L23 BM4 Surfer (X) vs Sovietishcat (L+14)

  • '19

    France 5.tsvg

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
            1 infantry moved from Tobruk to Libya
                  French take Libya from Italians
            1 infantry moved from Morocco to Algeria
                  French take Algeria from Italians
    
        Combat - French
    
        Non Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

  • 2024 2023 '22 '21 '20

    TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 destroyer, 15 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to Eire
            1 battleship and 1 cruiser moved from 112 Sea Zone to 109 Sea Zone
            1 fighter moved from Western Germany to 109 Sea Zone
            1 carrier moved from 112 Sea Zone to 109 Sea Zone
            1 infantry moved from Smolensk to Vologda
            1 infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            2 bombers moved from Novgorod to Vologda
            2 armour moved from Ukraine to Volgograd
            3 mech_infantrys moved from Ukraine to Volgograd
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    Scramble to defend ireland

  • '19

    @surfer No thank you.

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 destroyer, 15 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to Eire
            1 battleship and 1 cruiser moved from 112 Sea Zone to 109 Sea Zone
            1 fighter moved from Western Germany to 109 Sea Zone
            1 carrier moved from 112 Sea Zone to 109 Sea Zone
            1 infantry moved from Smolensk to Vologda
            1 infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            2 bombers moved from Novgorod to Vologda
            2 armour moved from Ukraine to Volgograd
            3 mech_infantrys moved from Ukraine to Volgograd
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
    
        Combat - Germans
            Battle in Eire
            Battle in Volgograd
                Germans attack with 2 armour and 3 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 armour and 3 mech_infantrys in Volgograd, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Eire from British, taking Volgograd from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Vologda, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Vologda to Ukraine
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 submarine moved from 110 Sea Zone to 112 Sea Zone
            1 bomber moved from Western Germany to Ukraine
            1 mech_infantry moved from Bessarabia to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            8 mech_infantrys moved from Eastern Poland to Ukraine
            1 tactical_bomber moved from Eastern Poland to Ukraine
            1 infantry moved from Baltic States to Eastern Poland
            1 infantry moved from Novgorod to Baltic States
            3 infantry and 3 mech_infantrys moved from Novgorod to Karelia
            8 armour moved from Ukraine to Caucasus
            6 mech_infantrys moved from Ukraine to Caucasus
            4 artilleries moved from Ukraine to Rostov
            1 aaGun moved from Ukraine to Rostov
            1 aaGun moved from Ukraine to Rostov
            10 infantry moved from Ukraine to Rostov
            5 mech_infantrys moved from Ukraine to Rostov
            6 mech_infantrys moved from Ukraine to Rostov
            4 mech_infantrys moved from Germany to Romania
            1 tactical_bomber moved from Novgorod to Ukraine
            1 tactical_bomber moved from Novgorod to Western Germany
            1 infantry moved from Northern Italy to Western Germany
            1 transport moved from 127 Sea Zone to 112 Sea Zone
            1 bomber moved from Szechwan to Ukraine
            2 infantry moved from Nenetsia to Urals
            1 fighter moved from Novgorod to Ukraine
            1 tactical_bomber moved from Ukraine to Rostov
    
        Place Units - Germans
            3 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Ukraine
            2 infantry placed in Normandy Bordeaux
            1 destroyer placed in 112 Sea Zone
            8 infantry and 2 mech_infantrys placed in Germany
            Germans undo move 5.
            1 infantry placed in Western Germany
            7 infantry and 2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,4,4,1,4,1,3,5,2,1,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
            Germans collect 53 PUs (4 lost to blockades); end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : 0.00
    

    Savegame

  • 2024 2023 '22 '21 '20

    @Sovietishcat Um…I realized I forgot to sink the US transport off Gibraltar with sb that started in W. Ger and would land in Normandy. If you’ll allow the edit please make that move. I would have only 3 sb in Ukraine.

