Jim010 L +30 vs Cwglee G40 X OOB


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 1 fighter, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Manchuria to Jehol
                  Japanese take Jehol from Chinese
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 bomber moved from French Indo China to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 38 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
            1 submarine moved from 36 Sea Zone to 38 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
            2 fighters moved from 36 Sea Zone to 34 Sea Zone
            2 infantry moved from Malaya to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 infantry moved from Kwangsi to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            2 infantry moved from Kiangsu to Kiangsi
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
            1 transport moved from 5 Sea Zone to 6 Sea Zone
    
        Combat - Japanese
            Battle in 38 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 38 Sea Zone
                    1 destroyer owned by the British lost in 38 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Kiangsi
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber and 1 destroyer
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 41 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                British defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 41 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Shan State
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 0/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 4 : 1/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in 34 Sea Zone
                Japanese attack with 3 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 34 Sea Zone
                Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 38 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
            1 fighter and 1 tactical_bomber moved from Kiangsi to French Indo China
            1 fighter and 1 tactical_bomber moved from Kiangsu to French Indo China
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            3 infantry moved from 36 Sea Zone to French Indo China
            3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 36 Sea Zone
            1 bomber moved from 42 Sea Zone to French Indo China
            2 fighters moved from French Indo China to 36 Sea Zone
            1 artillery and 1 infantry moved from Kiangsu to Kiangsi
            1 armour and 1 mech_infantry moved from Kiangsu to Kwangtung
            1 aaGun moved from Kiangsu to Kiangsi
            1 infantry moved from Shantung to Kiangsu
            1 bomber moved from Japan to French Indo China
    
        Place Units - Japanese
            1 destroyer placed in 36 Sea Zone
            2 submarines placed in 37 Sea Zone
            1 destroyer placed in 6 Sea Zone
            2 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            3 infantry placed in Kiangsu
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.33
    Japanese regular : -3.83
    UK_Pacific regular : 0.00
    ANZAC regular : -0.17
    British regular : 0.33
    

    Savegame

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    TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 5 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            4 submarines moved from 26 Sea Zone to 6 Sea Zone
            5 submarines moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
    

    Combat Hit Differential Summary :

    Savegame

  • Customizer

    Scramble in 112 or 6?


  • @jim010 none in 112, scramble 3 in 6.

  • Customizer

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 5 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            4 submarines moved from 26 Sea Zone to 6 Sea Zone
            5 submarines moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
    
        Combat - Americans
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in Denmark
            Battle in 6 Sea Zone
                Americans attack with 9 submarines
                Japanese defend with 1 destroyer, 3 fighters and 1 transport
                    Americans roll dice for 9 submarines in 6 Sea Zone, round 2 : 3/9 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer, 3 fighters and 1 transport in 6 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    2 submarines owned by the Americans lost in 6 Sea Zone
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                Japanese and Americans reach a stalemate
                , taking Denmark from Germans. Battle score for attacker is 3
                Casualties for Americans: 2 submarines
                Casualties for Japanese: 1 destroyer and 1 transport
            Moving scrambled unit from 6 Sea Zone  back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone  back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone  back to originating territory: Japan
    
        Non Combat Move - Americans
            1 bomber moved from Iraq to Normandy Bordeaux
            2 artilleries and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 destroyer moved from 33 Sea Zone to 19 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            6 bombers moved from Western United States to Normandy Bordeaux
            6 transports moved from 110 Sea Zone to 112 Sea Zone
    
        Place Units - Americans
            3 fighters placed in Normandy Bordeaux
            4 infantry placed in Western United States
            2 transports placed in 10 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Japanese regular : -0.33
    

    Savegame

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    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Hunan
            1 fighter moved from Kansu to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Place Units - Chinese
            4 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -0.33
    

