game notes of BM say
“(EM) Japan can fly over UK and French territories before going to war with them.”
I assumed no difference in this for PtV
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Italians
Italians buy 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 fighters moved from Caucasus to Novgorod
1 aaGun, 4 armour, 1 infantry and 2 mech_infantrys moved from Caucasus to Volgograd
1 fighter moved from Romania to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 artilleries and 6 infantry moved from France to Northern Italy
5 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
Place Units - Italians
3 infantry placed in Volgograd
Italians undo move 1.
3 infantry placed in Volgograd
1 infantry and 4 mech_infantrys placed in Northern Italy
Italians undo move 2.
1 infantry and 3 mech_infantrys placed in Northern Italy
1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Italians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Italians
Italians buy 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 fighters moved from Caucasus to Novgorod
1 aaGun, 4 armour, 1 infantry and 2 mech_infantrys moved from Caucasus to Volgograd
1 fighter moved from Romania to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 artilleries and 6 infantry moved from France to Northern Italy
5 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
Place Units - Italians
3 infantry placed in Volgograd
Italians undo move 1.
3 infantry placed in Volgograd
1 infantry and 4 mech_infantrys placed in Northern Italy
Italians undo move 2.
1 infantry and 3 mech_infantrys placed in Northern Italy
1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Italians collect 26 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Volgograd: 1 infantry
EDIT: Adding units owned by Italians to Caucasus: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@BombsAway Edit to leave 1 inf in Caucasus
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 61 PUs;
Germans buy 2 artilleries, 1 fighter, 5 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Kazakhstan to Timguska
1 fighter and 1 tactical_bomber moved from Nenetsia to Timguska
2 fighters moved from Western Germany to Norway
1 fighter moved from Novgorod to Norway
1 bomber moved from Eastern Poland to Norway
1 armour moved from Tambov to Samara
Germans take Samara from Russians
1 armour moved from Samara to Russia
Combat - Germans
Air Battle in Norway
Germans attacks with 4 units heading to Norway
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Norway
Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits
Bombing raid in Norway rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Norway causes 6 damage total.
Battle in Timguska
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Timguska, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Timguska
1 infantry owned by the Russians lost in Timguska
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Timguska to Evenkiyskiy
1 mech_infantry moved from Nenetsia to Novgorod
1 artillery and 3 infantry moved from Tambov to Rostov
1 artillery and 1 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Bryansk
1 aaGun, 11 artilleries and 27 infantry moved from Tambov to Russia
1 armour moved from Tambov to Russia
2 mech_infantrys moved from Belarus to Russia
16 mech_infantrys moved from Tambov to Russia
6 mech_infantrys moved from Eastern Poland to Bryansk
1 fighter moved from Ukraine to Novgorod
3 fighters moved from Norway to Western Germany
1 bomber moved from Norway to Western Germany
1 submarine moved from 113 Sea Zone to 111 Sea Zone
2 submarines moved from 113 Sea Zone to 125 Sea Zone
1 bomber moved from Eastern Poland to Southern Italy
3 infantry moved from France to Southern France
3 infantry moved from Western Germany to France
5 mech_infantrys moved from Germany to Eastern Poland
1 aaGun and 2 infantry moved from Germany to Poland
1 armour moved from Belarus to Bryansk
1 aaGun moved from Belarus to Novgorod
1 fighter moved from Nenetsia to Russia
1 tactical_bomber moved from Nenetsia to Russia
1 aaGun moved from Tambov to Rostov
15 armour and 16 mech_infantrys moved from Tambov to Bryansk
1 mech_infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Nenetsia to Russia
1 tactical_bomber moved from Nenetsia to Russia
Place Units - Germans
3 infantry placed in Russia
2 artilleries and 1 infantry placed in Novgorod
1 infantry and 2 mech_infantrys placed in Ukraine
2 submarines placed in 112 Sea Zone
1 fighter placed in Western Germany
2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 4 infantry
EDIT: Adding units owned by Germans to Germany: 4 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans AA : -0.17
Russians regular : 0.67
Germans regular : -0.33
@BombsAway I assumed you would not scramble to defend Norway.
