TGC (CP) v Yamato (Entente), 1914, oob with RR rule



  • @the_good_captain

    Thanks for responding!

    I wasn’t sure about what should Russia do in games I played against myself, so I’m glad you helped clarify.

    Thanks also for telling me about what other players do.


  • @the_good_captain

    Thanks for clarification!


  • @superbattleshipyamato

    Game History

    Round: 3
    
        Puchase Units - Germans
            Germans buy 1 artillery, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 2 infantry moved from Angola to Union of South Africa
            9 artilleries and 19 infantry moved from Alsace to Munich
            1 artillery and 4 infantry moved from Munich to Tyrolia
            1 infantry moved from Ruhr to Alsace
            1 infantry moved from Kiel to Ruhr
            2 infantry moved from Hanover to Munich
            1 infantry moved from Berlin to Kiel
            4 infantry moved from Berlin to Hanover
            5 infantry moved from Berlin to Silesia
            3 artilleries and 6 infantry moved from Silesia to Poland
            2 fighters moved from Berlin to Hanover
    
        Combat - Germans
            Battle in Poland
                Germans attack with 12 artilleries and 17 infantry; AustroHungarians loiter and taunt
                Russians defend with 1 infantry
                    Germans roll dice for 12 artilleries and 17 infantry in Poland, round 2 : 10/29 hits, 13.67 expected hits
                    Russians roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                Germans win with 12 artilleries and 16 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Union of South Africa
                Germans attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Union of South Africa, round 2 : 0/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Union of South Africa, round 2 : 0/1 hits, 0.50 expected hits
                British and Germans reach a stalemate
    
        Combat Move - Germans
    
        Place Units - Germans
            1 artillery, 2 fighters and 8 infantry placed in Berlin
    
        Turn Complete - Germans
            Germans collect 38 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.50
    Germans regular : -5.00
    British regular : -0.50
    

    G3.tsvg


  • @the_good_captain

    I screwed up big time…

    I wanted to not attack Angola on the previous British turn, but I forgot to edit the unit back in.

    I assumed you would’ve stayed in Angola, and I moved accordingly.

    Edit Africa accordingly if you think you would’ve withdrawn as Germany to Southwest Africa (the only place you could’ve gone).

    I also forgot to have British units load a French transport last turn so I also did that.

    UK Turn 3 Complete 1914 Game 2.tsvg


  • @superbattleshipyamato

    Game History

    Round: 3
    
        Puchase Units - Ottomans
            Ottomans buy 1 artillery and 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Ottomans
            Turning on Edit Mode
            EDIT: Changing ownership of South West Africa from British to Germans
            EDIT: Removing units owned by British from South West Africa: 1 infantry
            EDIT: Adding units owned by British to Union of South Africa: 1 infantry
            EDIT: Adding units owned by Germans to South West Africa: 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
            1 infantry moved from Sevastopol to Tatarstan
                  Ottomans take Tatarstan from Russians
            1 infantry moved from Arabia to Mesopotamia
            2 infantry moved from Ankara to Mesopotamia
            2 infantry moved from Trans-Jordan to Arabia
            2 infantry moved from Smyrna to Trans-Jordan
            1 infantry moved from Constantinople to Bulgaria
            1 artillery and 12 infantry moved from Constantinople to Ankara
    
        Combat - Ottomans
    
        Combat Move - Ottomans
    
        Place Units - Ottomans
            1 artillery and 6 infantry placed in Constantinople
    
        Turn Complete - Ottomans
            Ottomans collect 24 PUs; end with 25 PUs
    

    O3.tsvg


  • @superbattleshipyamato said in TGC (CP) v Yamato (Entente), 1914, oob with RR rule:

    @the_good_captain

    I screwed up big time…

    I wanted to not attack Angola on the previous British turn, but I forgot to edit the unit back in.

    I assumed you would’ve stayed in Angola, and I moved accordingly.

    Edit Africa accordingly if you think you would’ve withdrawn as Germany to Southwest Africa (the only place you could’ve gone).

    I also forgot to have British units load a French transport last turn so I also did that.

