L24 BM4 fasthard (X) vs Sovietishcat (L+18) rematch


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 8 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
                Japanese captures 7PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
            1 submarine moved from 33 Sea Zone to 63 Sea Zone
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            3 fighters moved from Japan to Iwo Jima
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
            1 marine moved from Amur to Korea
            4 fighters and 4 tactical_bombers moved from 33 Sea Zone to 16 Sea Zone
            1 fighter moved from Yunnan to Philippines
            2 mech_infantrys moved from Yunnan to Kweichow
            1 tactical_bomber moved from Burma to Kweichow
            1 fighter moved from Burma to Kweichow
            2 mech_infantrys moved from French Indo China to Hunan
            1 infantry moved from Burma to India
                  Japanese take India from UK_Pacific
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Burma to Kweichow
            1 fighter and 2 tactical_bombers moved from Burma to Hunan
            1 bomber moved from Yunnan to Kweichow
            1 bomber moved from Yunnan to Hunan
    
        Combat - Japanese
            Battle in 63 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 63 Sea Zone
                Japanese win, taking 63 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kweichow
                Japanese attack with 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 2 infantry
                    Japanese roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kweichow, round 2 : 3/7 hits, 3,33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                    2 infantry owned by the Russians lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Hunan
                Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Hunan, round 2 : 1/6 hits, 2,67 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 16 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 4 fighters and 4 tactical_bombers in 16 Sea Zone, round 2 : 4/8 hits, 4,67 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Iwo Jima
                Japanese attack with 3 fighters and 2 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 3 fighters and 2 infantry in Iwo Jima, round 2 : 2/5 hits, 1,83 expected hits
                    ANZAC roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                    1 infantry owned by the ANZAC lost in Iwo Jima
                Japanese win, taking Iwo Jima from ANZAC with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            3 fighters moved from Iwo Jima to 6 Sea Zone
            2 fighters moved from 33 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from Yunnan to Philippines
            1 aaGun moved from Caroline Islands to 33 Sea Zone
            4 fighters and 4 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
            1 tactical_bomber moved from Hunan to Yunnan
            1 bomber, 2 fighters and 2 tactical_bombers moved from Kweichow to Kiangsu
            1 bomber moved from Hunan to Kiangsu
            3 armour and 10 mech_infantrys moved from Kiangsi to Kiangsu
            1 armour and 2 mech_infantrys moved from Kwangtung to Kiangsu
            1 mech_infantry moved from French Indo China to Yunnan
            3 armour and 2 mech_infantrys moved from Burma to Yunnan
            3 mech_infantrys moved from Malaya to Yunnan
            1 submarine moved from 6 Sea Zone to 17 Sea Zone
            1 destroyer moved from 33 Sea Zone to 6 Sea Zone
            1 aaGun, 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 7 submarines and 2 transports moved from 33 Sea Zone to 6 Sea Zone
            1 aaGun moved from 6 Sea Zone to Japan
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            2 carriers, 1 submarine and 1 transport placed in 6 Sea Zone
            3 infantry placed in Kiangsu
            3 mech_infantrys placed in Kwangtung
            5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 79 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Americans regular : -0,33
    Japanese regular : -2,83
    ANZAC regular : 0,67
    

    Savegame

  • '19

    @fasthard This is probably the worst game I had in long time with dice, you downed 5-6 bombers with AA guns + your sub hit in sz 63… while I get no dice lol with a dd and 1 fighter-tac combo, this is insane… do I dare continue lol

    Do you fight or submerge your subs in sz 17? USA combat sz 17.tsvg


  • @Sovietishcat said in L24 BM4 fasthard (X) vs Sovietishcat (L+18) rematch:

    This is probably the worst game I had in long time with dice

    I’m sorry about that… that sucks…

    @Sovietishcat said in L24 BM4 fasthard (X) vs Sovietishcat (L+18) rematch:

    Do you fight or submerge your subs in sz 17? USA combat sz 17.tsvg

    I can’t open the file, what is attacking there?
    b428cd66-0bee-4cbf-91ea-3dd33f74ccd1-image.png

  • '19

    @fasthard In sz 17, off the coast of Iwo Jiwa, you have 2 subs and 1 tt and I am attacking with 2 subs.