It was 3 ftr + bmb vs 1 ftr. You can roll air battle on forum if you want to scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 61 PUs;
Germans buy 2 artilleries, 1 fighter, 5 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Kazakhstan to Timguska
1 fighter and 1 tactical_bomber moved from Nenetsia to Timguska
2 fighters moved from Western Germany to Norway
1 fighter moved from Novgorod to Norway
1 bomber moved from Eastern Poland to Norway
1 armour moved from Tambov to Samara
Germans take Samara from Russians
1 armour moved from Samara to Russia
Combat - Germans
Air Battle in Norway
Germans attacks with 4 units heading to Norway
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Norway
Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits
Bombing raid in Norway rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Norway causes 6 damage total.
Battle in Timguska
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Timguska, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Timguska
1 infantry owned by the Russians lost in Timguska
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Timguska to Evenkiyskiy
1 mech_infantry moved from Nenetsia to Novgorod
1 artillery and 3 infantry moved from Tambov to Rostov
1 artillery and 1 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Bryansk
1 aaGun, 11 artilleries and 27 infantry moved from Tambov to Russia
1 armour moved from Tambov to Russia
2 mech_infantrys moved from Belarus to Russia
16 mech_infantrys moved from Tambov to Russia
6 mech_infantrys moved from Eastern Poland to Bryansk
1 fighter moved from Ukraine to Novgorod
3 fighters moved from Norway to Western Germany
1 bomber moved from Norway to Western Germany
1 submarine moved from 113 Sea Zone to 111 Sea Zone
2 submarines moved from 113 Sea Zone to 125 Sea Zone
1 bomber moved from Eastern Poland to Southern Italy
3 infantry moved from France to Southern France
3 infantry moved from Western Germany to France
5 mech_infantrys moved from Germany to Eastern Poland
1 aaGun and 2 infantry moved from Germany to Poland
1 armour moved from Belarus to Bryansk
1 aaGun moved from Belarus to Novgorod
1 fighter moved from Nenetsia to Russia
1 tactical_bomber moved from Nenetsia to Russia
1 aaGun moved from Tambov to Rostov
15 armour and 16 mech_infantrys moved from Tambov to Bryansk
1 mech_infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Nenetsia to Russia
1 tactical_bomber moved from Nenetsia to Russia
Place Units - Germans
3 infantry placed in Russia
2 artilleries and 1 infantry placed in Novgorod
1 infantry and 2 mech_infantrys placed in Ukraine
2 submarines placed in 112 Sea Zone
1 fighter placed in Western Germany
2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 4 infantry
EDIT: Adding units owned by Germans to Germany: 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 5 armour and 5 mech_infantrys
EDIT: Adding units owned by Germans to Belarus: 5 armour and 5 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans AA : -0.17
Russians regular : 0.67
Germans regular : -0.33
@BombsAway Also edit to reposition units in Belarus
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 bomber, 1 factory_minor, 1 fighter, 5 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to French Indo China
Japanese take French Indo China from UK_Pacific
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 infantry moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 transport moved from 17 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
1 destroyer moved from 31 Sea Zone to 25 Sea Zone
6 fighters and 2 tactical_bombers moved from 31 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Wake Island to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in Soviet Far East
Battle in Siam
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 7 fighters and 4 tactical_bombers
Americans defend with 2 submarines
Japanese roll dice for 1 destroyer, 7 fighters and 4 tactical_bombers in 25 Sea Zone, round 2 : 4/12 hits, 6.50 expected hits
Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the Americans lost in 25 Sea Zone
Japanese win, taking Soviet Far East from Russians, taking Siam from UK_Pacific with 1 destroyer, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Non Combat Move - Japanese
1 battleship, 4 carriers, 1 cruiser and 10 submarines moved from 31 Sea Zone to 26 Sea Zone
1 battleship moved from 33 Sea Zone to 26 Sea Zone
3 submarines moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 26 Sea Zone
7 fighters and 4 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 2 infantry moved from Korea to Amur
1 fighter moved from Korea to Amur
2 aaGuns moved from Korea to Amur
1 fighter and 1 tactical_bomber moved from Japan to Amur
2 submarines moved from 54 Sea Zone to 26 Sea Zone
1 bomber moved from Japan to Hawaiian Islands
1 submarine moved from 36 Sea Zone to 20 Sea Zone
2 submarines moved from 39 Sea Zone to 37 Sea Zone
1 carrier moved from 37 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Malaya
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
2 transports moved from 37 Sea Zone to 54 Sea Zone
Place Units - Japanese
1 factory_minor placed in Malaya
3 submarines placed in 54 Sea Zone
3 infantry placed in New South Wales
2 submarines placed in 6 Sea Zone
1 bomber, 1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 82 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -2.50
@BombsAway How’s it going?
