<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Kwaspek104 (Germany) vs. VictoryFirst (Allies) | Original Europe, Game 1]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/15459">@kwaspek104</a></p>
<p dir="auto">Good luck and have fun!</p>
]]></description><link>https://www.axisandallies.org/forums/topic/41199/kwaspek104-germany-vs-victoryfirst-allies-original-europe-game-1</link><generator>RSS for Node</generator><lastBuildDate>Sat, 11 Apr 2026 09:41:39 GMT</lastBuildDate><atom:link href="https://www.axisandallies.org/forums/topic/41199.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 16 Sep 2024 12:55:15 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Kwaspek104 (Germany) vs. VictoryFirst (Allies) | Original Europe, Game 1 on Tue, 01 Oct 2024 00:40:38 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/15275">@VictoryFirst</a> yeah feel free to start the game as Germany</p>
]]></description><link>https://www.axisandallies.org/forums/post/1721945</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1721945</guid><dc:creator><![CDATA[kwaspek104]]></dc:creator><pubDate>Tue, 01 Oct 2024 00:40:38 GMT</pubDate></item><item><title><![CDATA[Reply to Kwaspek104 (Germany) vs. VictoryFirst (Allies) | Original Europe, Game 1 on Mon, 30 Sep 2024 19:10:36 GMT]]></title><description><![CDATA[<p dir="auto">yeah if western allies keeps building fighters, Germans don’t have to defend their capital as much, so they can just keep making their tanks. It’s a tricky balance, one I’m not sure the Allies can consistently do. But that’s why we play these games lol.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1721881</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1721881</guid><dc:creator><![CDATA[kwaspek104]]></dc:creator><pubDate>Mon, 30 Sep 2024 19:10:36 GMT</pubDate></item><item><title><![CDATA[Reply to Kwaspek104 (Germany) vs. VictoryFirst (Allies) | Original Europe, Game 1 on Mon, 30 Sep 2024 17:34:49 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/15459">@kwaspek104</a></p>
<p dir="auto">Lol, in my solo games, Moscow usually falls on G8. I had one game where it was G10 but in that game I only built fighters as the Western Allies and flew them over to Moscow, which doesn’t give them a chance for victory it seems, it just prolongs the game. I could show you my Germany strategy. We can start a game right away if you feel something for playing two games at the same time with me 😂</p>
]]></description><link>https://www.axisandallies.org/forums/post/1721852</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1721852</guid><dc:creator><![CDATA[VictoryFirst]]></dc:creator><pubDate>Mon, 30 Sep 2024 17:34:49 GMT</pubDate></item><item><title><![CDATA[Reply to Kwaspek104 (Germany) vs. VictoryFirst (Allies) | Original Europe, Game 1 on Mon, 30 Sep 2024 15:43:54 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/15275">@VictoryFirst</a> That’s interesting, I did a solo game as well and the Germans only had 3% on Moscow on turn 6 lol. I must be doing something wrong as the Germans. I didn’t play after turn 6 tho so they may still have the advantage after that.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1721821</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1721821</guid><dc:creator><![CDATA[kwaspek104]]></dc:creator><pubDate>Mon, 30 Sep 2024 15:43:54 GMT</pubDate></item><item><title><![CDATA[Reply to Kwaspek104 (Germany) vs. VictoryFirst (Allies) | Original Europe, Game 1 on Sat, 28 Sep 2024 16:14:35 GMT]]></title><description><![CDATA[<p dir="auto">Just finished another solo game and the Germans won… again! This game is super tough as the Allies… I fear it needs a considerable bid to make it balanced.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1721481</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1721481</guid><dc:creator><![CDATA[VictoryFirst]]></dc:creator><pubDate>Sat, 28 Sep 2024 16:14:35 GMT</pubDate></item><item><title><![CDATA[Reply to Kwaspek104 (Germany) vs. VictoryFirst (Allies) | Original Europe, Game 1 on Sat, 28 Sep 2024 16:13:17 GMT]]></title><description><![CDATA[<p dir="auto">I did! It is wonderful.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1721479</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1721479</guid><dc:creator><![CDATA[kwaspek104]]></dc:creator><pubDate>Sat, 28 Sep 2024 16:13:17 GMT</pubDate></item><item><title><![CDATA[Reply to Kwaspek104 (Germany) vs. VictoryFirst (Allies) | Original Europe, Game 1 on Sat, 28 Sep 2024 15:46:42 GMT]]></title><description><![CDATA[<p dir="auto">Awesome, I’ll set us up and you can do your G1. Did you see the Europe 1.5 version?</p>
]]></description><link>https://www.axisandallies.org/forums/post/1721469</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1721469</guid><dc:creator><![CDATA[VictoryFirst]]></dc:creator><pubDate>Sat, 28 Sep 2024 15:46:42 GMT</pubDate></item><item><title><![CDATA[Reply to Kwaspek104 (Germany) vs. VictoryFirst (Allies) | Original Europe, Game 1 on Sat, 28 Sep 2024 15:26:41 GMT]]></title><description><![CDATA[<p dir="auto">indeed. I will steal your variation of the strategy then - 4 inf Rumania</p>
]]></description><link>https://www.axisandallies.org/forums/post/1721461</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1721461</guid><dc:creator><![CDATA[kwaspek104]]></dc:creator><pubDate>Sat, 28 Sep 2024 15:26:41 GMT</pubDate></item><item><title><![CDATA[Reply to Kwaspek104 (Germany) vs. VictoryFirst (Allies) | Original Europe, Game 1 on Sat, 28 Sep 2024 05:33:03 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/15459">@kwaspek104</a></p>
