• TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 carriers moved from 10 Sea Zone to 26 Sea Zone
            4 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 48 Sea Zone to 26 Sea Zone
            1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 battleship moved from 48 Sea Zone to 26 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
    
        Place Units - Americans
            1 fighter and 1 tactical_bomber placed in Eastern United States
            1 carrier, 1 destroyer and 2 submarines placed in 101 Sea Zone
            2 destroyers placed in 10 Sea Zone
            Americans undo move 2.
            1 carrier and 1 submarine placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 artillery and 11 infantry moved from Hunan to Yunnan
    
        Place Units - Chinese
            5 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
    
        Purchase Units - British
            British buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            6 infantry moved from United Kingdom to Scotland
            1 armour, 1 artillery and 1 mech_infantry moved from United Kingdom to Scotland
            2 fighters and 1 tactical_bomber moved from United Kingdom to Scotland
            2 fighters and 1 tactical_bomber moved from Egypt to Iraq
            1 artillery moved from Kenya to 72 Sea Zone
            1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 infantry moved from Kenya to 72 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 72 Sea Zone to 80 Sea Zone
            1 artillery and 3 infantry moved from 80 Sea Zone to Iraq
            3 infantry moved from Persia to Iraq
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            2 artilleries and 10 infantry moved from Burma to Shan State
    
        Combat - British
            Battle in Scotland
                British attack with 1 armour, 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 airfield and 6 infantry
                    British roll dice for 1 armour, 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Scotland, round 2 : 3/12 hits, 3.83 expected hits
                    Germans roll dice for 6 infantry in Scotland, round 2 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the British lost in Scotland
                    3 infantry owned by the Germans lost in Scotland
                    British roll dice for 1 armour, 1 artillery, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Scotland, round 3 : 3/11 hits, 3.67 expected hits
                    Germans roll dice for 3 infantry in Scotland, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Scotland
                    3 infantry owned by the Germans lost in Scotland
                British win, taking Scotland from Germans with 1 armour, 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for British: 2 infantry
                Casualties for Germans: 6 infantry
            Battle in Iraq
                British attack with 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber in Iraq, round 2 : 2/10 hits, 3.17 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the British lost in Iraq
                    3 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Shan State
                British attack with 2 artilleries and 10 infantry
                Japanese defend with 2 infantry
                    British roll dice for 2 artilleries and 10 infantry in Shan State, round 2 : 1/12 hits, 2.67 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    British roll dice for 2 artilleries and 10 infantry in Shan State, round 3 : 3/12 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 artilleries and 9 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters and 1 tactical_bomber moved from Scotland to United Kingdom
            4 infantry moved from United Kingdom to Scotland
            2 fighters and 1 tactical_bomber moved from Iraq to Egypt
            3 infantry moved from India to Burma
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from Scotland: 3 infantry
            EDIT: Turning off Edit Mode
            1 artillery and 2 infantry placed in Egypt
            3 artilleries and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1,5,6,1,5
            British collect 31 PUs (2 lost to blockades); end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    Germans regular : -1.00
    Neutral_Axis regular : 1.00
    British regular : -4.17
    

    Savegame



  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 48 Sea Zone to 54 Sea Zone
            2 destroyers moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 48 Sea Zone to 54 Sea Zone
            2 destroyers moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
            1 destroyer moved from 98 Sea Zone to 93 Sea Zone
    
        Combat - French
            Battle in 93 Sea Zone
                French attack with 1 destroyer
                Italians defend with 1 cruiser and 1 transport
                    French roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 cruiser and 1 transport in 93 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the French lost in 93 Sea Zone
                Italians win with 1 cruiser and 1 transport remaining. Battle score for attacker is -8
                Casualties for French: 1 destroyer
    
        Non Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    French regular : -0.33
    

    Dice Statistics:

    Total
            1 was rolled 100 times
            2 was rolled 73 times
            3 was rolled 76 times
            4 was rolled 83 times
            5 was rolled 94 times
            6 was rolled 89 times
        Average roll : 3.515
        Median : 4.000
        Variance : 1.064
        Standard Deviation : 1.031
        Total rolls : 515
    
    Germans Combat
            1 was rolled 22 times
            2 was rolled 15 times
            3 was rolled 10 times
            4 was rolled 22 times
            5 was rolled 9 times
            6 was rolled 15 times
        Average roll : 3.280
        Median : 3.000
        Variance : 1.712
        Standard Deviation : 1.308
        Total rolls : 93
    
    British Combat
            1 was rolled 16 times
            2 was rolled 13 times
            3 was rolled 15 times
            4 was rolled 18 times
            5 was rolled 23 times
            6 was rolled 20 times
        Average roll : 3.752
        Median : 4.000
        Variance : 0.630
        Standard Deviation : 0.794
        Total rolls : 105
    
    Italians Combat
            1 was rolled 8 times
            2 was rolled 5 times
            3 was rolled 12 times
            4 was rolled 6 times
            5 was rolled 12 times
            6 was rolled 12 times
        Average roll : 3.818
        Median : 4.000
        Variance : 0.978
        Standard Deviation : 0.989
        Total rolls : 55
    
    French Combat
            1 was rolled 12 times
            2 was rolled 2 times
            3 was rolled 4 times
            4 was rolled 9 times
            5 was rolled 6 times
            6 was rolled 6 times
        Average roll : 3.333
        Median : 4.000
        Variance : 1.671
        Standard Deviation : 1.293
        Total rolls : 39
    
    Americans Combat
            1 was rolled 3 times
            2 was rolled 5 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 8 times
            6 was rolled 7 times
        Average roll : 4.036
        Median : 5.000
        Variance : 1.086
        Standard Deviation : 1.042
        Total rolls : 28
    
    ANZAC Combat
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 4.500
        Median : 4.500
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Chinese Combat
            1 was rolled 9 times
            2 was rolled 2 times
            3 was rolled 7 times
            4 was rolled 4 times
            5 was rolled 1 times
            6 was rolled 5 times
        Average roll : 3.036
        Median : 3.000
        Variance : 1.679
        Standard Deviation : 1.296
        Total rolls : 28
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 3 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 3 times
        Average roll : 2.833
        Median : 2.500
        Variance : 0.727
        Standard Deviation : 0.853
        Total rolls : 12
    
    UK_Pacific Combat
            3 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 5.000
        Median : 5.500
        Variance : 1.111
        Standard Deviation : 1.054
        Total rolls : 4
    
    Russians Combat
            1 was rolled 5 times
            2 was rolled 8 times
            3 was rolled 1 times
            4 was rolled 4 times
            5 was rolled 9 times
            6 was rolled 5 times
        Average roll : 3.594
        Median : 4.000
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 32
    
    Neutral_Axis Combat
            2 was rolled 2 times
            3 was rolled 1 times
        Average roll : 2.333
        Median : 2.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 22 times
            2 was rolled 18 times
            3 was rolled 21 times
            4 was rolled 15 times
            5 was rolled 21 times
            6 was rolled 17 times
        Average roll : 3.404
        Median : 3.000
        Variance : 0.336
        Standard Deviation : 0.580
        Total rolls : 114
    

    Savegame


  • game 1: victory to the allies, death to fascism


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.6.14330, time: 8:03:23 PM
    Savegame


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 1
    
        Politics - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 1
    
        Politics - Germans
    
        Combat Move - Germans
            1 submarine moved from 103 Sea Zone to 91 Sea Zone
            1 submarine moved from 108 Sea Zone to 91 Sea Zone
            3 infantry moved from Western Germany to France
            2 infantry moved from Holland Belgium to Normandy Bordeaux
            2 artilleries moved from Holland Belgium to Normandy Bordeaux
            1 fighter moved from Holland Belgium to France
            2 infantry moved from Holland Belgium to France
            3 armour moved from Holland Belgium to France
            4 mech_infantrys moved from Western Germany to France
            1 artillery moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
            6 infantry moved from Greater Southern Germany to Yugoslavia
            1 artillery moved from Greater Southern Germany to Yugoslavia
            1 artillery moved from Greater Southern Germany to Yugoslavia
            1 fighter moved from Norway to Normandy Bordeaux
            2 fighters moved from Western Germany to 109 Sea Zone
            3 tactical_bombers moved from Western Germany to 109 Sea Zone
            2 bombers moved from Germany to 109 Sea Zone
            1 tactical_bomber moved from Germany to France
            1 submarine moved from 118 Sea Zone to 109 Sea Zone
            1 submarine moved from 117 Sea Zone to 109 Sea Zone
            1 fighter moved from Slovakia Hungary to France
            1 armour moved from Romania to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            1 tactical_bomber moved from Poland to France
            1 submarine moved from 124 Sea Zone to 109 Sea Zone
    