    Savegame

  • Customizer

    TripleA Manual Gamesave Post: British round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Combat Move - British
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 armour moved from Normandy Bordeaux to 110 Sea Zone
            1 armour, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Germany
            1 armour moved from 113 Sea Zone to Germany
            4 fighters moved from 113 Sea Zone to Germany
            1 bomber moved from United Kingdom to Germany
            2 fighters moved from United Kingdom to 113 Sea Zone
            1 artillery and 3 infantry moved from Libya to Tunisia
                  British take Tunisia from Italians
            1 infantry moved from Burma to Shan State
            2 fighters moved from Burma to Shan State
            1 infantry moved from Northwest Persia to Caucasus
            1 artillery moved from Northwest Persia to Caucasus
    

    Combat Hit Differential Summary :

    Savegame

  • Customizer

    do you scramble in 113?


  • @jim010 No Scramble…looks like i’ve done it again, i mis-calculated what air you could bring =(

  • Customizer

    @cwglee51 I wouldn’t worry. You can take it back and I have no follow up. I just wanted bragging rights that I took Berlin before I lose.

  • Customizer

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 5 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            4 submarines moved from 26 Sea Zone to 6 Sea Zone
            5 submarines moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
    
        Combat - Americans
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in Denmark
            Battle in 6 Sea Zone
                Americans attack with 9 submarines
                Japanese defend with 1 destroyer, 3 fighters and 1 transport
                    Americans roll dice for 9 submarines in 6 Sea Zone, round 2 : 3/9 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer, 3 fighters and 1 transport in 6 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    2 submarines owned by the Americans lost in 6 Sea Zone
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                Japanese and Americans reach a stalemate
                , taking Denmark from Germans. Battle score for attacker is 3
                Casualties for Americans: 2 submarines
                Casualties for Japanese: 1 destroyer and 1 transport
            Moving scrambled unit from 6 Sea Zone  back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone  back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone  back to originating territory: Japan
    
        Non Combat Move - Americans
            1 bomber moved from Iraq to Normandy Bordeaux
            2 artilleries and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 destroyer moved from 33 Sea Zone to 19 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            6 bombers moved from Western United States to Normandy Bordeaux
            6 transports moved from 110 Sea Zone to 112 Sea Zone
    
        Place Units - Americans
            3 fighters placed in Normandy Bordeaux
            4 infantry placed in Western United States
            2 transports placed in 10 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Hunan
            1 fighter moved from Kansu to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Place Units - Chinese
            4 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
    
        Purchase Units - British
            British buy 1 carrier and 2 fighters; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 armour moved from Normandy Bordeaux to 110 Sea Zone
            1 armour, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Germany
            1 armour moved from 113 Sea Zone to Germany
            4 fighters moved from 113 Sea Zone to Germany
            1 bomber moved from United Kingdom to Germany
            2 fighters moved from United Kingdom to 113 Sea Zone
            1 artillery and 3 infantry moved from Libya to Tunisia
                  British take Tunisia from Italians
            1 infantry moved from Burma to Shan State
            2 fighters moved from Burma to Shan State
            1 infantry moved from Northwest Persia to Caucasus
            1 artillery moved from Northwest Persia to Caucasus
    
