game notes of BM say
“(EM) Japan can fly over UK and French territories before going to war with them.”
I assumed no difference in this for PtV
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Evenkiyskiy to Yenisey
2 infantry moved from Yakut S.S.R. to Yenisey
Combat - Russians
Russians creates battle in territory 97 Sea Zone
Battle in Yenisey
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Yenisey, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yenisey
Russians roll dice for 2 infantry in Yenisey, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Yenisey, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Yenisey, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Yenisey, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Yenisey, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Yenisey, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Yenisey, round 6 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Yenisey, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yenisey
1 infantry owned by the Russians retreated to Yakut S.S.R.
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : 0.33
Russians regular : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 bomber, 1 carrier, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 cruiser moved from 37 Sea Zone to 43 Sea Zone
1 marine moved from Borneo to 43 Sea Zone
1 cruiser and 1 marine moved from 43 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Malaya to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 infantry moved from Yenisey to Dzavhan
Japanese take Dzavhan from Russians
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
2 fighters moved from Manchuria to Kiangsu
1 infantry moved from Jehol to Anhwe
1 artillery moved from Chahar to Anhwe
1 infantry moved from Jehol to Chahar
1 armour, 6 artilleries and 1 infantry moved from Hopei to Anhwe
1 fighter moved from Caroline Islands to 46 Sea Zone
Combat - Japanese
Battle in Java
Battle in 46 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 46 Sea Zone
Japanese win, taking Java from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Anhwe
Japanese attack with 1 armour, 7 artilleries and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 7 artilleries and 2 infantry in Anhwe, round 2 : 3/10 hits, 3,50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 7 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kiangsu
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Kiangsu, round 2 : 1/4 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sumatra
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1,50 expected hits
Americans roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Sumatra
1 infantry owned by the Americans lost in Sumatra
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sumatra, round 3 : 1/3 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Sumatra to 42 Sea Zone
2 transports moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from Kiangsu to Hopei
1 aaGun moved from Suiyuyan to Hopei
1 artillery and 1 infantry moved from Korea to Manchuria
2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to Philippines
1 fighter moved from Philippines to 42 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 battleship, 2 carriers and 2 destroyers moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from 46 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 75 Sea Zone
Place Units - Japanese
1 bomber, 3 infantry and 2 mech_infantrys placed in Japan
1 carrier and 1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Americans regular : 0,00
Japanese regular : -1,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 fighter, 6 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Normandy Bordeaux to 110 Sea Zone
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 infantry and 1 marine moved from 112 Sea Zone to Norway
3 fighters moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
1 armour moved from Soviet Far East to Sakha
Americans take Sakha from Japanese
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Combat Hit Differential Summary :
Scramble to invasion of Norway?
@surfer said in pacifiersboard (X) -vs- surfer (L +21) BM:
Scramble to invasion of Norway?
