Jim010 L +30 vs Cwglee G40 X OOB


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 3 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 unit repaired.
            1 armour moved from Novosibirsk to Tsinghai
                  Italians take Tsinghai from Chinese
            1 armour moved from Tsinghai to Sikang
                  Italians take Sikang from Chinese
            7 infantry moved from Northern Italy to France
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
            3 artilleries placed in Southern France
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • Customizer

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Northern Territory to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 destroyer and 1 submarine
                1 submarine owned by the Japanese submerged
                    ANZAC roll dice for 1 fighter in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to Northern Territory
            1 infantry moved from New South Wales to South Australia
            1 artillery moved from New South Wales to South Australia
            1 cruiser moved from 33 Sea Zone to 19 Sea Zone
            3 fighters moved from Caroline Islands to Korea
    
        Place Units - ANZAC
            2 armour and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 2 bombers, 1 fighter, 2 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bryansk to Smolensk
            1 mech_infantry moved from Novgorod to Smolensk
            1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
            1 infantry moved from Volgograd to Tambov
            1 infantry moved from Rostov to Tambov
            1 fighter and 1 tactical_bomber moved from Rostov to Tambov
            1 bomber moved from Western Germany to 108 Sea Zone
    
        Combat - Germans
            Battle in 108 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 2 artilleries, 2 infantry and 2 transports
                    2 infantry owned by the Americans, 2 artilleries owned by the Americans and 2 transports owned by the Americans lost in 108 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 28
                Casualties for Americans: 2 artilleries, 2 infantry and 2 transports
            Battle in Tambov
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Tambov
                    2 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
            2 artilleries and 1 infantry moved from Ukraine to Bryansk
            11 artilleries moved from Rostov to Bryansk
            6 armour and 42 mech_infantrys moved from Caucasus to Volgograd
            1 infantry moved from Rostov to Caucasus
            3 aaGuns moved from Rostov to Bryansk
            1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
            19 infantry moved from Rostov to Bryansk
            2 artilleries moved from Volgograd to Rostov
            2 armour moved from Novosibirsk to Volgograd
            2 armour moved from Kazakhstan to Volgograd
            2 mech_infantrys moved from Novgorod to Bryansk
            6 infantry moved from Western Germany to France
            2 artilleries moved from Western Germany to France
            2 mech_infantrys moved from Germany to Western Germany
            1 bomber moved from 108 Sea Zone to Holland Belgium
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            1 artillery and 2 infantry placed in Volgograd
            3 mech_infantrys placed in Novgorod
            1 submarine placed in 113 Sea Zone
            2 bombers, 1 fighter and 6 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 1.00
    

    Savegame

  • Customizer

    @cwglee51 I am of the opinion that this will be a slow grinding loss for me. Lots of little things I missed due to not paying attention. Time for something drastic. No guts no glory

  • Customizer

    @cwglee51 crap - it didn’t post? I don’t have to do all the moves again?

  • Customizer

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            12 artilleries and 69 infantry moved from Samara to Volgograd
            2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Russia to Volgograd
            1 infantry moved from Shensi to Kansu
                  Chinese take Kansu from Italians
            1 infantry moved from Shensi to Tsinghai
                  Chinese take Tsinghai from Italians
            11 infantry moved from Shensi to Sikang
            1 infantry moved from Vologda to Urals
                  Russians take Urals from Germans
            1 infantry moved from Vologda to Novosibirsk
                  Russians take Novosibirsk from Germans
            2 artilleries moved from Russia to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 2 artilleries
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries in Tambov, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 artilleries remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 2 armour, 12 artilleries, 2 fighters, 69 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 10 armour, 1 artillery, 1 factory_minor, 2 infantry and 42 mech_infantrys
                    Russians roll dice for 2 armour, 12 artilleries, 2 fighters, 69 infantry, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 23/88 hits, 20.50 expected hits
                    Germans roll dice for 10 armour, 1 artillery, 2 infantry and 42 mech_infantrys in Volgograd, round 2 : 18/55 hits, 20.00 expected hits
                    18 infantry owned by the Russians lost in Volgograd
                    2 infantry owned by the Germans and 21 mech_infantrys owned by the Germans lost in Volgograd
                    Russians roll dice for 2 armour, 12 artilleries, 2 fighters, 51 infantry, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 24/70 hits, 17.50 expected hits
                    Germans roll dice for 10 armour, 1 artillery and 21 mech_infantrys in Volgograd, round 3 : 16/32 hits, 12.33 expected hits
                    16 infantry owned by the Russians lost in Volgograd
                    1 artillery owned by the Germans, 2 armour owned by the Germans and 21 mech_infantrys owned by the Germans lost in Volgograd
                    Russians roll dice for 2 armour, 12 artilleries, 2 fighters, 35 infantry, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 4 : 20/54 hits, 14.83 expected hits
                    Germans roll dice for 8 armour in Volgograd, round 4 : 2/8 hits, 4.00 expected hits
                    2 infantry owned by the Russians lost in Volgograd
                    8 armour owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 armour, 12 artilleries, 2 fighters, 33 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 130
                Casualties for Russians: 36 infantry
                Casualties for Germans: 10 armour, 1 artillery, 2 infantry and 42 mech_infantrys
            Battle in Sikang
                Russians attack with 11 infantry
                Italians defend with 1 armour
                    Russians roll dice for 11 infantry in Sikang, round 2 : 2/11 hits, 1.83 expected hits
                    Italians roll dice for 1 armour in Sikang, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Sikang
                Russians win, taking Sikang from Italians with 11 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
    