@surfer Yeah, have some stuff going on. I’ll try to post tonight, if not, definitely tomorrow.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Southern Italy to Holland Belgium
2 artilleries, 5 infantry and 1 mech_infantry moved from Libya to Tobruk
1 bomber moved from Southern Italy to Tobruk
1 fighter moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Tobruk
Italians attack with 2 artilleries, 1 bomber, 5 infantry and 1 mech_infantry
British defend with 2 artilleries and 5 infantry
Italians roll dice for 2 artilleries, 1 bomber, 5 infantry and 1 mech_infantry in Tobruk, round 2 : 4/9 hits, 2.67 expected hits
British roll dice for 2 artilleries and 5 infantry in Tobruk, round 2 : 1/7 hits, 2.33 expected hits
1 infantry owned by the Italians lost in Tobruk
4 infantry owned by the British lost in Tobruk
Italians roll dice for 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry in Tobruk, round 3 : 1/8 hits, 2.50 expected hits
British roll dice for 2 artilleries and 1 infantry in Tobruk, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Italians lost in Tobruk
1 infantry owned by the British lost in Tobruk
Italians roll dice for 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry in Tobruk, round 4 : 4/7 hits, 2.33 expected hits
British roll dice for 2 artilleries in Tobruk, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Tobruk
2 artilleries owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Italians: 3 infantry
Casualties for British: 2 artilleries and 5 infantry
Battle in Holland Belgium
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Holland Belgium to Western Germany
2 fighters moved from Novgorod to Volgograd
1 fighter moved from 99 Sea Zone to Southern Italy
3 mech_infantrys moved from Northern Italy to Yugoslavia
2 mech_infantrys moved from Southern Italy to Yugoslavia
10 infantry moved from Northern Italy to France
1 artillery moved from Northern Italy to France
1 bomber moved from Tobruk to Southern Italy
Place Units - Italians
2 infantry and 1 mech_infantry placed in Volgograd
1 fighter placed in Southern Italy
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 1.33
British regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 infantry, 9 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries, 4 infantry and 1 mech_infantry moved from Rostov to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
11 armour and 17 mech_infantrys moved from Bryansk to Caucasus
1 fighter and 3 tactical_bombers moved from Russia to Caucasus
1 bomber moved from Western Germany to Caucasus
1 bomber moved from Southern Italy to Caucasus
1 armour moved from Russia to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Smolensk
2 infantry moved from France to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2.00 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking 125 Sea Zone from British, taking Normandy Bordeaux from British with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 11 armour, 2 artilleries, 2 bombers, 1 fighter, 4 infantry, 20 mech_infantrys and 3 tactical_bombers
British defend with 1 armour, 3 artilleries and 23 infantry
Germans roll dice for 11 armour, 2 artilleries, 2 bombers, 1 fighter, 4 infantry, 20 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 14/43 hits, 14.33 expected hits
British roll dice for 1 armour, 3 artilleries and 23 infantry in Caucasus, round 2 : 11/27 hits, 9.17 expected hits
4 infantry owned by the Germans and 7 mech_infantrys owned by the Germans lost in Caucasus
14 infantry owned by the British lost in Caucasus
Germans roll dice for 11 armour, 2 artilleries, 2 bombers, 1 fighter, 13 mech_infantrys and 3 tactical_bombers in Caucasus, round 3 : 9/32 hits, 12.50 expected hits
British roll dice for 1 armour, 3 artilleries and 9 infantry in Caucasus, round 3 : 2/13 hits, 4.50 expected hits
2 mech_infantrys owned by the Germans lost in Caucasus
9 infantry owned by the British lost in Caucasus
Germans roll dice for 11 armour, 2 artilleries, 2 bombers, 1 fighter, 11 mech_infantrys and 3 tactical_bombers in Caucasus, round 4 : 10/30 hits, 12.17 expected hits
British roll dice for 1 armour and 3 artilleries in Caucasus, round 4 : 1/4 hits, 1.50 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
3 artilleries owned by the British and 1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 11 armour, 2 artilleries, 2 bombers, 1 fighter, 10 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Germans: 4 infantry and 10 mech_infantrys
Casualties for British: 1 armour, 3 artilleries and 23 infantry
Non Combat Move - Germans
1 aaGun moved from Rostov to Caucasus
1 infantry moved from Ukraine to Rostov