  • 2024 2023 '22 '21 '20

    TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 destroyer, 15 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to Eire
            1 battleship and 1 cruiser moved from 112 Sea Zone to 109 Sea Zone
            1 fighter moved from Western Germany to 109 Sea Zone
            1 carrier moved from 112 Sea Zone to 109 Sea Zone
            1 infantry moved from Smolensk to Vologda
            1 infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            2 bombers moved from Novgorod to Vologda
            2 armour moved from Ukraine to Volgograd
            3 mech_infantrys moved from Ukraine to Volgograd
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
    
        Combat - Germans
            Battle in Eire
            Battle in Volgograd
                Germans attack with 2 armour and 3 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 armour and 3 mech_infantrys in Volgograd, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Eire from British, taking Volgograd from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Vologda, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Vologda to Ukraine
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 submarine moved from 110 Sea Zone to 112 Sea Zone
            1 bomber moved from Western Germany to Ukraine
            1 mech_infantry moved from Bessarabia to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            8 mech_infantrys moved from Eastern Poland to Ukraine
            1 tactical_bomber moved from Eastern Poland to Ukraine
            1 infantry moved from Baltic States to Eastern Poland
            1 infantry moved from Novgorod to Baltic States
            3 infantry and 3 mech_infantrys moved from Novgorod to Karelia
            8 armour moved from Ukraine to Caucasus
            6 mech_infantrys moved from Ukraine to Caucasus
            4 artilleries moved from Ukraine to Rostov
            1 aaGun moved from Ukraine to Rostov
            1 aaGun moved from Ukraine to Rostov
            10 infantry moved from Ukraine to Rostov
            5 mech_infantrys moved from Ukraine to Rostov
            6 mech_infantrys moved from Ukraine to Rostov
            4 mech_infantrys moved from Germany to Romania
            1 tactical_bomber moved from Novgorod to Ukraine
            1 tactical_bomber moved from Novgorod to Western Germany
            1 infantry moved from Northern Italy to Western Germany
            1 transport moved from 127 Sea Zone to 112 Sea Zone
            1 bomber moved from Szechwan to Ukraine
            2 infantry moved from Nenetsia to Urals
            1 fighter moved from Novgorod to Ukraine
            1 tactical_bomber moved from Ukraine to Rostov
    
        Place Units - Germans
            3 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Ukraine
            2 infantry placed in Normandy Bordeaux
            1 destroyer placed in 112 Sea Zone
            8 infantry and 2 mech_infantrys placed in Germany
            Germans undo move 5.
            1 infantry placed in Western Germany
            7 infantry and 2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,4,4,1,4,1,3,5,2,1,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
            Germans collect 53 PUs (4 lost to blockades); end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
            EDIT: Removing units owned by Germans from Ukraine: 1 bomber
            EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : 0.00
    

    Savegame

  • '19

    @surfer No problem with edit, I thought it was a Christmas Gift for the allies! Would it be okay if I edit an Anzac plane on the Carrier in sz 62 from South Australia?


  • '19

    Russia 6.tsvg

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 armour moved from Belarus to Archangel
                  Russians take Archangel from Germans
            1 armour moved from Archangel to Belarus
            1 armour moved from Belarus to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            2 infantry moved from Russia to Vologda
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            5 infantry moved from Belarus to Novgorod
            1 artillery moved from Belarus to Novgorod
            1 armour moved from Belarus to Novgorod
            1 tactical_bomber moved from Russia to Novgorod
            2 fighters moved from Russia to Vologda
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 armour, 1 artillery, 5 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Russians roll dice for 1 armour, 1 artillery, 5 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/8 hits, 2.50 expected hits
                    Germans roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 armour, 1 artillery, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
            Battle in Vologda
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Vologda to Russia
            1 tactical_bomber moved from Novgorod to Belarus
            1 infantry moved from Belarus to Bryansk
            1 aaGun moved from Jehol to Shantung
            1 aaGun and 18 infantry moved from Jehol to Manchuria
            2 infantry moved from Buyant-Uhaa to Manchuria
            1 infantry moved from Ulaanbaatar to Central Mongolia
            2 infantry moved from Olgiy to Yenisey
            1 infantry moved from Dzavhan to Yenisey
            1 mech_infantry moved from Belarus to Russia
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 1.17
    
