The major fix is that Russia now automatically gets 4 IPCs less if Archangel is German-controlled and the Soviet Convoy Center is Russian-controlled (in which case the Russian player shouldn’t be collecting the IPCs from the Convoy Center).
jotenath vs. hmfidelcastro
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global 1940
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Testing Forum poster
Test summary from TripleA, engine version: 2.6.14330, time: 8:44:21 AM
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Germans
Combat Hit Differential Summary :
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Testing Forum poster
Test summary from TripleA, engine version: 2.6.14330, time: 12:16:32 PM
Savegame -
Testing Forum poster
Test summary from TripleA, engine version: 2.6.14330, time: 12:21:19 PM
Savegame -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Germans Germans buy 3 armour and 1 bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 103 Sea Zone to 109 Sea Zone 1 submarine moved from 108 Sea Zone to 109 Sea Zone 1 submarine moved from 118 Sea Zone to 109 Sea Zone 1 submarine moved from 117 Sea Zone to 109 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 cruiser moved from 114 Sea Zone to 112 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Holland Belgium to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Holland Belgium to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Slovakia Hungary to France 1 tactical_bomber moved from Germany to France 1 fighter moved from Western Germany to France 1 fighter moved from Western Germany to France 3 tactical_bombers moved from Western Germany to France 1 artillery moved from Western Germany to France 1 mech_infantry moved from Western Germany to France 1 mech_infantry moved from Western Germany to France 1 mech_infantry moved from Western Germany to France 1 mech_infantry moved from Western Germany to France 3 infantry moved from Western Germany to France 2 armour moved from Holland Belgium to France 3 armour moved from Greater Southern Germany to France 8 infantry moved from Germany to Poland 6 infantry moved from Greater Southern Germany to Slovakia Hungary 2 artilleries moved from Greater Southern Germany to Slovakia Hungary 3 artilleries moved from Germany to Poland 3 infantry moved from Germany to Poland 1 infantry moved from Poland to Germany Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 2 bombers, 2 fighters and 1 submarine British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 battleship, 2 bombers and 2 fighters in 111 Sea Zone, round 2 : 4/5 hits, 3.00 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone Germans win with 1 battleship, 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 40 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Normandy Bordeaux Germans attack with 1 armour, 2 artilleries and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1.83 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 109 Sea Zone Germans attack with 4 submarines British defend with 1 destroyer, 2 fighters and 1 transport; French defend with 1 fighter Germans roll dice for 4 submarines in 109 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 destroyer, 3 fighters and 1 transport in 109 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits 2 submarines owned by the Germans lost in 109 Sea Zone 1 destroyer owned by the British and 1 transport owned by the British lost in 109 Sea Zone British and Germans reach a stalemate . Battle score for attacker is 3 Casualties for Germans: 2 submarines Casualties for British: 1 destroyer and 1 transport Battle in France Germans attack with 5 armour, 1 artillery, 3 fighters, 3 infantry, 4 mech_infantrys and 4 tactical_bombers British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry French roll AA dice in France : 2/3 hits, 0.50 expected hits 2 fighters owned by the Germans lost in France Germans roll dice for 5 armour, 1 artillery, 1 fighter, 3 infantry, 4 mech_infantrys and 4 tactical_bombers in France, round 2 : 10/18 hits, 7.33 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 3/11 hits, 4.33 expected hits 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in France 1 aaGun owned by the French, 1 armour owned by the French, 6 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 5 armour, 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 4 tactical_bombers in France, round 3 : 8/15 hits, 6.83 expected hits French roll dice for 1 armour and 1 fighter in France, round 3 : 1/2 hits, 1.17 expected hits 1 mech_infantry owned by the Germans lost in France 1 fighter owned by the French and 1 armour owned by the British lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Germans: 2 fighters, 2 infantry and 2 mech_infantrys Casualties for British: 1 armour and 1 artillery Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 1 tactical_bomber moved from France to Holland Belgium 1 fighter moved from France to Holland Belgium 1 tactical_bomber moved from France to Holland Belgium 1 tactical_bomber moved from France to Western Germany 1 tactical_bomber moved from France to Western Germany 1 bomber moved from 111 Sea Zone to Holland Belgium 1 bomber moved from 111 Sea Zone to Holland Belgium 1 fighter moved from 111 Sea Zone to Holland Belgium 1 fighter moved from 111 Sea Zone to Holland Belgium 1 tactical_bomber moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Holland Belgium Place Units - Germans 3 armour and 1 bomber placed in Western Germany Turn Complete - Germans Germans collect 36 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