    UK Turn 3 Complete 1914 Game 2.tsvg

    That’s fine. I misinterpreted that and assumed you pulled out without checking the history. In that case the Germans go Southwest Africa and the UK are minus one IPC. Fixed in this file here: O3 final edit.tsvg



  • @superbattleshipyamato

    Game History

    Round: 4
    
        Puchase Units - AustroHungarians
            Condition TankProductionAustroHungarians: AustroHungarians has their production frontier changed to: lateWarProduction
            AustroHungarians buy 11 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - AustroHungarians
            4 artilleries and 7 infantry moved from Galicia to Romania
            1 infantry moved from Poland to Livonia
                  AustroHungarians take Livonia from Russians
            1 fighter moved from Poland to Romania
            2 infantry moved from Vienna to Galicia
            1 artillery, 1 fighter and 6 infantry moved from Vienna to Trieste
            4 artilleries, 1 fighter and 8 infantry moved from Tyrolia to Trieste
    
        Combat - AustroHungarians
            Battle in Romania
                AustroHungarians attack with 4 artilleries, 1 fighter and 7 infantry
                Russians defend with 1 artillery and 5 infantry
                    AustroHungarians roll dice for 4 artilleries, 1 fighter and 7 infantry in Romania, round 2 : 5/12 hits, 6.00 expected hits
                    Russians roll dice for 1 artillery and 5 infantry in Romania, round 2 : 2/6 hits, 3.00 expected hits
                    4 infantry owned by the Russians, 2 infantry owned by the AustroHungarians and 1 artillery owned by the Russians lost in Romania
                Russians and AustroHungarians reach a stalemate
                . Battle score for attacker is 10
                Casualties for AustroHungarians: 2 infantry
                Casualties for Russians: 1 artillery and 4 infantry
            Battle in Trieste
                AustroHungarians attack with 5 artilleries, 2 fighters and 14 infantry
                Italians defend with 1 artillery, 5 infantry and 1 port
                    AustroHungarians roll dice for 5 artilleries, 2 fighters and 14 infantry in Trieste, round 2 : 13/21 hits, 9.50 expected hits
                    Italians roll dice for 1 artillery and 5 infantry in Trieste, round 2 : 3/6 hits, 3.00 expected hits
                    3 infantry owned by the AustroHungarians, 1 artillery owned by the Italians and 5 infantry owned by the Italians lost in Trieste
                AustroHungarians win, taking Trieste from Italians with 5 artilleries, 2 fighters and 11 infantry remaining. Battle score for attacker is 10
                Casualties for AustroHungarians: 3 infantry
                Casualties for Italians: 1 artillery and 5 infantry
    
        Combat Move - AustroHungarians
    
        Place Units - AustroHungarians
            11 infantry placed in Vienna
    
        Turn Complete - AustroHungarians
            AustroHungarians collect 32 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    Russians regular : -1.00
    AustroHungarians regular : 2.50
    

    AH4.tsvg



  • @superbattleshipyamato

    Game History

    Round: 4
    
        Puchase Units - Germans
            Condition TankProductionGermans: Germans has their production frontier changed to: lateWarProduction
            Germans buy 10 infantry and 1 tank; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Poland to Belarus
                  Germans take Belarus from Russians
            12 artilleries and 15 infantry moved from Poland to Ukraine
            4 infantry moved from Silesia to Galicia
            1 infantry moved from Silesia to Poland
            2 fighters moved from Berlin to Galicia
            1 artillery and 3 infantry moved from Tyrolia to Munich
            4 infantry moved from Hanover to Munich
            1 infantry moved from Ruhr to Munich
            1 infantry moved from Kiel to Ruhr
            1 infantry moved from Berlin to Kiel
            6 infantry moved from Berlin to Silesia
            1 artillery and 1 infantry moved from Berlin to Hanover
            1 artillery and 2 infantry moved from South West Africa to Union of South Africa
    