no scrambling
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 fighter, 6 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Normandy Bordeaux to 110 Sea Zone
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 infantry and 1 marine moved from 112 Sea Zone to Norway
3 fighters moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
1 armour moved from Soviet Far East to Sakha
Americans take Sakha from Japanese
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in 97 Sea Zone
Americans attack with 1 submarine; Russians loiter and taunt
Germans defend with 1 submarine
1 submarine owned by the Americans submerged
Battle in Norway
Americans attack with 1 armour, 5 infantry and 1 marine
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 5 infantry and 1 marine in Norway, round 2 : 2/7 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Norway
1 infantry owned by the Germans lost in Norway
Americans winGermans winGermans win with 1 submarine remaining with 1 submarine remaining, taking Norway from Germans with 1 armour, 4 infantry and 1 marine remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 carriers and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Morocco
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
1 carrier and 2 fighters moved from 61 Sea Zone to 54 Sea Zone
1 carrier and 3 destroyers moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 transport moved from 3 Sea Zone to 2 Sea Zone
1 mech_infantry moved from Alaska to 2 Sea Zone
1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 artillery moved from Normandy Bordeaux to Southern France
Place Units - Americans
3 infantry placed in Normandy Bordeaux
1 bomber placed in Western United States
1 carrier and 3 submarines placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 artillery and 2 infantry placed in Southern France
1 fighter and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Tsinghai
1 fighter moved from Szechwan to Tsinghai
3 artilleries and 4 infantry moved from Szechwan to Shensi
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 3 artilleries and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 4 infantry in Shensi, round 2 : 1/7 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Szechwan
Place Units - Chinese
1 infantry placed in Sikang
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 2 infantry
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
EDIT: Adding units owned by British to Norway: 2 infantry
EDIT: Turning off Edit Mode
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from Southern France to Holland Belgium
2 infantry moved from Algeria to Tunisia
1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys moved from Libya to Tunisia
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 fighter moved from India to 41 Sea Zone
4 infantry moved from Yunnan to Kweichow
1 armour and 1 mech_infantry moved from Shan State to Kweichow
1 mech_infantry moved from Hunan to Kweichow
1 mech_infantry moved from Karelia to Vyborg
British take Vyborg from Germans
1 tactical_bomber moved from Hunan to Kweichow
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Kweichow
British attack with 1 armour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 armour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 3/8 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kweichow
1 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 armour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Tunisia
British attack with 1 armour, 2 artilleries, 5 infantry and 3 mech_infantrys
Italians defend with 2 artilleries, 1 infantry and 1 mech_infantry
British roll dice for 1 armour, 2 artilleries, 5 infantry and 3 mech_infantrys in Tunisia, round 2 : 6/11 hits, 2.83 expected hits
Italians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the British lost in Tunisia
1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
British win, taking Tunisia from Italians with 1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for British: 2 infantry
Casualties for Italians: 2 artilleries, 1 infantry and 1 mech_infantry
Non Combat Move - British
3 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 mech_infantry moved from Northwest Persia to Iraq
1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Trans-Jordan to Iraq
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
1 aaGun moved from Shan State to Yunnan
3 infantry moved from Szechwan to Kweichow
6 infantry moved from Yunnan to Kweichow
1 infantry moved from Hunan to Kweichow
3 mech_infantrys moved from Shan State to Kweichow
1 tactical_bomber moved from Kweichow to Yunnan
1 fighter moved from 41 Sea Zone to India
1 tactical_bomber moved from Yunnan to India
1 battleship, 1 cruiser and 1 destroyer moved from 61 Sea Zone to 54 Sea Zone
3 infantry moved from India to Burma
2 mech_infantrys moved from Shan State to Yunnan
1 mech_infantry moved from Shan State to India
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 3 infantry moved from 112 Sea Zone to Norway
1 carrier and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Holland Belgium to 112 Sea Zone
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Hunan to Kweichow
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
Place Units - British
1 carrier and 1 destroyer placed in 71 Sea Zone
1 fighter placed in 71 Sea Zone
3 infantry placed in Egypt
2 infantry placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -0.17
Italians regular : 0.67
Japanese regular : 0.00
Germans regular : 0.00
British regular : 4.67
@surfer
I don’t understand how your edited offloading of2 UK Inf to Norway works with having the carrying US transports in sz91
@pacifiersboard last turn I mentioned that I placed 4 brit inf on 2 us transports as an edit. But the edit doesn’t control which boats get guys.
I moved the 2 transports to norway,and had 2edit the other guys
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Caucasus to Northwest Persia
Italians take Northwest Persia from British
1 fighter moved from Rostov to Sikang
Combat - Italians
Battle in Sikang
Italians attack with 1 fighter
Chinese defend with 1 infantry
Italians roll dice for 1 fighter in Sikang, round 2 : 1/1 hits, 0,50 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Sikang
Italians win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Italians
1 fighter moved from Sikang to Kazakhstan
1 mech_infantry moved from Northern Italy to Romania
1 armour and 1 mech_infantry moved from Southern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to France
3 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,6,5
Italians collect 12 PUs; end with 12 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Italians regular : 0,50
@surfer said in pacifiersboard (X) -vs- surfer (L +21) BM:
@pacifiersboard last turn I mentioned that I placed 4 brit inf on 2 us transports as an edit. But the edit doesn’t control which boats get guys.
