• @mr_stucifer Thanks, I’m used to lack of sleep can’t promise I’ll make smart moves then again I can’t promise that even when I am sleeping.


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from Queensland to Caroline Islands
    
        Combat - ANZAC
            Strategic bombing raid in Caroline Islands
                    Japanese roll AA dice in Caroline Islands : 1/1 hits, 0.17 expected hits
                1 bomber owned by the ANZAC killed by AA in Caroline Islands
                Bombing raid in Caroline Islands causes 0 damage total. 
    
        Non Combat Move - ANZAC
            1 destroyer moved from 64 Sea Zone to 55 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 carrier placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
    
        Combat - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese AA : 0.83
    

    Savegame

  • 2024 2023

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 1 fighter, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Ukraine to Kursk
            2 infantry moved from Ukraine to Rostov
            1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
            1 fighter moved from Ukraine to Kursk
            1 tactical_bomber moved from Leningrad to Kursk
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Kursk
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kursk, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kursk
                Germans win, taking Kursk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Kursk to Ukraine
            1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
            1 armour moved from Northern Belarus to Western Ukraine
            3 artilleries and 2 infantry moved from Northern Belarus to Novgorod
            3 transports moved from 118 Sea Zone to 117 Sea Zone
            2 artilleries and 3 infantry moved from Germany to 117 Sea Zone
            1 transport moved from 118 Sea Zone to 116 Sea Zone
            2 infantry moved from Western Germany to 116 Sea Zone
            2 infantry moved from 116 Sea Zone to Norway
            2 artilleries, 3 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone
            2 artilleries and 3 infantry moved from 118 Sea Zone to Leningrad
            1 infantry moved from Leningrad to Northern Belarus
            3 artilleries and 4 infantry moved from Leningrad to Novgorod
            1 infantry moved from Vologda to Novgorod
            1 carrier moved from 118 Sea Zone to 116 Sea Zone
            1 fighter moved from Western Germany to 116 Sea Zone
            1 tactical_bomber moved from France to 116 Sea Zone
            6 infantry moved from Western Germany to Denmark
            2 infantry moved from Normandy Bordeaux to Southern France
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Holland Belgium to Western Germany
            2 infantry moved from France to Western Germany
            1 infantry moved from Normandy Bordeaux to France
    
        Place Units - Germans
            3 infantry placed in Ukraine
            2 armour, 1 artillery, 5 infantry and 2 mech_infantrys placed in Germany
            1 fighter and 3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,6
            Germans collect 58 PUs; end with 58 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : -0.83
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Tambov to Rostov
            2 artilleries moved from Tambov to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 2 artilleries and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries and 1 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Rostov, round 3 : 2/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 infantry moved from Russia to Smolensk
            2 artilleries moved from Russia to Smolensk
            1 artillery and 1 infantry moved from Russia to Tula
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Stalingrad
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : 0.00
    

    Savegame

  • 2024 2023

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 fighter, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Japan to 7 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 7 Sea Zone to 27 Sea Zone
                  Japanese take 27 Sea Zone from Americans
            1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 artillery moved from Gilbert Islands to 33 Sea Zone
            1 infantry moved from Marshall Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 27 Sea Zone
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 infantry moved from Marshall Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 27 Sea Zone
            1 infantry moved from 27 Sea Zone to Johnston Island
            1 battleship and 2 carriers moved from 33 Sea Zone to 27 Sea Zone
            2 fighters moved from French Indo China to Yunnan
            1 tactical_bomber moved from Kwangsi to Yunnan
            1 tactical_bomber moved from Kiangsi to Yunnan
            1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from French Indo China to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Hunan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Kwangtung to Hunan
            1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
            1 artillery and 2 infantry moved from Shansi to Honan
                  Japanese take Honan from Chinese
            3 infantry moved from Hopei to Honan
            1 bomber moved from French Indo China to Yunnan
            1 bomber moved from French Indo China to Yunnan
            1 tactical_bomber moved from 37 Sea Zone to Yunnan
    