French regular : -1.17 Germans regular : 6.33 British regular : -0.83 French AA : 1.50
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 1 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 2 infantry moved from Bessarabia to Ukraine 1 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Baltic States to Eastern Poland 1 infantry moved from Baltic States to Belarus 1 infantry moved from Karelia to Novgorod 2 infantry moved from Vyborg to Novgorod 1 infantry moved from Archangel to Belarus 1 artillery moved from Novgorod to Belarus 1 fighter moved from Novgorod to Belarus 6 infantry moved from Novgorod to Belarus 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 2 infantry moved from Caucasus to Rostov 2 aaGuns moved from Russia to Bryansk 2 aaGuns and 6 infantry moved from Sakha to Amur 6 infantry moved from Buryatia to Amur 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Bryansk 1 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Novgorod 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 36 / 65 Russians : 37 / 38 Japanese : 26 / 26 Americans : 52 / 52 Chinese : 12 / 12 British : 28 / 28 UK_Pacific : 17 / 17 Italians : 10 / 10 ANZAC : 10 / 10 French : 13 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 5 / 0 Neutral_Allies : 8 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 cruiser moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 battleship moved from 19 Sea Zone to 20 Sea Zone 1 submarine moved from 19 Sea Zone to 20 Sea Zone 1 destroyer moved from 19 Sea Zone to 20 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 20 Sea Zone to 35 Sea Zone 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung 1 fighter moved from Formosa to Kwangtung 1 fighter moved from Okinawa to Kwangtung 1 artillery moved from Kiangsi to Kwangtung 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery moved from Jehol to Chahar 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Shantung to Anhwe 1 artillery moved from Shantung to Anhwe 1 infantry moved from Shantung to Anhwe 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Jehol to Manchuria 1 fighter moved from Kiangsu to Yunnan 1 tactical_bomber moved from Kiangsu to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 bomber moved from Japan to Hunan 1 bomber moved from Japan to Hunan 1 carrier moved from 6 Sea Zone to 22 Sea Zone 1 carrier moved from 6 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from Manchuria to Hunan 1 battleship moved from 6 Sea Zone to 22 Sea Zone 1 cruiser moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 fighter moved from 6 Sea Zone to 22 Sea Zone 1 fighter moved from 6 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from Japan to Manchuria 1 tactical_bomber moved from Japan to Manchuria 1 infantry moved from Siam to French Indo China 1 fighter moved from Japan to Korea 1 fighter moved from Japan to Korea 1 fighter moved from Korea to Kiangsi 1 infantry moved from Manchuria to Korea 1 fighter moved from Korea to Manchuria 1 fighter moved from Korea to Manchuria 1 infantry moved from Manchuria to Korea 1 infantry moved from Manchuria to Korea 1 infantry moved from Kiangsu to Kiangsi 1 artillery moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe Combat - Japanese Battle in Borneo Battle in Kwangtung Japanese attack with 1 artillery, 2 fighters and 1 infantry British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship in Kwangtung, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Kwangtung, round 2 : 1/4 hits, 1.67 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Hunan Japanese attack with 2 bombers, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 1/5 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Hunan 1 infantry owned by the Chinese lost in Hunan 1 tactical_bomber owned by the Japanese and 2 bombers owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2.17 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Japanese lost in Yunnan 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Yunnan, round 3 : 3/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 3 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 1 bomber moved from Hunan to Kwangsi 1 tactical_bomber moved from Hunan to Kwangsi 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 bomber moved from Hunan to Kwangsi 1 fighter moved from Kwangtung to Kwangsi 1 fighter moved from Kwangtung to Kwangsi Place Units - Japanese 1 factory_minor placed in Kiangsu 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4 Japanese collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Chinese regular : 2.67 Japanese regular : 0.83 UK_Pacific regular : -0.67