  • @Sovietishcat ok thx, than please submerge

  • '19

    UK 11.tsvg

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 2 fighters, 9 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from West India to India
            1 bomber moved from Russia to Volgograd
            1 bomber moved from Russia to Ukraine
            1 armour and 1 mech_infantry moved from Finland to Novgorod
            1 bomber moved from Russia to Novgorod
            2 fighters moved from Norway to Novgorod
            2 fighters moved from Greece to Iraq
            2 bombers moved from Russia to Iraq
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 47 Sea Zone
            1 infantry moved from 47 Sea Zone to New Britain
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 63 Sea Zone
            2 submarines moved from 26 Sea Zone to 17 Sea Zone
            1 destroyer moved from 26 Sea Zone to 63 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Ukraine
                    Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Strategic bombing raid in Volgograd
                    Germans roll AA dice in Volgograd : 1/1 hits, 0.17 expected hits
                1 bomber owned by the Americans killed by AA in Volgograd
                Bombing raid in Volgograd causes 0 damage total. 
            Strategic bombing raid in India
                    Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in India causes 6 damage total. 
            Battle in New Guinea
            Battle in New Britain
            Battle in Novgorod
                Americans attack with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 armour, 1 bomber, 2 fighters and 1 mech_infantry in Novgorod, round 2 : 1/5 hits, 2.33 expected hits
                    Germans roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Americans lost in Novgorod
                    1 infantry owned by the Germans lost in Novgorod
                    Americans roll dice for 1 armour, 1 bomber and 2 fighters in Novgorod, round 3 : 1/4 hits, 2.17 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Americans win, taking New Guinea from Japanese, taking New Britain from Japanese, taking Novgorod from Germans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 mech_infantry
                Casualties for Germans: 2 infantry
            Battle in Iraq
                Americans attack with 2 bombers and 2 fighters
                Germans defend with 2 infantry
                    Americans roll dice for 2 bombers and 2 fighters in Iraq, round 2 : 2/4 hits, 2.33 expected hits
                    Germans roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Iraq
                Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in 63 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 63 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans lost in 63 Sea Zone
                Japanese and Americans reach a stalemate
                . Battle score for attacker is -8
                Casualties for Americans: 1 destroyer
            Battle in 17 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 2 submarines and 1 transport
                2 submarines owned by the Japanese submerged
                    1 transport owned by the Japanese lost in 17 Sea Zone
                Americans win, taking 17 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 26 Sea Zone to 17 Sea Zone
            4 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            10 infantry and 5 transports moved from 28 Sea Zone to 26 Sea Zone
            10 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 bombers moved from Iraq to Egypt
            1 bomber moved from India to West India
            2 fighters moved from Iraq to Trans-Jordan
            1 bomber moved from Ukraine to Greece
            1 bomber moved from Novgorod to Norway
            2 fighters moved from Novgorod to Finland
            1 fighter moved from 92 Sea Zone to Greece
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 63 Sea Zone to New Zealand
            1 destroyer moved from 26 Sea Zone to 63 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
    
        Place Units - Americans
            1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            1 artillery and 3 infantry placed in Central United States
            1 fighter and 1 infantry placed in Western United States
            2 infantry and 1 mech_infantry placed in Finland
            3 infantry placed in Norway
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Finland: 1 armour
            EDIT: Adding units owned by Americans to Vyborg: 1 armour
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            14 infantry moved from Anhwe to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 14 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 14 infantry in Chahar, round 2 : 3/14 hits, 2.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 14 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 4 armour, 1 fighter and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 armour moved from Syria to Northwest Persia
                  British take Iraq from Germans
                  British take Northwest Persia from Germans
            1 armour moved from Trans-Jordan to Persia
                  British take Persia from Germans
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
            1 armour moved from Greece to Albania
                  British take Albania from Italians
            1 armour moved from Albania to Greece
            1 artillery and 2 infantry moved from West India to India
            1 fighter moved from West India to India
    
        Combat - British
            Battle in 80 Sea Zone
                British attack with 1 destroyer and 2 submarines
                Japanese defend with 2 submarines
                    British roll dice for 2 submarines in 80 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    2 submarines owned by the Japanese lost in 80 Sea Zone
                British win, taking 80 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 submarines
            Battle in India
                British attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in India, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in India, round 3 : 3/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in India
                British win, taking India from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from India to West India
            4 armour and 4 mech_infantrys moved from Trans-Jordan to Persia
            6 armour moved from Egypt to Iraq
            3 mech_infantrys moved from Belgian Congo to Egypt
    
