TGC (CP) v Yamato (Entente), 1914, oob with RR


  • @the_good_captain

    Crap, then I’ve been playing it wrong. That changes things I guess.



  • @superbattleshipyamato

    Game History

    Round: 8
    
        Puchase Units - AustroHungarians
            AustroHungarians buy 11 infantry and 1 tank; Remaining resources: 0 PUs; 
    
        Combat Move - AustroHungarians
            1 unit repaired.
            Turning on Edit Mode
            EDIT: Changing ownership of Piedmont from Italians to Germans
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing unit hit damage for these Italians owned units to: tank = 1, tank = 1
            EDIT: Turning off Edit Mode
            3 artilleries and 3 infantry moved from Albania to Trieste
            1 infantry moved from Serbia to Trieste
            2 artilleries and 1 infantry moved from Trieste to Venice
            6 infantry and 1 tank moved from Tyrolia to Venice
            1 fighter moved from Vienna to Venice
            2 infantry moved from Vienna to Trieste
            9 infantry moved from Vienna to Tyrolia
            7 artilleries, 2 fighters, 11 infantry and 1 tank moved from Venice to Tuscany
    
        Combat - AustroHungarians
            Battle in Tuscany
                AustroHungarians attack with 7 artilleries, 2 fighters, 11 infantry and 1 tank
                Italians defend with 2 artilleries, 9 infantry and 2 tanks
                    AustroHungarians roll dice for 7 artilleries, 2 fighters, 11 infantry and 1 tank in Tuscany, round 2 : 14/21 hits, 10.50 expected hits
                    Italians roll dice for 2 artilleries, 9 infantry and 2 tanks in Tuscany, round 2 : 5/13 hits, 5.83 expected hits
                Units damaged: 1 tank owned by the AustroHungarians
                    4 infantry owned by the AustroHungarians, 2 tanks owned by the Italians, 2 artilleries owned by the Italians and 9 infantry owned by the Italians lost in Tuscany
                AustroHungarians win, taking Tuscany from Italians with 7 artilleries, 2 fighters, 7 infantry and 1 tank remaining. Battle score for attacker is 35
                Casualties for AustroHungarians: 4 infantry
                Casualties for Italians: 2 artilleries, 9 infantry and 2 tanks
    
        Combat Move - AustroHungarians
    
        Place Units - AustroHungarians
            11 infantry and 1 tank placed in Vienna
    
        Turn Complete - AustroHungarians
            AustroHungarians collect 41 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.83
    AustroHungarians regular : 3.50
    

  • @superbattleshipyamato

    Game History

    Round: 8
    
        Puchase Units - Germans
            Germans buy 3 artilleries, 12 infantry and 1 tank; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 units repaired.
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Alsace: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Hanover: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing unit hit damage for these French owned units to: tank = 1
            EDIT: Changing unit hit damage for these British owned units to: tank = 1, tank = 1
            EDIT: Changing unit hit damage for these French owned units to: tank = 1
            EDIT: Turning off Edit Mode
            1 artillery and 4 infantry moved from Kiel to Ruhr
            3 fighters moved from Hanover to Alsace
            9 infantry moved from Munich to Alsace
            4 artilleries and 11 infantry moved from Piedmont to Switzerland
            1 fighter moved from Hanover to Switzerland
            9 infantry moved from Hanover to Ruhr
            1 fighter moved from Ukraine to Karelia
            1 infantry moved from Finland to Karelia
            2 infantry moved from Ukraine to Moscow
            2 infantry moved from Galicia to Ukraine
            1 infantry moved from Silesia to Galicia
            3 infantry moved from Berlin to Silesia
            2 artilleries and 11 infantry moved from Berlin to Kiel
            5 infantry moved from Sevastopol to Persia
            5 artilleries moved from Sevastopol to Persia
            4 artilleries and 1 infantry moved from Sevastopol to Ukraine
            1 infantry moved from South West Africa to Union of South Africa
                  Germans take Union of South Africa from British
    