        Combat - British
            Battle in 113 Sea Zone
                British attack with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters and 1 transport
                Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 3 submarines and 1 transport
                    British roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters and 1 transport in 113 Sea Zone, round 2 : 3/8 hits, 3.67 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 3 submarines in 113 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    2 submarines owned by the Germans lost in 113 Sea Zone
                    British roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters and 1 transport in 113 Sea Zone, round 3 : 8/8 hits, 3.67 expected hits
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 113 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    2 destroyers owned by the British lost in 113 Sea Zone
                    1 battleship owned by the Germans, 1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone
                British win with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 49
                Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer, 3 submarines and 1 transport
                Casualties for British: 2 destroyers
            Battle in Germany
                British attack with 1 armour, 1 bomber, 4 fighters and 1 infantry
                Germans defend with 1 aaGun, 1 factory_major and 3 mech_infantrys
                    Germans roll AA dice in Germany : 0/3 hits, 0.50 expected hits
                    British roll dice for 1 armour, 1 bomber, 4 fighters and 1 infantry in Germany, round 2 : 5/7 hits, 3.33 expected hits
                    Germans roll dice for 1 aaGun and 3 mech_infantrys in Germany, round 2 : 0/3 hits, 1.00 expected hits
                    1 aaGun owned by the Germans and 3 mech_infantrys owned by the Germans lost in Germany
                British captures 81PUs while taking Germans capital
                British converts factory_major into different units
                British win, taking Germany from Germans with 1 armour, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 17
                Casualties for Germans: 1 aaGun and 3 mech_infantrys
            Battle in Shan State
                British attack with 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                British attack with 1 artillery and 1 infantry
                Germans defend with 2 mech_infantrys
                    British roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Caucasus
                1 artillery owned by the British retreated to Northwest Persia
                Germans win with 2 mech_infantrys remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            2 artilleries moved from Iraq to 80 Sea Zone
            2 infantry moved from Iraq to 80 Sea Zone
            2 artilleries and 2 infantry moved from 80 Sea Zone to Eastern Persia
            1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
            1 infantry moved from Iraq to Persia
            1 armour and 2 mech_infantrys moved from Northwest Persia to Eastern Persia
            1 aaGun, 1 artillery and 7 infantry moved from Northwest Persia to Persia
            2 infantry moved from Trans-Jordan to Iraq
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            2 mech_infantrys moved from India to Yunnan
            2 aaGuns, 1 armour, 1 artillery and 19 infantry moved from Burma to Yunnan
            2 fighters moved from Shan State to Yunnan
            1 carrier moved from 79 Sea Zone to 38 Sea Zone
            1 carrier moved from 79 Sea Zone to 41 Sea Zone
            1 bomber moved from Germany to Normandy Bordeaux
            4 fighters moved from Germany to 113 Sea Zone
            2 fighters moved from 113 Sea Zone to 110 Sea Zone
    
        Place Units - British
            1 carrier placed in 110 Sea Zone
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
            British collect 39 PUs (1 lost to blockades); end with 120 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,1,2
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 0.00
    Japanese regular : -1.00
    Germans AA : -0.50
    Germans regular : -2.33
    British regular : 5.50
    

    Savegame

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    @jim010 I did it! I will lose but I took Berlin!


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 armour moved from Kazakhstan to Tsinghai
                  Italians take Tsinghai from Chinese
            1 armour moved from Tsinghai to Kansu
                  Italians take Kansu from Chinese
            3 mech_infantrys moved from Western Germany to Germany
            1 bomber moved from Western Germany to Germany
            1 armour moved from Rostov to Tambov
                  Italians take Tambov from Russians
            1 armour moved from Tambov to Rostov
            3 fighters moved from Southern Italy to Germany
            1 artillery and 2 infantry moved from Algeria to Morocco
            3 infantry moved from Northern Italy to Southern France
            1 fighter moved from 97 Sea Zone to Southern France
    
        Combat - Italians
            Battle in Morocco
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Morocco, round 2 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Morocco
                    Italians roll dice for 1 artillery and 1 infantry in Morocco, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Morocco, round 4 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Morocco, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Morocco
                    1 infantry owned by the British lost in Morocco
                Italians win, taking Morocco from Americans with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Italians: 2 infantry
                Casualties for British: 1 infantry
            Battle in Southern France
                Italians attack with 1 fighter and 3 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 fighter and 3 infantry in Southern France, round 2 : 3/4 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Germany
                Italians attack with 1 bomber, 3 fighters and 3 mech_infantrys
                British defend with 1 armour, 1 factory_minor and 1 infantry
                    Italians roll dice for 1 bomber, 3 fighters and 3 mech_infantrys in Germany, round 2 : 3/7 hits, 2.67 expected hits
                    British roll dice for 1 armour and 1 infantry in Germany, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Italians lost in Germany
                    1 infantry owned by the British and 1 armour owned by the British lost in Germany
                Italians win, taking Germany from British with 1 bomber, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 armour and 1 infantry
    
