L23/24 mikawagunichi (Axis+0) vs Daaras PTV Game 2

  • 2024

    TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor; Remaining resources: 50 PUs; 
            Germans buy 4 artilleries, 2 destroyers and 6 infantry; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            3 artilleries and 17 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 submarine moved from 115 Sea Zone to 122 Sea Zone
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 fighter moved from Southern Italy to Western Germany
            3 artilleries and 1 infantry moved from Western Germany to France
            3 armour moved from Slovakia Hungary to Bessarabia
            2 artilleries and 6 infantry moved from Romania to Bessarabia
            1 infantry moved from Bulgaria to Romania
            6 armour and 5 mech_infantrys moved from Germany to Baltic States
            2 aaGuns moved from Poland to Baltic States
            3 aaGuns, 8 artilleries and 4 infantry moved from Germany to Poland
            4 mech_infantrys moved from Western Germany to Poland
    
        Place Units - Germans
            1 destroyer placed in 113 Sea Zone
            1 destroyer placed in 116 Sea Zone
            1 artillery and 2 infantry placed in France
            3 artilleries and 4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 45 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Russians round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            3 artilleries and 11 infantry moved from Amur to Northern Manchuria
                  Chinese take Northern Manchuria from Japanese
            2 fighters and 1 tactical_bomber moved from Yenisey to Russia
    
        Combat - Russians
    
        Non Combat Move - Russians
            Turning on Edit Mode
                EDIT: Russians takes Northwest Persia from Neutral_Allies
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            4 artilleries and 9 infantry moved from Ukraine to Rostov
            2 armour, 2 infantry and 2 mech_infantrys moved from Southern Caucasus to Northern Caucasus
            2 armour and 2 mech_infantrys moved from Northern Caucasus to Stalingrad
            1 artillery and 3 infantry moved from Northern Belarus to Novgorod
            2 aaGuns, 5 artilleries and 18 infantry moved from Leningrad to Novgorod
            6 infantry moved from Russia to Smolensk
            1 submarine moved from 130 Sea Zone to 128 Sea Zone
            2 aaGuns and 6 infantry moved from Siberia to Amur
            EDIT: 2 infantry moved from Northern Caucasus to Northwest Persia
            EDIT: 2 armour and 2 mech_infantrys moved from Stalingrad to Northwest Persia
    
        Place Units - Russians
            7 infantry placed in Russia
            1 armour and 2 mech_infantrys placed in Stalingrad
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 6 infantry
            EDIT: Adding units owned by Russians to Siberia: 2 aaGuns and 6 infantry
            EDIT: Turning off Edit Mode
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Japanese round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 13 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Hawaiian Islands to 27 Sea Zone
            1 artillery and 1 transport moved from 27 Sea Zone to 25 Sea Zone
            1 artillery moved from 25 Sea Zone to Midway
            1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 cruiser and 1 marine moved from 27 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Wake Island
            1 transport moved from 37 Sea Zone to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Guam
            1 armour moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 armour moved from Shan State to Malaya
            1 bomber moved from French Indo China to Eastern India
            1 artillery, 3 fighters, 4 infantry and 3 tactical_bombers moved from French Indo China to Yunnan
            3 artilleries and 1 infantry moved from Sumatra to 38 Sea Zone
            3 artilleries, 2 battleships, 2 cruisers, 1 infantry, 2 submarines and 3 transports moved from 38 Sea Zone to 132 Sea Zone
            3 artilleries and 1 infantry moved from 132 Sea Zone to Malaya
            2 tactical_bombers moved from Kwangtung to Yunnan
    
        Combat - Japanese
            Strategic bombing raid in Eastern India
                    UK_Pacific roll AA dice in Eastern India : 0/1 hits, 0.17 expected hits
                Bombing raid in Eastern India rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Eastern India causes 4 damage total. 
            Battle in Guam
            Battle in Midway
            Battle in Wake Island
            Battle in Yunnan
                Japanese attack with 1 artillery, 3 fighters, 4 infantry and 5 tactical_bombers
                British defend with 3 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 4 infantry and 5 tactical_bombers in Yunnan, round 2 : 7/13 hits, 5.67 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    3 infantry owned by the British lost in Yunnan
                Japanese win, taking Guam from Americans, taking Midway from Americans, taking Wake Island from Americans, taking Yunnan from Chinese with 1 artillery, 3 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for British: 3 infantry
            Battle in Malaya
                Japanese attack with 1 armour, 3 artilleries and 1 infantry
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 battleships and 2 cruisers in Malaya, round 2 : 3/4 hits, 2.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            3 carriers, 2 destroyers, 3 fighters, 3 tactical_bombers and 1 transport moved from 27 Sea Zone to 34 Sea Zone
            2 infantry moved from Manilla to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Southern Manchuria
            2 infantry moved from Jehol to Southern Manchuria
            3 fighters moved from Japan to Southern Manchuria
            3 fighters and 5 tactical_bombers moved from Yunnan to Kwangtung
            1 mech_infantry moved from Anhwe to Kwangtung
            2 artilleries and 2 infantry moved from Kiangsi to Kwangtung
            1 bomber moved from Eastern India to French Indo China
            1 destroyer moved from 37 Sea Zone to 132 Sea Zone
            1 destroyer and 1 submarine moved from 7 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Shantung
            2 transports placed in 7 Sea Zone
            3 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            7 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 47 PUs; end with 47 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : 2.00
    UK_Pacific AA : -0.17
    UK_Pacific regular : -0.33
    