        Combat - Germans
            Air Battle in Alsace
                Germans attacks with 3 units heading to Alsace
                British launches 1 interceptors out of Alsace
                    Attackers Fire,  : 2/3 hits, 1.00 expected hits
                    Defenders Fire,  : 0/1 hits, 0.33 expected hits
                    1 fighter owned by the British lost in Alsace
                Air Battle is over, the defenders have all died
            Battle in Alsace
                Germans attack with 7 artilleries, 3 fighters, 22 infantry and 3 tanks
                British defend with 11 artilleries, 14 infantry and 2 tanks; French defend with 1 infantry and 1 tank
                    Germans roll dice for 7 artilleries, 3 fighters, 22 infantry and 3 tanks in Alsace, round 2 : 19/35 hits, 15.17 expected hits
                    British roll dice for 11 artilleries, 15 infantry and 3 tanks in Alsace, round 2 : 12/29 hits, 13.50 expected hits
                Units damaged: 3 tanks owned by the Germans
                    9 infantry owned by the Germans, 1 tank owned by the French, 1 infantry owned by the French, 4 artilleries owned by the British and 13 infantry owned by the British lost in Alsace
                British and Germans reach a stalemate
                . Battle score for attacker is 37
                Casualties for Germans: 9 infantry
                Casualties for British: 4 artilleries and 13 infantry
                Casualties for French: 1 infantry and 1 tank
            Battle in Switzerland
                Germans attack with 4 artilleries, 1 fighter and 11 infantry
                French defend with 3 artilleries, 4 infantry and 1 tank
                    Germans roll dice for 4 artilleries, 1 fighter and 11 infantry in Switzerland, round 2 : 5/16 hits, 7.33 expected hits
                    French roll dice for 3 artilleries, 4 infantry and 1 tank in Switzerland, round 2 : 4/8 hits, 3.67 expected hits
                    4 infantry owned by the Germans, 3 infantry owned by the French and 2 artilleries owned by the French lost in Switzerland
                French and Germans reach a stalemate
                . Battle score for attacker is 5
                Casualties for Germans: 4 infantry
                Casualties for French: 2 artilleries and 3 infantry
            Battle in Ruhr
                Germans attack with 1 artillery and 13 infantry
                British defend with 2 infantry
                    Germans roll dice for 1 artillery and 13 infantry in Ruhr, round 2 : 5/14 hits, 5.00 expected hits
                    British roll dice for 2 infantry in Ruhr, round 2 : 2/2 hits, 1.00 expected hits
                    2 infantry owned by the Germans and 2 infantry owned by the British lost in Ruhr
                Germans win, taking Ruhr from British with 1 artillery and 11 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for British: 2 infantry
    
        Combat Move - Germans
    
        Place Units - Germans
            3 artilleries, 12 infantry and 1 tank placed in Berlin
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.33
    Defenders Fire,  : -0.33
    Attackers Fire,  : 1.00
    Germans regular : 1.50
    British regular : -0.50
    

    G8.tsvg


  • @superbattleshipyamato said in TGC (CP) v Yamato (Entente), 1914, oob with RR:

    @the_good_captain

    Wow, really? By the way can we play ten games? Or are you too busy?

    We can play as many as you like my friend. We will have you kicking CP butt in no time.


  • @the_good_captain

    Is it too early to say that I did something wrong?

    If not, would you please tell me what I did wrong?


  • @the_good_captain

    Thanks! I can’t wait to test what you said in your videos.

    That being said though, I am nervous about this:

    How can I win using the Allied strategies you created? Since you yourself created them you should have no problem countering them. Kinda hard to beat someone with their own weapon.

    Is this concern valid? Or do you think that your turn openers, while important, aren’t necessarily decisive by itself? Thank you!



  • @the_good_captain

    Thanks for the kind words. I really appreciate it.

    Things haven’t been looking too stellar. The only game where the Central Powers won using this strategy they were using low luck (which probably favoured them), and were super lucky forcing the Russian Revolution on turn 4 (that was really, really lucky). They probably won in spite of, not because, of building a navy.

    I might do it with you once just to see how you react.


  • @the_good_captain

    My thoughts on why a big navy is a good idea is partly so the Allies can’t land troops onto France.