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Americans Americans buy 1 destroyer, 3 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Japanese Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for British and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and French from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from Philippines to Queensland 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Eastern United States to 26 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Central United States to Hawaiian Islands 1 infantry moved from Central United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone Non Combat Move - Americans 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 cruiser moved from 101 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 3 infantry placed in Eastern United States 4 transports placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,4,4,4,4,6,4,3 Americans collect 52 PUs (2 lost to blockades); end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Yunnan 2 infantry moved from Kweichow to Yunnan 1 fighter moved from Szechwan to Yunnan 6 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 9 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 2 : 3/10 hits, 2.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 1 infantry moved from Shensi to Szechwan 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Americans Americans buy 1 destroyer, 3 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Japanese Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for British and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and French from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from Philippines to Queensland 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Eastern United States to 26 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Central United States to Hawaiian Islands 1 infantry moved from Central United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone Non Combat Move - Americans 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 cruiser moved from 101 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 3 infantry placed in Eastern United States 4 transports placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,4,4,4,4,6,4,3 Americans collect 52 PUs (2 lost to blockades); end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Yunnan 2 infantry moved from Kweichow to Yunnan 1 fighter moved from Szechwan to Yunnan 6 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 9 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 2 : 3/10 hits, 2.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 1 infantry moved from Shensi to Szechwan 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British buy 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Scotland to 109 Sea Zone 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 1 battleship and 1 cruiser moved from 110 Sea Zone to 111 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 95 Sea Zone 2 fighters moved from United Kingdom to 95 Sea Zone 1 cruiser moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 armour and 1 infantry moved from Alexandria to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 76 Sea Zone to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 fighter moved from Malta to 95 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone Combat - British Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 111 Sea Zone British attack with 1 battleship and 1 cruiser Germans defend with 1 battleship and 1 submarine Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 battleship and 1 cruiser in 111 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 cruiser owned by the British lost in 111 Sea Zone British roll dice for 1 battleship in 111 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 battleship in 111 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 battleship owned by the British lost in 111 Sea Zone Germans win with 1 battleship and 1 submarine remaining. Battle score for attacker is -32 Casualties for British: 1 battleship and 1 cruiser Battle in 96 Sea Zone British attack with 1 fighter Italians defend with 1 destroyer and 1 transport British roll dice for 1 fighter in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in 96 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser and 1 destroyer Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport British roll dice for 1 bomber, 1 carrier, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 1/4 hits, 2.50 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 bomber, 1 carrier, 1 cruiser and 1 destroyer in 97 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 97 Sea Zone, round 3 : 4/4 hits, 2.50 expected hits 1 destroyer owned by the British, 1 cruiser owned by the British, 1 bomber owned by the British and 1 carrier owned by the British lost in 97 Sea Zone 1 cruiser owned by the Italians lost in 97 Sea Zone Italians win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is -36 Casualties for British: 1 bomber, 1 carrier, 1 cruiser and 1 destroyer Casualties for Italians: 1 cruiser Battle in 109 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 2 submarines British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone British win, taking 109 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Battle in 95 Sea Zone British attack with 1 cruiser, 3 fighters and 1 tactical_bomber Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 3 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits British roll dice for 1 cruiser in 95 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the Italians, 1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 submarine owned by the Italians lost in 95 Sea Zone British win with 1 cruiser, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 33 Casualties for Italians: 1 cruiser, 1 destroyer, 1 submarine and 1 transport Battle in Ethiopia British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/6 hits, 1.67 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Ethiopia 1 infantry owned by the Italians lost in Ethiopia