 1 Factory, 5 Infantrys, 2 Submarines and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Manila
                Yamamoto attack with 1 Infantry and 2 Tanks
                Americans defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Infantry and 2 Tanks in Manila, round 2 : 2/3 hits, 1.17 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Manila, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Manila
                Yamamoto win, taking Manila from Americans with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Artillery and 1 Infantry
            Battle in Malaya
                Yamamoto attack with 1 Artillery, 1 Elite, 1 Fighter, 2 Infantrys and 1 Tank
                British defend with 1 AAGun, 2 Artillerys and 2 Infantrys
                    British roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Battleship and 1 Cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits
                    1 Infantry owned by the British lost in Malaya
                    Yamamoto roll dice for 1 Artillery, 1 Elite, 1 Fighter, 2 Infantrys and 1 Tank in Malaya, round 2 : 3/6 hits, 2.00 expected hits
                    British roll dice for 2 Artillerys and 1 Infantry in Malaya, round 2 : 3/3 hits, 1.00 expected hits
                    1 Elite owned by the Yamamoto and 2 Infantrys owned by the Yamamoto lost in Malaya
                    2 Artillerys owned by the British and 1 Infantry owned by the British lost in Malaya
                Yamamoto win, taking Malaya from British with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 5
                Casualties for British: 2 Artillerys and 2 Infantrys
                Casualties for Yamamoto: 1 Elite and 2 Infantrys
            Battle in Yunnan
                Yamamoto attack with 1 Bomber, 3 Infantrys and 1 Tank
                Chinese defend with 2 Infantrys
                    Yamamoto roll dice for 1 Bomber, 3 Infantrys and 1 Tank in Yunnan, round 2 : 3/5 hits, 1.67 expected hits
                    Chinese roll dice for 2 Infantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in Yunnan
                    2 Infantrys owned by the Chinese lost in Yunnan
                Yamamoto win, taking Yunnan from Chinese with 1 Bomber, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 2 Infantrys
            Battle in Hokkaido
                Yamamoto attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Hokkaido, round 2 : 3/3 hits, 1.17 expected hits
                    Americans roll dice for 1 Infantry in Hokkaido, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Hokkaido
                Yamamoto win, taking Hokkaido from Americans with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in 75 Sea Zone
                Yamamoto attack with 1 Adv.Fighter, 1 Bomber and 1 Fighter
                Americans defend with 1 Transport
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 1 Fighter in 75 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Americans roll dice for 1 Transport in 75 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Americans lost in 75 Sea Zone
                Yamamoto win with 1 Adv.Fighter, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Transport
    
        Non Combat Move - Yamamoto
            1 Adv.Fighter and 1 Fighter moved from 75 Sea Zone to 85 Sea Zone
            1 Bomber moved from 75 Sea Zone to Saipan
            1 Carrier moved from 102 Sea Zone to 85 Sea Zone
            1 Adv.Fighter moved from Hokkaido to Formosa
            2 Infantrys moved from Tokyo to Chubu
            2 Infantrys moved from Tokyo to Tohoku
            1 Battleship, 1 Carrier, 2 Destroyers and 1 Fighter moved from 102 Sea Zone to 107 Sea Zone
            1 Fighter moved from Malaya to 110 Sea Zone
            3 Transports moved from 110 Sea Zone to 92 Sea Zone
            1 Bomber moved from Yunnan to Bangkok
            1 Artillery and 1 Infantry moved from Truk to Woleai
            1 Artillery moved from Hunan to N.French Indochina
            1 Tank moved from Hunan to N.French Indochina
            1 Artillery, 1 Infantry and 1 Tank moved from Kwangsi to N.French Indochina
    
        Place Units - Yamamoto
            1 Artillery, 1 Elite and 4 Infantrys placed in Hong Kong
            2 Submarines placed in 85 Sea Zone
            1 Factory placed in Saipan
            2 Adv.Fighters, 1 Artillery, 1 Infantry and 1 Tank placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 81 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Yamamoto regular : 6.33
    Americans regular : -1.17
    British AA : -0.17
    British regular : 2.00
    