        Place Units - British
            3 armour placed in Egypt
            1 armour and 2 infantry placed in Greece
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,2
            British collect 37 PUs (2 lost to blockades); end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : -4.33
    Japanese regular : -0.17
    Japanese AA : -0.17
    Germans AA : 0.67
    Germans regular : -0.67
    British regular : 1.67
    

  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Yugoslavia to Albania
                  Italians take Albania from British
    
        Combat - Italians
    
        Non Combat Move - Italians
            3 armour moved from Rostov to Belarus
            1 bomber moved from Bryansk to Yugoslavia
            2 artilleries moved from Northern Italy to Yugoslavia
            1 artillery moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            2 infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 2 fighters
            EDIT: Adding units owned by Italians to Belarus: 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,4,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,3,3,6,6,1
            Italians collect 8 PUs (11 lost to blockades); end with 10 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 2 fighters
            EDIT: Adding units owned by Italians to Western Germany: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • @Sovietishcat I missed the new dd in south africa, so I might compensate your bad dices a little bit with my inability… ;-)

  • '19

    @fasthard Yes that was a nice freebie for the allies France 11.tsvg

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser and 1 marine moved from 26 Sea Zone to 49 Sea Zone
            1 marine moved from 49 Sea Zone to Solomon Islands
    
        Combat - ANZAC
            Battle in Solomon Islands
    
        Non Combat Move - ANZAC
            3 infantry moved from New South Wales to South Australia
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            2 fighters moved from Russia to Greece
            1 fighter moved from Trans-Jordan to Greece
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 armour and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 3,5
            ANZAC collect 8 PUs (2 lost to blockades); end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
            1 fighter moved from Trans-Jordan to Greece
    
        Turn Complete - French
    

  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor, 6x factory_major; Remaining resources: 65 PUs; 
            Germans buy 1 fighter, 11 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Rostov to Northwest Persia
            4 armour and 6 mech_infantrys moved from Rostov to Russia
            6 armour and 9 mech_infantrys moved from Ukraine to Russia
            2 infantry moved from Eastern Poland to Belarus
            10 infantry moved from Bryansk to Rostov
            1 infantry moved from Vologda to Russia
            1 infantry moved from Smolensk to Russia
            2 infantry moved from Baltic States to Novgorod
            2 infantry moved from Baltic States to Belarus
            50 mech_infantrys moved from Bryansk to Russia
            1 mech_infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Rostov to Tambov
            1 submarine moved from 106 Sea Zone to 121 Sea Zone
            9 fighters and 4 tactical_bombers moved from Eastern Poland to Novgorod
            2 bombers moved from Eastern Poland to Northwest Persia
            1 mech_infantry moved from Volgograd to Northwest Persia
            1 mech_infantry moved from Volgograd to Russia
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 9 fighters, 2 infantry and 4 tactical_bombers
                Americans defend with 1 armour; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
                    Germans roll dice for 9 fighters, 2 infantry and 4 tactical_bombers in Novgorod, round 2 : 8/15 hits, 7,50 expected hits
                    Russians roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Americans lost in Novgorod
                Germans win, taking Novgorod from Russians with 9 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
            Battle in Northwest Persia
                Germans attack with 3 bombers and 1 mech_infantry
                British defend with 1 armour
                    Germans roll dice for 3 bombers and 1 mech_infantry in Northwest Persia, round 2 : 1/4 hits, 2,17 expected hits
                    British roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Germans lost in Northwest Persia
                    1 armour owned by the British lost in Northwest Persia
                Germans win with 3 bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 armour
            Battle in Russia
                Germans attack with 10 armour, 2 infantry and 66 mech_infantrys
                Russians defend with 1 airfield, 1 factory_major and 2 infantry
                    Germans roll dice for 10 armour, 2 infantry and 66 mech_infantrys in Russia, round 2 : 20/78 hits, 16,33 expected hits
                    Russians roll dice for 2 infantry in Russia, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Russia
                Germans captures 5PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 10 armour, 2 infantry and 66 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            9 fighters and 4 tactical_bombers moved from Novgorod to Belarus
            1 aaGun, 17 artilleries and 25 infantry moved from Bryansk to Rostov
            1 aaGun moved from Rostov to Ukraine
            8 infantry moved from Western Germany to Northern Italy
            6 infantry moved from Western Germany to Northern Italy
            2 aaGuns moved from Western Germany to Northern Italy
            3 bombers moved from Northwest Persia to Rostov
    