        Purchase Units - Germans
            Germans buy 1 cruiser, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Yugoslavia
                Germans attack with 3 armour, 2 artilleries and 6 infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 3 armour, 2 artilleries and 6 infantry in Yugoslavia, round 2 : 3/1 hits, 3.50 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/1 hits, 1.67 expected hits
                    2 infantry owned by the Germans lost in Yugoslavia
                    3 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Germans roll dice for 3 armour, 2 artilleries and 4 infantry in Yugoslavia, round 3 : 3/1 hits, 3.17 expected hits
                    Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Yugoslavia
                    2 infantry owned by the Neutral_Allies lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 3 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in 91 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 cruiser
                    Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 cruiser owned by the British lost in 91 Sea Zone
                Germans win with 2 submarines remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in 109 Sea Zone
                Germans attack with 2 bombers, 2 fighters, 3 submarines and 3 tactical_bombers
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 109 Sea Zone, round 2 : 4/1 hits, 4.17 expected hits
                    British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 transport owned by the British lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from Neutral with 2 bombers, 2 fighters, 3 submarines and 3 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in Normandy Bordeaux
                Germans attack with 2 artilleries, 1 fighter and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/1 hits, 1.83 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.67 expected hits
                    1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for French: 1 artillery and 1 infantry
            Battle in France
                Germans attack with 6 armour, 1 artillery, 2 fighters, 5 infantry, 4 mech_infantrys and 2 tactical_bombers
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    French roll AA dice in France : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 6 armour, 1 artillery, 2 fighters, 5 infantry, 4 mech_infantrys and 2 tactical_bombers in France, round 2 : 8/1 hits, 7.33 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/1 hits, 4.33 expected hits
                    4 infantry owned by the Germans lost in France
                    1 aaGun owned by the French, 6 infantry owned by the French and 1 artillery owned by the French lost in France
                    Germans roll dice for 6 armour, 1 artillery, 2 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers in France, round 3 : 7/1 hits, 6.67 expected hits
                    French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 3 : 2/0 hits, 2.00 expected hits
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in France
                    1 armour owned by the French, 1 fighter owned by the French, 1 artillery owned by the British and 1 armour owned by the British lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 6 armour, 1 artillery, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 34
                Casualties for Germans: 5 infantry and 1 mech_infantry
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
    
        Non Combat Move - Germans
            2 fighters moved from 109 Sea Zone to Holland Belgium
            3 tactical_bombers moved from 109 Sea Zone to Holland Belgium
            1 transport moved from 114 Sea Zone to 113 Sea Zone
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            5 infantry moved from Germany to Poland
            6 infantry moved from Germany to Slovakia Hungary
            2 infantry moved from Slovakia Hungary to Romania
            2 artilleries moved from Germany to Slovakia Hungary
            1 artillery moved from Germany to Slovakia Hungary
            2 infantry moved from Norway to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Denmark
            1 tactical_bomber moved from France to Southern Italy
            1 tactical_bomber moved from France to Holland Belgium
            1 fighter moved from France to Southern Italy
            1 fighter moved from France to Northern Italy
            1 fighter moved from Normandy Bordeaux to Holland Belgium
            2 bombers moved from 109 Sea Zone to Holland Belgium
    
        Place Units - Germans
            1 fighter placed in Western Germany
            1 cruiser and 1 destroyer placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 38 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    French regular : -1.00
    Neutral_Allies regular : 0.67
    Germans regular : 0.67
    British regular : -0.33
    French AA : -0.50
    

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
    France : 1 flag, 1 airfield, 6 armour, 1 artillery, 1 factory_minor and 3 mech_infantrys
    Slovakia Hungary : 3 artilleries and 6 infantry
    Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
    Romania : 4 infantry
    Poland : 8 infantry
    Germany : 3 aaGuns and 1 factory_major
    Norway : 1 infantry
    Denmark : 4 infantry
    Holland Belgium : 2 bombers, 3 fighters and 4 tactical_bombers
    Northern Italy : 1 fighter
    Southern Italy : 1 fighter and 1 tactical_bomber
    113 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 1 transport
    109 Sea Zone : 1 flag, 3 submarines
    Yugoslavia : 1 flag, 3 armour, 2 artilleries and 3 infantry
    91 Sea Zone : 2 submarines
    

    Production/PUs Summary :

    Germans : 38 / 67
    Russians : 37 / 37
    Japanese : 26 / 26
    Americans : 52 / 52
    Chinese : 12 / 12
    British : 28 / 28
    UK_Pacific : 17 / 17
    Italians : 10 / 10
    ANZAC : 10 / 10
    French : 13 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 5 / 0
    Neutral_Allies : 6 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 3 times
            2 was rolled 3 times
            3 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.308
        Median : 3.000
        Variance : 0.569
        Standard Deviation : 0.755
        Total rolls : 13
    
    Germans Combat
            1 was rolled 2 times
            2 was rolled 3 times
            3 was rolled 1 times
            6 was rolled 1 times
        Average roll : 2.429
        Median : 2.000
        Variance : 1.139
        Standard Deviation : 1.067
        Total rolls : 7
    
    British Combat
            5 was rolled 1 times
        Average roll : 5.000
        Median : 5.000
        Variance : ∞
        Standard Deviation : ∞
        Total rolls : 1
    
    French Combat
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 5.667
        Median : 6.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Neutral_Allies Combat
            1 was rolled 1 times
            3 was rolled 1 times
        Average roll : 2.000
        Median : 2.000
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    