    Savegame


  • TripleA Manual Gamesave Post: UK_Pacific round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers, 3 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries, 2 infantry and 1 marine moved from Gibraltar to 93 Sea Zone
            1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from Morocco to 93 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 93 Sea Zone to 98 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Libya
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Malta
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 infantry, 2 marines, 1 tactical_bomber and 1 transport moved from 93 Sea Zone to 98 Sea Zone
            1 artillery, 1 infantry and 2 marines moved from 98 Sea Zone to Libya
            1 bomber moved from United Kingdom to France
    
        Combat - Americans
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in Malta
            Battle in Libya
                Americans attack with 1 armour, 1 artillery, 3 infantry, 2 marines and 1 mech_infantry
                Italians defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Libya, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 3 infantry, 2 marines and 1 mech_infantry in Libya, round 2 : 3/8 hits, 2.50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Libya
                Americans win, taking Malta from Italians, taking Libya from Italians with 1 armour, 1 artillery, 3 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 infantry moved from Libya to Morocco
            EDIT: 1 artillery moved from Libya to Algeria
            EDIT: 1 infantry moved from Morocco to Algeria
            EDIT: 1 transport moved from 98 Sea Zone to 93 Sea Zone
            EDIT: 1 transport moved from 93 Sea Zone to 66 Sea Zone
            1 bomber moved from France to United Kingdom
    
        Place Units - Americans
            2 carriers, 3 destroyers, 1 submarine and 2 transports placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            5 infantry moved from Honan to Shansi
            3 infantry moved from Hopei to Anhwe
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            13 infantry moved from Hunan to Kiangsi
            1 fighter moved from Tsinghai to Anhwe
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Shansi, round 2 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shansi
                Chinese win, taking Shansi from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kiangsi
                Chinese attack with 13 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 13 infantry in Kiangsi, round 2 : 3/13 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 13 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 17 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 1 infantry and 2 tactical_bombers; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 3x factory_major; Remaining resources: 9 PUs; 
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries and 1 infantry moved from Anglo-Egyptian Sudan to Egypt
            1 armour and 1 mech_infantry moved from Kenya to Egypt
            1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
            2 infantry moved from Tanganyika Territory to 74 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 74 Sea Zone to 83 Sea Zone
            1 fighter, 2 infantry and 1 tactical_bomber moved from 83 Sea Zone to Egypt
            1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 82 Sea Zone
            1 armour and 1 infantry moved from Brazil to 88 Sea Zone
            1 destroyer moved from 109 Sea Zone to 122 Sea Zone
            1 bomber moved from Gibraltar to 122 Sea Zone
            3 fighters moved from Gibraltar to Malta
            1 destroyer moved from 93 Sea Zone to 113 Sea Zone
            1 fighter moved from Gibraltar to 113 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Tobruk
    
        Combat - British
            Battle in Tobruk
            Battle in 122 Sea Zone
                British attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    British roll dice for 1 bomber and 1 destroyer in 122 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 122 Sea Zone
                British win, taking Tobruk from Italians, taking 122 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 113 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Germans defend with 1 destroyer
                    British roll dice for 1 destroyer and 1 fighter in 113 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 113 Sea Zone
                    1 destroyer owned by the Germans lost in 113 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 destroyer
            Battle in Egypt
                British attack with 2 armour, 2 artilleries, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                Italians defend with 1 armour, 2 artilleries, 1 harbour, 5 infantry and 1 mech_infantry
                    British roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 2 armour, 2 artilleries, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 5/11 hits, 4.33 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Egypt, round 2 : 5/9 hits, 3.33 expected hits
                    2 artilleries owned by the British and 3 infantry owned by the British lost in Egypt
                    1 artillery owned by the Italians and 5 infantry owned by the Italians lost in Egypt
                    British roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 2/6 hits, 2.83 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Egypt, round 3 : 2/3 hits, 1.33 expected hits
                    2 mech_infantrys owned by the British lost in Egypt
                    1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Egypt
                    British roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Egypt, round 4 : 4/4 hits, 2.17 expected hits
                    Italians roll dice for 1 armour in Egypt, round 4 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Egypt
                    1 armour owned by the Italians lost in Egypt
                British win, taking Egypt from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for British: 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys
                Casualties for Italians: 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Egypt to 83 Sea Zone
            1 infantry moved from Southern Persia to Northeast Persia
                  British take Northeast Persia from Neutral_Allies
            3 fighters moved from Union of South Africa to Ethiopia
            1 bomber moved from 122 Sea Zone to United Kingdom
            1 fighter moved from 113 Sea Zone to United Kingdom
            1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
            1 armour and 1 infantry moved from 89 Sea Zone to French West Africa
    