        Combat - Japanese
            Battle in Johnston Island
            Battle in Yunnan
                Japanese attack with 2 armour, 2 artilleries, 2 bombers, 2 fighters, 6 infantry, 2 mech_infantrys and 3 tactical_bombers
                British defend with 1 artillery and 4 infantry
                    Japanese roll dice for 2 armour, 2 artilleries, 2 bombers, 2 fighters, 6 infantry, 2 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 : 11/19 hits, 7.67 expected hits
                    Chinese roll dice for 1 artillery and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    1 artillery owned by the British and 4 infantry owned by the British lost in Yunnan
                Japanese win, taking Johnston Island from Americans, taking Yunnan from Chinese with 2 armour, 2 artilleries, 2 bombers, 2 fighters, 5 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 4 infantry
            Battle in Hawaiian Islands
                Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 fighter, 1 harbour, 3 infantry and 1 marine
                    Japanese roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Hawaiian Islands, round 2 : 4/8 hits, 3.50 expected hits
                    Americans roll dice for 1 fighter, 3 infantry and 1 marine in Hawaiian Islands, round 2 : 1/5 hits, 2.00 expected hits
                    1 infantry owned by the Japanese lost in Hawaiian Islands
                    1 fighter owned by the Americans, 3 infantry owned by the Americans and 1 marine owned by the Americans lost in Hawaiian Islands
                Japanese win, taking Hawaiian Islands from Americans with 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 fighter, 3 infantry and 1 marine
    
        Non Combat Move - Japanese
            3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 27 Sea Zone
            1 transport moved from 37 Sea Zone to 132 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 132 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
            2 bombers, 2 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 aaGun moved from Hopei to Honan
            2 infantry moved from Kyushu to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kiangsu
    
        Place Units - Japanese
            1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 7 Sea Zone
            1 fighter placed in Japan
            3 infantry placed in Kwangtung
            3 infantry placed in French Indo China
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -1.00
    Japanese regular : 4.17
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 9

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 carrier moved from 55 Sea Zone to 27 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 27 Sea Zone
            1 submarine moved from 11 Sea Zone to 27 Sea Zone
            2 destroyers moved from 11 Sea Zone to 27 Sea Zone
            1 cruiser moved from 11 Sea Zone to 27 Sea Zone
            4 submarines moved from 31 Sea Zone to 27 Sea Zone
            2 bombers moved from Queensland to 27 Sea Zone
            1 armour moved from Tobruk to Alexandria
                  British take Alexandria from Italians
            2 mech_infantrys moved from Tobruk to Alexandria
            2 bombers moved from Gibraltar to Northern Italy
            1 bomber moved from Tunisia to Southern France
            2 infantry moved from Malta to 98 Sea Zone
            1 artillery and 1 infantry moved from Malta to 98 Sea Zone
            1 artillery moved from Malta to 98 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 98 Sea Zone to 101 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone
            2 artilleries and 3 infantry moved from 101 Sea Zone to Greece
    

    Combat Hit Differential Summary :

    Savegame


  • Figure you might want do OOL given the nearly 50% chance of the battle.

    Didn’t realize I had such a small chance of success, but I have no choice but to do it. I also didn’t realize you had built such a large army in China. I think I’m going to lose on both fronts. Still worth carrying on just in case I get lucky. If India or Moscow falls it should give you victory. I failed to capitalize on Japan should of pressed an advantage instead of giving you time to recover.


  • Some quick reflection, I think I was right losing the British fleet probably cost me the game, just not in the way I had thought it did at the time. Had I not lost them to the Lutwaffe I wouldn’t have gone in so hard with US on Europe; containment was working sort of. Sadly, pressing my advantage is usually not one of my failings. Slipping in my old age.


  • Err not pressing my advantage is usually not one of my failings.


  • Anyways I won’t deny you the satisfaction of conquering India or Moscow.

  • 2024 2023

    @Culann Max defense, damage everything first then lose DDs, CVs, BBs in that order before losing planes

  • 2024 2023

    @Culann said in PtV - Mr_Stucifer vs Culann:

    Err not pressing my advantage is usually not one of my failings.