    Savegame


  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 1
    
        Combat Move - Russians
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - Russians
            2 infantry moved from Caucasus to Rostov
            1 armour and 1 mech_infantry moved from Volgograd to Bryansk
            3 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Bessarabia to Western Ukraine
            1 infantry moved from Eastern Poland to Belarus
            2 infantry moved from Baltic States to Belarus
            1 infantry moved from Archangel to Belarus
            1 artillery and 6 infantry moved from Novgorod to Belarus
            3 infantry moved from Vyborg to Novgorod
            2 infantry moved from Karelia to Novgorod
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Bryansk
            6 infantry moved from Amur to Buryatia
            2 aaGuns and 6 infantry moved from Sakha to Buryatia
            2 aaGuns moved from Russia to Bryansk
            1 submarine moved from 127 Sea Zone to 124 Sea Zone
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Novgorod
            3 infantry placed in Ukraine
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 1
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
            Japanese takes Political Action: Political Action Japanese To War With Americans
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            2 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            1 artillery and 3 infantry moved from Kwangsi to Hunan
            1 infantry moved from Kiangsi to Kwangtung
            3 infantry moved from Kiangsu to Anhwe
                  Japanese take Anhwe from Chinese
            1 artillery moved from Kiangsu to Anhwe
            2 infantry moved from Shantung to Anhwe
            1 artillery moved from Shantung to Anhwe
            2 infantry moved from Jehol to Anhwe
            1 artillery moved from Jehol to Anhwe
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 artillery moved from Kiangsi to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery moved from 43 Sea Zone to Borneo
            1 cruiser moved from 20 Sea Zone to 43 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Shantung to Anhwe
            1 artillery moved from Manchuria to 19 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            1 fighter moved from Formosa to Philippines
            1 tactical_bomber moved from Kiangsu to Kwangtung
            1 infantry moved from Kiangsi to Kwangtung
            1 fighter moved from Okinawa to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
            1 fighter moved from 33 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from Manchuria to Hunan
            2 fighters moved from Manchuria to Hunan
            1 fighter moved from Kiangsu to Kwangtung
            1 fighter moved from Korea to Manchuria
            4 infantry moved from Korea to Manchuria
            2 bombers moved from Japan to 35 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Borneo
            Battle in 26 Sea Zone
                Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 4/1 hits, 4.17 expected hits
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    1 submarine owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
                Japanese win, taking Borneo from UK_Pacific, taking 26 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 33
                Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 1 battleship, 2 bombers, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 2 bombers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 4/0 hits, 4.00 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 battleship, 2 bombers, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in Philippines
                Japanese attack with 2 artilleries, 1 fighter and 2 infantry
                Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Philippines, round 2 : 1/1 hits, 1.83 expected hits
                    Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 2/1 hits, 1.33 expected hits
                    2 infantry owned by the Japanese lost in Philippines
                    1 infantry owned by the Americans lost in Philippines
                    Japanese roll dice for 2 artilleries and 1 fighter in Philippines, round 3 : 1/1 hits, 1.17 expected hits
                    Americans roll dice for 1 fighter and 1 infantry in Philippines, round 3 : 1/0 hits, 1.00 expected hits
                    1 artillery owned by the Japanese lost in Philippines
                    1 infantry owned by the Americans lost in Philippines
                    Japanese roll dice for 1 artillery and 1 fighter in Philippines, round 4 : 1/1 hits, 0.83 expected hits
                    Americans roll dice for 1 fighter in Philippines, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for Americans: 1 fighter and 2 infantry
            Battle in Kwangtung
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/1 hits, 1.50 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/1 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Kwangtung
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 3 : 2/1 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Hunan
                Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 3/1 hits, 3.33 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                    2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters and 2 tactical_bombers could not land in 26 Sea Zone and were removed
            1 tactical_bomber moved from 35 Sea Zone to Kiangsi
            1 destroyer moved from 33 Sea Zone to 26 Sea Zone
            2 bombers moved from 35 Sea Zone to Caroline Islands
            2 fighters moved from Hunan to Kiangsi
            2 tactical_bombers moved from Hunan to Kiangsi
            1 tactical_bomber moved from Kwangtung to Kiangsi
            1 fighter moved from Kwangtung to Kiangsi
            1 fighter moved from 35 Sea Zone to Kiangsi
            1 fighter moved from Philippines to 35 Sea Zone
            1 carrier moved from 33 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 26 Sea Zone: 2 carriers, 2 fighters and 2 tactical_bombers
            EDIT: Removing units owned by Japanese from 26 Sea Zone: 2 carriers
            EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
            EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 factory_minor placed in Manchuria
            2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
            Japanese collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 0.50
    Japanese regular : -2.00
    UK_Pacific regular : -1.00
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 2 bombers, 1 harbour and 2 infantry
    Iwo Jima : 1 infantry
    Paulau Island : 1 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag
    Kiangsu : 1 flag
    Kiangsi : 1 flag, 4 fighters and 4 tactical_bombers
    Japan : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 2 tactical_bombers
    Jehol : 1 flag
    Manchuria : 1 flag, 1 aaGun, 1 factory_minor, 1 fighter, 10 infantry and 1 mech_infantry
    Hunan : 1 flag, 1 artillery and 2 infantry
    Anhwe : 1 flag, 3 artilleries and 8 infantry
    Borneo : 1 flag, 1 artillery and 1 infantry
    Kwangtung : 1 flag, 1 harbour and 2 infantry
    Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
    French Indo China : 1 flag, 2 infantry
    43 Sea Zone : 1 cruiser and 1 transport
    35 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
    26 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers
    6 Sea Zone : 2 transports
    

    Production/PUs Summary :

    Germans : 38 / 67
    Russians : 37 / 37
    Japanese : 39 / 39
    Americans : 50 / 52
    Chinese : 10 / 12
    British : 28 / 28
    UK_Pacific : 10 / 17
    Italians : 10 / 10
    ANZAC : 10 / 10
    French : 11 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 5 / 0
    Neutral_Allies : 6 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 5 times
            2 was rolled 6 times
            3 was rolled 5 times
            4 was rolled 3 times
            5 was rolled 6 times
            6 was rolled 9 times
        Average roll : 3.765
        Median : 4.000
        Variance : 0.586
        Standard Deviation : 0.765
        Total rolls : 34
    
    Null / Other
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 5.500
        Median : 5.500
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Germans Combat
            1 was rolled 2 times
            2 was rolled 3 times
            3 was rolled 1 times
            6 was rolled 1 times
        Average roll : 2.429
        Median : 2.000
        Variance : 1.139
        Standard Deviation : 1.067
        Total rolls : 7
    
    British Combat
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 5.500
        Median : 5.500
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    French Combat
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 5.667
        Median : 6.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Americans Combat
            1 was rolled 1 times
            2 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.333
        Median : 3.000
        Variance : 0.400
        Standard Deviation : 0.632
        Total rolls : 6
    
    Neutral_Allies Combat
            1 was rolled 1 times
            3 was rolled 1 times
        Average roll : 2.000
        Median : 2.000
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Chinese Combat
            1 was rolled 1 times
        Average roll : 1.000
        Median : 1.000
        Variance : ∞
        Standard Deviation : ∞
        Total rolls : 1
    
    UK_Pacific Combat
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 4.500
        Median : 4.500
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Japanese Combat
            2 was rolled 1 times
            3 was rolled 3 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 4.222
        Median : 4.000
        Variance : 0.938
        Standard Deviation : 0.968
        Total rolls : 9
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 1
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 bomber moved from Central United States to 26 Sea Zone
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 cruiser moved from 101 Sea Zone to 91 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 factory_minor and 1 transport; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in 91 Sea Zone
                Americans attack with 1 cruiser
                Germans defend with 2 submarines
                    Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Americans lost in 91 Sea Zone
                Germans win with 2 submarines remaining. Battle score for attacker is -12
                Casualties for Americans: 1 cruiser
            Battle in 26 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber
                Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers
                    Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 5/1 hits, 5.33 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 6/1 hits, 5.17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Americans, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 26 Sea Zone
                    2 tactical_bombers owned by the Japanese, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 26 Sea Zone
                    Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 3 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 : 4/0 hits, 4.00 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 26 Sea Zone, round 3 : 4/1 hits, 3.50 expected hits
                    1 cruiser owned by the Americans and 3 fighters owned by the Americans lost in 26 Sea Zone
                    2 fighters owned by the Japanese and 1 carrier owned by the Japanese lost in 26 Sea Zone
                    Americans roll dice for 1 battleship, 1 bomber and 1 tactical_bomber in 26 Sea Zone, round 4 : 2/1 hits, 1.83 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser and 2 destroyers in 26 Sea Zone, round 4 : 2/1 hits, 1.83 expected hits
                    1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans lost in 26 Sea Zone
                    2 destroyers owned by the Japanese lost in 26 Sea Zone
                    Americans roll dice for 1 battleship in 26 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 battleship and 1 cruiser in 26 Sea Zone, round 5 : 1/1 hits, 1.17 expected hits
                    1 battleship owned by the Americans lost in 26 Sea Zone
                    1 cruiser owned by the Japanese lost in 26 Sea Zone
                Japanese win with 1 battleship remaining. Battle score for attacker is -19
                Casualties for Americans: 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber
                Casualties for Japanese: 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers
    
        Non Combat Move - Americans
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 factory_minor placed in Mexico
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 destroyer and 1 transport placed in 101 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Mexico: 1 factory_minor
            EDIT: Adding units owned by Americans to 10 Sea Zone: 1 fighter
            EDIT: Changing PUs for Americans from 1 to 4
            EDIT: Americans undo move 3.
            EDIT: Americans undo move 2.
            EDIT: Americans undo move 1.
            EDIT: 1 carrier and 1 destroyer placed in 10 Sea Zone
            EDIT: 1 destroyer and 1 transport placed in 101 Sea Zone
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for Americans from 4 to 2
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6
            Americans collect 50 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - Chinese
            2 infantry moved from Kweichow to Yunnan
            1 fighter and 6 infantry moved from Szechwan to Yunnan
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    
        Combat Move - British
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            2 fighters moved from United Kingdom to 97 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            3 fighters moved from Scotland to 109 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 109 Sea Zone
            1 battleship and 1 cruiser moved from 110 Sea Zone to 109 Sea Zone
            1 mech_infantry moved from Egypt to Ethiopia
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 cruiser and 1 destroyer moved from 39 Sea Zone to 43 Sea Zone
    