        Non Combat Move - Italians
            3 fighters moved from Germany to Western Germany
            1 bomber moved from Germany to Southern Italy
            1 fighter moved from Southern France to 97 Sea Zone
    
        Place Units - Italians
            6 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
            Italians collect 20 PUs (3 lost to blockades); end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : 1.17
    British regular : 0.17
    

    Savegame


  • @jim010 Ehh that may be fatal, you have plenty of $ to replace losses with and Ger misses a turn of production.

  • Customizer

    @cwglee51 call a stalemate?


  • @jim010 I’m fine with playing it out, I don’t think I’ll recover but it would be interesting to try.

  • Customizer

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 fighter in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to Northern Territory
            2 aaGuns, 1 armour, 1 artillery and 6 infantry moved from Queensland to Northern Territory
            2 infantry moved from New South Wales to South Australia
            1 destroyer moved from 62 Sea Zone to 34 Sea Zone
            2 infantry moved from Iraq to Northwest Persia
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Normandy Bordeaux
            2 infantry moved from Iraq to Northwest Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Combat Move - Germans
            3 fighters moved from Western Germany to 112 Sea Zone
            3 tactical_bombers moved from Western Germany to 112 Sea Zone
            2 fighters moved from Western Germany to 112 Sea Zone
            3 bombers moved from Western Germany to 112 Sea Zone
            1 armour moved from Novosibirsk to Yenisey
                  Germans take Timguska from Russians
                  Germans take Yenisey from Russians
            1 armour and 1 mech_infantry moved from Novosibirsk to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 armour moved from Novosibirsk to Urals
                  Germans take Urals from Russians
            1 armour moved from Urals to Novosibirsk
            1 mech_infantry moved from Nenetsia to Samara
            2 fighters and 2 tactical_bombers moved from Bryansk to Samara
    
        Combat - Germans
            Battle in Samara
                Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Samara, round 2 : 2/5 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 112 Sea Zone
                Germans attack with 3 bombers, 5 fighters and 3 tactical_bombers
                Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 7 transports
                    Germans roll dice for 3 bombers, 5 fighters and 3 tactical_bombers in 112 Sea Zone, round 2 : 8/11 hits, 6.50 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 7 transports in 112 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                    1 fighter owned by the Germans lost in 112 Sea Zone
                    1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 2 transports owned by the Americans lost in 112 Sea Zone
                    5 transports owned by the Americans lost in 112 Sea Zone
                Germans win with 3 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 95
                Casualties for Germans: 1 fighter
                Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 7 transports
    
        Non Combat Move - Germans
            4 fighters moved from 112 Sea Zone to Western Germany
            3 tactical_bombers moved from 112 Sea Zone to Western Germany
            3 bombers moved from 112 Sea Zone to Western Germany
            2 fighters and 2 tactical_bombers moved from Samara to Bryansk
            3 mech_infantrys moved from Ukraine to Bryansk
            3 mech_infantrys moved from Volgograd to Bryansk
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from Smolensk to Vologda
            3 mech_infantrys moved from Novgorod to Bryansk
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.50
    Russians regular : -0.33
    Germans regular : 1.00
    

    Savegame

  • Customizer

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Vologda
            1 tactical_bomber moved from Russia to Samara
            1 fighter moved from Russia to Vologda
            1 fighter moved from Russia to Smolensk
            1 infantry moved from Sikang to Kazakhstan
                  Russians take Kazakhstan from Italians
            1 infantry moved from Sikang to Tsinghai
                  Chinese take Tsinghai from Italians
            1 infantry moved from Shensi to Kansu
    
