kwaspek104 vs crockett classic 1.3

  • 2024 2023 '22 '19 '18


  • @crockett36 think that’s gg unless I missed something really obvious

    Game History

    Round: 3
    
        Research Technology - Japanese
            Japanese spend 35 on tech rolls
                Japanese roll 4,4,2,2,5,4,5 and gets 0 hits
    
        Combat Move - Japanese
            2 infantry moved from Japan to Japan Sea Zone
            2 infantry moved from Japan to Japan Sea Zone
            2 infantry moved from Manchuria to Japan Sea Zone
            1 armour moved from Japan to Japan Sea Zone
            2 infantry and 1 transport moved from Japan Sea Zone to Hawaii Sea Zone
            2 infantry moved from Hawaii Sea Zone to Hawaiian Islands
            1 battleship moved from Japan Sea Zone to Hawaii Sea Zone
            1 armour, 4 infantry and 3 transports moved from Japan Sea Zone to Alaska Sea Zone
            1 carrier moved from Japan Sea Zone to Alaska Sea Zone
            2 fighters moved from Japan Sea Zone to Alaska
            4 infantry moved from Alaska Sea Zone to Alaska
            1 armour moved from Alaska Sea Zone to Alaska
            1 battleship moved from Japan Sea Zone to Hawaii Sea Zone
            2 submarines moved from Japan Sea Zone to Alaska Sea Zone
            1 infantry moved from Yakut S.S.R. to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 infantry moved from Yakut S.S.R. to Evenki National Okrug
                  Japanese take Evenki National Okrug from Russians
            1 infantry moved from Yakut S.S.R. to Novosibirsk
            2 fighters moved from French Indo China to Persia
            1 bomber moved from French Indo China to Persia
            1 infantry moved from Borneo Celebes to Borneo Sea Zone
            1 infantry and 1 transport moved from Borneo Sea Zone to North Australia Sea Zone
            1 infantry and 1 transport moved from North Australia Sea Zone to New Zealand Sea Zone
            1 infantry moved from New Zealand Sea Zone to New Zealand
                  Japanese take New Zealand from British
    
        Combat - Japanese
            Battle in Persia
                Japanese attack with 1 bomber and 2 fighters
                British defend with 2 infantry
                    Japanese roll dice for 1 bomber and 2 fighters in Persia, round 2 : 0/3 hits, 1.67 expected hits
                    British roll dice for 2 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in Persia
                1 fighter owned by the Japanese and 1 bomber owned by the Japanese retreated
                British win with 2 infantry remaining. Battle score for attacker is -12
                Casualties for Japanese: 1 fighter
            Battle in Hawaiian Islands
                Japanese attack with 2 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 2 battleships in Hawaiian Islands, round 2 : 1/2 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Hawaiian Islands
                Japanese win, taking Hawaiian Islands from Americans with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Alaska
                Japanese attack with 1 armour, 2 fighters and 4 infantry
                Americans defend with 1 armour and 4 infantry
                    Japanese roll dice for 1 armour, 2 fighters and 4 infantry in Alaska, round 2 : 2/7 hits, 2.17 expected hits
                    Americans roll dice for 1 armour and 4 infantry in Alaska, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Alaska
                    Japanese roll dice for 1 armour, 2 fighters and 3 infantry in Alaska, round 3 : 2/6 hits, 2.00 expected hits
                    Americans roll dice for 1 armour and 2 infantry in Alaska, round 3 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Americans lost in Alaska
                    Japanese roll dice for 1 armour, 2 fighters and 3 infantry in Alaska, round 4 : 3/6 hits, 2.00 expected hits
                    Americans roll dice for 1 armour in Alaska, round 4 : 0/1 hits, 0.33 expected hits
                    1 armour owned by the Americans lost in Alaska
                Japanese win, taking Alaska from Americans with 1 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 armour and 4 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Alaska to Alaska Sea Zone
            1 bomber moved from Persia to Algeria
            1 fighter moved from Persia to India
            1 armour moved from Manchuria to Yakut S.S.R.
            1 infantry moved from Manchuria to Yakut S.S.R.
    
        Turn Complete - Japanese
            Japanese collect 44 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.33
    Japanese regular : -1.17
    British regular : 0.33
    

    j3.tsvg

  • 2024 2023 '22 '19 '18

    i forgot all about that rule. congrats.


  • @crockett36 thanks, gg!


  • @kwaspek104 I am not playing with russia restricted again. Can’t figure it out.

  • 2024 2023 '22 '19 '18

    do you play the allies much? what do you do usually?


  • I play about both evenly.

  • 2024 2023 '22 '19 '18

    Feel like I just got suckered in a game of 3 card monte.


  • @crockett36 lesson learned.


  • yeah for Allies you can’t go wrong with the standard KGF. Like I said in our private DM’s, I’m trying out a KJF just for shizz and gigs. Not as good as a KGF, but still pretty deadly when using factories


  • @kwaspek104 is your kjf with or without Russia restricted? Rematch?


  • @crockett36 I always play with Russia Restricted unless I’m playing with complete beginners (and they’re the Allies). Russia Restricted is the bare minimum needed to balance this game (although incorporating 1 or 2 more balancing rules may be needed as well.)


  • And sure, what side you want?


  • @kwaspek104 axis.

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