  • 2024 2023 '22 '21 '20

    TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 9 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            5 infantry moved from Amur to Korea
            1 bomber moved from Japan to Kiangsi
            1 artillery and 1 infantry moved from Kwangsi to Kiangsi
            1 artillery moved from Kwangsi to Yunnan
            1 infantry moved from Shan State to Burma
            1 bomber moved from French Indo China to Burma
            1 tactical_bomber moved from 36 Sea Zone to Yunnan
            2 fighters moved from 36 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
            2 fighters moved from 35 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from Philippines to 21 Sea Zone
            1 destroyer moved from 36 Sea Zone to 20 Sea Zone
            3 fighters moved from Japan to Korea
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 35 Sea Zone to Java
            1 fighter moved from Philippines to Java
            2 fighters moved from 36 Sea Zone to Java
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Szechwan to Shensi
                  Japanese take Shensi from Chinese
            1 artillery and 1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Caroline Islands to 21 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 21 Sea Zone
            2 fighters moved from Japan to 20 Sea Zone
            1 tactical_bomber moved from Japan to Korea
            1 tactical_bomber moved from Japan to 20 Sea Zone
            1 tactical_bomber moved from Japan to 20 Sea Zone
    
        Combat - Japanese
            Japanese creates battle in territory 6 Sea Zone
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    @Sovietishcat I can probably guess for these, but have to ask.

    Submerge subs in SZ6?
    OOL for CVs, or do you want to play them round by round?

  • '19

    @surfer submerge sz 6, please let me know OOL for CVs, if you don’t destroy everything in round 1 of combat.

  • 2024 2023 '22 '21 '20

    TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 9 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            5 infantry moved from Amur to Korea
            1 bomber moved from Japan to Kiangsi
            1 artillery and 1 infantry moved from Kwangsi to Kiangsi
            1 artillery moved from Kwangsi to Yunnan
            1 infantry moved from Shan State to Burma
            1 bomber moved from French Indo China to Burma
            1 tactical_bomber moved from 36 Sea Zone to Yunnan
            2 fighters moved from 36 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
            2 fighters moved from 35 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from Philippines to 21 Sea Zone
            1 destroyer moved from 36 Sea Zone to 20 Sea Zone
            3 fighters moved from Japan to Korea
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 35 Sea Zone to Java
            1 fighter moved from Philippines to Java
            2 fighters moved from 36 Sea Zone to Java
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Szechwan to Shensi
                  Japanese take Shensi from Chinese
            1 artillery and 1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Caroline Islands to 21 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 21 Sea Zone
            2 fighters moved from Japan to 20 Sea Zone
            1 tactical_bomber moved from Japan to Korea
            1 tactical_bomber moved from Japan to 20 Sea Zone
            1 tactical_bomber moved from Japan to 20 Sea Zone
    
        Combat - Japanese
            Japanese creates battle in territory 6 Sea Zone
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 20 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers
                Americans defend with 1 carrier and 1 fighter
                    Japanese roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 2/8 hits, 4.33 expected hits
    

    Combat Hit Differential Summary :

    Japanese regular : -2.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    Well, right off the bat some bad attacking.
    OOL
    2 hits on CV + ftr?

  • 2024 2023 '22 '21 '20

    @Sovietishcat actually there is no real choice here. splash ftr + hit CV. If you don’t, then I will just “retreat”.

  • 2024 2023 '22 '21 '20

    I messed up during combat and did not submerge the US subs for a round. 1 got hit. I’m editing it back. But it would have been present for convoy action so rolling 2x for damage
    [dice 2d6]


  • 2d6: 2, 6

  • 2024 2023 '22 '21 '20

    I’ll subtract 2 IPCs from Japan.

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 9 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            5 infantry moved from Amur to Korea
            1 bomber moved from Japan to Kiangsi
            1 artillery and 1 infantry moved from Kwangsi to Kiangsi
            1 artillery moved from Kwangsi to Yunnan
            1 infantry moved from Shan State to Burma
            1 bomber moved from French Indo China to Burma
            1 tactical_bomber moved from 36 Sea Zone to Yunnan
            2 fighters moved from 36 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
            2 fighters moved from 35 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from Philippines to 21 Sea Zone
            1 destroyer moved from 36 Sea Zone to 20 Sea Zone
            3 fighters moved from Japan to Korea
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 35 Sea Zone to Java
            1 fighter moved from Philippines to Java
            2 fighters moved from 36 Sea Zone to Java
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Szechwan to Shensi
                  Japanese take Shensi from Chinese
            1 artillery and 1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Caroline Islands to 21 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 21 Sea Zone
            2 fighters moved from Japan to 20 Sea Zone
            1 tactical_bomber moved from Japan to Korea
            1 tactical_bomber moved from Japan to 20 Sea Zone
            1 tactical_bomber moved from Japan to 20 Sea Zone
    