        Combat - Russians
            Battle in Kansu
                Russians attack with 1 infantry
                Italians defend with 1 armour
                    Russians roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 armour in Kansu, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 armour in Kansu, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 armour in Kansu, round 4 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Kansu
                Italians win with 1 armour remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                1 fighter owned by the Russians retreated
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Smolensk to Russia
            1 fighter moved from Vologda to Russia
            1 tactical_bomber moved from Samara to Russia
            2 aaGuns and 11 infantry moved from Kweichow to Shensi
            1 infantry moved from Hopei to Shensi
    
        Place Units - Russians
            1 artillery and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.50
    Germans regular : -0.33
    Russians regular : -1.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 1 fighter, 4 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            2 infantry moved from Kiangsi to Hunan
            2 bombers moved from French Indo China to Hunan
            1 submarine moved from 37 Sea Zone to 38 Sea Zone
            1 submarine moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from Malaya to Shan State
            1 infantry moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            2 fighters and 2 tactical_bombers moved from French Indo China to 38 Sea Zone
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 38 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
            1 fighter moved from Japan to 19 Sea Zone
            2 fighters moved from 36 Sea Zone to 19 Sea Zone
            1 bomber moved from French Indo China to 34 Sea Zone
            2 fighters moved from 36 Sea Zone to 34 Sea Zone
    
        Combat - Japanese
            Battle in 38 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                British defend with 1 carrier
                    Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the British
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 38 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
                    British roll dice for 1 carrier in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 38 Sea Zone
                    1 carrier owned by the British lost in 38 Sea Zone
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 submarine
                Casualties for British: 1 carrier
            Battle in 41 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                British defend with 1 carrier
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the British
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 41 Sea Zone, round 2 : 5/6 hits, 3.50 expected hits
                    British roll dice for 1 carrier in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 carrier owned by the British lost in 41 Sea Zone
                Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for British: 1 carrier
            Battle in 34 Sea Zone
                Japanese attack with 1 bomber and 2 fighters
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 bomber and 2 fighters in 34 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in 34 Sea Zone
                    1 destroyer owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 destroyer
            Battle in 19 Sea Zone
                Japanese attack with 3 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 fighters in 19 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in 19 Sea Zone
                    1 destroyer owned by the Americans lost in 19 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in Hunan
                Japanese attack with 2 bombers and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Hunan, round 2 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone
            3 fighters moved from 38 Sea Zone to 36 Sea Zone
            3 fighters moved from 41 Sea Zone to 36 Sea Zone
            2 fighters moved from 19 Sea Zone to 36 Sea Zone
            1 fighter moved from 34 Sea Zone to 36 Sea Zone
            3 tactical_bombers moved from 41 Sea Zone to 36 Sea Zone
            4 fighters moved from 36 Sea Zone to French Indo China
            1 tactical_bomber moved from 36 Sea Zone to French Indo China
            1 fighter moved from French Indo China to 36 Sea Zone
            3 tactical_bombers moved from 38 Sea Zone to French Indo China
            1 bomber moved from 34 Sea Zone to French Indo China
            1 armour and 1 mech_infantry moved from Kwangtung to French Indo China
            1 infantry moved from Kwangtung to Kwangsi
            2 bombers moved from Hunan to French Indo China
            4 infantry moved from Kiangsu to Anhwe
            1 artillery and 1 infantry moved from Kiangsi to Anhwe
            1 aaGun moved from Kiangsi to Anhwe
    
        Place Units - Japanese
            2 submarines placed in 37 Sea Zone
            1 destroyer placed in 6 Sea Zone
            1 mech_infantry placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
            2 infantry placed in Kwangtung
            1 mech_infantry placed in Kwangtung
            2 mech_infantrys placed in Kiangsu
            1 fighter placed in Japan
            Japanese undo move 5.
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,1,1,6,1,2,3,5,1,1,1,2,1
            Japanese collect 51 PUs (11 lost to blockades); end with 52 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 0.67
    Japanese regular : 5.00
    UK_Pacific regular : 0.67
    ANZAC regular : 0.67
    British regular : 0.33
    

    Savegame

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