        Non Combat Move - Russians
            2 aaGuns moved from Shensi to Sikang
            1 aaGun moved from Russia to Samara
            1 tactical_bomber moved from Volgograd to Northwest Persia
            2 fighters moved from Volgograd to Northwest Persia
    
        Place Units - Russians
            1 artillery and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.50
    Germans regular : -0.67
    Russians regular : 15.67
    

    Savegame

  • Customizer

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            12 artilleries and 69 infantry moved from Samara to Volgograd
            2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Russia to Volgograd
            1 infantry moved from Shensi to Kansu
                  Chinese take Kansu from Italians
            1 infantry moved from Shensi to Tsinghai
                  Chinese take Tsinghai from Italians
            11 infantry moved from Shensi to Sikang
            1 infantry moved from Vologda to Urals
                  Russians take Urals from Germans
            1 infantry moved from Vologda to Novosibirsk
                  Russians take Novosibirsk from Germans
            2 artilleries moved from Russia to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 2 artilleries
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries in Tambov, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 artilleries remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 2 armour, 12 artilleries, 2 fighters, 69 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 10 armour, 1 artillery, 1 factory_minor, 2 infantry and 42 mech_infantrys
                    Russians roll dice for 2 armour, 12 artilleries, 2 fighters, 69 infantry, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 23/88 hits, 20.50 expected hits
                    Germans roll dice for 10 armour, 1 artillery, 2 infantry and 42 mech_infantrys in Volgograd, round 2 : 18/55 hits, 20.00 expected hits
                    18 infantry owned by the Russians lost in Volgograd
                    2 infantry owned by the Germans and 21 mech_infantrys owned by the Germans lost in Volgograd
                    Russians roll dice for 2 armour, 12 artilleries, 2 fighters, 51 infantry, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 24/70 hits, 17.50 expected hits
                    Germans roll dice for 10 armour, 1 artillery and 21 mech_infantrys in Volgograd, round 3 : 16/32 hits, 12.33 expected hits
                    16 infantry owned by the Russians lost in Volgograd
                    1 artillery owned by the Germans, 2 armour owned by the Germans and 21 mech_infantrys owned by the Germans lost in Volgograd
                    Russians roll dice for 2 armour, 12 artilleries, 2 fighters, 35 infantry, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 4 : 20/54 hits, 14.83 expected hits
                    Germans roll dice for 8 armour in Volgograd, round 4 : 2/8 hits, 4.00 expected hits
                    2 infantry owned by the Russians lost in Volgograd
                    8 armour owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 armour, 12 artilleries, 2 fighters, 33 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 130
                Casualties for Russians: 36 infantry
                Casualties for Germans: 10 armour, 1 artillery, 2 infantry and 42 mech_infantrys
            Battle in Sikang
                Russians attack with 11 infantry
                Italians defend with 1 armour
                    Russians roll dice for 11 infantry in Sikang, round 2 : 2/11 hits, 1.83 expected hits
                    Italians roll dice for 1 armour in Sikang, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Sikang
                Russians win, taking Sikang from Italians with 11 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
    
        Non Combat Move - Russians
            2 aaGuns moved from Shensi to Sikang
            1 aaGun moved from Russia to Samara
            1 tactical_bomber moved from Volgograd to Northwest Persia
            2 fighters moved from Volgograd to Northwest Persia
    