        Place Units - British
            1 factory_minor placed in Southern Persia
            2 tactical_bombers placed in Union of South Africa
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,6,2,1
            British collect 31 PUs (2 lost to blockades); end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 2.00
    Americans regular : -0.17
    Japanese regular : -1.00
    Italians regular : 2.17
    Germans AA : -0.17
    Germans regular : 0.50
    British regular : 2.50
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Italians round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Trans-Jordan to 100 Sea Zone
            1 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone
            1 infantry moved from 101 Sea Zone to Crete
            1 armour moved from Bessarabia to Western Ukraine
                  Italians take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Ukraine
                  Italians take Ukraine from Russians
            1 bomber moved from Southern Italy to Gibraltar
    
        Combat - Italians
            Strategic bombing raid in Gibraltar
                    British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits
                Bombing raid in Gibraltar rolls: 7 and causes: 6 damage to unit: harbour
                Bombing raid in Gibraltar causes 6 damage total. 
            Battle in Crete
            Trigger Italians Destroy Factories Ukraine: has removed 1 factory_minor owned by Italians in Ukraine
    
        Non Combat Move - Italians
            Trigger Ukraine Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed_Italians attached to Italians
            1 artillery moved from Trans-Jordan to Iraq
                  Italians take Iraq from Neutral_Axis
            1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 100 Sea Zone to 99 Sea Zone
            1 bomber moved from Gibraltar to Southern France
    
        Place Units - Italians
            3 infantry placed in Southern France
            3 infantry placed in Southern Italy
            2 artilleries placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,1
            Italians collect 16 PUs (2 lost to blockades); end with 16 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.17
    

    Savegame

  • 2024

    @Daaras I will offer an edit for Hunan.


  • TripleA Manual Gamesave Post: French round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 62 Sea Zone to 63 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry and 1 transport moved from 62 Sea Zone to 59 Sea Zone
            1 infantry moved from 59 Sea Zone to Java
                  ANZAC take Java from Dutch
            2 submarines moved from 64 Sea Zone to 65 Sea Zone
    
        Place Units - ANZAC
            1 infantry and 1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
    
        Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
            2 infantry moved from Morocco to Algeria
            1 destroyer moved from 80 Sea Zone to 59 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 destroyer, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Baltic States to Northern Belarus
                  Germans take Northern Belarus from Russians
            1 armour moved from Northern Belarus to Leningrad
                  Germans take Leningrad from Russians
            1 infantry moved from Karelia to Archangel
                  Germans take Archangel from Russians
            6 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 cruiser and 1 destroyer moved from 116 Sea Zone to 118 Sea Zone
            2 bombers moved from Southern Italy to 118 Sea Zone
    
        Combat - Germans
            Battle in 118 Sea Zone
                Germans attack with 2 bombers, 1 cruiser and 1 destroyer
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 2 bombers, 1 cruiser and 1 destroyer in 118 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 cruiser in 118 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 118 Sea Zone
                Germans win with 2 bombers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 17
                Casualties for Russians: 1 cruiser and 1 submarine
            Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
    
        Non Combat Move - Germans
            Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
            1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
            1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad
            3 armour, 2 artilleries and 6 infantry moved from Bessarabia to Ukraine
            1 infantry moved from Romania to Bessarabia
            1 armour moved from Baltic States to Western Ukraine
            4 mech_infantrys moved from Poland to Western Ukraine
            2 aaGuns, 3 artilleries and 17 infantry moved from Baltic States to Leningrad
            4 armour and 5 mech_infantrys moved from Baltic States to Leningrad
            3 aaGuns, 8 artilleries and 4 infantry moved from Poland to Baltic States
            2 artilleries and 3 infantry moved from Western Germany to Germany
            4 artilleries and 3 infantry moved from France to Western Germany
            2 bombers moved from 118 Sea Zone to Germany
            3 fighters and 3 tactical_bombers moved from Southern Italy to Ukraine
    