    Savegame



  • TripleA Turn Summary: Hisaichi round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Hisaichi
            1 Infantry moved from Chita to S.Buryat Mongolia
                  Hisaichi take S.Buryat Mongolia from Russians
            1 Artillery and 1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to Java
            2 Fighters moved from 110 Sea Zone to Java
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Adv.Fighters, 2 Artillerys, 1 Battleship, 1 Factory, 10 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Java
                Hisaichi attack with 1 Artillery, 2 Fighters and 1 Infantry
                Dutch defend with 1 Infantry
                    Hisaichi roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Java, round 2 : 1/4 hits, 1.33 expected hits
                    Dutch roll dice for 1 Infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Java
                    1 Infantry owned by the Dutch lost in Java
                Hisaichi win, taking Java from Dutch with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Dutch: 1 Infantry
    
        Non Combat Move - Hisaichi
            2 Fighters moved from Java to 110 Sea Zone
            3 Infantrys moved from Davao to Mindanao
            1 Adv.Fighter moved from Davao to Banjarmasin
            1 Tank moved from Shanghai to Shantung
            1 Infantry moved from Shantung to Chahar
            1 Artillery and 3 Infantrys moved from Liaoning to Peking
            1 Tank moved from Heilungchiang to Peking
            1 Infantry moved from Heilungchiang to Chita
            1 Artillery and 1 Infantry moved from Khabarovsk to Heilungchiang
            2 Artillerys and 3 Infantrys moved from Kirin to Heilungchiang
            1 Tank moved from Changchun to Heilungchiang
            2 Infantrys moved from Changchun to 84 Sea Zone
            1 Artillery and 3 Infantrys moved from Changchun to Kirin
            2 Infantrys moved from 84 Sea Zone to Shantung
    
        Place Units - Hisaichi
            4 Infantrys placed in Banjarmasin
            1 Battleship placed in 107 Sea Zone
            3 Infantrys placed in Davao
            1 Artillery and 3 Infantrys placed in Liaoning
            1 Factory placed in Heilungchiang
            Hisaichi undo move 4.
            2 Artillerys and 2 Infantrys placed in Liaoning
            2 Adv.Fighters, 1 Infantry and 2 Tanks placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 63 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Dutch regular : 0.67
    Hisaichi regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Hisaichi
            1 Infantry moved from Chita to S.Buryat Mongolia
                  Hisaichi take S.Buryat Mongolia from Russians
            1 Artillery and 1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to Java
            2 Fighters moved from 110 Sea Zone to Java
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Adv.Fighters, 2 Artillerys, 1 Battleship, 1 Factory, 10 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Java
                Hisaichi attack with 1 Artillery, 2 Fighters and 1 Infantry
                Dutch defend with 1 Infantry
                    Hisaichi roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Java, round 2 : 1/4 hits, 1.33 expected hits
                    Dutch roll dice for 1 Infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Java
                    1 Infantry owned by the Dutch lost in Java
                Hisaichi win, taking Java from Dutch with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Dutch: 1 Infantry
    
        Non Combat Move - Hisaichi
            2 Fighters moved from Java to 110 Sea Zone
            3 Infantrys moved from Davao to Mindanao
            1 Adv.Fighter moved from Davao to Banjarmasin
            1 Tank moved from Shanghai to Shantung
            1 Infantry moved from Shantung to Chahar
            1 Artillery and 3 Infantrys moved from Liaoning to Peking
            1 Tank moved from Heilungchiang to Peking
            1 Infantry moved from Heilungchiang to Chita
            1 Artillery and 1 Infantry moved from Khabarovsk to Heilungchiang
            2 Artillerys and 3 Infantrys moved from Kirin to Heilungchiang
            1 Tank moved from Changchun to Heilungchiang
            2 Infantrys moved from Changchun to 84 Sea Zone
            1 Artillery and 3 Infantrys moved from Changchun to Kirin
            2 Infantrys moved from 84 Sea Zone to Shantung
    
        Place Units - Hisaichi
            4 Infantrys placed in Banjarmasin
            1 Battleship placed in 107 Sea Zone
            3 Infantrys placed in Davao
            1 Artillery and 3 Infantrys placed in Liaoning
            1 Factory placed in Heilungchiang
            Hisaichi undo move 4.
            2 Artillerys and 2 Infantrys placed in Liaoning
            2 Adv.Fighters, 1 Infantry and 2 Tanks placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 63 PUs; end with 63 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from 110 Sea Zone: 3 Transports
            EDIT: Adding units owned by Hisaichi to 107 Sea Zone: 3 Transports
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Dutch regular : 0.67
    Hisaichi regular : -1.00
    