        Place Units - Germans
            3 mech_infantrys placed in Ukraine
            1 fighter, 8 mech_infantrys and 1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,2,3,3,6,4
            Germans collect 56 PUs (2 lost to blockades); end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1,17
    Germans regular : 3,00
    British regular : 0,50
    

    Savegame

  • '19

    Russia 12.tsvg

    Game History

    Round: 12
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Samara to Volgograd
            1 infantry moved from Samara to Volgograd
            1 armour moved from Samara to Novosibirsk
                  Russians take Novosibirsk from Germans
            1 armour moved from Novosibirsk to Kazakhstan
                  Russians take Kazakhstan from Germans
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 aaGuns, 5 armour, 7 artilleries, 60 infantry and 1 mech_infantry moved from Samara to Kazakhstan
            2 aaGuns, 1 fighter, 11 infantry and 1 tactical_bomber moved from Anhwe to Chahar
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 0.00
    

  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Samara to Volgograd
            1 infantry moved from Samara to Volgograd
            1 armour moved from Samara to Novosibirsk
                  Russians take Novosibirsk from Germans
            1 armour moved from Novosibirsk to Kazakhstan
                  Russians take Kazakhstan from Germans
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 1/4 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 aaGuns, 5 armour, 7 artilleries, 60 infantry and 1 mech_infantry moved from Samara to Kazakhstan
            2 aaGuns, 1 fighter, 11 infantry and 1 tactical_bomber moved from Anhwe to Chahar
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : -0,33
    Russians regular : 0,00
    

    Savegame


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 2 fighters, 1 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Philippines to 46 Sea Zone
            1 submarine moved from 63 Sea Zone to 49 Sea Zone
            4 armour, 3 infantry and 15 mech_infantrys moved from Kiangsu to Anhwe
            6 armour and 10 mech_infantrys moved from Yunnan to Burma
            6 armour, 2 artilleries, 1 infantry and 10 mech_infantrys moved from Burma to India
            1 submarine moved from 17 Sea Zone to 33 Sea Zone
            1 destroyer moved from 6 Sea Zone to 7 Sea Zone
            1 destroyer moved from 7 Sea Zone to 25 Sea Zone
            3 fighters moved from 6 Sea Zone to 16 Sea Zone
            3 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
            3 fighters moved from 6 Sea Zone to 17 Sea Zone
            2 bombers moved from Kiangsu to 17 Sea Zone
            2 fighters moved from Japan to 6 Sea Zone
            1 fighter moved from Philippines to 47 Sea Zone
            1 tactical_bomber moved from Philippines to 6 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            1 marine moved from Korea to 6 Sea Zone
            6 infantry moved from Japan to 6 Sea Zone
            1 tactical_bomber moved from Kiangsu to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 6 infantry, 1 marine, 11 submarines and 3 transports moved from 6 Sea Zone to 33 Sea Zone
            1 infantry moved from Shantung to Anhwe
            1 fighter moved from 6 Sea Zone to 17 Sea Zone
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 47 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 47 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 6 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                    ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 6 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 17 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer, 4 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer and 2 submarines
                    Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 bombers, 1 destroyer, 4 fighters and 3 tactical_bombers in 17 Sea Zone, round 2 : 6/10 hits, 5,67 expected hits
                    Americans roll dice for 2 submarines in 17 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 17 Sea Zone
                    2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 17 Sea Zone
                Japanese win, taking 17 Sea Zone from Americans with 2 bombers, 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer and 2 submarines
            Battle in 16 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in India
                Japanese attack with 6 armour, 2 artilleries, 1 infantry and 10 mech_infantrys
                British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 6 armour, 2 artilleries, 1 infantry and 10 mech_infantrys in India, round 2 : 8/19 hits, 5,83 expected hits
                    UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 2 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in India
                    1 artillery owned by the British and 2 infantry owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 6 armour, 2 artilleries and 9 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in Anhwe
                Japanese attack with 4 armour, 4 infantry and 15 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 4 armour, 4 infantry and 15 mech_infantrys in Anhwe, round 2 : 6/23 hits, 5,17 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 4 armour, 4 infantry and 15 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 49 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 cruiser in 49 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 submarine in 49 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 cruiser in 49 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    1 submarine owned by the Japanese lost in 49 Sea Zone
                ANZAC win with 1 cruiser remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Japanese
            1 fighter moved from 47 Sea Zone to 33 Sea Zone
            1 fighter moved from 46 Sea Zone to 33 Sea Zone
            1 fighter, 6 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from 17 Sea Zone to Caroline Islands
            3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 33 Sea Zone
            2 fighters and 3 tactical_bombers moved from 17 Sea Zone to 33 Sea Zone
            2 bombers moved from 17 Sea Zone to Japan
            1 tactical_bomber moved from Kiangsu to 33 Sea Zone
            1 fighter moved from 6 Sea Zone to 33 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            2 fighters moved from Kiangsu to 33 Sea Zone
            1 fighter and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
            2 tactical_bombers moved from 6 Sea Zone to Japan
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            3 mech_infantrys moved from Kwangtung to Yunnan
            1 mech_infantry moved from Hunan to Anhwe
    