        Combat - Germans
            Battle in Union of South Africa
                Germans attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Union of South Africa, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Union of South Africa, round 2 : 0/1 hits, 0.50 expected hits
                    1 infantry owned by the British lost in Union of South Africa
                Germans win, taking Union of South Africa from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Galicia
                Germans attack with 2 fighters and 4 infantry
                Russians defend with 2 artilleries and 1 infantry
                    Germans roll dice for 2 fighters and 4 infantry in Galicia, round 2 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Galicia, round 2 : 2/3 hits, 1.50 expected hits
                    2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Galicia
                Russians and Germans reach a stalemate
                . Battle score for attacker is 2
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 artilleries
            Battle in Ukraine
                Germans attack with 12 artilleries and 15 infantry
                Russians defend with 10 artilleries, 1 fighter and 6 infantry
                    Germans roll dice for 12 artilleries and 15 infantry in Ukraine, round 2 : 14/27 hits, 13.00 expected hits
                    Russians roll dice for 10 artilleries, 1 fighter and 6 infantry in Ukraine, round 2 : 11/17 hits, 10.00 expected hits
                    5 infantry owned by the Russians, 9 artilleries owned by the Russians and 11 infantry owned by the Germans lost in Ukraine
                Russians and Germans reach a stalemate
                . Battle score for attacker is 18
                Casualties for Germans: 11 infantry
                Casualties for Russians: 9 artilleries and 5 infantry
    
        Combat Move - Germans
    
        Place Units - Germans
            10 infantry and 1 tank placed in Berlin
    
        Turn Complete - Germans
            Germans collect 35 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.50
    Germans regular : 0.67
    British regular : -0.50
    

    G4.tsvg I got rolls for both Livonia and Tatarstan that were favorable to the CP and then rerolls for both plus Galacia that were favorable to the Entente. We will go with this more favorable outcome for the Entente but please be aware of this and make an effort not to reroll battles going forward.


  • @superbattleshipyamato

    Game History

    Round: 4
    
        Puchase Units - Germans
            Condition TankProductionGermans: Germans has their production frontier changed to: lateWarProduction
            Germans buy 10 infantry and 1 tank; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Poland to Belarus
                  Germans take Belarus from Russians
            12 artilleries and 15 infantry moved from Poland to Ukraine
            4 infantry moved from Silesia to Galicia
            1 infantry moved from Silesia to Poland
            2 fighters moved from Berlin to Galicia
            1 artillery and 3 infantry moved from Tyrolia to Munich
            4 infantry moved from Hanover to Munich
            1 infantry moved from Ruhr to Munich
            1 infantry moved from Kiel to Ruhr
            1 infantry moved from Berlin to Kiel
            6 infantry moved from Berlin to Silesia
            1 artillery and 1 infantry moved from Berlin to Hanover
            1 artillery and 2 infantry moved from South West Africa to Union of South Africa
    
        Combat - Germans
            Battle in Union of South Africa
                Germans attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Union of South Africa, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Union of South Africa, round 2 : 0/1 hits, 0.50 expected hits
                    1 infantry owned by the British lost in Union of South Africa
                Germans win, taking Union of South Africa from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Galicia
                Germans attack with 2 fighters and 4 infantry
                Russians defend with 2 artilleries and 1 infantry
                    Germans roll dice for 2 fighters and 4 infantry in Galicia, round 2 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Galicia, round 2 : 2/3 hits, 1.50 expected hits
                    2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Galicia
                Russians and Germans reach a stalemate
                . Battle score for attacker is 2
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 artilleries
            Battle in Ukraine
                Germans attack with 12 artilleries and 15 infantry
                Russians defend with 10 artilleries, 1 fighter and 6 infantry
                    Germans roll dice for 12 artilleries and 15 infantry in Ukraine, round 2 : 14/27 hits, 13.00 expected hits
                    Russians roll dice for 10 artilleries, 1 fighter and 6 infantry in Ukraine, round 2 : 11/17 hits, 10.00 expected hits
                    5 infantry owned by the Russians, 9 artilleries owned by the Russians and 11 infantry owned by the Germans lost in Ukraine
                Russians and Germans reach a stalemate
                . Battle score for attacker is 18
                Casualties for Germans: 11 infantry
                Casualties for Russians: 9 artilleries and 5 infantry
    
        Combat Move - Germans
    
        Place Units - Germans
            10 infantry and 1 tank placed in Berlin
    
        Turn Complete - Germans
            Germans collect 35 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.50
    Germans regular : 0.67
    British regular : -0.50
    

    G4 edit.tsvg forgot to put the fighters over Munich - fixed in this file.


  • @superbattleshipyamato also, just a heads up: fighters are not bound by rules around contested zones at all. They can move anywhere so long as they end in a territory with at least one friendly infantry. I only say this to help you make decisions on Russia’s next turn and going forward.