    Savegame



  • TripleA Turn Summary: Finns round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Finns
            1 Artillery and 1 Infantry moved from Helsinki to 24 Sea Zone
            1 Artillery and 1 Infantry moved from 24 Sea Zone to Lapland
            1 Fighter moved from Tampere to Lapland
    
        Purchase Units - Finns
            Finns buy 1 Elite, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Lapland
                Finns attack with 1 Artillery, 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Lapland, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Lapland, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Lapland
                    1 Infantry owned by the Russians lost in Lapland
                Finns win, taking Lapland from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            2 Infantrys moved from Kotka to Vyborg
            1 Infantry moved from Tampere to Oulu
            1 Infantry moved from Kotka to Oulu
            1 Fighter moved from Lapland to Oulu
            1 Artillery and 1 Infantry moved from Helsinki to Tampere
    
        Place Units - Finns
            1 Elite, 3 Infantrys and 1 Tank placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.00
    Russians regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Romanians round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Purchase Units - Romanians
            Romanians buy 2 Elites, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; 
    
        Non Combat Move - Romanians
            1 Tank moved from Bulgaria to Odessa
            2 Artillerys, 1 Elite and 1 Infantry moved from Bucharest to E.Romania
            1 Artillery moved from Bulgaria to E.Romania
            1 Infantry moved from E.Romania to Bulgaria
            1 Artillery and 2 Infantrys moved from E.Romania to Odessa
    
        Place Units - Romanians
            2 Elites, 1 Infantry and 1 Tank placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Thai round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Thai
            1 Transport moved from 110 Sea Zone to 105 Sea Zone
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to West Borneo
                  Thai take West Borneo from Dutch
    
        Purchase Units - Thai
            Thai buy 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Thai
    
        Non Combat Move - Thai
            1 Artillery, 1 Infantry and 1 Tank moved from S.Thailand to N.Thailand
            1 Infantry moved from Bangkok to S.Thailand
            2 Infantrys moved from Bangkok to Malaya
            1 Tank moved from Bangkok to Malaya
    
        Place Units - Thai
            3 Infantrys and 1 Tank placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Germans
            Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
            Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
            Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
            Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
            Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
            Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
            Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
            Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
            Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
            Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
            Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
            Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
            Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
            Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
            Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
            4 Infantrys moved from Hamburg to Denmark
            1 Mech.Inf moved from Netherlands to Denmark
            1 Stuka moved from Hamburg to Denmark
            2 Fighters moved from 23 Sea Zone to Denmark
            1 Infantry moved from Danzig to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Estonia
                  Germans take Estonia from Russians
            1 Artillery, 2 Infantrys and 1 Tank moved from Middle Norrland to 24 Sea Zone
            1 Infantry moved from Middle Norrland to 24 Sea Zone
            1 Artillery, 3 Infantrys and 1 Tank moved from 24 Sea Zone to Latvia
            3 Infantrys and 1 Tank moved from East Prussia to Lithuania
            1 Artillery and 3 Infantrys moved from Brest to Minsk
            1 Artillery moved from Kiev to Donetsk
            5 Infantrys moved from Vinnytsia to Donetsk
            1 Artillery moved from Vinnytsia to Donetsk
            1 Bomber moved from Krakow to Donetsk
            1 Stuka moved from Danzig to Donetsk
            1 Fighter moved from Danzig to Donetsk
            1 ArmoredCar moved from Orleanais to Brittany
                  Germans take Brittany from French
            1 ArmoredCar moved from Brittany to Normandy
                  Germans take Normandy from French
            1 Artillery and 2 Infantrys moved from Belgium to Picardy
            1 Elite moved from Belgium to Picardy
            2 Tanks moved from Paris to Picardy
            5 Tanks moved from Paris to Normandy
            4 Infantrys moved from Paris to Normandy
            1 Artillery moved from Paris to Picardy
    