I moved the 2 transports to norway,and had 2edit the other guys
I have remembered, thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New Hebrides to 53 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 53 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to South Australia
1 destroyer and 4 submarines moved from 61 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Algeria: 2 infantry
EDIT: Adding units owned by French to Tunisia: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@pacifiersboard Edit. To NCM inf in Algeria to Tunisa
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 18 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
1 infantry moved from Novgorod to Karelia
Germans take Karelia from British
1 artillery and 1 infantry moved from Novgorod to Vyborg
1 armour and 1 mech_infantry moved from Urals to Yenisey
Germans take Evenkiyskiy from Russians
1 artillery and 1 infantry moved from Finland to Norway
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 3 infantry moved from Germany to 113 Sea Zone
1 artillery and 3 infantry moved from 113 Sea Zone to Norway
1 fighter moved from 113 Sea Zone to Norway
2 bombers, 3 fighters and 2 tactical_bombers moved from Western Germany to Norway
1 fighter and 2 tactical_bombers moved from Southern Italy to Norway
1 infantry moved from France to Holland Belgium
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
3 armour and 2 mech_infantrys moved from Volgograd to Tsinghai
1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
Germans take Sikang from Chinese
9 armour and 8 mech_infantrys moved from Kazakhstan to Shensi
1 fighter and 1 tactical_bomber moved from Caucasus to Shensi
Combat - Germans
Germans creates battle in territory 97 Sea Zone
Battle in Norway
Germans attack with 2 artilleries, 2 bombers, 5 fighters, 4 infantry and 4 tactical_bombers
British defend with 1 aaGun and 5 infantry; Americans defend with 1 aaGun, 1 armour, 5 infantry and 1 marine
Americans roll AA dice in Norway : 0/6 hits, 1,00 expected hits
Germans roll dice for 2 artilleries, 2 bombers, 5 fighters, 4 infantry and 4 tactical_bombers in Norway, round 2 : 8/17 hits, 8,17 expected hits
Americans roll dice for 2 aaGuns, 1 armour, 10 infantry and 1 marine in Norway, round 2 : 7/12 hits, 4,17 expected hits
1 artillery owned by the Germans, 2 fighters owned by the Germans and 4 infantry owned by the Germans lost in Norway
1 aaGun owned by the British, 1 aaGun owned by the Americans, 1 infantry owned by the Americans and 5 infantry owned by the British lost in Norway
Germans roll dice for 1 artillery, 2 bombers, 3 fighters and 4 tactical_bombers in Norway, round 3 : 6/10 hits, 5,67 expected hits
Americans roll dice for 1 armour, 4 infantry and 1 marine in Norway, round 3 : 5/6 hits, 2,17 expected hits
3 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in Norway
1 armour owned by the Americans, 4 infantry owned by the Americans and 1 marine owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 1 artillery, 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is -37
Casualties for Germans: 1 artillery, 5 fighters, 4 infantry and 2 tactical_bombers
Casualties for British: 1 aaGun and 5 infantry
Casualties for Americans: 1 aaGun, 1 armour, 5 infantry and 1 marine
Battle in Szechwan
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 aaGun; Chinese defend with 1 fighter
Germans roll dice for 1 armour and 1 mech_infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 aaGun and 1 fighter in Szechwan, round 2 : 1/1 hits, 0,67 expected hits
1 mech_infantry owned by the Germans lost in Szechwan
1 aaGun owned by the British lost in Szechwan
Germans roll dice for 1 armour in Szechwan, round 3 : 1/1 hits, 0,50 expected hits
Chinese roll dice for 1 fighter in Szechwan, round 3 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Chinese lost in Szechwan
Germans win, taking Szechwan from Chinese with 1 armour remaining. Battle score for attacker is 11
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 aaGun
Casualties for Chinese: 1 fighter
Battle in Shensi
Germans attack with 9 armour, 1 fighter, 8 mech_infantrys and 1 tactical_bomber
Chinese defend with 3 artilleries and 6 infantry
Germans roll dice for 9 armour, 1 fighter, 8 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 3/19 hits, 7,00 expected hits
Chinese roll dice for 3 artilleries and 6 infantry in Shensi, round 2 : 3/9 hits, 3,00 expected hits
3 mech_infantrys owned by the Germans lost in Shensi
3 infantry owned by the Chinese lost in Shensi
Germans roll dice for 9 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Shensi, round 3 : 6/16 hits, 6,50 expected hits