        Purchase Units - British
            British buy 2 destroyers and 1 factory_minor; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 carrier; Remaining resources: 1 PUs; 
    
        Combat - British
            Battle in 43 Sea Zone
                British attack with 1 cruiser and 1 destroyer
                Japanese defend with 1 cruiser and 1 transport
                    British roll dice for 1 cruiser and 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
                    Japanese roll dice for 1 cruiser and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the British lost in 43 Sea Zone
                    1 cruiser owned by the Japanese lost in 43 Sea Zone
                    1 transport owned by the Japanese lost in 43 Sea Zone
                British win, taking 43 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 11
                Casualties for British: 1 destroyer
                Casualties for Japanese: 1 cruiser and 1 transport
            Battle in 96 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 fighter in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the British lost in 96 Sea Zone
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                Italians win with 1 transport remaining. Battle score for attacker is -2
                Casualties for British: 1 fighter
                Casualties for Italians: 1 destroyer
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
                Italians defend with 1 battleship, 1 cruiser and 1 transport
                    British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/1 hits, 3.67 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
                    1 destroyer owned by the British lost in 97 Sea Zone
                    1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                    1 transport owned by the Italians lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 31
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
            Battle in 109 Sea Zone
                British attack with 2 battleships, 2 cruisers, 1 destroyer and 3 fighters
                Germans defend with 3 submarines
                    British roll dice for 2 battleships, 2 cruisers, 1 destroyer and 3 fighters in 109 Sea Zone, round 2 : 4/1 hits, 4.17 expected hits
                    Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    3 submarines owned by the Germans lost in 109 Sea Zone
                British win, taking 109 Sea Zone from Germans with 2 battleships, 2 cruisers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 18
                Casualties for Germans: 3 submarines
            Battle in Ethiopia
                British attack with 1 artillery, 2 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/0 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Ethiopia
                    1 infantry owned by the Italians lost in Ethiopia
                    British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 1/1 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Ethiopia
                    1 infantry owned by the Italians lost in Ethiopia
                    British roll dice for 1 artillery and 1 mech_infantry in Ethiopia, round 4 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 2 infantry
    
        Non Combat Move - British
            2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer moved from 71 Sea Zone to 79 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
                  UK_Pacific take Sumatra from Dutch
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            3 infantry moved from Malaya to Shan State
            2 infantry moved from Burma to Shan State
            1 artillery and 5 infantry moved from India to Burma
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
            1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
            1 bomber moved from 97 Sea Zone to Malta
            3 fighters moved from 109 Sea Zone to United Kingdom
            1 destroyer moved from 106 Sea Zone to 104 Sea Zone
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 aaGun moved from Scotland to United Kingdom
            1 mech_infantry moved from United Kingdom to Scotland
            1 infantry moved from United Kingdom to Scotland
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            1 destroyer placed in 109 Sea Zone
            1 factory_minor placed in Egypt
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 carrier placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 15 PUs
            Some Units in 39 Sea Zone change ownership: 1 carrier
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    Italians regular : 0.50
    Japanese regular : 1.83
    Germans regular : 0.17
    British regular : 0.33
    

    Production/PUs Summary :

    Germans : 38 / 67
    Russians : 37 / 37
    Japanese : 39 / 39
    Americans : 50 / 72
    Chinese : 10 / 16
    British : 29 / 34
    UK_Pacific : 14 / 15
    Italians : 9 / 10
    ANZAC : 10 / 10
    French : 11 / 0
    Dutch : 7 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 5 / 0
    Neutral_Allies : 6 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 12 times
            2 was rolled 12 times
            3 was rolled 11 times
            4 was rolled 10 times
            5 was rolled 8 times
            6 was rolled 14 times
        Average roll : 3.478
        Median : 3.000
        Variance : 0.316
        Standard Deviation : 0.562
        Total rolls : 67
    
    Null / Other
            1 was rolled 2 times
            2 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 4 times
        Average roll : 3.600
        Median : 3.000
        Variance : 0.393
        Standard Deviation : 0.627
        Total rolls : 15
    
    Germans Combat
            1 was rolled 2 times
            2 was rolled 4 times
            3 was rolled 1 times
            6 was rolled 2 times
        Average roll : 2.778
        Median : 2.000
        Variance : 1.438
        Standard Deviation : 1.199
        Total rolls : 9
    
    British Combat
            1 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 3.571
        Median : 4.000
        Variance : 0.472
        Standard Deviation : 0.687
        Total rolls : 7
    
    Italians Combat
            1 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 2 times
        Average roll : 3.000
        Median : 3.500
        Variance : 1.111
        Standard Deviation : 1.054
        Total rolls : 4
    
    French Combat
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 5.667
        Median : 6.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Americans Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 3.556
        Median : 4.000
        Variance : 0.188
        Standard Deviation : 0.433
        Total rolls : 9
    
    Neutral_Allies Combat
            1 was rolled 1 times
            3 was rolled 1 times
        Average roll : 2.000
        Median : 2.000
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Chinese Combat
            1 was rolled 1 times
        Average roll : 1.000
        Median : 1.000
        Variance : ∞
        Standard Deviation : ∞
        Total rolls : 1
    
    UK_Pacific Combat
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 4.500
        Median : 4.500
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Japanese Combat
            1 was rolled 2 times
            2 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 4 times
        Average roll : 3.600
        Median : 3.000
        Variance : 0.393
        Standard Deviation : 0.627
        Total rolls : 15
    

    Savegame


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 1
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 mech_infantry moved from Tobruk to Tunisia
            2 infantry moved from Northern Italy to Southern France
            2 artilleries moved from Northern Italy to Southern France
            1 armour moved from Northern Italy to 95 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 infantry moved from Tobruk to 96 Sea Zone
            1 armour moved from Tobruk to 96 Sea Zone
            2 infantry moved from Tobruk to Libya
            1 artillery moved from Tobruk to Libya
            2 fighters moved from Southern Italy to Malta
            1 bomber moved from Northern Italy to Malta
            2 infantry moved from 96 Sea Zone to Malta
            2 armour moved from 96 Sea Zone to Malta
            1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Malta
                Italians attack with 2 armour, 1 bomber, 2 fighters and 2 infantry
                British defend with 1 aaGun, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    British roll AA dice in Malta : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 2 armour, 1 bomber, 2 fighters and 2 infantry in Malta, round 2 : 3/0 hits, 3.00 expected hits
                    British roll dice for 1 aaGun, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Malta, round 2 : 1/1 hits, 1.67 expected hits
                    1 fighter owned by the Italians lost in Malta
                    1 aaGun owned by the British, 1 bomber owned by the British and 1 infantry owned by the British lost in Malta
                    Italians roll dice for 2 armour, 1 bomber, 1 fighter and 2 infantry in Malta, round 3 : 3/1 hits, 2.50 expected hits
                    British roll dice for 1 fighter and 1 tactical_bomber in Malta, round 3 : 2/1 hits, 1.17 expected hits
                    2 infantry owned by the Italians lost in Malta
                    1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Malta
                Italians win, taking Malta from British with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 25
                Casualties for Italians: 1 fighter and 2 infantry
                Casualties for British: 1 aaGun, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
            Battle in Tunisia
                Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/1 hits, 0.83 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Southern France
                Italians attack with 2 artilleries and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 2/1 hits, 1.33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/1 hits, 0.67 expected hits
                    1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
                Italians win, taking Southern France from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                Casualties for French: 1 artillery and 1 infantry
            Battle in 93 Sea Zone
                Italians attack with 1 cruiser, 1 destroyer and 1 submarine
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
                    1 submarine owned by the Italians lost in 93 Sea Zone
                    1 destroyer owned by the French lost in 93 Sea Zone
                    Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 3 : 1/1 hits, 0.83 expected hits
                    French roll dice for 1 cruiser in 93 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the Italians lost in 93 Sea Zone
                    1 cruiser owned by the French lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 6
                Casualties for Italians: 1 destroyer and 1 submarine
                Casualties for French: 1 cruiser and 1 destroyer
    