        Purchase Units - Germans
            Germans buy 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 1 Battleship, 1 Carrier, 1 Factory, 21 Infantrys, 1 Submarine, 1 T.Boat and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Lithuania
                Germans attack with 3 Infantrys and 1 Tank
                Russians defend with 1 Artillery
                    Germans roll dice for 3 Infantrys and 1 Tank in Lithuania, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Artillery in Lithuania, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 Infantrys and 1 Tank in Lithuania, round 3 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Artillery in Lithuania, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Lithuania
                    1 Artillery owned by the Russians lost in Lithuania
                Germans win, taking Lithuania from Russians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Artillery
            Battle in Denmark
                Germans attack with 2 Fighters, 4 Infantrys, 1 Mech.Inf and 1 Stuka
                Neutral defend with 3 Infantrys
                    Germans roll dice for 2 Fighters, 4 Infantrys, 1 Mech.Inf and 1 Stuka in Denmark, round 2 : 2/8 hits, 2.50 expected hits
                    Neutral roll dice for 3 Infantrys in Denmark, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral lost in Denmark
                    Germans roll dice for 2 Fighters, 4 Infantrys, 1 Mech.Inf and 1 Stuka in Denmark, round 3 : 3/8 hits, 2.50 expected hits
                    Neutral roll dice for 1 Infantry in Denmark, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Denmark
                    1 Infantry owned by the Neutral lost in Denmark
                Germans loses 0 PUs for violating Denmarks neutrality.
                Germans win, taking Denmark from Neutral with 2 Fighters, 3 Infantrys, 1 Mech.Inf and 1 Stuka remaining. Battle score for attacker is 4
                Casualties for Neutral: 3 Infantrys
                Casualties for Germans: 1 Infantry
            Battle in Donetsk
                Germans attack with 2 Artillerys, 1 Bomber, 1 Fighter, 5 Infantrys and 1 Stuka
                Russians defend with 1 Artillery, 3 Infantrys and 1 Tank
                    Germans roll dice for 2 Artillerys, 1 Bomber, 1 Fighter, 5 Infantrys and 1 Stuka in Donetsk, round 2 : 6/10 hits, 3.50 expected hits
                    Russians roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Donetsk, round 2 : 2/5 hits, 1.83 expected hits
                    2 Infantrys owned by the Germans lost in Donetsk
                    3 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 1 Tank owned by the Russians lost in Donetsk
                Germans win, taking Donetsk from Russians with 2 Artillerys, 1 Bomber, 1 Fighter, 3 Infantrys and 1 Stuka remaining. Battle score for attacker is 11
                Casualties for Germans: 2 Infantrys
                Casualties for Russians: 1 Artillery, 3 Infantrys and 1 Tank
            Battle in Minsk
                Germans attack with 1 Artillery and 3 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 3 Infantrys in Minsk, round 2 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Latvia
                Germans attack with 1 Artillery, 3 Infantrys and 1 Tank
                Russians defend with 2 Infantrys
                    Germans roll dice for 1 Battleship and 1 Cruiser in Latvia, round 2 : 0/2 hits, 1.17 expected hits
                    Germans roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Latvia, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 2 Infantrys in Latvia, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Latvia
                    1 Infantry owned by the Russians lost in Latvia
                    Germans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Latvia, round 3 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 2 Infantrys
            Battle in Picardy
                Germans attack with 2 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks
                French defend with 1 Bunker
                    Germans roll dice for 2 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks in Picardy, round 2 : 4/7 hits, 2.67 expected hits
                    French roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the French lost in Picardy
                Germans win, taking Picardy from French with 2 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for French: 1 Bunker
    
        Non Combat Move - Germans
            2 Fighters moved from Denmark to 23 Sea Zone
            1 Stuka moved from Denmark to Hamburg
            1 Artillery and 3 Infantrys moved from Netherlands to Hamburg
            3 Infantrys moved from Rhine to Hamburg
            2 Tanks moved from Paris to Lorraine
            2 Mech.Infs moved from Paris to Bavaria
            5 ArmoredCars moved from Paris to Lorraine
            1 Artillery and 2 Infantrys moved from Orleanais to Languedoc
            1 AAGun, 1 Artillery and 3 Infantrys moved from Krakow to Vinnytsia
            1 Bomber moved from Donetsk to Brest
            1 Artillery and 1 Infantry moved from Brest to Vinnytsia
            4 Infantrys moved from Warsaw to Brest
            2 Tanks moved from Brest to Vinnytsia
            1 Fighter and 1 Stuka moved from Donetsk to Vinnytsia
            2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia
    