British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Ethiopia British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 4 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 2 infantry Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - British 2 fighters could not land in 95 Sea Zone and were removed 1 tactical_bomber moved from 95 Sea Zone to Malta 1 fighter moved from 95 Sea Zone to Malta 1 fighter moved from 96 Sea Zone to Malta 1 fighter moved from 109 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from Alexandria to Egypt 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 battleship moved from 37 Sea Zone to 39 Sea Zone 3 infantry moved from Malaya to Shan State 5 infantry moved from India to Burma 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 armour and 1 infantry moved from 109 Sea Zone to Scotland 1 fighter moved from Burma to India Place Units - British 1 fighter and 1 tactical_bomber placed in United Kingdom 1 transport placed in 106 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from Ontario: 1 artillery and 1 infantry EDIT: Adding units owned by British to Quebec: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 29 PUs; end with 29 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.00 Italians regular : -1.67 Japanese regular : -0.33 Germans regular : 0.83 British regular : -1.50
Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 6 infantry Yunnan : 9 infantry Szechwan : 1 fighter and 1 infantry Shan State : 3 infantry Burma : 7 infantry India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber Malaya : 1 harbour Queensland : 1 fighter Philippines : 1 airfield, 1 harbour and 2 infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour, 3 infantry and 1 tactical_bomber Midway : 1 airfield 39 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer 26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 transports 10 Sea Zone : 1 destroyer and 1 submarine 54 Sea Zone : 1 destroyer and 1 submarine Central United States : 1 armour, 1 factory_major and 3 mech_infantrys Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry Iceland : 1 airfield Quebec : 1 artillery, 1 factory_minor and 1 infantry Gibraltar : 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 2 artilleries, 1 harbour and 2 infantry Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 aaGun, 1 airfield, 1 armour and 3 infantry Malta : 1 aaGun, 2 fighters, 1 infantry and 1 tactical_bomber United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber Rhodesia : 2 infantry Ethiopia : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry 76 Sea Zone : 2 transports 95 Sea Zone : 1 cruiser 106 Sea Zone : 1 transport 86 Sea Zone : 1 cruiser and 1 transport 109 Sea Zone : 1 flag, 1 destroyer and 1 transport Eastern Persia : 1 flag, 1 infantry 101 Sea Zone : 4 transports 81 Sea Zone : 1 destroyer Brazil : 1 flag, 4 infantry
Production/PUs Summary :
Germans : 36 / 65 Russians : 37 / 38 Japanese : 37 / 38 Americans : 54 / 78 Chinese : 10 / 16 British : 29 / 34 UK_Pacific : 10 / 10 Italians : 9 / 10 ANZAC : 10 / 10 French : 11 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 5 / 0 Neutral_Allies : 6 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 40 times 2 was rolled 27 times 3 was rolled 24 times 4 was rolled 26 times 5 was rolled 21 times 6 was rolled 34 times Average roll : 3.366 Median : 3.000 Variance : 1.446 Standard Deviation : 1.203 Total rolls : 172 Germans Combat 1 was rolled 15 times 2 was rolled 11 times 3 was rolled 6 times 4 was rolled 12 times 5 was rolled 6 times 6 was rolled 5 times Average roll : 2.964 Median : 3.000 Variance : 1.534 Standard Deviation : 1.239 Total rolls : 55 British Combat 1 was rolled 7 times 2 was rolled 4 times 3 was rolled 8 times 4 was rolled 5 times 5 was rolled 5 times 6 was rolled 12 times Average roll : 3.805 Median : 4.000 Variance : 1.071 Standard Deviation : 1.035 Total rolls : 41 Italians Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 4 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 6 times Average roll : 3.895 Median : 4.000 Variance : 0.824 Standard Deviation : 0.908 Total rolls : 19 French Combat 1 was rolled 4 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 5 times 5 was rolled 1 times 6 was rolled 5 times Average roll : 3.667 Median : 4.000 Variance : 1.059 Standard Deviation : 1.029 Total rolls : 18 Chinese Combat 1 was rolled 7 times 2 was rolled 2 times 3 was rolled 4 times 4 was rolled 2 times 6 was rolled 2 times Average roll : 2.529 Median : 2.000 Variance : 1.802 Standard Deviation : 1.342 Total rolls : 17 UK_Pacific Combat 5 was rolled 1 times 6 was rolled 1 times Average roll : 5.500 Median : 5.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Japanese Combat 1 was rolled 4 times 2 was rolled 6 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 5 times 6 was rolled 3 times Average roll : 3.300 Median : 2.500 Variance : 1.123 Standard Deviation : 1.060 Total rolls : 20