<p dir="auto">Lo, that’s actually the strategy I use myself for Germany. First 2 rounds 2 infantry, then all tanks for subsequent rounds, then a mixture to defend against Allies, and also a very aggressive G1 attack on the EF. I think there’s no way to beat that. However I would love to give it a try in our next game. Still figuring out what the best way is to pressure Germany as the Allies. Going to the Med feels to slow IMO, going North doesn’t achieve very much and pressuring Germany directly via Denmark or Holland can get you bogged down if Germany builds up a stack of infantry.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1721377</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1721377</guid><dc:creator><![CDATA[VictoryFirst]]></dc:creator><pubDate>Sat, 28 Sep 2024 05:33:03 GMT</pubDate></item><item><title><![CDATA[Reply to Kwaspek104 (Germany) vs. VictoryFirst (Allies) | Original Europe, Game 1 on Fri, 27 Sep 2024 21:30:31 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/15275">@VictoryFirst</a> Ah yes, it’s the age old strategy. There are many different variations of it, but it boils down to 1 or 2 rounds of infantry than all tanks for 1 or two rounds. Buy all inf when Western Allies are close by. It apparently breaks the game (may or not be true).</p>
<p dir="auto">If you would like, I can try it against you lol. I was trying the naval strategy with you because I like subs lol.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1721327</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1721327</guid><dc:creator><![CDATA[kwaspek104]]></dc:creator><pubDate>Fri, 27 Sep 2024 21:30:31 GMT</pubDate></item><item><title><![CDATA[Reply to Kwaspek104 (Germany) vs. VictoryFirst (Allies) | Original Europe, Game 1 on Fri, 27 Sep 2024 19:57:51 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/15459">@kwaspek104</a></p>
<p dir="auto">Also, what is that strategy you are testing with Ragnell, The Tank Push?</p>
]]></description><link>https://www.axisandallies.org/forums/post/1721315</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1721315</guid><dc:creator><![CDATA[VictoryFirst]]></dc:creator><pubDate>Fri, 27 Sep 2024 19:57:51 GMT</pubDate></item><item><title><![CDATA[Reply to Kwaspek104 (Germany) vs. VictoryFirst (Allies) | Original Europe, Game 1 on Fri, 27 Sep 2024 18:32:23 GMT]]></title><description><![CDATA[<p dir="auto">Heh heh I believe it’s working now 😁</p>
<p dir="auto"><img src="/forums/assets/uploads/files/1727461940268-b7965142-c6ed-4be4-b844-985c2c2e9d7f-image.png" alt="b7965142-c6ed-4be4-b844-985c2c2e9d7f-image.png" class=" img-fluid img-markdown" /></p>
]]></description><link>https://www.axisandallies.org/forums/post/1721302</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1721302</guid><dc:creator><![CDATA[VictoryFirst]]></dc:creator><pubDate>Fri, 27 Sep 2024 18:32:23 GMT</pubDate></item><item><title><![CDATA[Reply to Kwaspek104 (Germany) vs. VictoryFirst (Allies) | Original Europe, Game 1 on Fri, 27 Sep 2024 18:23:29 GMT]]></title><description><![CDATA[<p dir="auto">Alright just hacked something together. Gonna test out if it works lol. Do you want to download the new module via GitHub or do you want me to send it via email?</p>
<p dir="auto">Awesome, I’ll take the Allies again. What’s your bid?</p>
]]></description><link>https://www.axisandallies.org/forums/post/1721300</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1721300</guid><dc:creator><![CDATA[VictoryFirst]]></dc:creator><pubDate>Fri, 27 Sep 2024 18:23:29 GMT</pubDate></item><item><title><![CDATA[Reply to Kwaspek104 (Germany) vs. VictoryFirst (Allies) | Original Europe, Game 1 on Fri, 27 Sep 2024 16:26:57 GMT]]></title><description><![CDATA[<p dir="auto">yes, always down. the winner picks the side lol.</p>
<p dir="auto">Might as well kill some dirty communists in the meantime.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1721279</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1721279</guid><dc:creator><![CDATA[kwaspek104]]></dc:creator><pubDate>Fri, 27 Sep 2024 16:26:57 GMT</pubDate></item><item><title><![CDATA[Reply to Kwaspek104 (Germany) vs. VictoryFirst (Allies) | Original Europe, Game 1 on Fri, 27 Sep 2024 16:25:44 GMT]]></title><description><![CDATA[<p dir="auto">I would’ve still had good chances though of taking it with the Americans, so the massive dice swing didn’t make a huge difference.</p>
<p dir="auto">I suspect that this game is over now with Berlin taken, however you can try your luck and attack Moscow, perhaps with a miracle you can still turn the tables 😀 If not I will start fixing the victory conditions, hopefully it’s finished this evening (for me it’s evening 😀). Are you up for another? Same sides or change sides?</p>
]]></description><link>https://www.axisandallies.org/forums/post/1721278</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1721278</guid><dc:creator><![CDATA[VictoryFirst]]></dc:creator><pubDate>Fri, 27 Sep 2024 16:25:44 GMT</pubDate></item><item><title><![CDATA[Reply to Kwaspek104 (Germany) vs. VictoryFirst (Allies) | Original Europe, Game 1 on Fri, 27 Sep 2024 16:21:30 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/15459">@kwaspek104</a> Yep, that’s correct. However in the module the side that holds the required number of VCs at the end of a round wins.</p>
<p dir="auto">Wow, Berlin went completely my way (-8.00 and 6.17 is ridiculous…)</p>
]]></description><link>https://www.axisandallies.org/forums/post/1721276</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1721276</guid><dc:creator><![CDATA[VictoryFirst]]></dc:creator><pubDate>Fri, 27 Sep 2024 16:21:30 GMT</pubDate></item><item><title><![CDATA[Reply to Kwaspek104 (Germany) vs. VictoryFirst (Allies) | Original Europe, Game 1 on Fri, 27 Sep 2024 16:18:43 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Americans round 7</h3>
<p dir="auto">TripleA Turn Summary for game: Europe - Beta - fix</p>
<p dir="auto">Game History</p>
<pre><code>Round: 7