        Combat - Japanese
            Japanese creates battle in territory 6 Sea Zone
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 20 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers
                Americans defend with 1 carrier and 1 fighter
                    Japanese roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 2/8 hits, 4.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 1 carrier and 1 fighter in 20 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Japanese lost in 20 Sea Zone
                    1 fighter owned by the Americans lost in 20 Sea Zone
                    Japanese roll dice for 4 fighters and 2 tactical_bombers in 20 Sea Zone, round 3 : 2/6 hits, 3.33 expected hits
                    Americans roll dice for 1 carrier in 20 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Japanese lost in 20 Sea Zone
                    1 carrier owned by the Americans lost in 20 Sea Zone
                Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 destroyer and 2 tactical_bombers
                Casualties for Americans: 1 carrier and 1 fighter
            Battle in 21 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 carrier and 1 fighter
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
                    Americans roll dice for 1 fighter in 21 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 carrier in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 submarine owned by the Japanese lost in 21 Sea Zone
                    1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 21 Sea Zone
                Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 submarine and 1 tactical_bomber
                Casualties for Americans: 1 carrier and 1 fighter
            Battle in 6 Sea Zone
                Japanese attack with 2 submarines
                Americans defend with 2 submarines and 1 transport
                    Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 1 transport in 6 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                1 submarine owned by the Americans submerged
                    1 transport owned by the Americans lost in 6 Sea Zone
                Japanese win with 2 submarines remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine and 1 transport
            Battle in Kiangsi
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kiangsi, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 artilleries, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Java
                Japanese attack with 1 artillery, 4 fighters and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Java, round 2 : 2/6 hits, 2.67 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Java
                    2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Burma
                Japanese attack with 1 bomber and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Burma, round 2 : 1/2 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                    1 infantry owned by the British lost in Burma
                Japanese win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Korea
                Japanese attack with 3 fighters, 5 infantry and 1 tactical_bomber
                Americans defend with 1 armour and 1 infantry
                    Japanese roll dice for 3 fighters, 5 infantry and 1 tactical_bomber in Korea, round 2 : 2/9 hits, 3.00 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Korea, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese lost in Korea
                    1 armour owned by the Americans and 1 infantry owned by the Americans lost in Korea
                Japanese win, taking Korea from Americans with 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 armour and 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Amur to Korea
            1 bomber moved from Burma to French Indo China
            1 tactical_bomber moved from Yunnan to Malaya
            1 bomber moved from Kiangsi to French Indo China
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            2 destroyers moved from 35 Sea Zone to 42 Sea Zone
            2 carriers moved from 36 Sea Zone to 42 Sea Zone
            4 fighters moved from Java to 42 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            3 infantry and 1 marine moved from French Indo China to 36 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 3 infantry, 1 marine and 4 transports moved from 36 Sea Zone to 6 Sea Zone
            2 mech_infantrys moved from Japan to 6 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer, 1 marine, 1 submarine and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            5 infantry moved from Japan to 6 Sea Zone
            8 infantry, 2 marines and 2 mech_infantrys moved from 6 Sea Zone to Korea
            3 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone
            3 fighters moved from 21 Sea Zone to 6 Sea Zone
            4 fighters moved from 20 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Japan
            2 tactical_bombers moved from 21 Sea Zone to Japan
            1 tactical_bomber moved from 20 Sea Zone to Malaya
            1 aaGun moved from French Indo China to Yunnan
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            3 infantry and 1 marine placed in Japan
            3 infantry placed in French Indo China
            3 infantry placed in Malaya
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2
            Japanese collect 49 PUs (3 lost to blockades); end with 49 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for Japanese from 54 to 52
            EDIT: Adding units owned by Americans to 6 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : 2.50
    Japanese regular : -1.83
    UK_Pacific regular : 0.67
    ANZAC regular : 0.33
    

    Savegame

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