        Place Units - Germans
            1 T.Boat placed in 22 Sea Zone
            2 Adv.Fighters, 1 Battleship, 1 Carrier and 1 Submarine placed in 23 Sea Zone
            1 Factory placed in Danzig
            4 Infantrys placed in Warsaw
            4 Infantrys placed in Vinnytsia
            2 ArmoredCars and 3 Tanks placed in Bohemia
            1 Artillery and 3 Infantrys placed in Rhine
            1 Artillery and 7 Infantrys placed in Paris
            Germans undo move 8.
            1 Artillery and 5 Infantrys placed in Berlin
            5 Infantrys placed in Paris
    
        Turn Complete - Germans
            Germans collect 116 PUs; end with 116 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 24 Sea Zone: 1 Destroyer and 1 Submarine
            EDIT: Adding units owned by Germans to 23 Sea Zone: 1 Destroyer and 1 Submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    French regular : -0.50
    Russians regular : 0.17
    Germans regular : 3.83
    Neutral regular : -0.33
    

    Savegame



  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Italians
            1 Fighter moved from Albania to 51 Sea Zone
            2 Fighters moved from 50 Sea Zone to Tobruk
            1 Transport moved from 48 Sea Zone to 46 Sea Zone
            2 Infantrys moved from Rome to 46 Sea Zone
            2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
            2 Infantrys moved from 48 Sea Zone to Tobruk
            1 Tank moved from Languedoc to Aquitaine
                  Italians take Aquitaine from French
            1 Tank moved from Aquitaine to Languedoc
    
        Purchase Units - Italians
            Italians buy 2 Artillerys, 1 Destroyer, 1 Elite, 1 Factory, 10 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 51 Sea Zone
                Italians attack with 1 Fighter
                French defend with 1 Submarine
                    Italians roll dice for 1 Fighter in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 Fighter owned by the Italians retreated
            Battle in Tobruk
                Italians attack with 2 Fighters and 2 Infantrys
                British defend with 1 Infantry
                    Italians roll dice for 1 Battleship and 1 Cruiser in Tobruk, round 2 : 2/2 hits, 1.17 expected hits
                    1 Infantry owned by the British lost in Tobruk
                Italians winFrench win with 1 Submarine remaining, taking Tobruk from British with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Italians
            1 Fighter moved from 51 Sea Zone to Greece
            2 Fighters moved from Tobruk to 48 Sea Zone
            1 Carrier and 2 Submarines moved from 50 Sea Zone to 48 Sea Zone
            2 Transports moved from 48 Sea Zone to 46 Sea Zone
            1 AAGun moved from Rome to 46 Sea Zone
            2 Infantrys moved from Rome to 46 Sea Zone
            1 AAGun, 2 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
            1 Tank moved from Greece to 48 Sea Zone
            1 AAGun, 2 Infantrys and 1 Tank moved from 48 Sea Zone to El Agheila
            1 Infantry moved from El Agheila to Hun
            1 Transport moved from 48 Sea Zone to 46 Sea Zone
            2 Infantrys moved from Rome to 46 Sea Zone
            2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
            2 Infantrys moved from 48 Sea Zone to El Agheila
            1 Transport moved from 48 Sea Zone to 46 Sea Zone
            1 Elite moved from Rome to 46 Sea Zone
            1 Elite and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
            1 Elite moved from 48 Sea Zone to El Agheila
            1 Infantry moved from Tunis to S.Tunisia
            3 Infantrys moved from Tunis to N.Tunisia
            1 AAGun moved from Tunis to N.Tunisia
            1 Transport moved from 45 Sea Zone to 43 Sea Zone
    
        Place Units - Italians
            1 Factory placed in Greece
            1 Destroyer placed in 43 Sea Zone
            1 Artillery, 1 Elite, 1 Infantry and 1 Tank placed in Tunis
            1 Artillery and 9 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 60 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    