    Purchase Units - Americans
        Americans buy 1 artillery, 1 fighter, 5 infantry and 1 transport; Remaining resources: 2 PUs; 

    Combat Move - Americans
        8 infantry moved from Denmark to Germany
        2 transports moved from Danish Sea Sea Zone to English Channel Sea Zone
        4 infantry moved from United Kingdom to English Channel Sea Zone
        1 infantry moved from English Channel Sea Zone to France
        1 infantry moved from English Channel Sea Zone to Netherlands-Belgium
        1 infantry moved from English Channel Sea Zone to France
        1 infantry moved from English Channel Sea Zone to Netherlands-Belgium
        1 fighter moved from United Kingdom to Germany
        1 fighter moved from Danish Sea Sea Zone to Germany
        4 fighters moved from Belorussia to Moscow
        1 bomber moved from Belorussia to Moscow
        1 artillery and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone
        1 artillery, 5 infantry and 3 transports moved from U.S. Eastern Coast Sea Zone to Halifax Sea Sea Zone
        2 transports moved from Atlantic Sea Zone to U.S. Eastern Coast Sea Zone
        1 artillery, 5 infantry and 3 transports moved from Halifax Sea Sea Zone to Atlantic Sea Zone
        1 artillery and 5 infantry moved from Atlantic Sea Zone to United Kingdom
        1 fighter moved from United States to United Kingdom