    Here is the source: https://www.axisandallies.org/forums/topic/22276/official-answers-to-questions-by-krieghund/10

    Q.
    Am I allowed to use a fighter from a contested tt for an attack in a tt that didnt contained units of my power at the begining of my turn?

    A.
    Yes, as long as you are also attacking with infantry. Fighters are not subject to the same movement restrictions that land units are.

    Fighters can always move up to two spaces, regardless of where they begin the turn. The only exception is when they begin the turn on a transport, in which case they may only be offloaded. They may never fly over neutral territories, but they may attack them along with land units.

    Q.
    My opponent wants to fly from a contested territory to an enemy territory to initiate a battle. I told him no unit could do that, exit a contest to start a new fight, but he wanted an official ruling for fighters.

    A.
    Fighters can do it. It is only land units that are prohibited from doing so.


  • @the_good_captain

    Thank you!


  • @the_good_captain

    Okay then.



  • @superbattleshipyamato

    Game History

    Round: 4
    
        Puchase Units - Ottomans
            Condition TankProductionOttomans: Ottomans has their production frontier changed to: lateWarProduction
            Ottomans buy 8 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Ottomans
            1 artillery and 12 infantry moved from Ankara to Mesopotamia
            2 infantry moved from Arabia to Mesopotamia
            2 infantry moved from Trans-Jordan to Arabia
            2 infantry moved from Smyrna to Trans-Jordan
            2 infantry moved from Constantinople to Smyrna
            1 artillery and 4 infantry moved from Constantinople to Ankara
            1 infantry moved from Bulgaria to Constantinople
    
        Combat Move - Ottomans
    
        Place Units - Ottomans
            8 infantry placed in Constantinople
    
        Turn Complete - Ottomans
            Ottomans collect 23 PUs; end with 24 PUs
    

    O8.tsvg



  • @superbattleshipyamato

    Game History

    Round: 5
    
        Puchase Units - AustroHungarians
            AustroHungarians buy 7 infantry and 2 tanks; Remaining resources: 0 PUs; 
    
        Combat Move - AustroHungarians
            1 fighter moved from Trieste to Galicia
            1 infantry moved from Trieste to Albania
            1 infantry moved from Trieste to Serbia
            6 infantry moved from Vienna to Galicia
            5 infantry moved from Vienna to Tyrolia
            5 artilleries, 1 fighter and 4 infantry moved from Trieste to Tyrolia
            3 infantry moved from Trieste to Tyrolia
    
        Combat - AustroHungarians
            AustroHungarians creates battle in territory Romania
            Battle in Romania
                AustroHungarians attack with 4 artilleries, 1 fighter and 5 infantry
                Neutral_Allied defend with 1 infantry
                    AustroHungarians roll dice for 4 artilleries, 1 fighter and 5 infantry in Romania, round 2 : 6/10 hits, 5.33 expected hits
                    Russians roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Neutral_Allied and 1 infantry owned by the AustroHungarians lost in Romania
                AustroHungarians win, taking Romania from Russians with 4 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 0
                Casualties for AustroHungarians: 1 infantry
                Casualties for Neutral_Allied: 1 infantry
            Battle in Tyrolia
                AustroHungarians attack with 5 artilleries, 1 fighter and 12 infantry
                Italians defend with 1 artillery and 1 infantry
                    AustroHungarians roll dice for 5 artilleries, 1 fighter and 12 infantry in Tyrolia, round 2 : 9/18 hits, 8.50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Tyrolia, round 2 : 0/2 hits, 1.00 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tyrolia
                AustroHungarians win, taking Tyrolia from Italians with 5 artilleries, 1 fighter and 12 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Galicia
                Germans loiter and taunt; AustroHungarians attack with 1 fighter and 6 infantry
                Russians defend with 1 infantry
                    AustroHungarians roll dice for 1 fighter and 6 infantry in Galicia, round 2 : 1/7 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Galicia, round 2 : 0/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Galicia
                AustroHungarians win, taking Galicia from Russians with 1 fighter and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Combat Move - AustroHungarians
    
        Place Units - AustroHungarians
            7 infantry and 2 tanks placed in Vienna
    
        Turn Complete - AustroHungarians
            AustroHungarians collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    Russians regular : 0.00
    AustroHungarians regular : -0.17
    

    AH5.tsvg


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