        Place Units - Germans
            1 destroyer and 2 transports placed in 116 Sea Zone
            3 armour and 3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,5
            Germans collect 48 PUs (1 lost to blockades); end with 48 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : 0.17
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 armour, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 armour, 2 infantry and 2 mech_infantrys moved from Northwest Persia to Southern Caucasus
            2 armour and 2 mech_infantrys moved from Southern Caucasus to Northern Caucasus
            4 artilleries and 7 infantry moved from Rostov to Stalingrad
            4 aaGuns, 6 artilleries and 21 infantry moved from Novgorod to Smolensk
            10 infantry moved from Russia to Tula
            1 infantry moved from Korea to Northern Manchuria
    
        Place Units - Russians
            10 infantry placed in Russia
            1 armour and 1 mech_infantry placed in Siberia
            1 armour, 1 infantry and 1 mech_infantry placed in Stalingrad
    
        Turn Complete - Russians
            Russians collect 39 PUs; end with 39 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Japanese round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 4 destroyers, 9 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by British from Hunan: 2 fighters and 1 tactical_bomber
            EDIT: Adding units owned by British to Kiangsi: 2 fighters and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            1 marine moved from Wake Island to 32 Sea Zone
            1 cruiser and 1 marine moved from 32 Sea Zone to 27 Sea Zone
            1 marine moved from 27 Sea Zone to Johnston Island
            1 armour, 2 artilleries and 1 infantry moved from Malaya to 132 Sea Zone
            1 artillery and 1 transport moved from 132 Sea Zone to 45 Sea Zone
            1 artillery moved from 45 Sea Zone to Celebes
            1 armour, 1 artillery, 2 battleships, 2 cruisers, 1 destroyer, 1 infantry, 2 submarines and 2 transports moved from 132 Sea Zone to 43 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from 43 Sea Zone to Java
            1 destroyer and 1 submarine moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            3 infantry moved from French Indo China to Kwangsi
            2 artilleries, 3 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers moved from Kwangtung to Kiangsi
            3 infantry moved from Kiangsu to Kiangsi
            3 fighters moved from Southern Manchuria to Kiangsi
            1 infantry moved from Southern Manchuria to Korea
                  Japanese take Korea from Russians
            1 artillery moved from Yunnan to Kwangsi
            1 infantry moved from Yunnan to Kweichow
                  Japanese take Kweichow from Chinese
    
        Combat - Japanese
            Battle in Johnston Island
            Battle in Celebes
            Battle in Java
                Japanese attack with 1 armour, 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 : 3/3 hits, 1.83 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Johnston Island from Americans, taking Celebes from Dutch, taking Java from ANZAC with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 artillery and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 : 1/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Japanese attack with 2 artilleries, 6 fighters, 6 infantry, 1 mech_infantry and 5 tactical_bombers
                British defend with 2 fighters and 1 tactical_bomber; Chinese defend with 17 infantry
                    Japanese roll dice for 2 artilleries, 6 fighters, 6 infantry, 1 mech_infantry and 5 tactical_bombers in Kiangsi, round 2 : 7/20 hits, 8.50 expected hits
                    Chinese roll dice for 2 fighters, 17 infantry and 1 tactical_bomber in Kiangsi, round 2 : 9/20 hits, 7.50 expected hits
                    6 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kiangsi
                    7 infantry owned by the Chinese lost in Kiangsi
                6 fighters owned by the Japanese and 5 tactical_bombers owned by the Japanese retreated
                Chinese win with 2 fighters, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is -10
                Casualties for Japanese: 2 artilleries, 6 infantry and 1 mech_infantry
                Casualties for Chinese: 7 infantry
    