    Savegame



  • TripleA Turn Summary: Yamamoto round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Yamamoto
            1 Artillery and 1 Infantry moved from Hokkaido to 85 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 85 Sea Zone to 101 Sea Zone
            1 Artillery and 1 Infantry moved from 101 Sea Zone to Guam
            1 Battleship and 1 Cruiser moved from 107 Sea Zone to 101 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to Guam
            1 Bomber moved from Saipan to Guam
            1 Tank moved from N.French Indochina to Assam
                  Yamamoto take Assam from British
            1 Infantry and 1 Tank moved from Manila to 92 Sea Zone
            1 Artillery and 1 Elite moved from Hong Kong to 92 Sea Zone
            1 Artillery, 1 Elite, 1 Infantry, 1 Tank and 2 Transports moved from 92 Sea Zone to 110 Sea Zone
            1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank moved from 110 Sea Zone to Java
            1 Bomber moved from Bangkok to Java
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 1 B.Transport, 1 Bunker, 1 Carrier, 1 Destroyer, 5 Infantrys and 1 Submarine; Remaining resources: 1 PUs; 
    
        Combat - Yamamoto
            Battle in Guam
                Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Battleship and 1 Cruiser in Guam, round 2 : 2/2 hits, 1.17 expected hits
                    1 Infantry owned by the Americans lost in Guam
                Yamamoto win, taking Guam from Americans with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in Java
                Yamamoto attack with 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank
                Anzac defend with 4 Infantrys
                    Yamamoto roll dice for 1 Battleship and 1 Cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits
                    1 Infantry owned by the Anzac lost in Java
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank in Java, round 2 : 2/6 hits, 2.50 expected hits
                    Dutch roll dice for 3 Infantrys in Java, round 2 : 2/3 hits, 1.00 expected hits
                    1 Elite owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Java
                    2 Infantrys owned by the Anzac lost in Java
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 1 Tank in Java, round 3 : 0/4 hits, 1.83 expected hits
                    Dutch roll dice for 1 Infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 1 Tank in Java, round 4 : 2/4 hits, 1.83 expected hits
                    Dutch roll dice for 1 Infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Java
                Yamamoto win, taking Java from Dutch with 1 Artillery, 1 Bomber, 1 Fighter and 1 Tank remaining. Battle score for attacker is 3
                Casualties for Anzac: 4 Infantrys
                Casualties for Yamamoto: 1 Elite and 1 Infantry
    
        Non Combat Move - Yamamoto
            1 Bomber moved from Java to Bangkok
            1 Fighter moved from Java to 110 Sea Zone
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            2 Artillerys, 1 Infantry and 1 Tank moved from N.French Indochina to N.Thailand
            1 Artillery moved from Tokyo to 84 Sea Zone
            1 Infantry moved from Tohoku to 84 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 Artillery and 1 Infantry moved from 92 Sea Zone to N.French Indochina
            4 Infantrys moved from Hong Kong to 92 Sea Zone
            1 B.Transport and 4 Infantrys moved from 92 Sea Zone to 110 Sea Zone
            4 Infantrys moved from 110 Sea Zone to Malaya
            2 Transports moved from 110 Sea Zone to 92 Sea Zone
            1 Adv.Fighter moved from Formosa to 110 Sea Zone
            1 Bomber moved from Guam to Saipan
            1 Adv.Fighter and 1 Fighter moved from Guam to 101 Sea Zone
            1 Carrier, 1 Destroyer and 2 Submarines moved from 85 Sea Zone to 101 Sea Zone
            1 Adv.Fighter moved from Tokyo to 107 Sea Zone
            1 Adv.Fighter moved from Tokyo to 101 Sea Zone
            1 Infantry moved from Woleai to Ulithi
            1 Artillery moved from Woleai to Ulithi
    
        Place Units - Yamamoto
            1 Adv.Fighter and 1 Carrier placed in 101 Sea Zone
            1 Adv.Fighter placed in Saipan
            1 Bunker placed in Malaya
            1 Artillery and 5 Infantrys placed in Hong Kong
            1 B.Transport placed in 84 Sea Zone
            1 Destroyer and 1 Submarine placed in 85 Sea Zone
            1 Artillery placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 82 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -1.50
    Dutch regular : 0.33
    