        Non Combat Move - Italians
            1 fighter moved from Malta to Libya
            1 bomber moved from Malta to Libya
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,3,3
            Italians collect 7 PUs (6 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Italians regular : 1.33
    British AA : -0.50
    British regular : 0.17
    

    Territory Summary for Italians :

    Malta : 1 flag, 2 armour
    Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
    Tunisia : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
    Albania : 1 armour and 2 infantry
    Northern Italy : 2 aaGuns and 1 factory_major
    Libya : 1 artillery, 1 bomber, 1 fighter and 2 infantry
    Italian Somaliland : 1 infantry
    Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
    96 Sea Zone : 2 transports
    93 Sea Zone : 1 flag, 1 cruiser
    

    Production/PUs Summary :

    Germans : 38 / 67
    Russians : 37 / 37
    Japanese : 39 / 39
    Americans : 50 / 72
    Chinese : 10 / 16
    British : 29 / 34
    UK_Pacific : 14 / 15
    Italians : 13 / 7
    ANZAC : 10 / 10
    French : 7 / 0
    Dutch : 7 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 5 / 0
    Neutral_Allies : 6 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 16 times
            2 was rolled 10 times
            3 was rolled 16 times
            4 was rolled 9 times
            5 was rolled 21 times
            6 was rolled 12 times
        Average roll : 3.536
        Median : 3.500
        Variance : 1.229
        Standard Deviation : 1.109
        Total rolls : 84
    
    Null / Other
            1 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 1 times
            5 was rolled 6 times
            6 was rolled 2 times
        Average roll : 3.867
        Median : 5.000
        Variance : 1.536
        Standard Deviation : 1.239
        Total rolls : 15
    
    Germans Combat
            1 was rolled 2 times
            2 was rolled 4 times
            3 was rolled 1 times
            6 was rolled 2 times
        Average roll : 2.778
        Median : 2.000
        Variance : 1.438
        Standard Deviation : 1.199
        Total rolls : 9
    
    British Combat
            1 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 1 times
            5 was rolled 6 times
            6 was rolled 2 times
        Average roll : 3.867
        Median : 5.000
        Variance : 1.536
        Standard Deviation : 1.239
        Total rolls : 15
    
    Italians Combat
            1 was rolled 2 times
            2 was rolled 1 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 2 times
        Average roll : 3.100
        Median : 3.000
        Variance : 0.593
        Standard Deviation : 0.770
        Total rolls : 10
    
    French Combat
            1 was rolled 1 times
            3 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 4.429
        Median : 5.000
        Variance : 1.139
        Standard Deviation : 1.067
        Total rolls : 7
    
    Americans Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 3.556
        Median : 4.000
        Variance : 0.188
        Standard Deviation : 0.433
        Total rolls : 9
    
    Neutral_Allies Combat
            1 was rolled 1 times
            3 was rolled 1 times
        Average roll : 2.000
        Median : 2.000
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Chinese Combat
            1 was rolled 1 times
        Average roll : 1.000
        Median : 1.000
        Variance : ∞
        Standard Deviation : ∞
        Total rolls : 1
    
    UK_Pacific Combat
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 4.500
        Median : 4.500
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Japanese Combat
            1 was rolled 2 times
            2 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 3.429
        Median : 3.000
        Variance : 0.256
        Standard Deviation : 0.506
        Total rolls : 14
    

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 1
    
        Combat Move - ANZAC
            1 cruiser moved from 63 Sea Zone to 26 Sea Zone
            2 fighters moved from New Zealand to 26 Sea Zone
            1 fighter moved from Queensland to 26 Sea Zone
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine; Remaining resources: 4 PUs; 
    
        Combat - ANZAC
            Battle in 26 Sea Zone
                ANZAC attack with 1 cruiser and 3 fighters
                Japanese defend with 1 battleship
                    ANZAC roll dice for 1 cruiser and 3 fighters in 26 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits
                    Japanese roll dice for 1 battleship in 26 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the ANZAC lost in 26 Sea Zone
                    1 battleship owned by the Japanese lost in 26 Sea Zone
                ANZAC win, taking 26 Sea Zone from Japanese with 1 cruiser and 2 fighters remaining. Battle score for attacker is 10
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 battleship
    
        Non Combat Move - ANZAC
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 infantry moved from New South Wales to Queensland
            2 aaGuns moved from New South Wales to Queensland
            1 infantry moved from Malaya to Shan State
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
    
        Combat - French
    
        Non Combat Move - French
            1 cruiser moved from 110 Sea Zone to 109 Sea Zone
            1 infantry moved from Algeria to Morocco
            1 infantry moved from French West Africa to French Central Africa
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    ANZAC regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 fighter moved from Northern Italy to 97 Sea Zone
            1 fighter moved from Southern Italy to 97 Sea Zone
            1 tactical_bomber moved from Southern Italy to 97 Sea Zone
            2 bombers moved from Holland Belgium to 97 Sea Zone
            1 tactical_bomber moved from Holland Belgium to 97 Sea Zone
            1 fighter moved from Western Germany to 97 Sea Zone
            3 tactical_bombers moved from Holland Belgium to 110 Sea Zone
            3 fighters moved from Holland Belgium to 110 Sea Zone
            1 destroyer moved from 113 Sea Zone to 110 Sea Zone
            1 artillery moved from France to Holland Belgium
            3 mech_infantrys moved from France to Holland Belgium
            5 armour moved from France to Holland Belgium
            1 armour moved from France to Normandy Bordeaux
            3 infantry moved from Denmark to Western Germany
    
        Purchase Units - Germans
            Germans buy 2 aaGuns, 1 battleship, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/1 hits, 3.83 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                    1 destroyer owned by the British lost in 110 Sea Zone
                Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 destroyer
                Casualties for British: 1 destroyer
            Battle in 97 Sea Zone
                Germans attack with 2 bombers, 3 fighters and 2 tactical_bombers
                British defend with 1 carrier, 1 cruiser and 2 fighters
                    Germans roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 4/1 hits, 4.17 expected hits
                    British roll dice for 1 carrier, 1 cruiser and 2 fighters in 97 Sea Zone, round 2 : 3/1 hits, 2.17 expected hits
                    1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans lost in 97 Sea Zone
                    1 cruiser owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                    Germans roll dice for 2 bombers and 2 fighters in 97 Sea Zone, round 3 : 3/1 hits, 2.33 expected hits
                    British roll dice for 1 fighter in 97 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the British lost in 97 Sea Zone
                Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 16
                Casualties for Germans: 1 fighter and 2 tactical_bombers
                Casualties for British: 1 carrier, 1 cruiser and 2 fighters
    
        Non Combat Move - Germans
            2 bombers and 2 fighters moved from 97 Sea Zone to Western Germany
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
            1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 battleship and 2 cruisers moved from 113 Sea Zone to 112 Sea Zone
            3 armour moved from Yugoslavia to Western Germany
            3 infantry moved from Yugoslavia to Slovakia Hungary
            2 artilleries moved from Yugoslavia to Slovakia Hungary
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
            2 submarines moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - Germans
            1 aaGun, 1 fighter and 1 infantry placed in Normandy Bordeaux
            1 aaGun placed in France
            1 battleship, 2 destroyers and 1 transport placed in 112 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 1 aaGun
            EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Germans to 112 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 38 PUs; end with 39 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    British regular : 0.83
    

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
    France : 1 flag, 1 airfield and 1 factory_minor
    Slovakia Hungary : 5 artilleries and 9 infantry
    Western Germany : 3 aaGuns, 1 airfield, 3 armour, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
    Romania : 4 infantry
    Poland : 8 infantry
    Germany : 3 aaGuns and 1 factory_major
    Norway : 1 infantry
    Denmark : 1 infantry
    Holland Belgium : 5 armour, 1 artillery, 2 fighters and 3 mech_infantrys
    112 Sea Zone : 2 battleships, 3 cruisers, 1 destroyer and 2 transports
    92 Sea Zone : 2 submarines
    Yugoslavia : 1 flag
    

    Production/PUs Summary :