    I look forward to your Axis play. :D In most league games of PtV the bid is at least +6 so you can start with an extra transport for a juicy J1 attack on the Western allies. Gets Japan pulling in 46-49 round 1 and usually can grab the rest of the money islands, Manila, for another 15. And you cost US about 55 IPCs worth of units they can save otherwise at the cost of 20-25 of your own on average dice. Makes it pretty tempting 😈😈


  • @mr_stucifer Mostly I’m just hoping I don’t screw up. It’s hard to process all that information at first and the idea of choosing when to strike gives a lot of strategic options. Given a lot of minor mistakes I made as the Allies I’m not sure how well it’s going to go.


  • TripleA Manual Gamesave Post: British round 9

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 9
    
        Combat Move - British
            1 infantry moved from Trans-Jordan to 83 Sea Zone
            1 artillery moved from Egypt to 83 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from 101 Sea Zone to Crete
            1 transport moved from 83 Sea Zone to 101 Sea Zone
            1 infantry moved from Syria to 101 Sea Zone
            1 infantry moved from 101 Sea Zone to Cyprus
            1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra
            1 cruiser moved from 40 Sea Zone to 42 Sea Zone
            1 destroyer moved from 40 Sea Zone to 42 Sea Zone
            1 carrier moved from 40 Sea Zone to 42 Sea Zone
            2 fighters moved from 40 Sea Zone to 42 Sea Zone
            1 infantry and 1 mech_infantry moved from United Kingdom to 113 Sea Zone
            1 armour and 1 infantry moved from United Kingdom to 113 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 113 Sea Zone to 128 Sea Zone
            2 infantry moved from 128 Sea Zone to Norway
            1 armour and 1 mech_infantry moved from 128 Sea Zone to Norway
            1 bomber moved from United Kingdom to France
            1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Norway
            1 cruiser moved from 113 Sea Zone to 128 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble and intercept options. I assume you will intercept but I’m not sure whether you want to scramble to snipe a few infantry.


  • Err I made a bunch of minor mistakes as the Allies and a few big ones for that matter.

  • 2024 2023

    @Culann Scramble no, intercept yes, thanks!

  • 2024 2023

    @Culann I’ve made plenty of mistakes this game too, we are learning all the time. Good for the brain engagement :D

    If you aren’t quite ready to play Axis I can play Axis again, no pressure either way sir


  • @mr_stucifer Yeah, I agree it’s good for the brain engagement.

    Nah, no worries I can play the Axis can’t let you have all the fun.