    Non Combat Move - Americans

    Place Units - Americans
        1 artillery, 1 fighter and 5 infantry placed in United States
        1 transport placed in U.S. Eastern Coast Sea Zone

    Turn Complete - Americans
        Americans collect 41 PUs; end with 43 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto"><a href="/forums/assets/uploads/files/1727453922892-triplea_41199_7ame.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1721274</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1721274</guid><dc:creator><![CDATA[VictoryFirst]]></dc:creator><pubDate>Fri, 27 Sep 2024 16:18:43 GMT</pubDate></item><item><title><![CDATA[Reply to Kwaspek104 (Germany) vs. VictoryFirst (Allies) | Original Europe, Game 1 on Fri, 27 Sep 2024 16:17:26 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: British round 7</h3>
<p dir="auto">TripleA Turn Summary for game: Europe - Beta - fix</p>
<p dir="auto">Game History</p>
<pre><code>Round: 7

    Purchase Units - British
        British buy 4 artilleries, 4 infantry and 1 transport; Remaining resources: 1 PUs; 

    Combat Move - British
        1 artillery and 6 infantry moved from Netherlands-Belgium to Germany
        1 armour moved from France to Germany
        1 fighter moved from Danish Sea Sea Zone to Germany
        1 fighter moved from United Kingdom to Germany
        3 fighters moved from Belorussia to Germany
        1 artillery and 5 infantry moved from United Kingdom to English Channel Sea Zone
        1 artillery, 5 infantry and 3 transports moved from English Channel Sea Zone to Danish Sea Sea Zone
        1 artillery and 5 infantry moved from Danish Sea Sea Zone to Germany

    Combat - British
        Battle in Germany
            British attack with 1 armour, 2 artilleries, 5 fighters and 11 infantry
            Germans defend with 1 aaGun, 1 factory, 4 fighters and 14 infantry
                Germans roll AA dice in Germany : 1/5 hits, 0.83 expected hits
                1 fighter owned by the British lost in Germany
                British roll dice for 1 armour, 2 artilleries, 4 fighters and 11 infantry in Germany, round 2 : 7/18 hits, 5.33 expected hits
                Germans roll dice for 4 fighters and 14 infantry in Germany, round 2 : 6/18 hits, 7.33 expected hits
                6 infantry owned by the British lost in Germany
                7 infantry owned by the Germans lost in Germany
                British roll dice for 1 armour, 2 artilleries, 4 fighters and 5 infantry in Germany, round 3 : 7/12 hits, 4.33 expected hits
                Germans roll dice for 4 fighters and 7 infantry in Germany, round 3 : 1/11 hits, 5.00 expected hits
                1 infantry owned by the British lost in Germany
                7 infantry owned by the Germans lost in Germany
                British roll dice for 1 armour, 2 artilleries, 4 fighters and 4 infantry in Germany, round 4 : 6/11 hits, 4.17 expected hits
                Germans roll dice for 4 fighters in Germany, round 4 : 0/4 hits, 2.67 expected hits
                4 fighters owned by the Germans lost in Germany
            British captures 39PUs while taking Germans capital
            British win, taking Germany from Germans with 1 armour, 2 artilleries, 4 fighters and 4 infantry remaining. Battle score for attacker is 57
            Casualties for British: 1 fighter and 7 infantry
            Casualties for Germans: 4 fighters and 14 infantry

    Non Combat Move - British
        1 fighter moved from Germany to Norway
        1 fighter moved from Germany to Danish Sea Sea Zone
        2 fighters moved from Germany to Denmark