        Non Combat Move - Japanese
            1 artillery moved from Midway to 25 Sea Zone
            1 artillery and 1 transport moved from 25 Sea Zone to 32 Sea Zone
            1 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 27 Sea Zone
            2 infantry moved from Caroline Islands to 34 Sea Zone
            1 infantry moved from Guam to 22 Sea Zone
            1 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone
            1 infantry moved from Southern Manchuria to 20 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            3 infantry moved from Japan to 7 Sea Zone
            1 aaGun moved from Japan to 7 Sea Zone
            1 aaGun and 7 infantry moved from Southern Manchuria to Jehol
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 7 Sea Zone to 20 Sea Zone
            3 fighters moved from Kiangsi to Kiangsu
            3 fighters moved from Kiangsi to Shantung
            5 tactical_bombers moved from Kiangsi to Kiangsu
            1 aaGun and 7 infantry moved from 20 Sea Zone to Kiangsu
            1 destroyer moved from 34 Sea Zone to 20 Sea Zone
            3 carriers, 1 destroyer, 3 fighters, 2 infantry, 3 tactical_bombers and 1 transport moved from 34 Sea Zone to 27 Sea Zone
            1 artillery, 3 infantry and 3 tactical_bombers moved from 27 Sea Zone to Hawaiian Islands
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            3 destroyers placed in 20 Sea Zone
            1 transport placed in 7 Sea Zone
            1 destroyer placed in 37 Sea Zone
            2 infantry placed in French Indo China
            4 infantry placed in Japan
            Japanese undo move 1.
            Japanese undo move 1.
            2 infantry placed in Shantung
            1 destroyer placed in 20 Sea Zone
            2 destroyers placed in 20 Sea Zone
            1 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 6
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Japanese regular : -0.33
    ANZAC regular : -0.33
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Japanese round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 4 destroyers, 9 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by British from Hunan: 2 fighters and 1 tactical_bomber
            EDIT: Adding units owned by British to Kiangsi: 2 fighters and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            1 marine moved from Wake Island to 32 Sea Zone
            1 cruiser and 1 marine moved from 32 Sea Zone to 27 Sea Zone
            1 marine moved from 27 Sea Zone to Johnston Island
            1 armour, 2 artilleries and 1 infantry moved from Malaya to 132 Sea Zone
            1 artillery and 1 transport moved from 132 Sea Zone to 45 Sea Zone
            1 artillery moved from 45 Sea Zone to Celebes
            1 armour, 1 artillery, 2 battleships, 2 cruisers, 1 destroyer, 1 infantry, 2 submarines and 2 transports moved from 132 Sea Zone to 43 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from 43 Sea Zone to Java
            1 destroyer and 1 submarine moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            3 infantry moved from French Indo China to Kwangsi
            2 artilleries, 3 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers moved from Kwangtung to Kiangsi
            3 infantry moved from Kiangsu to Kiangsi
            3 fighters moved from Southern Manchuria to Kiangsi
            1 infantry moved from Southern Manchuria to Korea
                  Japanese take Korea from Russians
            1 artillery moved from Yunnan to Kwangsi
            1 infantry moved from Yunnan to Kweichow
                  Japanese take Kweichow from Chinese
    
        Combat - Japanese
            Battle in Johnston Island
            Battle in Celebes
            Battle in Java
                Japanese attack with 1 armour, 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 : 3/3 hits, 1.83 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Johnston Island from Americans, taking Celebes from Dutch, taking Java from ANZAC with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 artillery and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 : 1/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Japanese attack with 2 artilleries, 6 fighters, 6 infantry, 1 mech_infantry and 5 tactical_bombers
                British defend with 2 fighters and 1 tactical_bomber; Chinese defend with 17 infantry
                    Japanese roll dice for 2 artilleries, 6 fighters, 6 infantry, 1 mech_infantry and 5 tactical_bombers in Kiangsi, round 2 : 7/20 hits, 8.50 expected hits
                    Chinese roll dice for 2 fighters, 17 infantry and 1 tactical_bomber in Kiangsi, round 2 : 9/20 hits, 7.50 expected hits
                    6 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kiangsi
                    7 infantry owned by the Chinese lost in Kiangsi
                6 fighters owned by the Japanese and 5 tactical_bombers owned by the Japanese retreated
                Chinese win with 2 fighters, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is -10
                Casualties for Japanese: 2 artilleries, 6 infantry and 1 mech_infantry
                Casualties for Chinese: 7 infantry
    
        Non Combat Move - Japanese
            1 artillery moved from Midway to 25 Sea Zone
            1 artillery and 1 transport moved from 25 Sea Zone to 32 Sea Zone
            1 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 27 Sea Zone
            2 infantry moved from Caroline Islands to 34 Sea Zone
            1 infantry moved from Guam to 22 Sea Zone
            1 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone
            1 infantry moved from Southern Manchuria to 20 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            3 infantry moved from Japan to 7 Sea Zone
            1 aaGun moved from Japan to 7 Sea Zone
            1 aaGun and 7 infantry moved from Southern Manchuria to Jehol
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 7 Sea Zone to 20 Sea Zone
            3 fighters moved from Kiangsi to Kiangsu
            3 fighters moved from Kiangsi to Shantung
            5 tactical_bombers moved from Kiangsi to Kiangsu
            1 aaGun and 7 infantry moved from 20 Sea Zone to Kiangsu
            1 destroyer moved from 34 Sea Zone to 20 Sea Zone
            3 carriers, 1 destroyer, 3 fighters, 2 infantry, 3 tactical_bombers and 1 transport moved from 34 Sea Zone to 27 Sea Zone
            1 artillery, 3 infantry and 3 tactical_bombers moved from 27 Sea Zone to Hawaiian Islands
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            3 destroyers placed in 20 Sea Zone
            1 transport placed in 7 Sea Zone
            1 destroyer placed in 37 Sea Zone
            2 infantry placed in French Indo China
            4 infantry placed in Japan
            Japanese undo move 1.
            Japanese undo move 1.
            2 infantry placed in Shantung
            1 destroyer placed in 20 Sea Zone
            2 destroyers placed in 20 Sea Zone
            1 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 6
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Kiangsi: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Japanese regular : -0.33
    ANZAC regular : -0.33
    

