Alternative Rules for D-day

  • Just to make playability more interesting anyone add any twists to it?  I came up with some ideas I might want to try

    -Maybe give the germans a fighter unit and trying to add it somehow. 
    -Give the Allies the option of where to land airborne units wherever
    -Give Allies the option of which beaches they want to hit so long as they are restricted to the same units landing in the first wave.
    -Give the germans the option of placing their initial units wherever they want.

  • Moderator

    I actually thought about this early off, but I never actually got it playable or tried it…

  • Moderator

    I should clarify what I meant… I actually got like 3 order cards done for options 2-4 and never really got it playable… It would definitely make it more interesting, especially if your men decide a lower rush on St. Lo… Where would the German Fighter come in? (order card wise)


  • I would play ther german fighter after the allied fighter cards probably.  I dunno how you would resolve any fighter combat.  It would be unrealistic tho since the german player would simply avoid the allied fighters.  dunno how i would fix that.

  • cant u have the german fighters strafe when the axis attack u could resolve fighter combat like reg combat but have it 3 or less

Log in to reply

20th Anniversary Give Away

In January 2000 this site came to life and now we're celebrating our 20th Anniversary with a prize giveaway of 30+ prizes. See this link for the list of prizes and winners.
Axis & Allies Boardgaming Custom Painted Miniatures
Dean's Army Guys
T-shirts, Hats, and More

Suggested Topics

  • 8
  • 24
  • 34
  • 26
  • 7
  • 4
  • 1
  • 10
I Will Never Grow Up Games
Axis & Allies Boardgaming Custom Painted Miniatures
Dean's Army Guys