    However, I think the main reason why I want to build a big navy is that I’m almost sentimental about navies (I always liked studying navies rather than armies in general when I look at World War 1 and World War 2), and I just feel the need to build a navy because of this sentimentality.


  • @superbattleshipyamato

    Game History

    Round: 8
    
        Puchase Units - Ottomans
            Ottomans buy 4 artilleries, 1 fighter and 1 tank; Remaining resources: 0 PUs; 
    
        Combat Move - Ottomans
            1 infantry moved from Trans-Jordan to Egypt
            2 infantry moved from Smyrna to Trans-Jordan
            6 artilleries and 4 infantry moved from Persia to India
            6 infantry moved from Ankara to Smyrna
            1 infantry moved from Mesopotamia to Ankara
            2 infantry moved from Mesopotamia to Syrian Desert
            1 infantry moved from British East Africa to Somaliland
                  Ottomans take Somaliland from Italians
            1 artillery and 1 infantry moved from Belgian Congo to Rhodesia
                  Ottomans take Rhodesia from British
            1 infantry moved from Belgian Congo to Angola
                  Ottomans take Angola from British
    
        Combat - Ottomans
            Battle in India
                Ottomans attack with 6 artilleries and 4 infantry
                British defend with 1 factory and 3 infantry
                    Ottomans roll dice for 6 artilleries and 4 infantry in India, round 2 : 4/10 hits, 5.00 expected hits
                    British roll dice for 3 infantry in India, round 2 : 2/3 hits, 1.50 expected hits
                    2 infantry owned by the Ottomans and 3 infantry owned by the British lost in India
                Ottomans win, taking India from British with 6 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Ottomans: 2 infantry
                Casualties for British: 3 infantry
    
        Combat Move - Ottomans
    
        Place Units - Ottomans
            4 artilleries, 1 fighter and 1 tank placed in Constantinople
    
        Turn Complete - Ottomans
            Ottomans collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Ottomans regular : -1.00
    British regular : 0.50
    

    O8.tsvg


  • @superbattleshipyamato said in TGC (CP) v Yamato (Entente), 1914, oob with RR:

    @the_good_captain

    Thanks! I can’t wait to test what you said in your videos.

    That being said though, I am nervous about this:

    How can I win using the Allied strategies you created? Since you yourself created them you should have no problem countering them. Kinda hard to beat someone with their own weapon.

    Is this concern valid? Or do you think that your turn openers, while important, aren’t necessarily decisive by itself? Thank you!

    The openers are still very competitive in my opinion in spite of my knowledge of them. Roughly half of the moves you see in those videos are not even my own but something I saw someone else do. They’re sort-of a mish-mash of plagiarized moves that survive game to game and player to player. But there is still a lot of time before it is clear who is ‘winning’ this game. Having a perfect opener is still not likely to save a less skilled player from a more skilled player, even if the less skilled player is on the side that is more favorably balanced (imo).

    All this to say: if you see something you like and feel comfortable with in those videos, take it. If you think you can do something better or aren’t comfortable a certain move, try something else. =)


  • @superbattleshipyamato said in TGC (CP) v Yamato (Entente), 1914, oob with RR:

    @the_good_captain

    Is it too early to say that I did something wrong?

    If not, would you please tell me what I did wrong?

    I feel the UK should not lose India and should not let the Ottomans into Africa. The income of the CP is currently very much in their favor. It do no see how it can be recovered at this point. The total unit value (TUV) of CP vs Entente pieces on the board is 720-CP to 610-Entente. The Entente should have 200 or more IPC greater than the CP to remain competitive (this 200 IPC difference is to account for their naval fleets as navy essentially do not participate in land combats where the IPC are).


  • @the_good_captain

    Thanks! Since what I’m doing clearly isn’t working, I might integrate some of what you say into my Allied strategies.

    Also, we know that the Allies won World War 1. How viable is it to do exactly what the Entente did historically as their strategy for this game? Will this work or not work?


  • @the_good_captain

    Ah well, we can play again once this one is done.

    Say, what are your thoughts on Global 1940? Would you be interested in playing that one?