Chinese roll dice for 3 artilleries and 3 infantry in Shensi, round 3 : 1/6 hits, 2,00 expected hits
1 mech_infantry owned by the Germans lost in Shensi
3 infantry owned by the Chinese and 3 artilleries owned by the Chinese lost in Shensi
Germans win, taking Shensi from Chinese with 9 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 4 mech_infantrys
Casualties for Chinese: 3 artilleries and 6 infantry
Battle in Vyborg
Germans attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 artillery and 1 infantry in Vyborg, round 2 : 2/2 hits, 0,67 expected hits
British roll dice for 1 mech_infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Vyborg
Germans win, taking Vyborg from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
British defend with 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 0,83 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Holland Belgium
2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in Tsinghai
Germans attack with 3 armour and 2 mech_infantrys
Chinese defend with 2 infantry
Germans roll dice for 3 armour and 2 mech_infantrys in Tsinghai, round 2 : 2/5 hits, 1,83 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Germans lost in Tsinghai
2 infantry owned by the Chinese lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Germans
2 tactical_bombers moved from Norway to Western Germany
2 bombers moved from Norway to Western Germany
1 artillery and 7 infantry moved from Western Germany to France
5 infantry moved from Germany to Western Germany
3 mech_infantrys moved from Ukraine to Caucasus
4 artilleries moved from Samara to Kazakhstan
1 fighter moved from Shensi to Kansu
1 tactical_bomber moved from Shensi to Suiyuyan
Place Units - Germans
1 submarine placed in 113 Sea Zone
2 artilleries and 1 infantry placed in France
3 infantry placed in Volgograd
Germans undo move 2.
1 artillery and 2 infantry placed in France
3 mech_infantrys placed in Ukraine
1 armour and 9 infantry placed in Western Germany
2 infantry placed in Germany
Germans undo move 5.
1 armour, 1 artillery and 8 infantry placed in Western Germany
3 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 69 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Americans regular : 5,67
Americans AA : -1,00
Germans regular : -0,83
British regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
Combat - Russians
Russians creates battle in territory 97 Sea Zone
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour moved from Anhwe to Kwangtung
Japanese take Kiangsi from Chinese
Japanese take Kwangtung from UK_Pacific
1 marine moved from Java to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
1 artillery moved from Manchuria to 19 Sea Zone
1 infantry moved from Manchuria to Amur
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 infantry and 1 marine moved from 46 Sea Zone to New Guinea
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 bomber moved from Japan to Kwangsi
4 fighters and 2 tactical_bombers moved from 42 Sea Zone to Dutch New Guinea
1 submarine moved from 75 Sea Zone to 39 Sea Zone
Combat - Japanese
Battle in New Guinea
Battle in Guam
Battle in French Indo China
Battle in Kwangsi
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 cruiser in Kwangsi, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
1 infantry owned by the British lost in Kwangsi
Japanese win, taking New Guinea from ANZAC, taking Guam from Americans, taking French Indo China from French, taking Kwangsi from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 4 fighters and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 4 fighters and 2 tactical_bombers in Dutch New Guinea, round 2 : 3/6 hits, 3,33 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese lost in Dutch New Guinea
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 battleship, 3 carriers, 3 destroyers and 1 submarine moved from 42 Sea Zone to 46 Sea Zone
1 fighter moved from Philippines to 46 Sea Zone
3 fighters and 2 tactical_bombers moved from Dutch New Guinea to 46 Sea Zone
1 fighter moved from Philippines to Caroline Islands
1 fighter moved from Philippines to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 artillery moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Shensi
1 aaGun and 2 fighters moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Anhwe to Chahar
1 artillery moved from Anhwe to Jehol
4 artilleries moved from Anhwe to Kiangsu
1 bomber moved from Kwangsi to Kiangsu
Place Units - Japanese
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Japanese regular : -1,17
ANZAC regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to Norway
1 fighter moved from Gibraltar to 112 Sea Zone