        Place Units - Russians
            1 artillery and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.50
    Germans regular : -0.67
    Russians regular : 15.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 1 fighter, 8 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from Iwo Jima to 19 Sea Zone
            1 fighter moved from Japan to 19 Sea Zone
            1 fighter moved from Japan to 19 Sea Zone
            1 submarine moved from 34 Sea Zone to 19 Sea Zone
            1 infantry moved from Amur to Manchuria
            1 infantry moved from Kweichow to Yunnan
                  Japanese take Yunnan from Chinese
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            3 mech_infantrys moved from Kiangsu to Kwangsi
            2 mech_infantrys moved from Kwangtung to Kwangsi
            4 infantry moved from Kwangtung to Kwangsi
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Shan State to 37 Sea Zone
            1 mech_infantry moved from Malaya to 37 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 mech_infantry moved from Malaya to 37 Sea Zone
            1 mech_infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 mech_infantry moved from 36 Sea Zone to Kwangsi
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 mech_infantry moved from Malaya to 37 Sea Zone
            1 mech_infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 mech_infantry moved from 36 Sea Zone to Kwangsi
            15 infantry moved from French Indo China to Kwangsi
            5 artilleries moved from French Indo China to Kwangsi
            3 mech_infantrys moved from French Indo China to Kwangsi
            1 armour moved from French Indo China to Kwangsi
            2 bombers, 3 fighters and 6 tactical_bombers moved from French Indo China to Kwangsi
            7 fighters and 3 tactical_bombers moved from 36 Sea Zone to Kwangsi
            1 fighter moved from Japan to 19 Sea Zone
            1 infantry moved from Yenisey to Timguska
    
        Combat - Japanese
            Battle in Kwangsi
                Japanese attack with 1 armour, 5 artilleries, 2 bombers, 10 fighters, 22 infantry, 11 mech_infantrys and 9 tactical_bombers
                British defend with 3 aaGuns, 1 armour, 1 artillery, 2 fighters, 16 infantry and 2 mech_infantrys; Chinese defend with 7 artilleries and 22 infantry
                    British roll AA dice in Kwangsi : 2/9 hits, 1.50 expected hits
                    2 fighters owned by the Japanese lost in Kwangsi
                    Japanese roll dice for 2 battleships and 2 cruisers in Kwangsi, round 2 : 1/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 8 fighters, 22 infantry, 11 mech_infantrys and 9 tactical_bombers in Kwangsi, round 2 : 22/58 hits, 19.83 expected hits
                    Chinese roll dice for 3 aaGuns, 1 armour, 8 artilleries, 2 fighters, 38 infantry and 2 mech_infantrys in Kwangsi, round 2 : 20/51 hits, 17.83 expected hits
                    20 infantry owned by the Japanese lost in Kwangsi
                    3 aaGuns owned by the British, 4 infantry owned by the Chinese and 16 infantry owned by the British lost in Kwangsi
                    Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 8 fighters, 2 infantry, 11 mech_infantrys and 9 tactical_bombers in Kwangsi, round 3 : 18/38 hits, 16.50 expected hits
                    Chinese roll dice for 1 armour, 8 artilleries, 2 fighters, 18 infantry and 2 mech_infantrys in Kwangsi, round 3 : 9/31 hits, 11.17 expected hits
                    2 infantry owned by the Japanese and 7 mech_infantrys owned by the Japanese lost in Kwangsi
                    18 infantry owned by the Chinese lost in Kwangsi
                    Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 8 fighters, 4 mech_infantrys and 9 tactical_bombers in Kwangsi, round 4 : 20/29 hits, 14.83 expected hits
                    Chinese roll dice for 1 armour, 8 artilleries, 2 fighters and 2 mech_infantrys in Kwangsi, round 4 : 3/13 hits, 5.17 expected hits
                    1 mech_infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Kwangsi
                    2 mech_infantrys owned by the British, 1 artillery owned by the British, 2 fighters owned by the British, 7 artilleries owned by the Chinese and 1 armour owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 armour, 3 artilleries, 2 bombers, 8 fighters, 3 mech_infantrys and 9 tactical_bombers remaining. Battle score for attacker is 69
                Casualties for Japanese: 2 artilleries, 2 fighters, 22 infantry and 8 mech_infantrys
                Casualties for British: 3 aaGuns, 1 armour, 1 artillery, 2 fighters, 16 infantry and 2 mech_infantrys
                Casualties for Chinese: 7 artilleries and 22 infantry
            Battle in 19 Sea Zone
                Japanese attack with 1 bomber, 3 fighters and 1 submarine
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 3 fighters in 19 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    ANZAC roll dice for 1 cruiser in 19 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Japanese lost in 19 Sea Zone
                    1 cruiser owned by the ANZAC lost in 19 Sea Zone
                Japanese win with 1 bomber and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 cruiser
    
