• of course… but gibrater and malta need soem defense after all they are fortresses of sorts… say that in these locations you need 2 hits to kill a unit… that like double defense or you can go triple defense?


  • Malta is there but, the picture is so compressed you can’t tell.


  • after all they are fortresses of sorts… say that in these locations you need 2 hits to kill a unit

    yeah we could do that

    but gotta define
    how many units the fortifications can hold
    how many units the little piece of land can hold
    which units (I say only INF) gets the 2-hit-to-kill bonus

    eg.

    Malta
    *10 friendly land units
    *3 INF takes 2 hits


  • Yes only infantry… but it really does not matter… nobody is gonna put tanks in Gibrater… 2 hits per unit is fine… stacking limit makes sence … say 3 units in malta/ gibrater… stacking limits on small islands should be at 3-6 units max… prob 3-4


  • which other “small islands”?

    like Wake and Midway?


  • Yea all pacific islands sake Japan and aus.  it may be too complicated and maybe we should stick with just malta and gibrater. what you think?>


  • I would refer to numbers

    Solomon Islands 28,450km^2
    Malta 316km^2
    Gibraltar 6.5km^2
    Wake Island 6.5km^2
    Midway ~5km^2
    Caroline Island 3.76km^2

    I would then limit

    Gibraltar, Wake, Midway, Caroline
    to 3 units

    Malta (population today 400,000)
    to 6 units, 3 with garrison ability

  • '18 '17 '16 '11 Moderator

    Will you make it possible to add the new maps to abattlemap?


  • Lets just make them all the same… say 3 units max stack… that way its simple.


  • yeah ok 3 units max for Gibraltar, Wake, Midway, Caroline and the new Malta

    whats abattlemap?


  • OK the new map for phase 3 is basically done. I added finland at 2 ipc and norway is at 1 ipc, 2 pacific islands got 1 ipc each ( caroline/ solomons)
    Australia is 2 territories 1 ipc each… added all new VC cities…

    one problem the japanese capital of Manchuria ( manchukuo is Hsinking and not Changchun… you may need to change the name on the file for the draft.

    added all neutral ipc values and changed all neutrals to white color.

    Spain and her colony are a light brown … so if you attack rio de oro you are attacking spain as well.

    anything else?


  • ok changing to “Hsinking” for Manchuria

    actually no! I don’t think Spain should be light brown just to show Spain / Rio De Oro combo
    this is a tiny thing and not worth introducing a different color

    just make a small note to remain players
    (like “U.S. Supported…” and “Free French…” message)

    email me both the latest phase 2 and phase 3 maps plz

    I wanna see other details like Turkey/Balkans and Black Sea


  • ok will do. But ill let the spain color thing remain until i can change it tommorow


  • ok I received your email

    *Himalaya is “Impassible” but Sahara isn’t

    *remove black arrow and have 1cm to the west of “black sea canal” white color
       -shows you hold Turkey to move into Black Sea, not Turkey+Balkans
       -like reason against new color for Spain/Rio De Oro, don’t wanna introduce things (black arrow)
       -shows passablity between Balkans/Turkey like the rest of the map Panama/Venezuela

    *Denmark strait is still part of Western Europe instead of Germany (or have you changed your mind?)

    *probably a straight line for Eastern/Western Australia division

    *its “Sydney” (I am from Sydney hehe), “Sidney” is a Canadian town….also I wonder should Australian VC be Sydney or Canberra…

    oh and

    *I opened the .ps file in Adobe Reader and some VC have orange box and some doesn’t


  • I can see you are having a hard time keeping the versions in sync (where appropriate).  :-D

    both maps:

    *change “Sidney” to “Sydney”…check location…
    *Sahara not “impassble”, only Himalaya is
    *Sahara, Saudi Arbia -> add “(Desert)”
    *Greenland, Alaska, Soviet Far East -> add “(Snowy)”
    *Southern Europe, Turkey, Mongolia, Persia, Afghanistan -> add “(Mountainous)”
    *Rio De Oro -> add small print “Spainish forces” like “US Supported Brazilian Forces”
    *change Germany border so it includes Denmark strait (Strait Interdiction rule)

    phase 2 map:

    *Chicago, Archangel: has BOTH orange and brown boxes, remove one
    *missing Neutral income number (phase 3 has it)
    *missing Black Sea canal (phase 3 has it)

    phase 3 map:

    *missing Spain “color roll back”
    *Black Sea canal’s “black arrow” might imply one way…personally I think the red stands out enough so we can do without the arrow


  • everything fixed

    except one last thing
    you haven’t redrawn border of Germany to include Denmark (for strait interdiction)

    and you’ve made it into a canal instead between Sweden and Western Europe?


  • I placed the 2 red lines to illustrate the straigt. what exactly is needed and where?


  • I think you should remove it

    double red line means canal

    what I hoped is to re-adjust the border between German and Western Europe
    so Denmark becomes part of Germany rather than Western Europe (during strait interdiction discuss you wanted the ability to belong to Germany)

    Oresund <–-------
    Strait of Gibraltar
    English Channel


  • ok now i know exactly what you mean. ill change it on both maps


  • I received another map from you today. Its phase 3 map.

    The Oresund still looks the same…

    And I can’t find any changes.

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