@The-Captain Thanks for sharing that strategy! Fascinating that this strategy is built around landmines in depth with offensive units and relying almost exclusively on RAC for the foot soldiers. We were going with more foot soldiers early because once Total War and Mass Tank Production kick in, it seems to be economical at that point to be kicking out seven tanks every turn and then six more artillery or half tracks whenever there are 42 IPC’s in the bank that turn.
Bulgaria house rule for Global 1940 Second Edition
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As some of you might know, Bulgaria during World War 2 had a very Russophile population and as a consequence did not declare war on the Soviet Union (unlike almost every German and Italian ally) and did not send combat troops to the Eastern Front.
To house rule this, I came up with this idea:
If/when Bulgaria is activated by the Axis, place upside down roundel markers below those 4 infantry. These infantry behave normally, but may only attack enemy units in these territories:
Greece, Bulgaria, Yugoslavia
This represents the scope of Bulgaria’s historical interests and willingness to take part in the war.
Additionally, Bulgarian troops may move into Romania and Albania. This represents Bulgarian troops defending the approaches to the home country.
What do you think of this? Do you found it too restrictive? I don’t think it would have much of an impact on the game. I look forward to your thoughts!
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@SuperbattleshipYamato Interesting…
I like this rule a lot. seeing how it’ll be a nice minor balancing measure for the Axis. -
Thank you!
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@SuperbattleshipYamato veery well reasoned. As an aside, I always thought 4 Inf was too many for Bulgaria anyway.
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I now think a similar idea could apply to Finland.
Its 4 infantry can only move in the following territories:
Finland
Vyborg
Karelia
Norway
Sweden (not if the Axis are at war with the strict neutrals)