        Non Combat Move - Japanese
            3 fighters moved from 19 Sea Zone to Japan
            1 bomber moved from 19 Sea Zone to Japan
            1 fighter moved from Iwo Jima to Japan
            1 artillery and 1 infantry moved from Anhwe to Kweichow
            1 aaGun moved from Anhwe to Kweichow
            8 fighters moved from Kwangsi to French Indo China
            9 tactical_bombers moved from Kwangsi to French Indo China
            2 bombers moved from Kwangsi to French Indo China
            8 fighters moved from French Indo China to 36 Sea Zone
            2 tactical_bombers moved from French Indo China to 36 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            1 submarine placed in 36 Sea Zone
            3 mech_infantrys placed in Malaya
            3 mech_infantrys placed in Kiangsu
            2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kwangtung
            1 fighter and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,2,5,5,5,4,4,6,5,2,6,5,6,3,5,4,4,5,1,2,5,6,2,3,2,4,1,4,5
            Japanese collect 53 PUs (8 lost to blockades); end with 53 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.17
    Japanese regular : 7.00
    British AA : 0.50
    ANZAC regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 1 fighter, 8 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from Iwo Jima to 19 Sea Zone
            1 fighter moved from Japan to 19 Sea Zone
            1 fighter moved from Japan to 19 Sea Zone
            1 submarine moved from 34 Sea Zone to 19 Sea Zone
            1 infantry moved from Amur to Manchuria
            1 infantry moved from Kweichow to Yunnan
                  Japanese take Yunnan from Chinese
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            3 mech_infantrys moved from Kiangsu to Kwangsi
            2 mech_infantrys moved from Kwangtung to Kwangsi
            4 infantry moved from Kwangtung to Kwangsi
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Shan State to 37 Sea Zone
            1 mech_infantry moved from Malaya to 37 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 mech_infantry moved from Malaya to 37 Sea Zone
            1 mech_infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 mech_infantry moved from 36 Sea Zone to Kwangsi
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 mech_infantry moved from Malaya to 37 Sea Zone
            1 mech_infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 mech_infantry moved from 36 Sea Zone to Kwangsi
            15 infantry moved from French Indo China to Kwangsi
            5 artilleries moved from French Indo China to Kwangsi
            3 mech_infantrys moved from French Indo China to Kwangsi
            1 armour moved from French Indo China to Kwangsi
            2 bombers, 3 fighters and 6 tactical_bombers moved from French Indo China to Kwangsi
            7 fighters and 3 tactical_bombers moved from 36 Sea Zone to Kwangsi
            1 fighter moved from Japan to 19 Sea Zone
            1 infantry moved from Yenisey to Timguska
    