    Place Units - British
        4 artilleries and 4 infantry placed in United Kingdom
        1 transport placed in English Channel Sea Zone

    Turn Complete - British
        British collect 39 PUs; end with 79 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>Germans AA : 0.17
Germans regular : -8.00
British regular : 6.17
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1727453845996-triplea_41199_7bri.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1721273</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1721273</guid><dc:creator><![CDATA[VictoryFirst]]></dc:creator><pubDate>Fri, 27 Sep 2024 16:17:26 GMT</pubDate></item><item><title><![CDATA[Reply to Kwaspek104 (Germany) vs. VictoryFirst (Allies) | Original Europe, Game 1 on Fri, 27 Sep 2024 16:16:16 GMT]]></title><description><![CDATA[<p dir="auto">If for instance British captures Berlin and holds its capital, then I believe Brits win at the end of their next turn if that still stands. (technically not at the end of the next round, although it doesn’t matter because no Axis player moves before the end of the next round). If that makes sense lol <a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/15275">@VictoryFirst</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1721272</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1721272</guid><dc:creator><![CDATA[kwaspek104]]></dc:creator><pubDate>Fri, 27 Sep 2024 16:16:16 GMT</pubDate></item><item><title><![CDATA[Reply to Kwaspek104 (Germany) vs. VictoryFirst (Allies) | Original Europe, Game 1 on Fri, 27 Sep 2024 16:16:03 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Russians round 7</h3>
<p dir="auto">TripleA Turn Summary for game: Europe - Beta - fix</p>
<p dir="auto">Game History</p>
<pre><code>Round: 7

    Purchase Units - Russians
        Russians buy 8 infantry; Remaining resources: 0 PUs; 

    Combat Move - Russians
        2 armour moved from Caucasus to East Poland
        2 infantry moved from Baltic States to East Poland
        1 artillery and 1 infantry moved from Ukraine S.S.R. to East Poland
        1 bomber and 4 fighters moved from Belorussia to East Poland
        2 armour moved from Belorussia to East Poland
        1 infantry moved from Belorussia to East Poland

    Combat - Russians
        Battle in East Poland
            Russians attack with 4 armour, 1 artillery, 1 bomber, 4 fighters and 4 infantry
            Germans defend with 15 armour
                Russians roll dice for 4 armour, 1 artillery, 1 bomber, 4 fighters and 4 infantry in East Poland, round 2 : 4/14 hits, 5.83 expected hits
                Germans roll dice for 15 armour in East Poland, round 2 : 3/15 hits, 5.00 expected hits
                3 infantry owned by the Russians lost in East Poland
                4 armour owned by the Germans lost in East Poland
                Russians roll dice for 4 armour, 1 artillery, 1 bomber, 4 fighters and 1 infantry in East Poland, round 3 : 4/11 hits, 5.33 expected hits
                Germans roll dice for 11 armour in East Poland, round 3 : 3/11 hits, 3.67 expected hits
                1 infantry owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the Russians lost in East Poland
                4 armour owned by the Germans lost in East Poland
                Russians roll dice for 3 armour, 1 bomber and 4 fighters in East Poland, round 4 : 6/8 hits, 4.17 expected hits
                Germans roll dice for 7 armour in East Poland, round 4 : 3/7 hits, 2.33 expected hits
                3 armour owned by the Russians lost in East Poland
                6 armour owned by the Germans lost in East Poland
                Russians roll dice for 1 bomber and 4 fighters in East Poland, round 5 : 4/5 hits, 2.67 expected hits
                Germans roll dice for 1 armour in East Poland, round 5 : 0/1 hits, 0.33 expected hits
                1 armour owned by the Germans lost in East Poland
            Russians win with 1 bomber and 4 fighters remaining. Battle score for attacker is 39
            Casualties for Russians: 4 armour, 1 artillery and 4 infantry
            Casualties for Germans: 15 armour

    Non Combat Move - Russians
        3 aaGuns, 1 artillery and 53 infantry moved from Belorussia to Moscow
        1 bomber and 4 fighters moved from East Poland to Moscow