    Savegame


  • @Daaras 2nd save is with one china inf edited out


  • TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 battleship, 4 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to 99 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 101 Sea Zone
            1 armour, 2 infantry, 2 marines and 1 mech_infantry moved from Libya to 98 Sea Zone
            1 artillery and 1 infantry moved from Malta to 98 Sea Zone
            1 artillery moved from Algeria to Tunisia
            1 infantry moved from Algeria to Morocco
            3 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 11 Sea Zone to 27 Sea Zone
            2 carriers, 3 destroyers and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
            4 fighters and 3 tactical_bombers moved from Western United States to 27 Sea Zone
            3 infantry and 1 mech_infantry moved from 27 Sea Zone to Johnston Island
            1 transport moved from 66 Sea Zone to 11 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Albania
            1 armour, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 infantry, 2 marines, 1 mech_infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
            2 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
            1 armour moved from 99 Sea Zone to Greece
            2 marines moved from 99 Sea Zone to Greece
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • 2024

    @Daaras full scramble hawaii, none from rome


  • TripleA Manual Gamesave Post: UK_Pacific round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 battleship, 4 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to 99 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 101 Sea Zone
            1 armour, 2 infantry, 2 marines and 1 mech_infantry moved from Libya to 98 Sea Zone
            1 artillery and 1 infantry moved from Malta to 98 Sea Zone
            1 artillery moved from Algeria to Tunisia
            1 infantry moved from Algeria to Morocco
            3 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 11 Sea Zone to 27 Sea Zone
            2 carriers, 3 destroyers and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
            4 fighters and 3 tactical_bombers moved from Western United States to 27 Sea Zone
            3 infantry and 1 mech_infantry moved from 27 Sea Zone to Johnston Island
            1 transport moved from 66 Sea Zone to 11 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Albania
            1 armour, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 infantry, 2 marines, 1 mech_infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
            2 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
            1 armour moved from 99 Sea Zone to Greece
            2 marines moved from 99 Sea Zone to Greece
    
        Combat - Americans
            Japanese scrambles 3 units out of Hawaiian Islands to defend against the attack in 27 Sea Zone
            Battle in 101 Sea Zone
                Americans attack with 1 tactical_bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 101 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 transport
            Battle in 99 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 3 transports
                Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
                    Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 3 transports in 99 Sea Zone, round 2 : 4/10 hits, 4.67 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 99 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Americans lost in 99 Sea Zone
                    1 destroyer owned by the Italians, 2 cruisers owned by the Italians and 1 battleship owned by the Italians lost in 99 Sea Zone
                    2 transports owned by the Italians lost in 99 Sea Zone
                Americans win, taking 99 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 3 transports remaining. Battle score for attacker is 52
                Casualties for Americans: 1 destroyer
                Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 transports
            Battle in Albania
            Battle in Greece
                Americans attack with 1 armour, 2 infantry, 2 marines and 1 mech_infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 armour, 2 infantry, 2 marines and 1 mech_infantry in Greece, round 2 : 3/6 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Greece
                    1 infantry owned by the Germans lost in Greece
                Americans win, taking Albania from Italians, taking Greece from Germans with 1 armour, 1 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 27 Sea Zone
                Americans attack with 2 carriers, 3 destroyers, 4 fighters, 1 submarine, 3 tactical_bombers and 2 transports
                Japanese defend with 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports
                    Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 carriers, 3 destroyers, 4 fighters, 3 tactical_bombers and 2 transports in 27 Sea Zone, round 2 : 7/10 hits, 5.00 expected hits
                    Japanese roll dice for 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports in 27 Sea Zone, round 2 : 7/11 hits, 4.83 expected hits
                    1 submarine owned by the Americans, 2 destroyers owned by the Americans and 2 carriers owned by the Americans lost in 27 Sea Zone
                    3 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 27 Sea Zone
                    Americans roll dice for 1 destroyer, 4 fighters, 3 tactical_bombers and 2 transports in 27 Sea Zone, round 3 : 5/8 hits, 4.33 expected hits
                    Japanese roll dice for 1 cruiser, 3 fighters, 3 tactical_bombers and 2 transports in 27 Sea Zone, round 3 : 3/7 hits, 4.00 expected hits
                    1 destroyer owned by the Americans and 2 fighters owned by the Americans lost in 27 Sea Zone
                    3 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese and 1 cruiser owned by the Japanese lost in 27 Sea Zone
                    Americans roll dice for 2 fighters, 3 tactical_bombers and 2 transports in 27 Sea Zone, round 4 : 4/5 hits, 2.83 expected hits
                    Japanese roll dice for 2 fighters and 2 transports in 27 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
                    1 tactical_bomber owned by the Americans lost in 27 Sea Zone
                    2 fighters owned by the Japanese and 2 transports owned by the Japanese lost in 27 Sea Zone
                Americans win with 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 47
                Casualties for Americans: 2 carriers, 3 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
                Casualties for Japanese: 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports
            Battle in Johnston Island
                Americans attack with 3 infantry and 1 mech_infantry
                Japanese defend with 1 marine
                    Americans roll dice for 3 infantry and 1 mech_infantry in Johnston Island, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 marine in Johnston Island, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Johnston Island
                    1 marine owned by the Japanese lost in Johnston Island
                Americans win, taking Johnston Island from Japanese with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 marine
    