1 bomber moved from Western United States to Amur
1 infantry moved from Siberia to Amur
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in Norway
Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
Germans defend with 1 artillery
Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Norway, round 2 : 1/6 hits, 1.67 expected hits
Germans roll dice for 1 artillery in Norway, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Amur
Americans attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 1 infantry in Amur, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 infantry in Amur, round 3 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 infantry in Amur, round 4 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Amur, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Amur
Americans win, taking Amur from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Amur to Siberia
1 armour moved from Sakha to Siberia
1 artillery, 1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
1 carrier, 1 destroyer, 1 submarine and 2 transports moved from 3 Sea Zone to 14 Sea Zone
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 14 Sea Zone
1 fighter moved from 3 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Eastern United States to 26 Sea Zone
1 fighter moved from Eastern United States to 14 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to United Kingdom
1 fighter moved from Norway to United Kingdom
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
Americans take Greece from Neutral_Allies
2 artilleries and 5 infantry moved from Southern France to Normandy Bordeaux
2 carriers, 3 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 42 Sea Zone
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 mech_infantry moved from Queensland to New South Wales
1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 112 Sea Zone to 110 Sea Zone
Place Units - Americans
3 infantry placed in Southern France
1 fighter and 2 infantry placed in Normandy Bordeaux
Americans undo move 2.
2 infantry placed in Normandy Bordeaux
1 fighter placed in 110 Sea Zone
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 carrier and 1 submarine placed in 10 Sea Zone
2 fighters placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 infantry and 9 transports
EDIT: Adding units owned by Americans to 112 Sea Zone: 4 transports
EDIT: Adding units owned by Americans to 110 Sea Zone: 5 transports
EDIT: Adding units owned by Americans to Norway: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -2.67
Japanese regular : -1.00
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to Norway
1 fighter moved from Gibraltar to 112 Sea Zone
1 bomber moved from Western United States to Amur
1 infantry moved from Siberia to Amur
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in Norway
Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
Germans defend with 1 artillery
Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Norway, round 2 : 1/6 hits, 1.67 expected hits
Germans roll dice for 1 artillery in Norway, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Amur
Americans attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 1 infantry in Amur, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 infantry in Amur, round 3 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 infantry in Amur, round 4 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Amur, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Amur
Americans win, taking Amur from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Amur to Siberia
1 armour moved from Sakha to Siberia
1 artillery, 1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
1 carrier, 1 destroyer, 1 submarine and 2 transports moved from 3 Sea Zone to 14 Sea Zone
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 14 Sea Zone
1 fighter moved from 3 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Eastern United States to 26 Sea Zone
1 fighter moved from Eastern United States to 14 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to United Kingdom
1 fighter moved from Norway to United Kingdom
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
Americans take Greece from Neutral_Allies
2 artilleries and 5 infantry moved from Southern France to Normandy Bordeaux
2 carriers, 3 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 42 Sea Zone
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 mech_infantry moved from Queensland to New South Wales
1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 112 Sea Zone to 110 Sea Zone
Place Units - Americans
3 infantry placed in Southern France
1 fighter and 2 infantry placed in Normandy Bordeaux
Americans undo move 2.