        Combat - Japanese
            Battle in Kwangsi
                Japanese attack with 1 armour, 5 artilleries, 2 bombers, 10 fighters, 22 infantry, 11 mech_infantrys and 9 tactical_bombers
                British defend with 3 aaGuns, 1 armour, 1 artillery, 2 fighters, 16 infantry and 2 mech_infantrys; Chinese defend with 7 artilleries and 22 infantry
                    British roll AA dice in Kwangsi : 2/9 hits, 1.50 expected hits
                    2 fighters owned by the Japanese lost in Kwangsi
                    Japanese roll dice for 2 battleships and 2 cruisers in Kwangsi, round 2 : 1/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 8 fighters, 22 infantry, 11 mech_infantrys and 9 tactical_bombers in Kwangsi, round 2 : 22/58 hits, 19.83 expected hits
                    Chinese roll dice for 3 aaGuns, 1 armour, 8 artilleries, 2 fighters, 38 infantry and 2 mech_infantrys in Kwangsi, round 2 : 20/51 hits, 17.83 expected hits
                    20 infantry owned by the Japanese lost in Kwangsi
                    3 aaGuns owned by the British, 4 infantry owned by the Chinese and 16 infantry owned by the British lost in Kwangsi
                    Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 8 fighters, 2 infantry, 11 mech_infantrys and 9 tactical_bombers in Kwangsi, round 3 : 18/38 hits, 16.50 expected hits
                    Chinese roll dice for 1 armour, 8 artilleries, 2 fighters, 18 infantry and 2 mech_infantrys in Kwangsi, round 3 : 9/31 hits, 11.17 expected hits
                    2 infantry owned by the Japanese and 7 mech_infantrys owned by the Japanese lost in Kwangsi
                    18 infantry owned by the Chinese lost in Kwangsi
                    Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 8 fighters, 4 mech_infantrys and 9 tactical_bombers in Kwangsi, round 4 : 20/29 hits, 14.83 expected hits
                    Chinese roll dice for 1 armour, 8 artilleries, 2 fighters and 2 mech_infantrys in Kwangsi, round 4 : 3/13 hits, 5.17 expected hits
                    1 mech_infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Kwangsi
                    2 mech_infantrys owned by the British, 1 artillery owned by the British, 2 fighters owned by the British, 7 artilleries owned by the Chinese and 1 armour owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 armour, 3 artilleries, 2 bombers, 8 fighters, 3 mech_infantrys and 9 tactical_bombers remaining. Battle score for attacker is 69
                Casualties for Japanese: 2 artilleries, 2 fighters, 22 infantry and 8 mech_infantrys
                Casualties for British: 3 aaGuns, 1 armour, 1 artillery, 2 fighters, 16 infantry and 2 mech_infantrys
                Casualties for Chinese: 7 artilleries and 22 infantry
            Battle in 19 Sea Zone
                Japanese attack with 1 bomber, 3 fighters and 1 submarine
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 3 fighters in 19 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    ANZAC roll dice for 1 cruiser in 19 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Japanese lost in 19 Sea Zone
                    1 cruiser owned by the ANZAC lost in 19 Sea Zone
                Japanese win with 1 bomber and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 cruiser
    
        Non Combat Move - Japanese
            3 fighters moved from 19 Sea Zone to Japan
            1 bomber moved from 19 Sea Zone to Japan
            1 fighter moved from Iwo Jima to Japan
            1 artillery and 1 infantry moved from Anhwe to Kweichow
            1 aaGun moved from Anhwe to Kweichow
            8 fighters moved from Kwangsi to French Indo China
            9 tactical_bombers moved from Kwangsi to French Indo China
            2 bombers moved from Kwangsi to French Indo China
            8 fighters moved from French Indo China to 36 Sea Zone
            2 tactical_bombers moved from French Indo China to 36 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            1 submarine placed in 36 Sea Zone
            3 mech_infantrys placed in Malaya
            3 mech_infantrys placed in Kiangsu
            2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kwangtung
            1 fighter and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,2,5,5,5,4,4,6,5,2,6,5,6,3,5,4,4,5,1,2,5,6,2,3,2,4,1,4,5
            Japanese collect 53 PUs (8 lost to blockades); end with 53 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kwangtung: 1 infantry
            EDIT: Removing units owned by Japanese from Japan: 1 infantry
            EDIT: Adding units owned by Japanese to Japan: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -2.17
    Japanese regular : 7.00
    British AA : 0.50
    ANZAC regular : 0.50
    

    Savegame


  • @jim - certainly was bold but it paid off. The game is far from over I think.

  • Customizer

    @cwglee51 I thought I ran the numbers and was supposed to win Kwansi … I must have missed something


  • @jim010 I brought every land unit I could possibly bring, and every plane I could possibly bring. It was about an 85% win rate by doing that.

  • Customizer

    @cwglee51 I obviously missed something, as I thought I accounted for everything … I have missed so much in this game

  • Customizer

    TripleA Manual Gamesave Post: Americans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 fighters, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            7 bombers moved from Normandy Bordeaux to 97 Sea Zone
            3 fighters moved from Normandy Bordeaux to Holland Belgium
            4 artilleries and 8 infantry moved from Korea to Amur
                  Russians take Amur from Japanese
            1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 4 submarines and 6 transports moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • Customizer

    @cwglee51 scramble?


  • @jim010 No scramble anywhere

  • Customizer

    @cwglee51 what abot kamikaze?


  • @jim010 I Don’t see anywhere where Kami’s are used?