  • @superbattleshipyamato

    The Germans attacked in Belgium and scored 17 hits. How do you want them allocated here? (my purchase is in the bottom right - the only other combats were in Switzerland and Holland).

    6a1ef4bb-9234-4655-b73d-6df4b2275801-image.png


  • @SuperbattleshipYamato

    Game History

    Round: 9
    
        Puchase Units - Germans
            Germans buy 17 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            3 units repaired.
            Turning on Edit Mode
            EDIT: Changing unit hit damage for these British owned units to: tank = 1, tank = 1, tank = 1, tank = 1
            EDIT: Turning off Edit Mode
            1 artillery and 11 infantry moved from Ruhr to Belgium
            7 artilleries, 3 fighters, 12 infantry and 3 tanks moved from Alsace to Belgium
            2 artilleries moved from Switzerland to Alsace
            2 artilleries and 11 infantry moved from Kiel to Holland
            3 artilleries, 12 infantry and 1 tank moved from Berlin to Kiel
            3 infantry moved from Silesia to Hanover
            1 infantry moved from Galicia to Silesia
            2 infantry moved from Moscow to Karelia
            1 infantry moved from Karelia to Finland
            4 artilleries and 3 infantry moved from Ukraine to Poland
            1 infantry moved from Persia to Afghanistan
                  Germans take Afghanistan from British
            1 infantry moved from Persia to Kazakhstan
                  Germans take Kazakhstan from Russians
            5 artilleries and 3 infantry moved from Persia to Sevastopol
            1 infantry moved from Union of South Africa to Portuguese East Africa
                  Germans take Portuguese East Africa from British
    
        Combat - Germans
            Germans creates battle in territory Switzerland
            Battle in Switzerland
                Germans attack with 2 artilleries, 1 fighter and 2 infantry; AustroHungarians loiter and taunt
                French defend with 1 infantry
                    Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Switzerland, round 2 : 2/5 hits, 2.67 expected hits
                    French roll dice for 1 infantry in Switzerland, round 2 : 0/1 hits, 0.50 expected hits
                    1 infantry owned by the French lost in Switzerland
                Germans win, taking Switzerland from French with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Belgium
                Germans attack with 8 artilleries, 3 fighters, 23 infantry and 3 tanks
                British defend with 15 artilleries, 11 infantry and 4 tanks
                    Germans roll dice for 8 artilleries, 3 fighters, 23 infantry and 3 tanks in Belgium, round 2 : 17/37 hits, 16.33 expected hits
                    French roll dice for 15 artilleries, 11 infantry and 4 tanks in Belgium, round 2 : 15/30 hits, 13.67 expected hits
                Units damaged: 3 tanks owned by the Germans
                    12 infantry owned by the Germans, 7 artilleries owned by the British and 10 infantry owned by the British lost in Belgium
                French and Germans reach a stalemate
                . Battle score for attacker is 22
                Casualties for Germans: 12 infantry
                Casualties for British: 7 artilleries and 10 infantry
            Battle in Holland
                Germans attack with 2 artilleries and 11 infantry
                Neutral_True defend with 1 artillery and 3 infantry
                    Germans roll dice for 2 artilleries and 11 infantry in Holland, round 2 : 7/13 hits, 5.00 expected hits
                    Neutral_True roll dice for 1 artillery and 3 infantry in Holland, round 2 : 2/4 hits, 2.00 expected hits
                    2 infantry owned by the Germans, 3 infantry owned by the Neutral_True and 1 artillery owned by the Neutral_True lost in Holland
                Germans win, taking Holland from Neutral_True with 2 artilleries and 9 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 2 infantry
                Casualties for Neutral_True: 1 artillery and 3 infantry
    
        Combat Move - Germans
    
        Place Units - Germans
            17 infantry placed in Berlin
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.83
    Germans regular : 2.00
    Neutral_True regular : 0.00
    

    G9.tsvg I went ahead and selected casualties for the British in the Belgium fight to all infantry and artillery - feel free to change that if you wanted a different selection


  • @the_good_captain

    That’s what I would’ve done. Thanks!


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