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - Italians 1 unit repaired. 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 3 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 mech_infantry moved from Tobruk to Alexandria 1 artillery moved from Tobruk to Alexandria 1 armour moved from Tobruk to Alexandria 1 infantry moved from Libya to Tunisia 1 artillery moved from Libya to Tunisia 1 battleship moved from 97 Sea Zone to 95 Sea Zone 1 transport moved from 97 Sea Zone to 95 Sea Zone 2 infantry moved from Albania to Yugoslavia 1 armour moved from Albania to Yugoslavia 1 bomber moved from Northern Italy to Yugoslavia 1 fighter moved from Southern Italy to 95 Sea Zone 1 fighter moved from Southern Italy to Yugoslavia 1 infantry moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Yugoslavia 1 armour moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Yugoslavia Combat - Italians Battle in Tunisia Italians attack with 1 artillery and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 0/2 hits, 0.67 expected hits French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 4 : 0/2 hits, 0.67 expected hits French roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 5 : 1/2 hits, 0.67 expected hits French roll dice for 1 infantry in Tunisia, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Yugoslavia Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry Neutral_Allies defend with 5 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry in Yugoslavia, round 2 : 2/7 hits, 2.67 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 4/5 hits, 1.67 expected hits 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Yugoslavia 2 infantry owned by the Neutral_Allies lost in Yugoslavia 1 bomber owned by the Italians and 1 fighter owned by the Italians retreated 1 armour owned by the Italians retreated to Northern Italy Neutral_Allies win with 3 infantry remaining. Battle score for attacker is -7 Casualties for Italians: 1 artillery and 3 infantry Casualties for Neutral_Allies: 2 infantry Battle in 95 Sea Zone Italians attack with 1 battleship, 1 fighter and 1 transport British defend with 1 cruiser Italians roll dice for 1 battleship, 1 fighter and 1 transport in 95 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 cruiser in 95 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 95 Sea Zone Italians win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Southern France Italians attack with 1 armour, 1 artillery and 1 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 2 : 0/3 hits, 1.17 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Southern France Italians roll dice for 1 armour and 1 artillery in Southern France, round 3 : 2/2 hits, 0.83 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians lost in Southern France 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 armour remaining. Battle score for attacker is 0 Casualties for Italians: 1 artillery and 1 infantry Casualties for French: 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber moved from Yugoslavia to Northern Italy 1 fighter moved from Yugoslavia to Northern Italy 1 fighter moved from 95 Sea Zone to Northern Italy 4 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 destroyer placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3 Italians collect 10 PUs (4 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
French regular : -0.67 Italians regular : -2.50 Neutral_Allies regular : 2.33 British regular : -0.50
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from New Zealand to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 infantry moved from New South Wales to Queensland 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from New Zealand to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 infantry moved from New South Wales to Queensland 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Combat Move - French 1 cruiser moved from 110 Sea Zone to 111 Sea Zone 1 fighter moved from United Kingdom to 111 Sea Zone 1 cruiser and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone Combat - French Battle in 111 Sea Zone French attack with 1 cruiser and 1 fighter Germans defend with 1 battleship and 1 submarine Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits French roll dice for 1 fighter in 111 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits French roll dice for 1 cruiser in 111 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 cruiser owned by the French lost in 111 Sea Zone 1 submarine owned by the Germans lost in 111 Sea Zone French roll dice for 1 fighter in 111 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 battleship in 111 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits French roll dice for 1 fighter in 111 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 battleship in 111 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Germans lost in 111 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 14 Casualties for French: 1 cruiser Casualties for Germans: 1 battleship and 1 submarine Battle in 95 Sea Zone French attack with 1 cruiser and 1 destroyer Italians defend with 1 battleship, 1 destroyer and 1 transport French roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 destroyer owned by the French lost in 95 Sea Zone French roll dice for 1 cruiser in 95 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 battleship, 1 destroyer and 1 transport in 95 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits 1 destroyer owned by the Italians lost in 95 Sea Zone French roll dice for 1 cruiser in 95 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 battleship and 1 transport in 95 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Italians lost in 95 Sea Zone 1 transport owned by the Italians lost in 95 Sea Zone French win with 1 cruiser remaining. Battle score for attacker is 27 Casualties for French: 1 destroyer Casualties for Italians: 1 battleship, 1 destroyer and 1 transport Non Combat Move - French 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from Morocco to Algeria 1 infantry moved from French West Africa to French Central Africa 1 fighter moved from 111 Sea Zone to United Kingdom 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -1.67 French regular : 1.17 Germans regular : -1.17