        Place Units - Japanese
            2 carriers placed in 36 Sea Zone
            1 mech_infantry placed in French Indo China
            3 mech_infantrys placed in Malaya
            3 mech_infantrys placed in Kwangtung
            1 infantry and 2 mech_infantrys placed in Kiangsu
            2 fighters placed in Japan
            1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 72 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : 0,00
    Japanese regular : 4,17
    UK_Pacific regular : 1,00
    ANZAC regular : -0,17
    

    Savegame

  • '19

    UK 12.tsvg

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 3 fighters, 5 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer and 1 submarine moved from 101 Sea Zone to 121 Sea Zone
            1 bomber moved from Norway to 121 Sea Zone
            1 armour and 1 mech_infantry moved from Finland to Novgorod
            2 fighters moved from Finland to Novgorod
            1 bomber moved from Greece to Ukraine
            1 bomber moved from Egypt to Northern Italy
            1 bomber moved from Egypt to Southern Italy
            1 infantry moved from New Guinea to Dutch New Guinea
                  Americans take Dutch New Guinea from Japanese
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            4 fighters and 4 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 63 Sea Zone
            Strategic bombing raid in Northern Italy
                    Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Northern Italy causes 3 damage total. 
            Strategic bombing raid in Ukraine
                    Germans roll AA dice in Ukraine : 1/1 hits, 0.17 expected hits
                1 bomber owned by the Americans killed by AA in Ukraine
                Bombing raid in Ukraine causes 0 damage total. 
            Strategic bombing raid in Southern Italy
                    Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern Italy rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Southern Italy causes 5 damage total. 
            Battle in Novgorod
                Americans attack with 1 armour, 2 fighters and 1 mech_infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Novgorod, round 2 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                    Americans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Novgorod, round 3 : 0/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Novgorod, round 4 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Novgorod
                    1 infantry owned by the Germans lost in Novgorod
                Americans win, taking 63 Sea Zone from Japanese, taking Novgorod from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 2
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 mech_infantry
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 4 fighters and 4 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 25 Sea Zone, round 2 : 8/9 hits, 5.00 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in 121 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 submarine
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 121 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 121 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 bomber moved from 121 Sea Zone to Eastern United States
            1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Southern Italy to Greece
            1 bomber moved from Northern Italy to Greece
            1 fighter moved from Norway to Gibraltar
            1 fighter moved from Eastern United States to Gibraltar
            2 fighters moved from Trans-Jordan to Greece
            1 bomber moved from West India to Greece
            1 destroyer moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from New Zealand to Queensland
            1 armour and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 armour and 3 infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 26 Sea Zone to 31 Sea Zone
            1 destroyer moved from 26 Sea Zone to 30 Sea Zone
            4 fighters and 4 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 transports moved from 26 Sea Zone to 64 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 aaGun, 1 armour and 1 marine moved from Vyborg to Finland
            2 fighters moved from Novgorod to Finland
            2 infantry moved from Norway to Finland
    
        Place Units - Americans
            3 artilleries placed in Norway
            3 mech_infantrys placed in Finland
            2 transports placed in 101 Sea Zone
            4 infantry placed in Central United States
            3 fighters and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            14 infantry moved from Chahar to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 14 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 14 infantry in Suiyuyan, round 2 : 2/14 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 14 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    
        Purchase Units - British
            British repair damage of 4x factory_minor; Remaining resources: 41 PUs; 
            British buy 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Persia to Caucasus
                  British take Caucasus from Germans
            1 armour moved from Greece to Bulgaria
                  British take Bulgaria from Germans
            1 armour moved from Bulgaria to Greece
    