    Savegame



  • TripleA Turn Summary: Hisaichi round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Hisaichi
            1 Artillery and 2 Infantrys moved from Heilungchiang to Chita
            1 Artillery and 2 Infantrys moved from Heilungchiang to Ayan
            1 Fighter moved from Heilungchiang to Ayan
            1 Artillery, 3 Infantrys and 1 Tank moved from Peking to Chahar
            1 Artillery and 2 Infantrys moved from Shantung to Anhwei
            1 Fighter moved from Shantung to Anhwei
            1 Adv.Fighter moved from Changchun to Chita
            1 Adv.Fighter moved from Changchun to Ayan
            1 Infantry moved from Mindanao to Samar
                  Hisaichi take Samar from Americans
            1 Bomber moved from Liaoning to East And South Borneo
            2 Infantrys moved from Davao to 107 Sea Zone
            2 Infantrys and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to East And South Borneo
            1 Artillery moved from Banjarmasin to East And South Borneo
            1 Tank moved from Banjarmasin to East And South Borneo
            2 Infantrys moved from Banjarmasin to East And South Borneo
            1 Artillery and 1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to Lombok
            2 Fighters moved from 110 Sea Zone to Lombok
            1 Adv.Fighter moved from Banjarmasin to East And South Borneo
            1 Tank moved from Banjarmasin to British Borneo
                  Hisaichi take British Borneo from British
            1 Tank moved from Banjarmasin to East And South Borneo
            1 Tank moved from Banjarmasin to East And South Borneo
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 1 Carrier, 17 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Lombok
                Hisaichi attack with 1 Artillery, 2 Fighters and 1 Infantry
                Dutch defend with 1 Artillery
                    Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Lombok, round 2 : 0/4 hits, 1.33 expected hits
                    Dutch roll dice for 1 Artillery in Lombok, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Lombok, round 3 : 2/4 hits, 1.33 expected hits
                    Dutch roll dice for 1 Artillery in Lombok, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Lombok
                    1 Artillery owned by the Dutch lost in Lombok
                Hisaichi win, taking Lombok from Dutch with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
                Casualties for Dutch: 1 Artillery
            Battle in East And South Borneo
                Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 4 Infantrys and 3 Tanks
                British defend with 1 Artillery; Dutch defend with 3 Infantrys and 1 Tank
                    Hisaichi roll dice for 1 Battleship in East And South Borneo, round 2 : 0/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 4 Infantrys and 3 Tanks in East And South Borneo, round 2 : 5/10 hits, 3.83 expected hits
                    Dutch roll dice for 1 Artillery, 3 Infantrys and 1 Tank in East And South Borneo, round 2 : 2/5 hits, 1.83 expected hits
                    2 Infantrys owned by the Hisaichi lost in East And South Borneo
                    1 Artillery owned by the British, 3 Infantrys owned by the Dutch and 1 Tank owned by the Dutch lost in East And South Borneo
                Hisaichi win, taking East And South Borneo from Dutch with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 11
                Casualties for Hisaichi: 2 Infantrys
                Casualties for British: 1 Artillery
                Casualties for Dutch: 3 Infantrys and 1 Tank
            Battle in Anhwei
                Hisaichi attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Chinese defend with 1 Artillery
                    Hisaichi roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Anhwei, round 2 : 1/4 hits, 1.17 expected hits
                    Chinese roll dice for 1 Artillery in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Anhwei
                    1 Artillery owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Artillery
            Battle in Ayan
                Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys
                Russians defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Ayan, round 2 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Ayan
                    1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Artillery and 1 Infantry
            Battle in Chahar
                Hisaichi attack with 1 Artillery, 3 Infantrys and 1 Tank
                Chinese defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Chahar, round 2 : 3/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 Artillery and 1 Infantry
            Battle in Chita
                Hisaichi attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys
                Russians defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Chita, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Chita, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Chita, round 3 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Chita, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Chita
                    1 Infantry owned by the Russians lost in Chita
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Chita, round 4 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Artillery in Chita, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Chita
                Hisaichi win, taking Chita from Russians with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Artillery and 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Adv.Fighter moved from Chita to Heilungchiang
            1 Adv.Fighter moved from Ayan to Heilungchiang
            1 Fighter moved from Ayan to 84 Sea Zone
            1 Infantry moved from Davao to 107 Sea Zone
            1 Infantry and 2 Transports moved from 107 Sea Zone to 93 Sea Zone
            1 Infantry moved from Mindanao to 93 Sea Zone
            2 Infantrys and 2 Transports moved from 93 Sea Zone to 84 Sea Zone
            2 Tanks moved from Changchun to 84 Sea Zone
            4 Tanks moved from Shantung to Shanghai
            1 Fighter moved from Anhwei to Shanghai
            2 Infantrys and 2 Tanks moved from 84 Sea Zone to Shanghai
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Shantung
            1 Artillery and 2 Infantrys moved from Liaoning to Peking
            1 Infantry moved from Kirin to 84 Sea Zone
            1 Artillery and 2 Infantrys moved from Kirin to Heilungchiang
            1 Artillery moved from Liaoning to Heilungchiang
            1 Infantry moved from 84 Sea Zone to Shanghai
            1 Tank moved from Heilungchiang to Peking
            1 Adv.Fighter moved from East And South Borneo to 110 Sea Zone
            1 Fighter moved from Lombok to 110 Sea Zone
            1 Fighter moved from Lombok to Malaya
            2 Infantrys moved from Banjarmasin to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to Malaya
            2 Transports moved from 110 Sea Zone to 107 Sea Zone
            1 Infantry moved from Mindanao to Panay
            1 Bomber moved from East And South Borneo to Banjarmasin
    