        Non Combat Move - Americans
            2 fighters and 2 tactical_bombers moved from 27 Sea Zone to Line Islands
            1 tactical_bomber moved from 101 Sea Zone to 99 Sea Zone
            1 bomber moved from 99 Sea Zone to Malta
    
        Place Units - Americans
            1 battleship, 4 destroyers and 1 transport placed in 11 Sea Zone
            2 artilleries and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Anhwe to Hopei
            5 infantry moved from Shansi to Chahar
            10 infantry moved from Kiangsi to Hopei
            1 fighter moved from Tsinghai to Hopei
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Chahar, round 2 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 4 infantry in Chahar, round 3 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Chahar, round 4 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Changing ownership of Kwangtung from Japanese to UK_Pacific
            EDIT: Turning off Edit Mode
            EDIT: 1 infantry moved from Hopei to Kwangtung
    
        Place Units - Chinese
            5 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Southern Persia to Iraq
            1 armour moved from Egypt to Iraq
                  British take Trans-Jordan from Italians
            1 artillery moved from Tobruk to Alexandria
                  British take Alexandria from Italians
            3 fighters moved from Ethiopia to Iraq
            1 fighter and 1 tactical_bomber moved from 83 Sea Zone to Iraq
            1 infantry moved from Tobruk to 98 Sea Zone
            1 infantry moved from French West Africa to French Central Africa
            1 armour moved from French West Africa to French Equatorial Africa
            1 transport moved from 89 Sea Zone to 88 Sea Zone
            2 infantry moved from Brazil to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
            1 infantry moved from 100 Sea Zone to Crete
            1 destroyer moved from 122 Sea Zone to 112 Sea Zone
            3 fighters moved from Malta to Crete
            1 bomber moved from United Kingdom to French Equatorial Africa
    
        Combat - British
            Battle in Iraq
                British attack with 1 armour, 4 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 3 infantry
                    British roll dice for 1 armour, 4 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 3/8 hits, 3.50 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Iraq, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the British lost in Iraq
                    3 infantry owned by the Italians lost in Iraq
                    British roll dice for 1 armour, 4 fighters and 1 tactical_bomber in Iraq, round 3 : 4/6 hits, 3.17 expected hits
                    Italians roll dice for 1 artillery in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Iraq
                British win, taking Iraq from Italians with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 3 infantry
            Battle in Crete
                British attack with 3 fighters and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 3 fighters and 1 infantry in Crete, round 2 : 2/4 hits, 1.67 expected hits
                    Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Crete
                British win, taking Crete from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            3 fighters moved from Crete to Greece
            4 fighters and 1 tactical_bomber moved from Iraq to Southern Persia
            1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 83 Sea Zone to 82 Sea Zone
            2 tactical_bombers moved from Union of South Africa to 82 Sea Zone
            2 fighters and 1 tactical_bomber moved from Kiangsi to Burma
            1 aaGun moved from Eastern India to Burma
            4 artilleries moved from Eastern India to Burma
            7 infantry moved from Eastern India to Burma
            2 infantry moved from Eastern India to Burma
    
        Place Units - British
            1 airfield placed in Southern Persia
            3 infantry placed in Southern Persia
            1 armour and 1 mech_infantry placed in Union of South Africa
            1 artillery placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in Eastern India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.17
    Americans regular : 4.33
    Japanese regular : 1.50
    Italians regular : 0.00
    Germans regular : 0.67
    British regular : 0.67
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Italians round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern France to Malta
    