        Combat - British
    
        Non Combat Move - British
            5 armour and 3 mech_infantrys moved from Persia to West India
            6 armour moved from Iraq to Eastern Persia
            3 armour and 3 mech_infantrys moved from Egypt to Iraq
            2 submarines moved from 80 Sea Zone to 39 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 artillery, 5 infantry and 1 mech_infantry moved from Vyborg to Finland
            5 fighters and 2 tactical_bombers moved from Greece to Persia
    
        Place Units - British
            1 tactical_bomber placed in Persia
            3 infantry placed in Greece
            3 infantry placed in Egypt
            4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 0.67
    Japanese regular : 0.33
    Germans AA : 0.83
    Germans regular : -0.33
    Italians AA : -0.33
    

  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Yugoslavia to Bulgaria
                  Italians take Bulgaria from British
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 aaGuns, 3 artilleries, 1 bomber, 11 infantry and 3 mech_infantrys moved from Yugoslavia to Albania
            1 bomber moved from Albania to Southern Italy
            2 aaGuns and 12 infantry moved from Northern Italy to Southern Italy
            3 armour and 2 fighters moved from Belarus to Tambov
            2 fighters moved from Western Germany to Southern Italy
    
        Place Units - Italians
            2 infantry and 1 mech_infantry placed in Northern Italy
            Italians undo move 1.
            2 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3,1,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,4,4,5,4,6,6
            Italians collect 14 PUs (6 lost to blockades); end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    France 12.tsvg

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun, 5 armour, 2 infantry and 3 mech_infantrys moved from New South Wales to Queensland
            1 aaGun, 2 artilleries and 15 infantry moved from South Australia to Queensland
            3 fighters moved from Greece to Persia
    
        Place Units - ANZAC
            1 armour and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
            1 fighter moved from Greece to Persia
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 3 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Yenisey to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 infantry moved from Russia to Samara
                  Germans take Samara from Russians
            1 infantry moved from Tambov to Volgograd
            17 artilleries and 35 infantry moved from Rostov to Volgograd
            2 mech_infantrys moved from Ukraine to Caucasus
            3 bombers moved from Rostov to Caucasus
            2 infantry moved from Belarus to Novgorod
            1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
            1 fighter moved from Belarus to Novgorod
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/5 hits, 2,00 expected hits
                    Americans roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Americans lost in Novgorod
                Germans win, taking Novgorod from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
            Battle in Volgograd
                Germans attack with 17 artilleries and 36 infantry
                Russians defend with 1 artillery, 1 factory_minor and 3 infantry
                    Germans roll dice for 17 artilleries and 36 infantry in Volgograd, round 2 : 17/53 hits, 14,50 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                    3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 17 artilleries and 35 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 3 infantry
            Battle in Caucasus
                Germans attack with 3 bombers and 2 mech_infantrys
                British defend with 1 mech_infantry
                    Germans roll dice for 3 bombers and 2 mech_infantrys in Caucasus, round 2 : 2/5 hits, 2,33 expected hits
                    British roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                    1 mech_infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from British with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            3 bombers moved from Caucasus to Southern Italy
            1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
            7 fighters and 3 tactical_bombers moved from Belarus to Western Germany
            2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
            1 aaGun moved from Rostov to Volgograd
            10 armour and 54 mech_infantrys moved from Russia to Volgograd
            6 mech_infantrys moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
            1 mech_infantry moved from Ukraine to Volgograd
            1 mech_infantry moved from Russia to Tambov
            5 mech_infantrys moved from Russia to Volgograd
            8 mech_infantrys moved from Western Germany to Yugoslavia
            4 mech_infantrys moved from Yugoslavia to Albania
            14 infantry moved from Northern Italy to Yugoslavia
            1 aaGun moved from Northern Italy to Western Germany
            1 aaGun moved from Northern Italy to Southern Italy
    
        Place Units - Germans
            3 armour placed in Russia
            1 armour and 2 mech_infantrys placed in Ukraine
            3 infantry placed in France
            10 mech_infantrys placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Volgograd: 3 mech_infantrys
            EDIT: Adding units owned by Germans to Belarus: 3 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Volgograd: 1 mech_infantry
            EDIT: Adding units owned by Germans to Russia: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Germans undo move 2.
            Germans undo move 3.
            3 mech_infantrys placed in Ukraine
            1 armour and 9 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,4,2,3,3,4
            Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,50
    Russians regular : -0,33
    Germans regular : 1,17
    British regular : 0,67
    