2 infantry placed in Normandy Bordeaux
1 fighter placed in 110 Sea Zone
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 carrier and 1 submarine placed in 10 Sea Zone
2 fighters placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 infantry and 9 transports
EDIT: Adding units owned by Americans to 112 Sea Zone: 4 transports
EDIT: Adding units owned by Americans to 110 Sea Zone: 5 transports
EDIT: Adding units owned by Americans to Norway: 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
Combat - Chinese
Chinese creates battle in territory Sikang
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 1 fighter, 9 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 112 Sea Zone to Holland Belgium
1 infantry moved from Southern France to Northern Italy
British take Northern Italy from Italians
1 artillery and 3 infantry moved from Iraq to Northwest Persia
3 infantry moved from Iraq to Persia
1 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 armour and 3 mech_infantrys moved from Kweichow to Kwangsi
2 mech_infantrys moved from Yunnan to Kwangsi
2 infantry moved from Kweichow to Szechwan
1 tactical_bomber moved from India to Szechwan
2 infantry moved from Shan State to French Indo China
1 fighter moved from India to French Indo China
1 mech_infantry moved from Kweichow to Kwangsi
Combat - British
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 artillery
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Persia
British attack with 1 artillery and 4 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 artillery and 4 infantry in Persia, round 2 : 3/5 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Szechwan
British attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
British roll dice for 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in Szechwan, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British lost in Szechwan
1 armour owned by the Germans lost in Szechwan
British win, taking Szechwan from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 1 armour
Battle in Kwangsi
British attack with 1 armour and 6 mech_infantrys
Japanese defend with 1 artillery
British roll dice for 1 armour and 6 mech_infantrys in Kwangsi, round 2 : 1/7 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 armour and 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Northwest Persia
British attack with 1 artillery, 4 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 artillery, 4 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 3/7 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
1 infantry owned by the Italians lost in Northwest Persia
British win, taking Northwest Persia from Italians with 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in French Indo China
British attack with 1 fighter and 2 infantry
Japanese defend with 1 marine
British roll dice for 1 fighter and 2 infantry in French Indo China, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 marine in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Non Combat Move - British
1 fighter moved from French Indo China to Yunnan
1 tactical_bomber moved from Szechwan to Yunnan
1 aaGun, 11 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 aaGun moved from Yunnan to Kwangsi
3 infantry moved from Burma to Yunnan
1 infantry moved from Malaya to Shan State
1 mech_infantry moved from India to Yunnan
9 infantry moved from India to Burma
1 carrier, 1 destroyer and 1 fighter moved from 71 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Egypt to Iraq
3 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 armour and 3 mech_infantrys moved from Tunisia to Tobruk
2 artilleries and 3 infantry moved from Tunisia to Libya
1 fighter moved from Holland Belgium to 112 Sea Zone
1 fighter moved from Holland Belgium to Norway
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 battleship, 1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
Place Units - British
2 infantry and 1 mech_infantry placed in Union of South Africa
3 infantry placed in Egypt
British undo move 1.
1 infantry and 2 mech_infantrys placed in Union of South Africa
1 transport placed in 110 Sea Zone
1 fighter and 5 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
British collect 40 PUs (4 lost to blockades); end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4
UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : -2.67
Italians regular : 0.67
Japanese regular : -1.67
Germans regular : -0.50
British regular : 3.83
US edit involved 1 inf that I accidentally left out from the amphib assault–I didn’t realize it didn’t go. And forgot to move the 5 unused transports back to UK.
@pacifiersboard Also, I assumed you would not scramble to defend Norway. Your 2 tacs vs 4 ftrs + fleet. It would not affect the outcome of the ground battle.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 5 PUs;
Combat Move - Italians
1 artillery moved from France to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to 97 Sea Zone
1 fighter moved from Kazakhstan to Yugoslavia
Combat - Italians
Battle in 97 Sea Zone
Germans loiter and taunt; Italians attack with 1 fighter
Americans defend with 1 submarine and 1 transport; Russians defend with 1 submarine
1 submarine owned by the Americans and 1 submarine owned by the Russians submerged
1 transport owned by the Americans lost in 97 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Northern Italy
Italians attack with 1 artillery and 3 infantry
British defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 2 : 1/4 hits, 1,00 expected hits
British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Romania to Ukraine
1 fighter moved from 97 Sea Zone to Western Germany
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,1
Italians collect 10 PUs (2 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 0,00
British regular : -0,33