        Place Units - Hisaichi
            1 Carrier placed in 84 Sea Zone
            1 Adv.Fighter placed in 84 Sea Zone
            2 Infantrys and 1 Tank placed in Heilungchiang
            4 Infantrys placed in Liaoning
            4 Infantrys placed in Davao
            4 Infantrys placed in Banjarmasin
            3 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 65 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Russians regular : -0.33
    Dutch regular : 0.50
    Hisaichi regular : 0.67
    

    Savegame



  • TripleA Turn Summary: Finns round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Finns
            1 Infantry moved from Oulu to N.Karelia
                  Finns take N.Karelia from Russians
            1 Infantry moved from Oulu to Lapland
            1 Artillery moved from Tampere to 24 Sea Zone
            1 Elite moved from Helsinki to 24 Sea Zone
            1 Fighter moved from Oulu to Lapland
            1 Artillery and 1 Elite moved from 24 Sea Zone to Lapland
    
        Purchase Units - Finns
            Finns buy 2 Artillerys, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Lapland
                Finns attack with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry
                Russians defend with 1 Artillery and 1 Infantry
                    Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Lapland, round 2 : 3/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Lapland, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Lapland
                Finns win, taking Lapland from Russians with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Artillery and 1 Infantry
    
        Non Combat Move - Finns
            1 Fighter moved from Lapland to Oulu
            1 Infantry moved from Tampere to Oulu
            1 Tank moved from Helsinki to Oulu
            3 Infantrys moved from Helsinki to Tampere
    
        Place Units - Finns
            2 Artillerys, 1 Elite and 2 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 1.67
    Russians regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Romanians round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Romanians
            1 Tank moved from Odessa to Crimea
                  Romanians take Crimea from Russians
    
        Purchase Units - Romanians
            Romanians buy 2 Elites, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Romanians
    
        Non Combat Move - Romanians
            2 Artillerys, 1 Elite and 1 Infantry moved from E.Romania to Odessa
            1 Tank moved from Bucharest to Odessa
            2 Elites and 1 Infantry moved from Bucharest to E.Romania
    
        Place Units - Romanians
            2 Elites, 1 Infantry and 1 Tank placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Thai round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Thai
            1 Infantry moved from Malaya to 110 Sea Zone
            1 Infantry and 1 Transport moved from 110 Sea Zone to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to Palawan
                  Thai take Palawan from Americans
            1 Transport moved from 110 Sea Zone to 105 Sea Zone
            1 Artillery and 1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry moved from West Borneo to 110 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            1 Artillery and 2 Infantrys moved from 110 Sea Zone to Java
    
        Purchase Units - Thai
            Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Java
                Thai attack with 1 Artillery and 2 Infantrys
                Anzac defend with 1 Artillery
                    Thai roll dice for 1 Artillery and 2 Infantrys in Java, round 2 : 2/3 hits, 0.83 expected hits
                    Dutch roll dice for 1 Artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Anzac lost in Java
                Thai win, taking Java from Dutch with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Anzac: 1 Artillery
    
        Non Combat Move - Thai
            1 Infantry moved from S.Thailand to N.Thailand
            2 Infantrys moved from Bangkok to S.Thailand
    
        Place Units - Thai
            1 Elite and 5 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Thai regular : 1.17
    Dutch regular : -0.33
    

    Savegame

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