    Germans : 38 / 49
    Russians : 37 / 37
    Japanese : 39 / 39
    Americans : 50 / 72
    Chinese : 10 / 16
    British : 29 / 34
    UK_Pacific : 14 / 15
    Italians : 13 / 7
    ANZAC : 10 / 24
    French : 7 / 0
    Dutch : 7 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 5 / 0
    Neutral_Allies : 6 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 16 times
            2 was rolled 12 times
            3 was rolled 11 times
            4 was rolled 9 times
            5 was rolled 14 times
            6 was rolled 9 times
        Average roll : 3.282
        Median : 3.000
        Variance : 0.555
        Standard Deviation : 0.745
        Total rolls : 71
    
    Germans Combat
            1 was rolled 4 times
            2 was rolled 5 times
            3 was rolled 1 times
            6 was rolled 2 times
        Average roll : 2.417
        Median : 2.000
        Variance : 2.000
        Standard Deviation : 1.414
        Total rolls : 12
    
    British Combat
            1 was rolled 4 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 5 times
            6 was rolled 1 times
        Average roll : 3.385
        Median : 4.000
        Variance : 1.403
        Standard Deviation : 1.184
        Total rolls : 13
    
    Italians Combat
            1 was rolled 2 times
            2 was rolled 1 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 2 times
        Average roll : 3.100
        Median : 3.000
        Variance : 0.593
        Standard Deviation : 0.770
        Total rolls : 10
    
    French Combat
            1 was rolled 1 times
            3 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 4.429
        Median : 5.000
        Variance : 1.139
        Standard Deviation : 1.067
        Total rolls : 7
    
    Americans Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 3.556
        Median : 4.000
        Variance : 0.188
        Standard Deviation : 0.433
        Total rolls : 9
    
    ANZAC Combat
        Average roll : 0.000
        Median : 0.000
        Variance : 0.000
        Standard Deviation : 0.000
        Total rolls : 0
    
    Neutral_Allies Combat
            1 was rolled 1 times
            3 was rolled 1 times
        Average roll : 2.000
        Median : 2.000
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Chinese Combat
            1 was rolled 1 times
        Average roll : 1.000
        Median : 1.000
        Variance : ∞
        Standard Deviation : ∞
        Total rolls : 1
    
    UK_Pacific Combat
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 4.500
        Median : 4.500
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Japanese Combat
            1 was rolled 2 times
            2 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 3 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 3.467
        Median : 3.000
        Variance : 0.250
        Standard Deviation : 0.500
        Total rolls : 15
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 2
    
        Combat Move - Russians
    
        Purchase Units - Russians
            Russians buy 2 armour and 6 artilleries; Remaining resources: 1 PUs; 
    
        Non Combat Move - Russians
            1 artillery and 11 infantry moved from Belarus to Eastern Poland
            3 infantry moved from Ukraine to Bessarabia
            2 infantry moved from Rostov to Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            2 aaGuns moved from Bryansk to Ukraine
            2 armour, 1 artillery and 2 mech_infantrys moved from Bryansk to Western Ukraine
            2 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
            1 artillery moved from Novgorod to Baltic States
            4 infantry moved from Novgorod to Baltic States
            1 fighter and 1 tactical_bomber moved from Russia to Novgorod
            6 infantry moved from Russia to Bryansk
            1 submarine moved from 124 Sea Zone to 109 Sea Zone
    
        Place Units - Russians
            3 artilleries placed in Ukraine
            3 artilleries placed in Novgorod
            2 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 2
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            10 infantry and 1 mech_infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 armour moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
            1 armour moved from 5 Sea Zone to Siberia
            1 artillery moved from 5 Sea Zone to Amur
            1 infantry moved from 5 Sea Zone to Amur
            3 artilleries and 8 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery and 2 infantry moved from Hunan to Kweichow
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
            1 battleship moved from 35 Sea Zone to 36 Sea Zone
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            1 battleship, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            2 fighters moved from 35 Sea Zone to 41 Sea Zone
            1 infantry moved from Kwangtung to Kwangsi
            2 fighters and 2 tactical_bombers moved from Japan to Manchuria
            1 fighter moved from Kiangsi to 43 Sea Zone
            3 fighters and 4 tactical_bombers moved from Kiangsi to Siam
            1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
            1 infantry moved from 44 Sea Zone to Celebes
            1 bomber moved from Caroline Islands to 43 Sea Zone
            1 bomber moved from Caroline Islands to 45 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 destroyer and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Siberia
            Battle in Celebes
            Battle in 41 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                Japanese win, taking Siberia from Russians, taking Celebes from Dutch, taking 41 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Sumatra
                Japanese attack with 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 43 Sea Zone
                Japanese attack with 1 bomber and 1 fighter
                British defend with 1 cruiser
                    Japanese roll dice for 1 bomber and 1 fighter in 43 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
                    British roll dice for 1 cruiser in 43 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Japanese lost in 43 Sea Zone
                    1 cruiser owned by the British lost in 43 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 fighter
                Casualties for British: 1 cruiser
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 bomber moved from 45 Sea Zone to Philippines
            1 bomber moved from 43 Sea Zone to Philippines
    
        Place Units - Japanese
            3 armour placed in Manchuria
            1 destroyer and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.17
    UK_Pacific regular : -0.67
    British regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 2
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            10 infantry and 1 mech_infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 armour moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
            1 armour moved from 5 Sea Zone to Siberia
            1 artillery moved from 5 Sea Zone to Amur
            1 infantry moved from 5 Sea Zone to Amur
            3 artilleries and 8 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery and 2 infantry moved from Hunan to Kweichow
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
            1 battleship moved from 35 Sea Zone to 36 Sea Zone
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            1 battleship, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            2 fighters moved from 35 Sea Zone to 41 Sea Zone
            1 infantry moved from Kwangtung to Kwangsi
            2 fighters and 2 tactical_bombers moved from Japan to Manchuria
            1 fighter moved from Kiangsi to 43 Sea Zone
            3 fighters and 4 tactical_bombers moved from Kiangsi to Siam
            1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
            1 infantry moved from 44 Sea Zone to Celebes
            1 bomber moved from Caroline Islands to 43 Sea Zone
            1 bomber moved from Caroline Islands to 45 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 destroyer and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Siberia
            Battle in Celebes
            Battle in 41 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                Japanese win, taking Siberia from Russians, taking Celebes from Dutch, taking 41 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Sumatra
                Japanese attack with 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 43 Sea Zone
                Japanese attack with 1 bomber and 1 fighter
                British defend with 1 cruiser
                    Japanese roll dice for 1 bomber and 1 fighter in 43 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
                    British roll dice for 1 cruiser in 43 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Japanese lost in 43 Sea Zone
                    1 cruiser owned by the British lost in 43 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 fighter
                Casualties for British: 1 cruiser
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 bomber moved from 45 Sea Zone to Philippines
            1 bomber moved from 43 Sea Zone to Philippines
    
        Place Units - Japanese
            3 armour placed in Manchuria
            1 destroyer and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.17
    UK_Pacific regular : -0.67
    British regular : 0.50
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Iwo Jima : 1 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag, 1 infantry
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
    Jehol : 1 flag
    Siam : 3 fighters and 4 tactical_bombers
    Manchuria : 1 flag, 1 aaGun, 3 armour, 1 factory_minor, 3 fighters and 2 tactical_bombers
    Kweichow : 1 flag, 4 artilleries and 10 infantry
    Hunan : 1 flag
    Anhwe : 1 flag
    Borneo : 1 flag, 1 artillery and 1 infantry
    Kwangtung : 1 flag, 1 harbour and 1 infantry
    Philippines : 1 flag, 1 airfield, 2 bombers and 1 harbour
    Amur : 1 flag, 1 artillery, 11 infantry and 1 mech_infantry
    Siberia : 1 flag, 1 armour
    French Indo China : 1 flag
    Celebes : 1 flag, 1 artillery and 1 infantry
    Sumatra : 1 flag, 2 infantry
    41 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
    44 Sea Zone : 1 transport
    5 Sea Zone : 1 infantry and 2 transports
    6 Sea Zone : 1 destroyer and 2 submarines
    

    Production/PUs Summary :