    Place Units - Russians
        8 infantry placed in Moscow
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Belorussia: 1 infantry
        EDIT: Adding units owned by Russians to Moscow: 1 infantry
        EDIT: Turning off Edit Mode

    Turn Complete - Russians
        Russians collect 21 PUs; end with 21 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>Germans regular : -2.33
Russians regular : 0.00
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1727453762560-triplea_41199_7rus.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1721271</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1721271</guid><dc:creator><![CDATA[VictoryFirst]]></dc:creator><pubDate>Fri, 27 Sep 2024 16:16:03 GMT</pubDate></item><item><title><![CDATA[Reply to Kwaspek104 (Germany) vs. VictoryFirst (Allies) | Original Europe, Game 1 on Fri, 27 Sep 2024 16:12:52 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/15459">@kwaspek104</a> I noticed the victory conditions in this module aren’t coded correctly. You win instantly when capturing Berlin/Moscow while you should hold them for a complete turn. I’ll have this corrected after our game.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1721269</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1721269</guid><dc:creator><![CDATA[VictoryFirst]]></dc:creator><pubDate>Fri, 27 Sep 2024 16:12:52 GMT</pubDate></item><item><title><![CDATA[Reply to Kwaspek104 (Germany) vs. VictoryFirst (Allies) | Original Europe, Game 1 on Fri, 27 Sep 2024 15:40:58 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/15275">@VictoryFirst</a></p>
<p dir="auto">Game History</p>
<pre><code>Round: 7

    Purchase Units - Germans
        Germans buy 13 infantry; Remaining resources: 1 PUs; 

    Combat Move - Germans
        1 infantry moved from Northern Italy to Vichy France
              Germans take Vichy France from British
        1 infantry moved from Germany to Eastern France
        3 fighters moved from Germany to Eastern France
        1 infantry moved from Syria to Iran
              Germans take Iran from Middle_East
        1 battleship, 1 destroyer and 1 transport moved from Eastern Mediterranean Sea Zone to Central Mediterranean Sea Zone
        1 artillery and 1 infantry moved from Southern Italy to Central Mediterranean Sea Zone
        1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from Central Mediterranean Sea Zone to Eastern Mediterranean Sea Zone
        1 artillery and 1 infantry moved from Eastern Mediterranean Sea Zone to Syria
        26 armour, 4 artilleries and 30 infantry moved from Leningrad to Russia
        16 armour moved from Germany to East Poland

    Combat - Germans
        Battle in East Poland
            Germans attack with 16 armour
            Russians defend with 2 infantry
                Germans roll dice for 16 armour in East Poland, round 2 : 5/16 hits, 8.00 expected hits
                Russians roll dice for 2 infantry in East Poland, round 2 : 1/2 hits, 0.67 expected hits
                1 armour owned by the Germans lost in East Poland
                2 infantry owned by the Russians lost in East Poland
            Germans win, taking East Poland from Russians with 15 armour remaining. Battle score for attacker is 1
            Casualties for Germans: 1 armour
            Casualties for Russians: 2 infantry
        Battle in Eastern France
            Germans attack with 3 fighters and 1 infantry
            British defend with 1 infantry
                Germans roll dice for 3 fighters and 1 infantry in Eastern France, round 2 : 2/4 hits, 1.67 expected hits
                British roll dice for 1 infantry in Eastern France, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Eastern France
            Germans win, taking Eastern France from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
        Battle in Russia
            Germans attack with 26 armour, 4 artilleries and 30 infantry
            Russians defend with 1 infantry
                Germans roll dice for 26 armour, 4 artilleries and 30 infantry in Russia, round 2 : 24/60 hits, 20.00 expected hits
                Russians roll dice for 1 infantry in Russia, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Russia
                1 infantry owned by the Russians lost in Russia
            Germans win, taking Russia from Russians with 26 armour, 4 artilleries and 29 infantry remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry

    Non Combat Move - Germans
        1 aaGun moved from Leningrad to Russia
        3 fighters moved from Eastern France to Germany
        2 infantry moved from Northern Italy to Yugoslavia
        1 fighter moved from Northern Italy to Germany

    Place Units - Germans
        2 infantry placed in Northern Italy
        1 infantry placed in Leningrad
        10 infantry placed in Germany