  • Customizer

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 fighters, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            7 bombers moved from Normandy Bordeaux to 97 Sea Zone
            3 fighters moved from Normandy Bordeaux to Holland Belgium
            4 artilleries and 8 infantry moved from Korea to Amur
                  Russians take Amur from Japanese
            1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 4 submarines and 6 transports moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Battle in 6 Sea Zone
                Americans attack with 7 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 7 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Americans lost in 6 Sea Zone
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in 97 Sea Zone
                Americans attack with 7 bombers
                Italians defend with 1 carrier
                    Americans roll dice for 7 bombers in 97 Sea Zone, round 2 : 5/7 hits, 4.67 expected hits
                    Italians roll dice for 1 carrier in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 carrier owned by the Italians lost in 97 Sea Zone
                Americans win with 7 bombers remaining. Battle score for attacker is 16
                Casualties for Italians: 1 carrier
            Battle in Holland Belgium
                Americans attack with 3 fighters
                Germans defend with 1 bomber and 1 infantry
                    Americans roll dice for 3 fighters in Holland Belgium, round 2 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.50 expected hits
                    2 fighters owned by the Americans lost in Holland Belgium
                    1 infantry owned by the Germans and 1 bomber owned by the Germans lost in Holland Belgium
                Americans win with 1 fighter remaining. Battle score for attacker is -5
                Casualties for Americans: 2 fighters
                Casualties for Germans: 1 bomber and 1 infantry
    
        Non Combat Move - Americans
            6 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            2 artilleries, 1 carrier, 4 infantry, 1 submarine and 3 transports moved from 26 Sea Zone to 25 Sea Zone
            2 artilleries moved from 25 Sea Zone to Midway
            4 infantry moved from 25 Sea Zone to Midway
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
            6 submarines moved from 10 Sea Zone to 25 Sea Zone
            7 bombers moved from 97 Sea Zone to Iraq
            1 fighter moved from Holland Belgium to United Kingdom
            6 infantry moved from Eastern United States to New Brunswick Nova Scotia
            3 transports moved from 101 Sea Zone to 106 Sea Zone
    
        Place Units - Americans
            2 carriers and 1 submarine placed in 10 Sea Zone
            2 fighters and 2 tactical_bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Shensi to Sikang
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 armour, 7 artilleries and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Northwest Persia to Caucasus
            3 mech_infantrys moved from Iraq to Caucasus
            1 mech_infantry moved from Eastern Persia to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 infantry moved from Hunan to Anhwe
                  Chinese take Anhwe from Japanese
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  British take Holland Belgium from Germans
    
        Combat - British
            Battle in Caucasus
                British attack with 1 infantry and 3 mech_infantrys
                Germans defend with 1 infantry
                    British roll dice for 1 infantry and 3 mech_infantrys in Caucasus, round 2 : 2/4 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                    1 infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            3 artilleries moved from Normandy Bordeaux to 110 Sea Zone
            1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 aaGuns moved from Normandy Bordeaux to 110 Sea Zone
            6 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            2 aaGuns moved from Normandy Bordeaux to Holland Belgium
            6 fighters moved from Normandy Bordeaux to 110 Sea Zone
            3 fighters moved from Normandy Bordeaux to United Kingdom
            1 bomber moved from Normandy Bordeaux to United Kingdom
            3 infantry moved from Union of South Africa to Rhodesia
            3 infantry moved from Egypt to Trans-Jordan
            1 infantry and 1 mech_infantry moved from India to West India
            3 armour and 3 mech_infantrys moved from Eastern Persia to Kazakhstan
            6 infantry moved from Persia to Eastern Persia
            1 aaGun moved from Northwest Persia to Persia
            1 infantry moved from Quebec to New Brunswick Nova Scotia
    
        Place Units - British
            1 armour, 1 artillery and 1 mech_infantry placed in Egypt
            6 artilleries placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2
            British collect 35 PUs (3 lost to blockades); end with 35 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
            UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : -0.33
    Japanese regular : 0.67
    Germans regular : 2.17
    British regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            4 infantry moved from France to Holland Belgium
            1 bomber and 1 fighter moved from Southern Italy to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 bomber, 1 fighter and 4 infantry
                British defend with 2 aaGuns and 2 infantry
                    British roll AA dice in Holland Belgium : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber, 1 fighter and 4 infantry in Holland Belgium, round 2 : 4/6 hits, 1.83 expected hits
                    British roll dice for 2 aaGuns and 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    2 aaGuns owned by the British and 2 infantry owned by the British lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is 16
                Casualties for British: 2 aaGuns and 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Holland Belgium to Western Germany
            1 bomber moved from Holland Belgium to Western Germany
            5 mech_infantrys moved from Northern Italy to Western Germany
            4 artilleries moved from Southern France to France
            10 infantry moved from Southern France to France
            12 infantry moved from Southern France to Northern Italy
            8 infantry moved from Southern France to France
    
        Place Units - Italians
            7 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 2.17
    British AA : -0.33
    British regular : -0.67
    

    Savegame

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