    Germans : 38 / 49
    Russians : 35 / 38
    Japanese : 49 / 50
    Americans : 50 / 72
    Chinese : 9 / 16
    British : 29 / 34
    UK_Pacific : 10 / 15
    Italians : 13 / 7
    ANZAC : 10 / 24
    French : 7 / 0
    Dutch : 4 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 5 / 0
    Neutral_Allies : 6 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 17 times
            2 was rolled 12 times
            3 was rolled 13 times
            4 was rolled 9 times
            5 was rolled 15 times
            6 was rolled 11 times
        Average roll : 3.338
        Median : 3.000
        Variance : 0.537
        Standard Deviation : 0.733
        Total rolls : 77
    
    Germans Combat
            1 was rolled 4 times
            2 was rolled 5 times
            3 was rolled 1 times
            6 was rolled 2 times
        Average roll : 2.417
        Median : 2.000
        Variance : 2.000
        Standard Deviation : 1.414
        Total rolls : 12
    
    British Combat
            1 was rolled 4 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 5 times
            6 was rolled 1 times
        Average roll : 3.357
        Median : 3.500
        Variance : 1.179
        Standard Deviation : 1.086
        Total rolls : 14
    
    Italians Combat
            1 was rolled 2 times
            2 was rolled 1 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 2 times
        Average roll : 3.100
        Median : 3.000
        Variance : 0.593
        Standard Deviation : 0.770
        Total rolls : 10
    
    French Combat
            1 was rolled 1 times
            3 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 4.429
        Median : 5.000
        Variance : 1.139
        Standard Deviation : 1.067
        Total rolls : 7
    
    Americans Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 3.556
        Median : 4.000
        Variance : 0.188
        Standard Deviation : 0.433
        Total rolls : 9
    
    ANZAC Combat
        Average roll : 0.000
        Median : 0.000
        Variance : 0.000
        Standard Deviation : 0.000
        Total rolls : 0
    
    Neutral_Allies Combat
            1 was rolled 1 times
            3 was rolled 1 times
        Average roll : 2.000
        Median : 2.000
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Chinese Combat
            1 was rolled 1 times
        Average roll : 1.000
        Median : 1.000
        Variance : ∞
        Standard Deviation : ∞
        Total rolls : 1
    
    UK_Pacific Combat
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 2 times
        Average roll : 4.250
        Median : 4.500
        Variance : 1.111
        Standard Deviation : 1.054
        Total rolls : 4
    
    Japanese Combat
            1 was rolled 3 times
            2 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 3 times
            5 was rolled 1 times
            6 was rolled 5 times
        Average roll : 3.611
        Median : 3.500
        Variance : 0.471
        Standard Deviation : 0.686
        Total rolls : 18
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 2
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 fighter, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
            1 artillery and 2 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 destroyer moved from 101 Sea Zone to 86 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 submarine placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
            1 bomber placed in Western United States
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Combat Move - Chinese
            1 fighter and 16 infantry moved from Yunnan to Szechwan
            2 infantry moved from Shensi to Szechwan
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries; Remaining resources: 0 PUs; 
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 artilleries placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            2 battleships, 2 cruisers, 2 destroyers and 1 transport moved from 109 Sea Zone to 112 Sea Zone
            1 destroyer moved from 104 Sea Zone to 112 Sea Zone
            3 fighters moved from United Kingdom to 112 Sea Zone
            1 artillery and 1 mech_infantry moved from Ethiopia to Italian Somaliland
            1 fighter and 1 tactical_bomber moved from India to Siam
            1 fighter moved from Burma to Siam
            5 infantry moved from Shan State to Siam
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from 112 Sea Zone: 1 transport
            EDIT: Removing units owned by British from United Kingdom: 1 armour and 1 infantry
            EDIT: Adding units owned by British to 125 Sea Zone: 1 transport
            EDIT: Adding units owned by British to Norway: 1 armour and 1 infantry
            EDIT: Turning off Edit Mode
            British buy 2 infantry, 3 submarines and 1 transport; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            British creates battle in territory Norway
            Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
            Battle in 112 Sea Zone
                British attack with 2 battleships, 2 cruisers, 3 destroyers and 3 fighters
                Germans defend with 2 battleships, 3 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports
                    British roll dice for 2 battleships, 2 cruisers, 3 destroyers and 3 fighters in 112 Sea Zone, round 2 : 5/1 hits, 4.83 expected hits
                Units damaged: 2 battleships owned by the Germans
                    Germans roll dice for 2 battleships, 3 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 112 Sea Zone, round 2 : 5/0 hits, 5.00 expected hits
                Units damaged: 2 battleships owned by the British
                    3 destroyers owned by the British lost in 112 Sea Zone
                    1 destroyer owned by the Germans, 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
                    British roll dice for 2 battleships, 2 cruisers and 3 fighters in 112 Sea Zone, round 3 : 3/1 hits, 3.83 expected hits
                    Germans roll dice for 2 battleships, 2 cruisers, 2 fighters and 2 transports in 112 Sea Zone, round 3 : 4/1 hits, 3.67 expected hits
                    2 cruisers owned by the British and 2 fighters owned by the British lost in 112 Sea Zone
                    1 fighter owned by the Germans and 2 cruisers owned by the Germans lost in 112 Sea Zone
                    British roll dice for 2 battleships and 1 fighter in 112 Sea Zone, round 4 : 2/1 hits, 1.83 expected hits
                    Germans roll dice for 2 battleships, 1 fighter and 2 transports in 112 Sea Zone, round 4 : 2/0 hits, 2.00 expected hits
                    1 battleship owned by the British and 1 fighter owned by the British lost in 112 Sea Zone
                    1 battleship owned by the Germans and 1 fighter owned by the Germans lost in 112 Sea Zone
                    British roll dice for 1 battleship in 112 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 battleship and 2 transports in 112 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans lost in 112 Sea Zone
                    2 transports owned by the Germans lost in 112 Sea Zone
                British win with 1 battleship remaining. Battle score for attacker is 31
                Casualties for British: 1 battleship, 2 cruisers, 3 destroyers and 3 fighters
                Casualties for Germans: 2 battleships, 3 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports
            Battle in Norway
                British attack with 1 armour and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 armour and 1 infantry in Norway, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Norway
                    British roll dice for 1 armour in Norway, round 3 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour in Norway, round 4 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Norway, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour in Norway, round 5 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Norway, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour in Norway, round 6 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Norway, round 6 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour in Norway, round 7 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Norway, round 7 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour in Norway, round 8 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Norway, round 8 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Norway
                British win, taking Norway from Germans with 1 armour remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Siam
                British attack with 2 fighters, 5 infantry and 1 tactical_bomber
                Japanese defend with 3 fighters and 4 tactical_bombers
                    British roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Siam, round 2 : 3/1 hits, 2.50 expected hits
                    Japanese roll dice for 3 fighters and 4 tactical_bombers in Siam, round 2 : 4/0 hits, 4.00 expected hits
                    4 infantry owned by the British lost in Siam
                    3 tactical_bombers owned by the Japanese lost in Siam
                1 tactical_bomber owned by the British and 2 fighters owned by the British retreated
                1 infantry owned by the British retreated to Shan State
                Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
                Casualties for British: 4 infantry
                Casualties for Japanese: 3 tactical_bombers
            Battle in Italian Somaliland
                British attack with 1 artillery and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 1 mech_infantry in Italian Somaliland, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Italian Somaliland
                    1 infantry owned by the Italians lost in Italian Somaliland
                British win, taking Italian Somaliland from Italians with 1 artillery remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 battleship and 1 carrier moved from 39 Sea Zone to 80 Sea Zone
            1 destroyer moved from 79 Sea Zone to 80 Sea Zone
            2 fighters and 1 tactical_bomber moved from Siam to Burma
            2 infantry and 1 mech_infantry moved from Scotland to United Kingdom
            1 transport moved from 76 Sea Zone to 72 Sea Zone
    
        Place Units - British
            2 infantry placed in Egypt
            1 submarine placed in 98 Sea Zone
            1 transport placed in 106 Sea Zone
            2 submarines placed in 71 Sea Zone
    
        Turn Complete - British
            British collect 34 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Some Units in India change ownership: 5 infantry
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    Japanese regular : 0.00
    Germans regular : -1.67
    British regular : -2.00
    

    Production/PUs Summary :