    Turn Complete - Germans
        Germans collect 38 PUs; end with 39 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>Russians regular : 1.00
Germans regular : 1.33
British regular : -0.33
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1727451656254-g7.tsvg">g7.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1721261</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1721261</guid><dc:creator><![CDATA[kwaspek104]]></dc:creator><pubDate>Fri, 27 Sep 2024 15:40:58 GMT</pubDate></item><item><title><![CDATA[Reply to Kwaspek104 (Germany) vs. VictoryFirst (Allies) | Original Europe, Game 1 on Fri, 27 Sep 2024 10:26:07 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Americans round 6</h3>
<p dir="auto">TripleA Turn Summary for game: Europe - Beta - fix</p>
<p dir="auto">Game History</p>
<pre><code>Round: 6

    Purchase Units - Americans
        Americans buy 1 artillery, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; 

    Combat Move - Americans
        4 infantry moved from United States to U.S. Eastern Coast Sea Zone
        4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Halifax Sea Sea Zone
        2 transports moved from Atlantic Sea Zone to U.S. Eastern Coast Sea Zone
        4 infantry and 2 transports moved from Halifax Sea Sea Zone to Atlantic Sea Zone
        2 transports moved from Danish Sea Sea Zone to North Sea Sea Zone
        4 infantry moved from United Kingdom to North Sea Sea Zone
        4 infantry and 2 transports moved from North Sea Sea Zone to Danish Sea Sea Zone
        4 infantry moved from Danish Sea Sea Zone to Denmark
        1 fighter moved from United Kingdom to Danish Sea Sea Zone
        1 fighter moved from United States to United Kingdom
        1 destroyer moved from Danish Sea Sea Zone to English Channel Sea Zone
        4 infantry moved from Atlantic Sea Zone to United Kingdom

    Non Combat Move - Americans

    Place Units - Americans
        1 artillery, 1 fighter and 5 infantry placed in United States
        1 transport placed in U.S. Eastern Coast Sea Zone

    Turn Complete - Americans
        Americans collect 41 PUs; end with 41 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto"><a href="/forums/assets/uploads/files/1727432766942-triplea_41199_6ame.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1721186</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1721186</guid><dc:creator><![CDATA[VictoryFirst]]></dc:creator><pubDate>Fri, 27 Sep 2024 10:26:07 GMT</pubDate></item><item><title><![CDATA[Reply to Kwaspek104 (Germany) vs. VictoryFirst (Allies) | Original Europe, Game 1 on Fri, 27 Sep 2024 10:24:51 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: British round 6</h3>
<p dir="auto">TripleA Turn Summary for game: Europe - Beta - fix</p>
<p dir="auto">Game History</p>
<pre><code>Round: 6

    Purchase Units - British
        British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 5 PUs; 

    Combat Move - British
            Turning on Edit Mode
            EDIT: Changing PUs for Americans from 41 to 39
            EDIT: Turning off Edit Mode
        1 armour moved from Norway to Finland
              British take Finland from Germans
        1 armour moved from Finland to Norway
        1 armour moved from France to Vichy France
              British take Vichy France from Germans
        1 armour moved from Vichy France to France
        1 infantry moved from Netherlands-Belgium to Eastern France
              British take Eastern France from Germans

    Combat - British

    Non Combat Move - British
        1 transport moved from Danish Sea Sea Zone to English Channel Sea Zone
        1 artillery and 5 infantry moved from United Kingdom to English Channel Sea Zone
        1 artillery and 5 infantry moved from English Channel Sea Zone to Netherlands-Belgium
        1 fighter moved from United Kingdom to Danish Sea Sea Zone
        1 fighter moved from Karelia to Belorussia

    Place Units - British
        1 artillery, 1 fighter and 5 infantry placed in United Kingdom

    Turn Complete - British
        British collect 36 PUs; end with 41 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto"><a href="/forums/assets/uploads/files/1727432691160-triplea_41199_6bri.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1721185</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1721185</guid><dc:creator><![CDATA[VictoryFirst]]></dc:creator><pubDate>Fri, 27 Sep 2024 10:24:51 GMT</pubDate></item></channel></rss>