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 carrier moved from 55 Sea Zone to 27 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 27 Sea Zone
            1 submarine moved from 11 Sea Zone to 27 Sea Zone
            2 destroyers moved from 11 Sea Zone to 27 Sea Zone
            1 cruiser moved from 11 Sea Zone to 27 Sea Zone
            4 submarines moved from 31 Sea Zone to 27 Sea Zone
            2 bombers moved from Queensland to 27 Sea Zone
            1 armour moved from Tobruk to Alexandria
                  British take Alexandria from Italians
            2 mech_infantrys moved from Tobruk to Alexandria
            2 bombers moved from Gibraltar to Northern Italy
            1 bomber moved from Tunisia to Southern France
            2 infantry moved from Malta to 98 Sea Zone
            1 artillery and 1 infantry moved from Malta to 98 Sea Zone
            1 artillery moved from Malta to 98 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 98 Sea Zone to 101 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone
            2 artilleries and 3 infantry moved from 101 Sea Zone to Greece
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    Italians roll AA dice in Northern Italy : 0/2 hits, 0.33 expected hits
                Bombing raid in Northern Italy rolls: 3,6 and causes: 9 damage to unit: factory_major
                Bombing raid in Northern Italy causes 9 damage total. 
            Strategic bombing raid in Southern France
                    Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern France causes 6 damage total. 
            Battle in Greece
            Battle in 27 Sea Zone
                Americans attack with 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 5 submarines and 1 tactical_bomber
                Japanese defend with 1 battleship, 3 carriers, 2 destroyers, 4 fighters, 1 tactical_bomber and 3 transports
                    Americans roll dice for 5 submarines in 27 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    Americans roll dice for 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 27 Sea Zone, round 2 : 5/7 hits, 3.33 expected hits
                Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 3 carriers, 2 destroyers, 4 fighters, 1 tactical_bomber and 3 transports in 27 Sea Zone, round 2 : 4/11 hits, 5.00 expected hits
                Units damaged: 1 carrier owned by the Americans
                    3 submarines owned by the Americans lost in 27 Sea Zone
                    1 carrier owned by the Japanese and 2 destroyers owned by the Japanese lost in 27 Sea Zone
                    Americans roll dice for 2 submarines in 27 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 27 Sea Zone, round 3 : 2/7 hits, 3.33 expected hits
                    Japanese roll dice for 4 fighters and 1 tactical_bomber in 27 Sea Zone, round 3 : 5/5 hits, 3.17 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers and 3 transports in 27 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits
                    2 submarines owned by the Americans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans and 1 carrier owned by the Americans lost in 27 Sea Zone
                    2 carriers owned by the Japanese lost in 27 Sea Zone
                    Americans roll dice for 2 bombers and 1 fighter in 27 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 battleship, 4 fighters, 1 tactical_bomber and 3 transports in 27 Sea Zone, round 4 : 2/6 hits, 3.83 expected hits
                    1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 27 Sea Zone
                    1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in 27 Sea Zone
                1 bomber owned by the Americans retreated
                Japanese win, taking Greece from Italians with 1 battleship, 3 fighters and 3 transports remaining. Battle score for attacker is -21
                Casualties for Americans: 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 5 submarines and 1 tactical_bomber
                Casualties for Japanese: 3 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber
                3 fighters owned by the Japanese forced to land in Johnston Island
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Johnston Island: 3 fighters
            EDIT: Adding units owned by Japanese to Hawaiian Islands: 3 fighters
            EDIT: Turning off Edit Mode
            EDIT: 1 bomber moved from 27 Sea Zone to Western United States
            1 carrier and 1 fighter moved from 98 Sea Zone to 101 Sea Zone
            1 fighter moved from 98 Sea Zone to 101 Sea Zone
            1 cruiser moved from 98 Sea Zone to 101 Sea Zone
            1 destroyer moved from 98 Sea Zone to 101 Sea Zone
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from Tunisia to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            2 fighters moved from Gibraltar to Malta
            1 bomber moved from Southern France to Malta
            2 bombers moved from Northern Italy to Malta
            1 tactical_bomber moved from Eastern United States to Gibraltar
            1 artillery and 1 marine moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 marine and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 transport moved from 93 Sea Zone to 104 Sea Zone
            2 destroyers moved from 104 Sea Zone to 93 Sea Zone
            1 armour moved from Tunisia to Tobruk
            1 mech_infantry moved from Tunisia to Tobruk
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 93 Sea Zone: 1 artillery, 1 marine and 1 transport
            EDIT: Adding units owned by Americans to Gibraltar: 1 artillery and 1 marine
            EDIT: Adding units owned by Americans to 93 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
            1 fighter placed in 11 Sea Zone
            1 armour, 1 fighter, 2 infantry and 1 mech_infantry placed in Eastern United States
            1 destroyer and 1 transport placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            10 infantry moved from Tsinghai to Honan
            1 fighter moved from Tsinghai to Honan
    