Dice Statistics:
Total 1 was rolled 51 times 2 was rolled 31 times 3 was rolled 31 times 4 was rolled 36 times 5 was rolled 33 times 6 was rolled 43 times Average roll : 3.436 Median : 3.000 Variance : 1.426 Standard Deviation : 1.194 Total rolls : 225 Germans Combat 1 was rolled 15 times 2 was rolled 11 times 3 was rolled 6 times 4 was rolled 13 times 5 was rolled 6 times 6 was rolled 8 times Average roll : 3.136 Median : 3.000 Variance : 1.221 Standard Deviation : 1.105 Total rolls : 59 British Combat 1 was rolled 7 times 2 was rolled 4 times 3 was rolled 8 times 4 was rolled 5 times 5 was rolled 5 times 6 was rolled 13 times Average roll : 3.857 Median : 4.000 Variance : 1.317 Standard Deviation : 1.148 Total rolls : 42 Italians Combat 1 was rolled 6 times 2 was rolled 4 times 3 was rolled 9 times 4 was rolled 6 times 5 was rolled 10 times 6 was rolled 11 times Average roll : 3.935 Median : 4.000 Variance : 0.830 Standard Deviation : 0.911 Total rolls : 46 French Combat 1 was rolled 10 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 9 times 5 was rolled 5 times 6 was rolled 5 times Average roll : 3.353 Median : 4.000 Variance : 1.556 Standard Deviation : 1.247 Total rolls : 34 Chinese Combat 1 was rolled 7 times 2 was rolled 2 times 3 was rolled 4 times 4 was rolled 2 times 6 was rolled 2 times Average roll : 2.529 Median : 2.000 Variance : 1.802 Standard Deviation : 1.342 Total rolls : 17 Neutral_Allies Combat 1 was rolled 2 times 2 was rolled 2 times 5 was rolled 1 times Average roll : 2.200 Median : 2.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 UK_Pacific Combat 5 was rolled 1 times 6 was rolled 1 times Average roll : 5.500 Median : 5.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Japanese Combat 1 was rolled 4 times 2 was rolled 6 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 5 times 6 was rolled 3 times Average roll : 3.300 Median : 2.500 Variance : 1.123 Standard Deviation : 1.060 Total rolls : 20
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 cruisers, 3 destroyers and 2 transports; Remaining resources: 3 PUs; Combat Move - Germans 3 fighters moved from Holland Belgium to 109 Sea Zone 4 tactical_bombers moved from Holland Belgium to 109 Sea Zone 2 bombers moved from Holland Belgium to 109 Sea Zone 1 bomber moved from Western Germany to 109 Sea Zone 1 artillery moved from France to Holland Belgium 2 mech_infantrys moved from France to Normandy Bordeaux 5 armour moved from France to Holland Belgium 1 cruiser moved from 112 Sea Zone to 125 Sea Zone 3 armour moved from Western Germany to Greater Southern Germany 3 armour moved from Greater Southern Germany to Yugoslavia 3 infantry moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 infantry moved from Slovakia Hungary to Yugoslavia 1 cruiser moved from 125 Sea Zone to 112 Sea Zone Combat - Germans Battle in 109 Sea Zone Germans attack with 3 bombers, 3 fighters and 4 tactical_bombers British defend with 1 destroyer and 1 transport Germans roll dice for 3 bombers, 3 fighters and 4 tactical_bombers in 109 Sea Zone, round 2 : 5/10 hits, 6.00 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 109 Sea Zone Germans win with 3 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in Yugoslavia Germans attack with 3 armour, 4 infantry and 1 tactical_bomber Neutral_Allies defend with 3 infantry Germans roll dice for 3 armour, 4 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 4/8 hits, 2.83 expected hits Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Yugoslavia 3 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 3 infantry Non Combat Move - Germans 3 fighters moved from 109 Sea Zone to Normandy Bordeaux 3 tactical_bombers moved from 109 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux 3 bombers moved from 109 Sea Zone to Normandy Bordeaux 1 infantry moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Slovakia Hungary 1 tactical_bomber moved from Yugoslavia to Slovakia Hungary Place Units - Germans 2 cruisers, 3 destroyers and 2 transports placed in 112 Sea Zone Turn Complete - Germans Germans collect 38 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Neutral_Allies regular : 1.00 Germans regular : 0.17 British regular : -0.33
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 3 artilleries, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 8 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Rostov to Ukraine 1 infantry moved from Bryansk to Belarus 1 artillery moved from Bryansk to Western Ukraine 2 armour and 2 mech_infantrys moved from Bryansk to Belarus 1 fighter and 1 tactical_bomber moved from Russia to Belarus 6 infantry moved from Russia to Bryansk 2 aaGuns moved from Bryansk to Western Ukraine Place Units - Russians 3 artilleries placed in Novgorod 3 infantry placed in Ukraine 1 armour and 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Production/PUs Summary :
Germans : 38 / 51 Russians : 37 / 37 Japanese : 37 / 38 Americans : 54 / 78 Chinese : 10 / 16 British : 28 / 34 UK_Pacific : 10 / 10 Italians : 14 / 12 ANZAC : 10 / 17 French : 7 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 5 / 0 Neutral_Allies : 4 / 0 Neutral_True : 18 / 0