        Combat - Italians
            Battle in Malta
                Italians attack with 1 bomber
                British defend with 1 airfield; Americans defend with 1 bomber
                    Italians roll dice for 1 bomber in Malta, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 bomber in Malta, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 bomber in Malta, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 bomber in Malta, round 3 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 bomber in Malta, round 4 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 bomber in Malta, round 4 : 1/1 hits, 0.17 expected hits
                    1 bomber owned by the Italians lost in Malta
                British win with 1 bomber remaining. Battle score for attacker is -12
                Casualties for Italians: 1 bomber
    
        Non Combat Move - Italians
            3 artilleries and 5 infantry moved from Northern Italy to Yugoslavia
            3 infantry moved from Southern France to Northern Italy
    
        Place Units - Italians
            2 artilleries placed in Northern Italy
            1 tactical_bomber placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,2,6,3,5,1,3,6,5,6,4,1
            Italians collect 7 PUs (7 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.50
    British regular : 0.50
    

    Savegame


  • TripleA Manual Gamesave Post: French round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 63 Sea Zone to 65 Sea Zone
            1 fighter moved from Queensland to 45 Sea Zone
            1 transport moved from 59 Sea Zone to 63 Sea Zone
            1 tactical_bomber moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 45 Sea Zone to Dutch New Guinea
            1 infantry moved from New South Wales to South Australia
            1 artillery moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 destroyer, 1 factory_minor and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 destroyer moved from 116 Sea Zone to 128 Sea Zone
            2 bombers moved from Germany to 128 Sea Zone
            1 armour moved from Ukraine to Kursk
                  Germans take Kursk from Russians
            1 armour moved from Kursk to Ukraine
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Leningrad to Novgorod
                  Germans take Novgorod from Russians
    
        Combat - Germans
            Battle in 128 Sea Zone
                Germans attack with 2 bombers and 1 destroyer
                Russians defend with 1 submarine
                    Germans roll dice for 2 bombers and 1 destroyer in 128 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 128 Sea Zone
                Germans win, taking 128 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            2 bombers moved from 128 Sea Zone to Vyborg
            6 infantry moved from Vyborg to Leningrad
            5 armour and 5 mech_infantrys moved from Leningrad to Eastern Poland
            3 aaGuns, 8 artilleries and 4 infantry moved from Baltic States to Northern Belarus
            2 aaGuns, 4 artilleries and 17 infantry moved from Leningrad to Northern Belarus
            1 transport moved from 118 Sea Zone to 117 Sea Zone
            1 artillery and 1 infantry moved from Germany to 117 Sea Zone
            2 artilleries and 2 infantry moved from Western Germany to 116 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 116 Sea Zone to 118 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
            1 cruiser and 1 destroyer moved from 118 Sea Zone to 116 Sea Zone
            3 artilleries and 3 infantry moved from 118 Sea Zone to Leningrad
            1 infantry moved from Bessarabia to Romania
            1 armour and 4 mech_infantrys moved from Western Ukraine to Ukraine
            3 armour and 3 mech_infantrys moved from Germany to Romania
            3 fighters moved from Ukraine to Leningrad
            3 tactical_bombers moved from Ukraine to Southern Italy
            1 fighter moved from Western Germany to Leningrad
            1 tactical_bomber moved from Western Germany to Southern Italy
            1 bomber moved from Southern Italy to Leningrad
            1 bomber moved from Southern Italy to Ukraine
            2 artilleries and 1 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            1 factory_minor placed in Leningrad
            1 destroyer placed in 116 Sea Zone
            4 armour and 4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2,3,2,1,3,3,2,2,5,5,6,5
            Germans collect 48 PUs (2 lost to blockades); end with 48 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from 100 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -0.17
    Germans regular : 0.67
    

    Savegame

  • 2024

    @Daaras Edited to kill TT in 100 with bomber from Rome


  • TripleA Manual Gamesave Post: Russians round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour and 2 mech_infantrys moved from Northern Caucasus to Stalingrad
            1 infantry moved from Rostov to Kursk
                  Russians take Kursk from Germans
            1 infantry moved from Rostov to Stalingrad
            2 infantry moved from Southern Caucasus to Northern Caucasus
            1 infantry moved from Northern Manchuria to Southern Manchuria
                  Chinese take Southern Manchuria from Japanese
            3 artilleries and 11 infantry moved from Northern Manchuria to Korea
            1 armour and 1 mech_infantry moved from Siberia to Korea
    
        Combat - Russians
            Battle in Korea
                Russians attack with 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry in Korea, round 2 : 3/16 hits, 4.17 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                Russians win, taking Korea from Japanese with 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            4 aaGuns, 6 artilleries and 27 infantry moved from Smolensk to Russia
            10 infantry moved from Tula to Russia
    
        Place Units - Russians
            10 infantry placed in Russia
            1 armour and 2 mech_infantrys placed in Stalingrad
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Russians regular : -1.17
    

    Savegame

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