1 aaGun, 1 armour, 11 artilleries, 30 infantry and 18 mech_infantrys moved from Russia to Smolensk
5 armour moved from Belarus to Smolensk
5 mech_infantrys moved from Belarus to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
5 mech_infantrys moved from Eastern Poland to Smolensk
1 aaGun, 2 artilleries and 8 infantry moved from Novgorod to Baltic States
1 aaGun and 2 infantry moved from Poland to Baltic States
4 infantry moved from Germany to Poland
2 mech_infantrys moved from Germany to Baltic States
1 submarine moved from 125 Sea Zone to 113 Sea Zone
2 submarines moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 111 Sea Zone to 113 Sea Zone
1 fighter and 3 tactical_bombers moved from Caucasus to Volgograd
2 bombers moved from Caucasus to Ukraine
1 fighter and 1 tactical_bomber moved from Evenkiyskiy to Volgograd
1 fighter moved from Novgorod to Western Germany
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 aaGun and 12 infantry moved from Southern France to France
1 infantry moved from France to Western Germany
1 mech_infantry moved from Southern Italy to Yugoslavia
Place Units - Germans
3 infantry placed in Ukraine
1 armour and 9 mech_infantrys placed in Germany
1 infantry and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans regular : -6.00
British regular : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 bomber, 1 carrier, 1 fighter, 6 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to Central America
Combat - Japanese
Battle in Central America
Non Combat Move - Japanese
1 infantry moved from French Indo China to Siam
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
3 infantry moved from New South Wales to Queensland
1 carrier and 3 submarines moved from 54 Sea Zone to 26 Sea Zone
1 bomber moved from Japan to Hawaiian Islands
1 fighter moved from Amur to Japan
1 fighter and 1 tactical_bomber moved from Amur to Japan
1 artillery and 1 infantry moved from Korea to Amur
1 tactical_bomber moved from Korea to Japan
1 carrier and 2 transports moved from 37 Sea Zone to 54 Sea Zone
2 submarines moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from 37 Sea Zone to 54 Sea Zone
2 submarines moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to Malaya
1 fighter moved from Japan to Philippines
1 fighter moved from Korea to 26 Sea Zone
2 infantry moved from Soviet Far East to Siberia
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 infantry moved from Timguska to Yenisey
1 artillery moved from Evenkiyskiy to Yenisey
1 infantry moved from Urals to Evenkiyskiy
Place Units - Japanese
1 fighter and 2 infantry placed in Malaya
2 submarines and 1 tactical_bomber placed in 54 Sea Zone
Japanese undo move 2.
1 tactical_bomber placed in 54 Sea Zone
1 submarine placed in 54 Sea Zone
1 infantry placed in Queensland
1 carrier and 2 submarines placed in 6 Sea Zone
1 infantry placed in New South Wales
1 bomber and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 83 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Yugoslavia to Greece
1 bomber and 3 fighters moved from Southern Italy to Greece
1 mech_infantry moved from Volgograd to Northwest Persia
Italians take Northwest Persia from British
2 infantry moved from France to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Greece
Italians attack with 1 bomber, 3 fighters and 2 mech_infantrys
British defend with 1 infantry
Italians roll dice for 1 bomber, 3 fighters and 2 mech_infantrys in Greece, round 2 : 0/6 hits, 2.50 expected hits
British roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber, 3 fighters and 2 mech_infantrys in Greece, round 3 : 4/6 hits, 2.50 expected hits
British roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Greece
1 infantry owned by the British lost in Greece
Italians win, taking Greece from British with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
Italians attack with 2 fighters and 2 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Holland Belgium to Western Germany
1 bomber and 3 fighters moved from Greece to Southern Italy
3 infantry moved from Northern Italy to Western Germany
1 artillery moved from Northern Italy to France
3 infantry moved from Southern Italy to Northern Italy
2 mech_infantrys moved from Yugoslavia to Bessarabia
1 mech_infantry moved from Yugoslavia to Western Germany
1 aaGun, 4 armour, 2 fighters, 6 infantry and 2 mech_infantrys moved from Volgograd to Caucasus
Place Units - Italians
3 infantry placed in Volgograd
1 infantry placed in Northern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
Italians collect 16 PUs (5 lost to blockades); end with 16 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
British regular : 0.00