    Savegame

  • '19

    Russia 13.tsvg

    Game History

    Round: 13
    
        Combat Move - Russians
            6 armour, 7 artilleries, 60 infantry and 1 mech_infantry moved from Kazakhstan to Caucasus
            2 infantry moved from Chahar to Hopei
            1 fighter and 1 tactical_bomber moved from Chahar to Hopei
    
        Combat - Russians
            Battle in Hopei
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hopei
                Russians win, taking Hopei from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Caucasus
                Russians attack with 6 armour, 7 artilleries, 60 infantry and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 6 armour, 7 artilleries, 60 infantry and 1 mech_infantry in Caucasus, round 2 : 20/74 hits, 16.67 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                    1 mech_infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 6 armour, 7 artilleries, 59 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            4 aaGuns moved from Kazakhstan to Caucasus
            4 fighters moved from Greece to Persia
            1 fighter and 1 tactical_bomber moved from Hopei to Suiyuyan
            2 aaGuns and 9 infantry moved from Chahar to Suiyuyan
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : 0.67
    Russians regular : 2.83
    

  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 79 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 aaGun, 1 armour, 2 infantry, 11 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Anhwe to Chahar
            1 artillery moved from Shensi to Hopei
            1 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Kweichow to Shensi
            1 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Kiangsu to Hopei
            1 submarine moved from 16 Sea Zone to 31 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 49 Sea Zone
            1 submarine moved from 33 Sea Zone to 49 Sea Zone
            1 submarine moved from 33 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
            1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 fighter moved from 33 Sea Zone to 31 Sea Zone
            1 fighter moved from 33 Sea Zone to 30 Sea Zone
            1 fighter moved from 33 Sea Zone to 46 Sea Zone
            1 fighter moved from 33 Sea Zone to 49 Sea Zone
            1 fighter moved from 33 Sea Zone to 31 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 49 Sea Zone
            1 fighter moved from Caroline Islands to 46 Sea Zone
            1 fighter moved from Caroline Islands to 30 Sea Zone
            1 bomber moved from Japan to Hopei
            1 bomber moved from Japan to Chahar
            1 submarine moved from 33 Sea Zone to 30 Sea Zone
    
        Combat - Japanese
            Battle in 54 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in 46 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 46 Sea Zone
                Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Chahar
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Chahar, round 2 : 1/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Hopei, round 2 : 1/4 hits, 1,50 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Hopei
                    Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Hopei, round 3 : 2/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in 31 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 31 Sea Zone
                Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 30 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 30 Sea Zone
                Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 49 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the ANZAC lost in 49 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 cruiser
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from 49 Sea Zone to 33 Sea Zone
            3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
            3 fighters and 1 tactical_bomber moved from 30 Sea Zone to 33 Sea Zone
            3 fighters and 1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
            2 artilleries moved from India to Burma
            9 mech_infantrys moved from India to Burma
            6 armour moved from India to Yunnan
            4 armour and 16 mech_infantrys moved from Anhwe to Yunnan
            1 mech_infantry moved from French Indo China to Yunnan
            3 mech_infantrys moved from Malaya to Yunnan
            1 bomber moved from Hopei to Kiangsu
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Kiangsu to Hunan
            1 bomber moved from Chahar to Kiangsu
            3 mech_infantrys moved from Kwangtung to Yunnan
            2 tactical_bombers moved from 36 Sea Zone to French Indo China
            1 fighter moved from Caroline Islands to 33 Sea Zone
            1 fighter moved from Japan to 33 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
            1 submarine moved from 17 Sea Zone to 33 Sea Zone
            2 carriers moved from 36 Sea Zone to 33 Sea Zone
            1 fighter moved from 36 Sea Zone to French Indo China
            2 tactical_bombers moved from Japan to French Indo China
            2 fighters moved from Japan to French Indo China
            1 mech_infantry moved from Yunnan to Burma
    
        Place Units - Japanese
            1 aaGun and 2 infantry placed in India
            1 armour and 2 mech_infantrys placed in French Indo China
            3 mech_infantrys placed in Malaya
            3 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Kwangtung
            3 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6,3,4
            Japanese collect 69 PUs (3 lost to blockades); end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : -1,00
    Japanese regular : 2,67
    

    Savegame

  • SovietishcatS Sovietishcat referenced this topic
  • '19

    @fasthard This game is yours, well played, was fun. My horrible dices did not really impact at the end. Had some good success in Europe but not enough at the end.

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