        Combat - Chinese
            Battle in Honan
                Chinese attack with 1 fighter and 10 infantry
                Japanese defend with 1 aaGun, 1 artillery and 5 infantry
                    Japanese roll AA dice in Honan : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 fighter and 10 infantry in Honan, round 2 : 0/11 hits, 2.17 expected hits
                    Japanese roll dice for 1 aaGun, 1 artillery and 5 infantry in Honan, round 2 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Chinese lost in Honan
                    Chinese roll dice for 1 fighter and 9 infantry in Honan, round 3 : 2/10 hits, 2.00 expected hits
                    Japanese roll dice for 1 aaGun, 1 artillery and 5 infantry in Honan, round 3 : 3/6 hits, 2.00 expected hits
                    3 infantry owned by the Chinese lost in Honan
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Honan
                    Chinese roll dice for 1 fighter and 6 infantry in Honan, round 4 : 0/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 4 infantry in Honan, round 4 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Chinese lost in Honan
                1 fighter owned by the Chinese retreated
                4 infantry owned by the Chinese retreated to Tsinghai
                Japanese win with 1 artillery and 4 infantry remaining. Battle score for attacker is -10
                Casualties for Chinese: 6 infantry
                Casualties for Japanese: 1 aaGun and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Honan to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Trans-Jordan to 83 Sea Zone
            1 artillery moved from Egypt to 83 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from 101 Sea Zone to Crete
            1 transport moved from 83 Sea Zone to 101 Sea Zone
            1 infantry moved from Syria to 101 Sea Zone
            1 infantry moved from 101 Sea Zone to Cyprus
            1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra
            1 cruiser moved from 40 Sea Zone to 42 Sea Zone
            1 destroyer moved from 40 Sea Zone to 42 Sea Zone
            1 carrier moved from 40 Sea Zone to 42 Sea Zone
            2 fighters moved from 40 Sea Zone to 42 Sea Zone
            1 infantry and 1 mech_infantry moved from United Kingdom to 113 Sea Zone
            1 armour and 1 infantry moved from United Kingdom to 113 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 113 Sea Zone to 128 Sea Zone
            2 infantry moved from 128 Sea Zone to Norway
            1 armour and 1 mech_infantry moved from 128 Sea Zone to Norway
            1 bomber moved from United Kingdom to France
            1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Norway
            1 cruiser moved from 113 Sea Zone to 128 Sea Zone
    
        Combat - British
            Air Battle in France
                British attacks with 1 units heading to France
                Germans launches 1 interceptors out of France
                    Attackers Fire,  : 0/1 hits, 0.17 expected hits
                    Defenders Fire,  : 0/1 hits, 0.33 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in France
                    Germans roll AA dice in France : 1/1 hits, 0.17 expected hits
                1 bomber owned by the British killed by AA in France
                Bombing raid in France causes 0 damage total. 
            Battle in Crete
            Battle in Cyprus
            Battle in Sumatra
            Battle in Norway
                British attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    British roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Norway, round 2 : 2/6 hits, 2.33 expected hits
                    Germans roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Norway
                British win, taking Crete from Italians, taking Cyprus from Italians, taking Sumatra from Japanese, taking Norway from Germans with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - British
            3 destroyers moved from 113 Sea Zone to 128 Sea Zone
            1 carrier moved from 113 Sea Zone to 128 Sea Zone
            1 fighter moved from Norway to 128 Sea Zone
            1 tactical_bomber moved from Norway to 128 Sea Zone
            1 destroyer moved from 83 Sea Zone to 101 Sea Zone
            1 destroyer moved from 73 Sea Zone to 80 Sea Zone
            1 armour moved from Egypt to Iraq
            1 armour moved from Egypt to Iraq
    
        Place Units - British
            1 destroyer placed in 73 Sea Zone
            1 artillery, 1 bomber, 1 fighter and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            Turning on Edit Mode
            EDIT: Adding units owned by British to Eastern India: 1 aaGun, 1 artillery, 4 infantry and 1 tactical_bomber
            EDIT: Removing units owned by British from Burma: 1 aaGun, 1 artillery, 4 infantry and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            1 artillery and 2 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in Eastern India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -3.67
    Americans regular : 0.50
    Japanese regular : 0.33
    Japanese AA : -0.17
    Defenders Fire,  : -0.33
    Germans AA : 0.67
    Attackers Fire,  : -0.17
    Germans regular : -0.67
    British regular : 0.17
    Italians AA : -0.33
    

    Savegame

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