    Germans : 35 / 49
    Russians : 35 / 38
    Japanese : 49 / 50
    Americans : 52 / 72
    Chinese : 9 / 15
    British : 34 / 37
    UK_Pacific : 10 / 10
    Italians : 13 / 7
    ANZAC : 10 / 24
    French : 7 / 0
    Dutch : 4 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 5 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 21 times
            2 was rolled 13 times
            3 was rolled 16 times
            4 was rolled 12 times
            5 was rolled 20 times
            6 was rolled 18 times
        Average roll : 3.510
        Median : 3.500
        Variance : 0.680
        Standard Deviation : 0.825
        Total rolls : 100
    
    Germans Combat
            1 was rolled 5 times
            2 was rolled 5 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 6 times
        Average roll : 3.381
        Median : 3.000
        Variance : 1.075
        Standard Deviation : 1.037
        Total rolls : 21
    
    British Combat
            1 was rolled 6 times
            2 was rolled 2 times
            3 was rolled 4 times
            4 was rolled 3 times
            5 was rolled 8 times
            6 was rolled 4 times
        Average roll : 3.630
        Median : 4.000
        Variance : 0.904
        Standard Deviation : 0.951
        Total rolls : 27
    
    Italians Combat
            1 was rolled 3 times
            2 was rolled 1 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 2 times
        Average roll : 2.909
        Median : 3.000
        Variance : 0.683
        Standard Deviation : 0.827
        Total rolls : 11
    
    French Combat
            1 was rolled 1 times
            3 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 4.429
        Median : 5.000
        Variance : 1.139
        Standard Deviation : 1.067
        Total rolls : 7
    
    Americans Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 3.556
        Median : 4.000
        Variance : 0.188
        Standard Deviation : 0.433
        Total rolls : 9
    
    ANZAC Combat
        Average roll : 0.000
        Median : 0.000
        Variance : 0.000
        Standard Deviation : 0.000
        Total rolls : 0
    
    Neutral_Allies Combat
            1 was rolled 1 times
            3 was rolled 1 times
        Average roll : 2.000
        Median : 2.000
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Chinese Combat
            1 was rolled 1 times
        Average roll : 1.000
        Median : 1.000
        Variance : ∞
        Standard Deviation : ∞
        Total rolls : 1
    
    UK_Pacific Combat
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 2 times
        Average roll : 4.250
        Median : 4.500
        Variance : 1.111
        Standard Deviation : 1.054
        Total rolls : 4
    
    Japanese Combat
            1 was rolled 3 times
            2 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 3 times
            5 was rolled 1 times
            6 was rolled 5 times
        Average roll : 3.611
        Median : 3.500
        Variance : 0.471
        Standard Deviation : 0.686
        Total rolls : 18
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 2
    
        Combat Move - Italians
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from French
            1 artillery moved from Tunisia to Algeria
            2 artilleries and 2 infantry moved from Southern France to Northern Italy
            1 armour moved from Malta to 96 Sea Zone
            1 infantry moved from Libya to 96 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            1 infantry moved from Libya to Tobruk
            1 artillery moved from Libya to Tobruk
            1 mech_infantry moved from Tunisia to Tobruk
            1 bomber moved from Libya to Greece
            1 armour moved from Malta to 96 Sea Zone
            1 armour and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Greece
            1 armour moved from 97 Sea Zone to Greece
            2 infantry moved from Albania to Greece
            1 armour moved from Albania to Greece
            1 fighter moved from Southern Italy to Greece
            1 fighter moved from Libya to Greece
            1 infantry moved from 92 Sea Zone to Gibraltar
            1 armour moved from 92 Sea Zone to Gibraltar
    
        Purchase Units - Italians
            Italians buy 1 transport; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Gibraltar
            Battle in Greece
                Italians attack with 2 armour, 1 bomber, 2 fighters and 3 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 2 armour, 1 bomber, 2 fighters and 3 infantry in Greece, round 2 : 3/1 hits, 3.17 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/1 hits, 1.33 expected hits
                    1 infantry owned by the Italians lost in Greece
                    3 infantry owned by the Neutral_Allies lost in Greece
                    Italians roll dice for 2 armour, 1 bomber, 2 fighters and 2 infantry in Greece, round 3 : 3/0 hits, 3.00 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Greece
                    1 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Gibraltar from British, taking Greece from Neutral_Allies with 2 armour, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Italians
            3 infantry moved from Southern Italy to Northern Italy
            1 cruiser moved from 93 Sea Zone to 97 Sea Zone
            1 bomber moved from Greece to Southern Italy
            1 fighter moved from Greece to Southern Italy
            1 fighter moved from Greece to Albania
    
        Place Units - Italians
            1 transport placed in 93 Sea Zone
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.17
    Neutral_Allies regular : 0.33
    

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 armour, 1 harbour and 1 infantry
    Malta : 1 flag
    Algeria : 1 flag, 1 artillery and 1 infantry
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    Tunisia : 1 flag
    Tobruk : 1 artillery, 1 infantry and 1 mech_infantry
    Albania : 1 fighter
    Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 5 infantry
    Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
    93 Sea Zone : 1 flag, 1 transport
    Greece : 1 flag, 2 armour and 1 infantry
    97 Sea Zone : 1 cruiser and 1 transport
    92 Sea Zone : 1 transport
    

    Production/PUs Summary :

    Germans : 35 / 49
    Russians : 35 / 38
    Japanese : 49 / 50
    Americans : 52 / 72
    Chinese : 9 / 15
    British : 34 / 37
    UK_Pacific : 10 / 10
    Italians : 16 / 26
    ANZAC : 10 / 24
    French : 6 / 0
    Dutch : 4 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 5 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 22 times
            2 was rolled 14 times
            3 was rolled 17 times
            4 was rolled 12 times
            5 was rolled 20 times
            6 was rolled 18 times
        Average roll : 3.466
        Median : 3.000
        Variance : 0.675
        Standard Deviation : 0.821
        Total rolls : 103
    
    Germans Combat
            1 was rolled 5 times
            2 was rolled 5 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 6 times
        Average roll : 3.381
        Median : 3.000
        Variance : 1.075
        Standard Deviation : 1.037
        Total rolls : 21
    
    British Combat
            1 was rolled 6 times
            2 was rolled 2 times
            3 was rolled 4 times
            4 was rolled 3 times
            5 was rolled 8 times
            6 was rolled 4 times
        Average roll : 3.630
        Median : 4.000
        Variance : 0.904
        Standard Deviation : 0.951
        Total rolls : 27
    
    Italians Combat
            1 was rolled 3 times
            2 was rolled 2 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 2 times
        Average roll : 2.833
        Median : 3.000
        Variance : 0.545
        Standard Deviation : 0.739
        Total rolls : 12
    
    French Combat
            1 was rolled 1 times
            3 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 4.429
        Median : 5.000
        Variance : 1.139
        Standard Deviation : 1.067
        Total rolls : 7
    
    Americans Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 3.556
        Median : 4.000
        Variance : 0.188
        Standard Deviation : 0.433
        Total rolls : 9
    
    ANZAC Combat
        Average roll : 0.000
        Median : 0.000
        Variance : 0.000
        Standard Deviation : 0.000
        Total rolls : 0
    
    Neutral_Allies Combat
            1 was rolled 2 times
            3 was rolled 2 times
        Average roll : 2.000
        Median : 2.000
        Variance : 1.778
        Standard Deviation : 1.333
        Total rolls : 4
    
    Chinese Combat
            1 was rolled 1 times
        Average roll : 1.000
        Median : 1.000
        Variance : ∞
        Standard Deviation : ∞
        Total rolls : 1
    
    UK_Pacific Combat
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 2 times
        Average roll : 4.250
        Median : 4.500
        Variance : 1.111
        Standard Deviation : 1.054
        Total rolls : 4
    
    Japanese Combat
            1 was rolled 3 times
            2 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 3 times
            5 was rolled 1 times
            6 was rolled 5 times
        Average roll : 3.611
        Median : 3.500
        Variance : 0.471
        Standard Deviation : 0.686
        Total rolls : 18
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 2
    
        Combat Move - ANZAC
            1 infantry moved from Shan State to French Indo China
                  ANZAC take French Indo China from Japanese
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs; 
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 carrier and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 cruiser moved from 109 Sea Zone to 112 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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